#td2-descent

1 messages · Page 13 of 1

rustic bough
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the bleed isn't too bad, I think Preservation 2 is enough to counter the DoT

twin geyser
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Obliterate / Vigilance / Critical / Surgical.... What about other 2? Would pick unhinged but there is no control for it (no braced or steady handed)

rustic bough
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Strained

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and Rifleman (last resort)

twin geyser
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Did it work well for you before you crashed on loop 28?

rustic bough
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yeah, with the LMG it really melts. With the super 90 though, it's lackluster at the start but when at full stacks it's amazing, but not as good as the LMG

twin geyser
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If only we could replace SOME talents in these sets (maybe even for NSA tech)

rustic bough
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also ACS-12 is somewhat relevant now

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But yeah without steady handed, shotguns are outperformed by LMGs

twin geyser
rustic bough
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I can after my meal

twin geyser
#

👍

timid mauve
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Hunter Killer & Shield Splinterer unlockable this season, is it means people no longer have to find those annoying hunters?

timid mauve
#

home decoration is last thing I care about in apocalypse world petter

twin geyser
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@rustic bough wish me luck. Will give a loop 40 try today with my squad

rustic bough
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good luck

twin geyser
humble halo
frozen radish
twin geyser
dusk niche
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Would be nice if descent runs could give you guaranteed 100% nemesis heat at loop 4 instead of "rng"

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Hard to get to 100 with a lot of medium rooms
Looks like they only buffed the room heat and nothing else

worldly patio
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anyone know if the medkits got fixed?

obtuse moon
dusk niche
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I haven't, got to the start of loop 4 with 70% or 72% which isn't enough several times now

obtuse moon
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Oof. I'm going to keep grinding nemesis runs, so I'll let you know if I come across the same problem

dusk niche
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Runs seems a bit faster since the NPCs HP feels lower

vestal mist
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DESCENT NSA TECH FARM if anyone wants to join me on PC ubiname is same as Discord - get that new Exotic Rifle 350 nsa tech

obtuse moon
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Yeah runs take like 30 mins now, I'm just glad we can buy recon caches

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I have about 12 blueprints left to get

twin geyser
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@frozen radish@humble halo@rustic boughWe did it. Loop 40 beaten. 4 hours 43 minutes

worldly patio
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i wish i could do 30 in that amount of time

frozen radish
twin geyser
rustic bough
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The only problem I see is in the long run, it gets boring, since we know what to expect. The build up is super quick, you'll peak in early loops, and so getting to 40 will be quite boring

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My last run, I peaked at loop 3

onyx quest
twin geyser
rustic bough
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Ah gotcha

rustic bough
twin geyser
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Like, I could solo 2-3 rogues before, but not now

rustic bough
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Damn

onyx quest
twin geyser
rustic bough
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With what weapon?

onyx quest
rustic bough
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Interesting

onyx quest
# rustic bough Interesting

BUT, I have to emphasize that I only speedrun up to nemesis and that's it. So, I rarely ever have more than 2-4 stacks of unhinged. Also, because i Speedrun it, there are time I never got any optimized or braced or steady handed at all and just sucked it up and dealt with it, so my tolerance for it may be higher...

rustic bough
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fair

trail crow
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So has this system made things worse or better?

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I'm also wondering if we could maybe have a notification bot for when a really good rotation is active

twin geyser
trail crow
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Chatterbox to 5 stacks, adaptive, unhinged, steady hand are usually what I go for

twin geyser
trail crow
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Oh dang

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No rotation has that?

twin geyser
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Yeap

trail crow
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Wow nice

jolly cave
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Aren't the rotations every 3 days randomised?

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I swear I read that somewhere.

twin geyser
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Maybe the order rotates, but not the talents inside

trail crow
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Is there a list or picture of the rotations anywhere?

twin geyser
jolly cave
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That would imply that there's 116 talents, not including Exotic.

trail crow
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Yes please 🙏

jolly cave
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since MSV said 35 (6 exotic) on the livestream.

twin geyser
jolly cave
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Okay now I'm confused, there are more than 4 red talents.

twin geyser
jolly cave
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4 out of 29 seems somewhat uneven.

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I guess there's a lot of overlap if you can use a Talent on any weapon.

twin geyser
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Yes, one weapon's UI overlaps another one, so if you want to keep an eye on one specific talent - you need to pick it last

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Let's say, lady death stacks will be overwritten by Adaptive Instinct, for example

jolly cave
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Interesting.
I do feel sometimes that the system could've been simplified. I like a good rogue-lite but this feels somewhat choppy.

twin geyser
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Allow us to change the sets, or create our own, or block unwanted talents + anything would work if a little customisation was available (maybe for NSA tech, as an example)

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The problem with the current sets - they have no real talent synergy

trail crow
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How are teams getting to loop 40 within a few hours? It takes me like 10 hours to climb remotely high

twin geyser
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Build + fast talent pick + knowing your position + minimum breaks (if possible, of course)

trail crow
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Is it just everyone has the same build and covers a door?

twin geyser
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In 90% cases - yes. Sometimes talents may be identical, sometimes a little change for every player's preference

twin geyser
eternal steeple
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Need to watch a "Descent for utter noobs"-video to know what is going on and get interested in doing it. I think I played for 4 minutes once and hated it so much I just alt+f4 when I couldn't find a way to leave the game 😂🤡

rustic bough
#

Escape > social > leave Descent

eternal steeple
rustic bough
#

it works the same way as other gamemodes, raids, incursion

mighty tartan
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Why arenn't comms dropping!

worldly patio
onyx quest
worldly patio
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ok thanks

rustic bough
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Also easy/med rooms pre-loop 25 means you have 1 door less to worry about. Pick one door to cover and just go around killing enemies. In a team, each person will guard one door and it makes it quick

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Less hesitation with talent choices can save you a good amount of time too

somber reef
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Before tu20 I’ve been getting 3-5 reconstructed caches to loop 31

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Now 2 runs I got 5 caches and last run 6 caches . Did they buff drops ?

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Also shout out to devs for fixing the stuttering, had no crashes.

twin geyser
rustic bough
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4 of the 5 will be lit up (except boss room) pre-25

rustic bough
somber reef
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The closer you get , the more it hurts

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I think I need around 15 more blueprints , might try a run to 40 on my third run

tame yacht
twin geyser
hexed whale
olive lotus
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can you not quit out the descent and resume later?

hexed whale
olive lotus
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yikes

hexed whale
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I just do small sessions. Kill the Nemesis and jump out.

mint spear
nocturne hedge
olive lotus
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just set aside 10 hours if you want to get the 40 loop badge?

granite wagon
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My Squad is gonna try it later today and see how fast we can get to 31 at least and then do it a bit more chill from that point

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also there is basically only 1 build you can do with envy which is even remotly useful up until 31 and after that even that falls off bc the right red talents are just missing....

compact jewel
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Why does it say envy in the descent door

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What does that mean

hexed whale
# compact jewel What does that mean

That's the name of this rotation. The previous one was Glutony. EDIT: rotation as in they added several more talents to Descent, and that dilluted the pool of talents too much. So, they decided it was a good idea to implement talent pools, that were carefully curated for everyone's enjoyment. /s

compact jewel
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Envy is good?

hexed whale
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For my play sessions/style likely any pool will do, since I drop out just after the Nemesis.

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That said, I already collected all blueprints, comms are bugged. I'm just doing Descent with clan/friends so they can get their ReconsCaches.

compact jewel
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That's what I'm in it for lol

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I got a ton of good ones

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Just no matador yet

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Got hunter killer

granite wagon
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im only in it for the patch bc it actually looks good this season (imo) and i already got everything before the patch else plus 32 more recon caches in the stash xD

compact jewel
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I'm getting super unlucky with reconstructed caches on nemesis

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What is the drop chance?

worldly patio
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I think it’s 50%

stiff rain
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50% on nemesis, you get some guaranteed ones on later loops

compact jewel
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Booo

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No time for a loop 30

hexed whale
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Last season, when I started tracking, it was spot on 50%. 104 Nemesis kills, 52 caches.

signal mica
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when they gunna fix the bug where you start the decent for you to be stuck in the first area with nothing to do but leave

dusk niche
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Anyone know if there's new arm patches? Don't want to go to loop 10 for no reason

twin geyser
dusk niche
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Nice thank you!

paper pulsar
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no audio is coming from descent =/

terse cairn
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I was about to post the same thing ???

torn cedar
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Wheres the best place to find a group doing descent?

high mango
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Quick question:

Was running and played a M60(100 base mag) and lucky shot lvl 10(200 mag now) with incessant chatter(50% mag return on kill)

Doesn't incessant chatter return 50% mag extended by talents? So in my case 100 rounds because of the 200 magazine?
Was it always used to base on the base mag?

Also sometimes when I am below 100 rounds, I wont get me more rounds than to go above 100. So if incessant chatter thinks my base mag is still on 100 and not 200

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Also one other thing: I tried the incessant chatter and bullet hell combination and both my weapons got jammed. Basically I had 1125 rounds and when doing a room my "magazine" got empty. I cant shoot anymore. Reloading doesnt work because of bullet hell.

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Buying special ammo fixed it later on.

jolly cave
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@torn cedar #lfg-pc is where to LFG for Descent, gl Agent div2salute

high mango
# high mango Also one other thing: I tried the incessant chatter and bullet hell combination ...

When aiming and the ammo size is getting shown at the side of the crosshair, shooting enemies the magazine visual wont "fill" up. I actually need to kill stuff to refill the magazine thanks to IC. When the visual hits zero, my magazine is obviously empty too even though I have bullet hell.

When shooting in the rooms between out of combat, the visual gets refilled in time and therefore my weapon never gets jammed

torn cedar
twin geyser
high mango
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Thanks, guess I will get rid of lucky shot

twin geyser
frozen radish
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That’s correct. Though if your gun jams with chatter/bullet hell, if you damage yourself with a grenade - that fixes the issue. Not ideal but a workaround nevertheless

high mango
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Thanks guys

obtuse moon
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Gluttony again

meager wyvern
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Yeah I just saw that. So what, just two sets? That's just...

onyx quest
#

oh god, no trauma in the current talent pool.....

onyx quest
#

also, how does busy little bee work? im not sure its working the way its described

stiff rain
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you shoot a dude, you apply a mark, which lasts 10s. when a dude has a mark you can't put another one. you can get up to 20 marks. each mark gives you a 20% amp to weapon damage (20% for 1 mark, 40% for 2 marks, etc.)

onyx quest
jolly cave
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@vestal mist You're looking for #lfg-pc

vestal mist
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yeah

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sorry

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i see descent and post 😄

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btw need to get rid of the 3 day rotation on talents. it was fine. or give us 8 talents on each and let it roll. lower cost of rerolls. or raise descent credits for said rerolls.

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and bring back plague of the outcast on weapon swap. this is BS as well.

jolly cave
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I'll go apply to work at MSV, wait a few years to become a senior dev then start making changes.
Might take a while though.

stiff rain
onyx quest
worldly patio
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it melts the bosses pretty quick when you have full stacks

onyx quest
#

mmm, i think i like this rotation better than envy... stacking vigilance/composure/concussion/rifleman/optimist/opportunistic/busy bee. the nem died REALLY fast...

paper rock
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This rotation shit sucks.

onyx quest
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i mean, it's not ideal, but getting through nemesis isn't really all that different. there's enough damage talents to make it work.

paper rock
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If your goal is only to get to nemesis then yea.

dusk niche
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Urgh started a descent run and didn't notice the rotation
Gonna finish it and not touch descent until the next rotation
Thanks Massive div2thumbsup

jolly cave
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Isn't there a new rotation tomorrow?

dusk niche
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Didn't notice the timer but if it's the same as the previous one it's 3 days iirc

jolly cave
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Well it was mentioned on the livestream to be 3 days, 35 (6 e) talents per.
Since the rotation is here to stay, it's probably the best solution we have.

dusk niche
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Yeah well I hope they tweak it a bit because the exotic talents on this rotation are terrible

jolly cave
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The rotation is so quick that unless there's bad ones for 3 resets straight, it's not a massive problem.

twin geyser
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I'm currently working on compiling all descent sets on one page, to have it clean and organized

humble halo
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The least they can do is allowed to pick 1 talent of each core and it is to be in every rotation

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I pick rng over this glorified mess

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Also agonizing emphatic and doctor home talent really?

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Why the hell is emphatic doing in descent

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No one uses it lmao

dusk niche
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Same with kinetic momentum who's going to use skills if nemesis hack them
This rotation should be called "vacation from descent"
It's only 3 days but it sucks not wanting to play until the rotation is over

humble halo
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They should make some talent parts of all rotation like preservation and also make talent require shield pop up only when you have shield

hallow rock
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Is the rotation that bad for this one?

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the exotic rolls are dog but the rest aren't that bad

dusk niche
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Yeah it's the exotics
But there were better alternatives to the bloating of the talent pool other than a rotation (for example talent rerolls could be cheaper at earlier loops instead of begin fixed)

hallow rock
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yea

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I think the only exotic which can be used effectively is the diamondback one, but even then it's... it's meh

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and maybe busy little bee

dusk niche
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It's not a deal breaker for a Nemesis run but there's new arm patches and they drop from loop 10 and the rotation makes it a bit more difficult and for higher loops very difficult

hallow rock
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yea, which is fair really, lets you explore new things and other ways to figure out things

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Here's something I don't quite understand, in the store for descent what does the reconstructed cache mean exactly, like you get stuff from the descent, or does whatever it roll gets put into the descent gear rolls

cosmic stream
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Why did they include seven deadly sin rotation in descent?

dusk niche
hallow rock
cosmic stream
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I’m having a heart attack every time I play descent

odd nexus
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Perhaps in that case it's best to stop playing descent

olive lotus
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what doesn't kill you makes you stronger

jolly cave
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What doesn't kill you may give you permanent cardiovascular issues over a rogue-lite mode.

cosmic stream
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Per trials and error. I get at least one bonus permanent.

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Basically each time I fail I’ll spent at least one NSA tech for a permanent boost stat

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The more permanent stat I put the stronger I get but the pressure is high a maximum limit thing

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So what it kills me, makes me more stronger

odd nexus
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If it stresses you out I heavily suggest you just take a break

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Farm some countdown and chill

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Or just log off entirely and get some fresh air

twilit geyser
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The choices on this rotation leave much to be desired. So many skill build choices for a game mode that punishes you for using them when it culminates at the nemesis fight.

humble halo
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also skill cooldown exists petter leaving you vulnerable

onyx quest
torn cedar
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whaats the max loop for rewards?

twin geyser
torn cedar
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jesus okay

sick river
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Yo why is decent like

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Badass

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🤨

real dock
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WHY are these 'devs' so arrogant, ignorant and stupid???? They changed a perfectly good structure into this horrible GARBAGE talent pool which makes it IMPOSSIBLE for long runs

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this is coming from someone who had over 67k NSA Tech so Im the perfect person to give an opinion on this garbage change

worldly patio
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i think the easiest fix they could've done is just allow us to reroll exotic talents, no need to add all these talent pools

rustic bough
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Envy is the best rotation to do long runs

onyx quest
#

Someone mentioned this before, but a better idea would have been to use NSA credits to burn off unwanted talents, and favor other talents along with rerolling exotics so we could tailor our experience.

paper rock
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Last rotation was actually fun tho. We were absolutely shedding enemies, but this rotation really sucks in my opinion. If your only goal is to get to nemesis then its ok, anything else is a hard pass.

olive lotus
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well I got to nemesis for the first time

paper rock
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I usually play with 2 or 3 people when I do decent

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It's not bad but when you hit loop 25+ you pretty much get 1 tapped

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I used to rotate between red cores and blue but at a certain point armor cores don’t do jack shit.

olive lotus
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easy lol

paper rock
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Try fighting 4 of them then say “easy”

olive lotus
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bring it on 😄

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kinda feels like playing hades

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but my brain suffers for not having a way to quit in the middle lol

paper rock
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Enemies scale based on the number of players in your group. We normally don’t struggle with nemesis but this rotation was a little harder to deal with.

olive lotus
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yea that's fine. I never bothered playing descent before so it's new to me

paper rock
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Yea it’s hit or miss with me personally

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The highest loop I got to was 42 with 3 people, I don’t know how these dudes got for 200+

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Go for*

gritty cradle
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Not a fan of the new talent pools. Would prefer just dealing with RNG or burning of talents with NSA tech. Also let us re roll exotics!

olive lotus
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busy as a bee seems very strong

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I had a famas with allegro 10 haha

onyx quest
olive lotus
#

smart

onyx quest
onyx quest
paper rock
onyx quest
olive lotus
#

I died on loop 25

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that was fun

twin geyser
tidal night
meager wyvern
weary knoll
#

does anyone has the pictures of all rotations

cosmic stream
#

THIS CLOSE AND I DIED INSTANTLY 💢🤬

onyx quest
meager wyvern
# onyx quest why did they nerf them? it really makes building into armor completely useless

Because despite having patches for clearing higher loops and a leaderboard for the highest loop, the devs have never really intended or cared for players to go past Nemesis. Summit/Countdown/Descent were all created to bring in new players with the promise of a new and exciting game mode + a marketing blitz. Summit and Descent both had free weekends and marketing campaigns. Countdown was launched far earlier than intended, for player retention and to bring in new players. All 3 modes have been announced a few weeks after an earnings call, and launched a few months before the next earnings call.

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They don't want players having multi hour long sessions doing only one part of the game. They want players engaging with multiple different parts of the game. Clear Nemesis and start a new run, that is what they want

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As far as the nerfs go in Descent, it's simply down to the fact that devs are nowhere close compared to the playerbase when it comes to theorycrafting. So, they develop various game mechanics thinking those mechanics and values are going to work one way, but the playerbase gets to work on the mechanics and figures out how to maximize the utility of what we are given. Then the devs basically go, "You're not playing the game, the way we want you to play the game.", bring out the nerf bat and commence swinging. Or just completely rewrite entire sections of the game, like Gear 2.0

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Since the first iteration of Descent, they've made it faster and faster to get to Nemesis, nerfed his health a bit, but also removed the ability for shock ammo to work on Nem. Nemesis is their focus.

onyx quest
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got it, I mean, i generally don't go past nemesis since i dont have hours and hours to play uninterrupted, but I would like to. The lack of any checkpoint system in place makes that impossible for me.

twin geyser
onyx quest
humble halo
balmy finch
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last season it was 15

cosmic stream
cosmic stream
balmy finch
onyx quest
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i never get the option to use shock ammo, it's always incendiary and explosive.

nocturne hedge
balmy finch
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Ah

twin geyser
#

I miss "less hazard rooms" permanent upgrade on PTS too...

rustic bough
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not that it mattered, since when did anyone specifically wipe in hazard rooms?

nocturne hedge
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fire is nice to stagger NPCs

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my only problem is with EMP screwing with the player vision too much

twin geyser
tidal night
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Heavily dislike EMP in PvE due to it being a limiter if you want to skill build. It's like playing WoW, but in a specific dungeon you can't use the spell you always do.
Moreso dislike EMP in Descent, as it's a rogue-lite intended to give you a power fantasy. "Do whatever you want", but just not skill builds, because Nemesis and EMP rooms.

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I know they can be somewhat played around, I just find no charm in that.

rustic bough
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the neat thing about skills in Descent is that only you are EMP'ed. if you can deploy your skills in that short window before you get re-disrupted, your skills will not be disrupted.

tidal night
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Yeah, that is very true. Wasn't trying to fully hate on it, I just got reminded of it by EMP being mentioned. It feels more limiting than being an actual counter - but that's probably the limitations of a looter shooter rpg

twin geyser
cosmic stream
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Hazard rooms are becoming super frequent in recent weeks

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Even repeated hazards are the new norm like if the enemies won’t stop us then these rigged hazard traps will

twin geyser
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I guess, there is no point in playing descent since no fix for audio not dropping was released?

jolly cave
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It's in the trello, unsure what category but that means it's on the way.

twin geyser
jolly cave
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It's kinda hard to see but you can actually scroll down on some of the lists, I just checked and it seems that patch issue is mentioned but not the logs. Odd.

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There are a number of issues listed as "fixed" and set to go live with 20.1, so we'll see how it goes then I suppose.

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until that day, make sure you report it via a Ticket. Nothing else really gets to them.

compact jewel
#

Oxi is nuts

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Holy cow

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Almost 100% uptime and under 15 sec rooms

twin geyser
compact jewel
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Lucky shot isn't in this cycle

jolly cave
twin geyser
compact jewel
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Didn't get them before I died

fair tendon
#

anyone playing dcent

jolly cave
#

You're looking for #lfg-pc to find a group.

red ledge
#

Which attributes should I focus on purchasing in the NSA shop? I have like 700+ NSA tech

olive lotus
#

is there a list of what traits appear in each of the sins or have we not seen them yet

compact jewel
#

I don't remember what there is

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Free perk

red ledge
#

Yeah, I got the perk that gives 1 random talent perk during the beginning of a run

olive lotus
compact jewel
#

Yea it is

olive lotus
#

I meant more looking at all of them

terse cairn
#

I didn’t see the bug where descent comms aren’t dropping. Has anyone heard if that issue is being looked into?

olive lotus
#

it's envy again lol

obtuse moon
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Boooo

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I mean I'm just farming nemesis for the last few caches I need but still wanted something different

onyx quest
#

do they only have 2 talent pools....

paper rock
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This rotation is actually fun tho.

onyx quest
#

yess, i do like the envy rotation. but it's nice to have the other ones too if they have them.

paper rock
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Yea I’m also curious as to whether there are other rotations

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If there are, I’m guessing it’s a random rotation?

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Would be cool if we could buy a permanent exotic talent tho 👀

random crest
#

I mean, you get one every time on loop one

sleek mountain
#

Anyone have list of the new blueprints added since TU 20

rustic bough
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@sleek mountain

deft island
#

Audio files not dropping upon weekly Descent project completion. Anyone else having this issue?

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@terse cairn I’m having same issue. I have tweeted to the dev team about it but no response yet

deft island
twin geyser
#

Can anybody confirm that audios don't drop from descent after today's maintenance?

twin geyser
hexed whale
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We'll need to wait for agents that are killing the Nemesis for the blueprints. I don't want to waste another weekly project just to check it.

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On the other hand, does it even matter? If it isn't fixed, it's not like it will get fixed mid-week and before the next reset.

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I'm way behind on Descent comms. It would be nice if they made Descent project like the Winter Project one. If you missed days (weeks in this case), you can do them back to back until you catch up to the current one.

nocturne hedge
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I was just about to ask if it was fixed lol

twin geyser
#

@hexed whale @nocturne hedge
A friend of mine tried it - no phone was given. 35/52 is the max now, if you didn't skip a single week. I'm curious how they will compensate it

nocturne hedge
#

Awesome

hexed whale
#

😦

hexed whale
twin geyser
fading swift
#

welp, no descent for me today, then.

fading swift
#

whoa. wh vendor has a dttoc f2000 on sale

olive lotus
twin geyser
nocturne hedge
#

well i still gotta farm rec caches so i guess ill be playing anyway

ionic plover
#

The Division 2 is bad

Why? :
You play 2 freakin' hours on Descent Mod, ur finally happy because u kill easily these npc's
And, A little Spikey lag make you crash, AND OFC you cant re-join so you wasted 2 hours of your life for nothing

Please fix that TD2, ADD AN OPTION THAT MADE U ABLE TO RE-JOIN AFTER A CRASH

ionic plover
#

This is probably gonna be a hot take but the weekly rotations killed this gamemode, its so boring now, now you and your friends will pretty much have to run the exact same build

vital dust
#

idk why the devs feel the need to mess around with roguelike modes in games like this

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they ruined V2 chaos wastes by dumbing down the build diversity

ionic plover
#

It just feels kinda restricting having to run the same talents and exotic talents over and over and over again

mighty tartan
#

No comm drops still?

tame yacht
twin geyser
meager wyvern
balmy finch
#

Ah

nocturne hedge
long wyvern
#

stuck at 7/52 comms for weeks now. no matter how many times i beat the nemesis, no further comms are unlocked.

obtuse moon
#

It's bugged right now

long wyvern
#

I hope as compensation we can get collectibles each time we beat the nemesis instead of once per week.

tidal night
#

There's supposed to be a catchup mechanic in place (which might, ironically, be the reason for the bug) where you get 2-4 comms weekly until you catch up

fossil pumice
#

how long til they fix the descent weekly comms bugg? a month?

tidal night
#

There's a chance they aren't aware of it :hmmge:

obtuse moon
#

I think it's on the trello board

trail crow
#

Why are the comms even time gated?

#

Pretty crazy

rustic bough
#

To keep one playing for a whole year

#

And I agree with the rotations being a bad thing. If they want to encourage us to utilize more talents, they gotta make them more competitive. Pummel isn't competitive, Rifleman isn't competitive, skill-based talents will never be competitive
Half of the exotic talents are just dead weights

#

And now Plague is dogshit so there goes the Plague build

stiff rain
#

they need to buff everything to be as strong as intimidate

timid mauve
#

the only purpose of rotation is disencourage people going deeper, 1> less people do long run, fewer complaint about the game takes too long or no checkpoint. 2> prevent people abuse NSA Shop, I know some hard grinding people already have 150k-200k NSA tech, which convert 700-1000 exotic cache

digital pond
#

They add new stuff to descent in the most recent update?

wide karma
digital pond
wide karma
#

I don't think so. Dev did add the rotation talent.
Which most ppl dislike it.

jolly cave
#

I mean, most people who are vocal on here sure, but clearly they thought it was necessary.

rustic bough
jolly cave
#

I think they're asking if you can add Talents via the NSA store to the pool.

humble halo
rustic bough
humble halo
#

It's bad but not that bad imo

rustic bough
#

Yeah it's not totally useless, but to use it that's more stuff to micromanage

olive lotus
#

it does truly absurd amounts of damage though

vocal hull
#

Another week without comms💀

twin geyser
#

If we are able to change talents inside rotations to our own (or create our own set from scratch) - via NSA tech, of course - that will be the best option, if they insist on keeping rotation. But limiting players in "power fantasy" mode is a joke

jolly cave
#

That would just result in everyone having the most meta rotation possible, negating the point of a rogue-lite.

humble halo
#

What we can have is allow 3 talent choices 1 of each type to be present under custom talent slot

#

Under all rotation

untold surge
#

Mode needs the rotation talents pool to be removed & the increase chance of exotic talent at NSA Station

trail crow
#

So envy is what everyone waits for?

twin geyser
#

There need to be some sort of controlling, excluding or deleting unwanted trash talents from being in rotations.
Take a look at Dead Cells - you have tons of stuff there and you can block the 20 unwanted ones and still get achievements.
For Descent: numbers, of course, must be adjusted

frozen radish
#

apologies if this has been asked, how many total BPs are there right now ?

timid mauve
#

85

frozen radish
#

i meant blueprints in total, thats over 400, no?

ionic plover
frozen radish
#

Anyone else notice that we don’t get 2nd exotic gill loop 9 minimum now ?

frozen radish
#

yea fair, I've done 5 runs past loop 10 since last Tuesday and had only exotic going in to loop 9

worldly patio
crimson garnet
#

I just wish you could get attachments too, sucks not being able to zoom with anything or being able to increase your stability without talents

#

Also sucks how squishy and vulnerable you start out, you're basically a glass cannon the entire time

fresh ivy
worldly patio
#

488 doesn’t include the current seasons new gear and weapons, that’s why there’s 6 missing

fresh ivy
#

Ah oke i get it

#

Does the lfg console do the descent ?

worldly patio
#

I think that’s the only one they have for PSN players

#

It’s not activity specific

fresh ivy
#

Ah oke

worldly patio
#

Would be nice if they added one specific for Decent on console

obtuse moon
#

It's missing last seasons blueprints too

fresh ivy
#

Yeah it would be nice indeed

long compass
#

getting interl comm for descent is still broken

#

I mean when we defeat nemesis, we dont have intel comm after this update

jolly cave
#

Yep it's a bug. If it's not in the trello yet, keep sending in the reports until it's visually added there.

fossil pumice
#

Descent weekly comms fixed yet?

arctic lichen
#

anybody wanna run decent with me? i havent been able to make it past loop 4 and would love to kill a nemesis

vocal hull
olive lotus
#

if you turn off the comms drops for a year, then it will take the players 2 years to finish descent

twin geyser
tidal night
tidal night
#

YIKES, TU20.2.. that's several months of expected wait time to get more comms.
I put on my conspiracy hat and say it's intentional, and the next descent comm reveals something that is in Vanguard

midnight pelican
paper rock
#

Any thoughts on the new rotation? 👀

#

Looks like a purely skill rotation to me, but I could be wrong.

olive lotus
#

Sloth

meager wyvern
meager wyvern
paper rock
#

This rotation looks interesting, but I still prefer how it was originally.

meager wyvern
#

Guess I go take a look at it. lol

dusk niche
torn cedar
#

Isnt that just what most rotations are to some degree now? Hope I get (insert the one really strong perk here) rotation?

dusk niche
#

Yep 😅
I just don't understand why re rerolling at loop 50 has the same cost of re rolling at loop 1
Would've fixed the talent issue imo

sand citrus
#

Is it normal to start a Descent run and just get immediately killed even on Easy?

stiff rain
#

it's a descent issue, it's very unforgiving for newcomers

#

easy doesn't reduce the damage you take but just the spawns, so if you don't play well you die whichever difficulty you pick

olive lotus
#

you shouldn't die right away, at least not regularly

ionic plover
#

Do you guys know how to do fast descent mod

#

like not taking 5 hours to just make 24 rounds

crimson garnet
sand citrus
#

Yikes lol. I started one and it spawned about 6 Cleaners directly behind me. Three of them had shields and the others were tossing grenades like crazy. Not much I could do but run and die

crimson garnet
#

Yup

#

It'll be like that the entire way and they'll only get tougher

pine siren
#

For other cleaners, getting their weakpoints is usually pretty effective. Basically all their abilities are designed to flush you out of cover so you're often better pushing them rather than playing defensively

crimson garnet
#

You can see the red doors regardless of difficulty, sometimes it's bugged and just doesn't mark them right

pine siren
#

If you play hard rooms it just marks all the possible spawn doors as red, in early loops only two of them will actually be used (at least, when solo)

#

Occasionally all the spawns come out of only one door, but that's relatively rare

crimson garnet
#

I love when they pile out of one door with that head explode exotic talents

pine siren
#

I usually try and grab a firestarter chem as soon as possible (it's a surprisingly common option in the first few loops) and one skill tier for the extra round, then drop one on each door, it's usually possibly to one shot a whole spawn (except purples) in early loops

#

Sometimes they stagger how fast they come out of the door though

crimson garnet
#

Man I wish I always get the useless skills like the heal trap or EMP sticky

olive lotus
#

so we can take a red core for 10% or we can take a yellow core for 7.5% with capacitance

#

not bad no?

midnight pelican
rustic bough
olive lotus
#

well you get a skill tier

rustic bough
#

And?

#

Offensive skills are not great

#

A single red core, or a yellow + an exotic talent that's 75% as effective?

olive lotus
#

well it's also in the context of the other available talents

hexed whale
#

TU 20.1 Descent Patch Notes: (from here https://trello.com/c/THeCZJ1P)
DESCENT

Fixed the issue with Vindicator Exotic Rifle stats not changing when re-rolling
Fixed the issue with the Exotic console choices featuring duplicates of already equipped Exotics.
Removed Hunter-Killer and Shield Splinterer blueprints from the Descent blueprint loot pool.
Fixed the issue where the Vindicator Exotic Rifle was available and could be purchased before reaching level 30 from the NSA Store.
Fixed the issue where no items were received from the Reconstructed Cache for Agents under level 40.
Added Tier I – IV and a Nemesis Arm Patches.
Fixed the issue with the missing description on the “Breathe Free” Exotic Talent when interacting with the console.
timid mauve
#

I'm glad to craft a CHC/CHD hunter killer in time, although it's took 90 timespetter

rustic bough
#

But the question is, do we keep the blueprints if we already unlocked it?

humble halo
timid mauve
#

nah, the specialization sidearm got removed after update

rustic bough
#

The way they worded that was kinda vague

timid mauve
#

like they always do petter

twin geyser
rustic bough
#

thats what I thought lmao

humble halo
tepid canopy
twin geyser
tepid canopy
#

ty

tidal night
hexed whale
tidal night
hexed whale
timid mauve
#

in normal circumstance they could fill with irrelevant story dialog instead

tame yacht
lapis field
#

Man at the beginning its always the same skills chem or sticky or that seeker mine so annoying, i started 1 time hive reviver lol no more.

lone frost
#

Two weeks without getting comms from Nemesis GG

#

And can we speak about named boss who can throw 4 or 5 turrets

nimble sun
#

only reason i played descent was vindicator

lone frost
#

You destroy the mod by adding rotation and now it's plenty of bugs WOW.
It was a great mod and you kill it GG

nimble sun
#

is there any reason to do descent aside from caches and the collectible from nem?

stiff rain
#

you nailed it

meager wyvern
nocturne hedge
midnight pelican
bitter frigate
#

any tips for this mode?

lapis field
#

Yoo wtf i am stuck with sticky bomb burn skill i chose other skill but but still got the same skill and is not working anymore dam

arctic lichen
clever summit
#

how often does the descent talent pool reset

jolly cave
#

3 days.

lapis field
#

Ubi fix your game man its realy annoying with those glitches in Descent

slender tinsel
#

@nimble sun Fun

#

@hayz use your mic. communicate. Get advice from more experienced players in the group about which talents to get. Use the NSA money to upgrade your character. Choose hard rooms as long as you can to make your build better before nemesis. Don't take damage skills to nemesis fight.

bitter frigate
#

ty

#

with the damage skills things r u able to unequip them or would i jus have to swap them out a loop or 2 before the nem

onyx quest
#

recommended talents for sloth?

#

I'm at a loss on this one.

mighty tartan
valid canyon
#

kill nemesis the 1st time, so does it reset every wk or i would still have to kill the nemesis again each time I jump back in regardless

olive lotus
#

you face nemesis every time, you only get the weekly reward once ||never||

maiden canyon
#

Quite the damn run

#

Ended at loop 26 and 4 recon caches 3 exo and 1.5k nsa

#

AND THE FUCKING MATADOR

stiff rain
indigo wraith
#

When running solo are nemesis runs the best for NSA credits or would attempting to go deep be better?

timid mauve
#

go deeper would have more NSA credit

tame yacht
fresh ivy
#

If you only want the blueprints do just this

#

Run to 100% back out and back in cauze that is easyer

bitter frigate
#

do skills also rotate in descent i see shield tals but no shield skill yet

stiff rain
#

it's always completely rng

#

rotation only affects talents

bitter frigate
#

whats the max tier for descent tals?

raven lagoon
#

10 IIRC to the chart

bitter frigate
#

ty

valid canyon
#

where do you find descent comms?

nimble sun
#

descent comms don't exist

#

its NSA tech

#

you get those from various rooms

valid canyon
#

@nimble sun so under the collectibles menu, in the comms page 2nd row under castle, it shows there are 52 comms to pick up. What are those then?

nimble sun
#

those are collectibles

#

you get them from nem

olive lotus
#

normally you do, currently you get nothing

untold surge
#

Petition to remove talents pool in Descent

bitter frigate
#

a few people ive matched with have said to get the vindicator before tuesday is there a reason why?

jolly cave
#

This roll of it has dtooc on it natively, which means you can save on exo components per re-roll.

crimson garnet
#

So these like rotations on the descent are what changes the exotic tallents right? I see that it's currented under Sloth but idk what it really means or does

jolly cave
#

Descent rotates the Talents every 3 days, IIRC it's 35 each time, 6 being Exotic.

bitter frigate
#

also what is sloth?

jolly cave
#

Mortal sin according to the catholic church.

crimson garnet
#

Says it rotates in 6 days, but yeah idk what that is

jolly cave
#

basically means "laziness".

#

The livestream said 3, so might've changed, hmm.

crimson garnet
#

Well course, Sloth, Wrath, Lust, etc

jolly cave
#

Guess we know how many rotations there are.

tame yacht
#

I really wanted to know who the one guy that decide which talent go to which rotation and hopefully able to explain to us on how to get loop 40 with every single rotation.

obtuse moon
jolly cave
timid mauve
#

the essence of collective responsibility is no one in the team is responsible div2shrug

tame yacht
jolly cave
#

Do you want all Talents available at any one time, or just to be able to make the same build each rotation or something?

timid mauve
#

at least people have the choice

jolly cave
#

If this is going to be a wall of text please edit it down.

tame yacht
# jolly cave Do you want all Talents available at any one time, or just to be able to make th...

I personally don't have any issue with every talent available, we have more than enough to reroll on high loop. Unless foe exotic, you might want to reset a run if you trying to get a smooth start. The problem is, some rotation like this rotation doesn't even have any CC talents while in other we have tons of status effect every 2 kill and Trauma. Unhinged without Braced/Steady Handed. Previous rotation having too much "All Weapon Damage" talents while we now currently having too much "Total Weapon Damage" which is bad because it'll be diminishing return and so many other questionable decision in term of talent pool on every rotation.

jolly cave
#

The point of a rogue-lite (which Descent is), is to experiment and use what you're given to complete the goal before you.
It's not to make an ideal build that you have in mind.

#

I know it's very different from the rest of the game, but that is kind of the point. It's like Survival in div1, it wasn't my bag but a lot of people like it for how different from the rest of div1 it was.

#

I'm sure they'll be tweaks to the system as it goes along, re-shuffling of Talents and such.

tame yacht
#

But the poor talent choice making some rotation almost "unplayable" to get the final reward (Loop 40 Patch) is not ideal for a game no? why would someone must wait for the "perfect" rotation to get to Loop 40 for the patch?

jolly cave
#

If that was the case, this channel would be nothing but people complaining that it's impossible to reach Lvl 40.
if there's one thing you can count online, it's complaints if something is broken.

twilit geyser
tidal night
tame yacht
tidal night
#

Envy. Fitting name

jolly cave
tidal night
jolly cave
#

So yes.

tidal night
#

My comment was also to that while it's based on the 7 deadly sins, I don't remember us seeing 7 rotations on PTS - and I'm not sure if we will get 7. Unless someone knows.

tidal night
meager wyvern
# jolly cave The point of a rogue-lite (which Descent is), is to experiment and use what you'...

The issue, in my opinion, is that Descent can't figure out what kind of rogue-lite it wants to be. It's stuck in some sort of mixed up mess of a deck building Action Rogue-lite, like Slay the Spire, Nova Drift, Vampire Survivors with out any of the drop management aspects. Rogue-lites have a meta, they always do, it's inevitable. The rotations have an internal meta, and there is a meta for the rotations themselves.

#

If you want to encourage experimentation, you need to massively cut but the number of talent levels, down to like 3(while upping the effect of the talents per level), dropping the talents picks per loop to like 1 or 2. The talent picks need to have more impact per pick.

bitter frigate
#

does the nemisis copy ur weapons/weapon types aswell

flat badger
#

I just bought the vindicator exotic, but inaya doesnt sell a reconfigure blueprint for it. do I need to do something for the blueprint or is it a bug?

jolly cave
#

Currently not available, might be a bug but luckily the one you got has dtooc on it so no need to re-roll it for now.

rustic bough
olive lotus
#

it's already a little like hades since progression is tied to doors

#

so if you take the sins now, you could have one door randomly be like sloth red/red/blue, one door envy blue/blue/yellow

#

etc

#

so your overall choices are unlimited but you become more locked into a set as time goes on

#

anyway as of today the set is wrath

#

bloodsucker baby

#

also strained is in there twice. lol

timid mauve
#

every talent is carefully selected, we should not doubt the dev team decision

midnight pelican
midnight pelican
tame yacht
midnight pelican
tame yacht
# bitter frigate does the nemisis copy ur weapons/weapon types aswell

They copy your weapon and some of your skill. For weapon, try avoiding Shotgun/Rifle/Sniper unless you confident with your experience killing the Nemesis and talents you have. Their Shotgun is as accurate as a Sniper. For Skill, some are copied but some are not. For example, if you use Riot Foam, they will copy it, but if you use Jammer Pulse, they will use Blinder Firefly. I don't have a full list what they copy and not unfortunately.

tame yacht
midnight pelican
twin geyser
olive lotus
#

oh yeah, the result of strained being in there twice is that you can upgrade all the way to strained 20

tame yacht
bitter frigate
#

Did the rotation swap today

timid mauve
#

the wrath, better than sloth

bitter frigate
#

Anyone got a talent list

#

Or atleast list of exotic tals

untold surge
#

Can an official tell us why talents pool was implemented in Descent?

#

Does Descent have some limitation in how many talents can be?

#

Who wanted talents pool rotation?

untold surge
#

@fair cypress @winged bolt

humble halo
tame yacht
#

5$ to your paypal if they actually answer

pine siren
#

The devs very rarely come here, you're more likely to get a response on Twitter. Also, see #rules 8

humble halo
pine siren
#

I mean, they did answer in the livestream when they introduced the idea: people were complaining that the main pool was getting too dilute with useless talents, this was their solution.

humble halo
pine siren
#

Oh yeah, I didn't say this was the solution anyone wanted...

humble halo
#

I never assumed that petter

#

I have heard on Twitter from ubisoft Devs they monitor every in game action

#

That is why they have stats for everything

#

So might as well use the stats

#

And remove those that are not needed

twin geyser
humble halo
#

No need to develop an overcomplicate things

pine siren
#

Well, there are a lot of newer players in the game, maybe they regularly pick useless talents in larger numbers than we realise

humble halo
pine siren
#

Yup

humble halo
#

If they have implemented analytics correctly than maybe not but this is ubi we are talking about

tame yacht
tidal night
pine siren
#

I guess they could give us rotation options, let you pick from any of the rotations or leave everything available.

tame yacht
twin geyser
humble halo
tidal night
twin geyser
#

👌

#

wrath looks the best to me, as for now

untold surge
#

I would pay 10-20 $ to have a custom talents pool

tidal night
#

What sins do we have/are we missing?

untold surge
#
  • in that option they can add something cosmetic
tame yacht
untold surge
#

Descent has some limitation but is not officially confirmed

#

here is a reason to monetize Descent ( Option to have a custom talents pool + a cosmetic "thing" )

twin geyser
twin geyser
#

Almost reached Nemesis - my lights went off for like 3-5 seconds and no reconnect option was implemented since the launch of this mode

bitter frigate
#

is adaptive instincts worth using cuz it says it refreshes out of combat

#

also does bullet hell even work?

stiff rain
#

bullet hell works yes

bitter frigate
#

I shouldve worded that better

#

does the 100 bullets hit part work

stiff rain
#

no

bitter frigate
#

is doctor home tal bugged for this?

twin geyser
humble halo
olive lotus
#

if I only get an item from reconstructed caches, does that mean I have all the blueprints?

jolly cave
#

I love how the talents in div2 kinda sound like a series of increasingly unhinged insults.

dusk niche
#

So the armor kit bug is still around and now theres a bug where you can't select a talent (you select one but it doesn't register)
😕

timid mauve
valid canyon
#

is chc still capped at 60 in descent?

olive lotus
#

safe to assume it is

stiff rain
meager wyvern
compact jewel
#

Does plague weapon swapping not work anymore?

worldly patio
#

no, it was changed in Project Resolve

compact jewel
#

Great

#

So i got acs and m700 for no reason

#

Any tips for high loops with this perk rotation?

tame yacht
# compact jewel Any tips for high loops with this perk rotation?

This rotation is very good actually

Exotic : Plague, Bloodsucker

Offensive :
Surgical, Strained, Unhinged, Allegro, Vigilance, Intimidate

Utility :
Trauma, Eyeless, Steady Handed

You can go with Lucky Shot + Salvage if you don't want to use Bullet Hell, or you can go Bullet Hell and use Braced + Optimize

Strained goes up to 20 in this rotation, not sure if it was intended or not

I use Bloodsucker because i want to keep Vigilance & Intimidate active

nocturne hedge
candid mirage
#

Anyone down for descent ?

lapis lion
twin geyser
twin geyser
tame yacht
tidal night
#

This rotation is one of the better ones, right? And they sped up how to get to nemesis? I was wondering how fast you could speed to it, I want the blueprints but cba starting the longer runs because of the time investment.
But I'm also lacking so much from NSA upgrades 🥹

timid mauve
#

now should be 22-25 min regardless of what rotation is, squeeze 1 or 2 min if breathe free equipped

tidal night
#

Hmm. 25 min for a 50% chance at a blueprint. Rough.

timid mauve
#

yup, long run approach more sensible

tidal night
#

I might need to find a squad that wants to teach more the ropes, do some long Descent (2-4 hours max) runs in the weekend. I might be down for that.

olive lotus
#

one thing I think would be good is if skills reset between rooms

humble halo
timid mauve
#

only because we can do one less loop now

tidal night
# twin geyser What?

Not mentioning how skill builds aren't viable, then I agree with him. When you're in the area between rooms, it should just reset skills imo

twin geyser
tidal night
#

I was thinking more offensive skills. You use drone one room, clear, run to the next and it's not up?
Reviver hive requires a revive token, doesn't it? (Although you can easily buy that at later loops) - could exclude that specifically.
Make my turret/drone/canister be off cool down and ready.

nocturne hedge
tidal night
frozen radish
nocturne hedge
velvet swallow
#

If only the currency increase work for NSA too

timid mauve
#

Shield Splinterer and Hunter Killer still on the crafting benchpetter

olive lotus
compact jewel
fossil pumice
#

im assuming weekly descent collectibles still bugged?

timid mauve
#

@fossil pumice supposed to be next patch

ionic plover
#

I wanna raid decent... invite me.. same name as here ..

tame yacht
timid mauve
#

@tame yacht I think it would be better this way coz some of us already took the advantage to craft unicorn HK, it would become a privilege if they remove the blueprint afterward

long wyvern
trail crow
#

So hunter killer and shield splinter were removed from the pool but not from our benches?

clever summit
#

how often does descent talent pool rotate

hexed whale
#

Bucket list item crossed: matchmade with @twin geyser on Countdown today.

long compass
#

Intels for descent is still not working after update

hexed whale
long compass
#

@hexed whale yes, the only that we can do is wait

olive lotus
rustic bough
#

Is Breathe Free in any of the rotations? Because that's what I need right now. A breath of fresh air

timid mauve
#

must be the lustpetter

robust shale
#

The group on descent is very hard to beat the nemesis?
Not that tough when we solo. Any suggestions on this?

twin geyser
robust shale
#

Can you skip nemesis? Damn I was not aware of this. How to skip?

twin geyser
#

Not skip, but meet him later

#

Pick hard rooms so you get less % of heat gauge

robust shale
#

Meet him later? I have never got an opportunity like that. It's like loop 6, 100% nemesis heat and he'll come.

robust shale
#

So the room difficulty depends on the gauge.

humble halo
#

Yeah

#

But inverse

twin geyser
humble halo
#

Gauge depends on room difficultly

humble halo
robust shale
#

But for 3 players, we went with a hard diff today. Random 3. We had a good DMG. 3 nemesis was too hard to beat.

twin geyser
humble halo
#

Yeah that too

#

But a tradeoff

twin geyser
#

I wish we had Lady Death speedboost out of combat, so running wouldn't be such a slog it is now...

humble halo
twin geyser
#

Before rotation, bullet hell was not needed at all)

twin geyser
humble halo
#

@twin geyser plauge adaptive or bloodsucker pick one

twin geyser
humble halo
twin geyser
#

Adaptive is great, but you need to pick it last, because the stacks are overlapped by other talents

humble halo
#

Also bonsu armour keeps vigilance up

twin geyser
#

And intimidate)
Slap Ad. Rush on top and you're good to go

humble halo
#

Yup thanks

#

I will go to loop 10

#

And call it a day

twin geyser
deft island
#

Question about skill tiers. Do skills like shield; turret; seekers… scale up with each skill tier like in the game? Is there a cap at skill tier 6? What happens if I choose more than 6 skill tiers?
Asking because I played with a shield and at zero skill level it seemed much more resistant than in the game, so wondering how skill tiers work in Descent

stiff rain
twin geyser
humble halo
#

Unless we get overcharge petter

tame yacht
bitter frigate
mighty tartan
#

Any comm drops this week?

dusk niche
#

No, going to be fixed next update

olive lotus
#

you should be able to get overcharge if you have skill tier 6

#

getting skill tier 6 is probably a death sentence

coral fox
#

Anyone run this weeks descent yet and get a comms, last week was not working for the project?

olive lotus
#

you won't get a comm until 10.2

coral fox
mighty tartan
#

We are about a month behind on them

#

Maybe they can give us 3 or 5 comms per week

nocturne hedge
compact jewel
#

16 reconstructed caches today and no matador still

nocturne hedge
#

Jesus

marsh adder
#

new to the game how hard is it to find a group for the decent

shy quail
hexed whale
nocturne hedge
#

lmao

compact jewel
gray harness
#

what’s the vindictactor rifle thingy

#

idk how to spell it

#

is it good?

stiff rain
#

vindictator

#

the four horsemen of division 2 typos

#

but it's meh

gray harness
#

ok

humble halo
#

If was good in PTS though

rocky bison
#

delta 3 on loop 33

#

when you have the worst servers ever , at least man up and make it possible to return in descent progress after crashing / delta 3

#

waste of 5 hours ffs

tidal night
#

div2salute this man, for he has suffered

nocturne hedge
#

He's right though

#

Dont put a reward for loop 40 if the hamster that keeps the shit running just dies

shy quail
#

Loop 40 reward?

stiff rain
#

there's an armpatch for reaching it

tepid canopy
#

can anyone share screens of those arm patches if you have them please?

#

i want to see them

shy quail
olive canopy
twin geyser
rocky bison
# shy quail Loop 40 reward?

tier 1 armpatch , but mostly people do it for nsa tokens for bluprints / exotic caches

cause on higher loops there are better chance for boss rooms to appear and each have +100 tokens

undone warren
#

Whats the talent rotation now?

ionic plover
frozen radish
#

It’s Greed - no plague, no BH, but we have breathe Free

frozen radish
#

This is the ideal setup I think

ionic plover
#

I just ran it today - plague and BH were both available

undone warren
ionic plover
terse cairn
#

@ionic plover Let’s Go . . . Mountaineers!!!

ionic plover
terse cairn
#

I’m between Huntington and Charleston. Cool to see a fellow Mountaineer!!!

terse cairn
#

@ionic plover that’s awesome! Don’t see to many of us in here. Definitely gonna have to kill stuff one day!

ionic plover
#

Got a clan that has 3 of us lol

terse cairn
#

lol, that’s awesome

ionic plover
terse cairn
#

Lmao!!! Hell yeah @ionic plover

deft island
#

Hi! Where can I find a list of available blueprints in Descent reconstructed caches?

chrome lantern
chrome lantern
#

ARs: Burn Out / Glory Daze / Kingbreaker / Manic / Mechanical Animal / The Railsplitter / Test Subject
LMGs: Carnage / Good Times / New Reliable / Quiet Roar / Tabula Rasa
SMGs: Cold Relations / Dark Winter / Swap Chain / The Apartment / The Grudge
Shotguns: Boomstick / Cuelebre / Firestarter / Rock 'n Roll / The Mop / Backup Boomstick
Rifles: Baker's Dozen / Everlasting Gaze / Harmony / Surge / The Virginian
MMRs: Scalpel / The White Death
Masks: Nightwatcher / The Hollow Man
Backpacks: Anarchist's Cookbook / Battery Pack / Devil's Due / Force Multiplier / Liquid Engineer / Matador / The Setup / The Gift
Chests: Caesar's Guard / Chainkiller / Closer / Door-kicker's Knock / Everyday Carrier / Ferocious Calm / Pristine Example / The Sacrifice / Zero's F (9)
Gloves: Contractor's Gloves
Holsters: Claws Out / Forge
Kneepads: Emperor's Guard, Fox's Prayer (Bugged)

AR: Pyromaniac / Shield Splinterer / Invisible Hand / BORN GREAT
LMG: Big Show / Dare
SMG: Cabaret / Emeline's Guard / Safety Distance / GROWN GREAT
Shotgun: Lefty / Tsunami
Rifle: Artist's Tool / Stage Left
MMR: Commando / Designated Hitter / Ekim's Long Stick / Pinprick / Relic/ The Darkness
Sidearm: Prophet / Orbit
Mask: Punch Drunk
Backpack: Hermano / Lavoisier / Percussive Maintenance / Strategic Alignment / BACKBONE
Chest: Henri / Hunter Killer / Pointman(*) / CARPENTER
Gloves: Firm Handshake / Deathgrips
Holster: Picaro's Holster
[7:43 AM]
first list is updates 1 and 2, the second list is the third update

humble halo
jolly cave
#

As long as it's accurate, I don't see why not.

jolly cave
#

Remember, something goes "funny" with it and they'll be words.

nocturne hedge
wide karma
#

does plague of the Outcasts still do stack weapon dmg when you swap between weapon in descent?

deft island
wide karma
#

darn it. It was so usual against heavy.
just swap between lmg and high dmg sniper and let the tick kill them.

timid mauve
#

they know how to make long runner suffering

wide karma
#

ya. Plague was the must useful perk for long descent run. T_T

timid mauve
#

20:16 run today, guess still room to improve in order to make it sub 20div2flex

chrome lantern
nocturne hedge
#

Oh wasn't actually made by me

#

I just copied it lol

twin geyser
compact jewel
#

Also fox is no longer bugged

#

Firestarter doesn't drop anymore either

#

Other than that the list looks good

nocturne hedge
#

those 2 lists i "made" are a bit outdated, ill make a new one in a few mins

nocturne hedge
#

loop 4 ended on 98% ffs

compact jewel
#

Rip

#

Took the boss room didn't you

tepid canopy
nocturne hedge
#

which is why im kinda fraustrated

compact jewel
#

Weird

#

Got unlucky with mediums

humble halo
#

Me dying to shock trap on room 10 without npc spawn

nocturne hedge
#

alright it's here

#

All Descent blueprints as of Y7S2 "The Pact"

Assault Rifles: Born Great, Burn Out, Glory Daze, Goalie, Huntsman, Invisible Hand, Kingbreaker, Lud, Manic, Mechanical Animal, Pyromaniac, Shield Splinterer, Test Subject, The Drill, The Railsplitter
Light Machineguns: Big Show, Black Friday, Carnage, Cricket, Dare, Good Times, New Reliable, Quiet Roar, Rusty, Tabula Rasa
Submachine Guns: Cabaret, Cold Relations, Dark Winter, Emeline's Guard, Grown Great, Purist, Safety Distance, Swap Chain, The Apartment, The Grudge
Shotguns: Boomstick, Cuelebre, Lefty, Like Glue, Rock 'n Roll, The Mop, Thorn, Tsunami
Rifles: Achilles, Artist's Tool, Baker's Dozen, Everlasting Gaze, Harmony, Stage Left, Surge, The Virginian, Whisper
Marksman Rifles: Brutus, Commando, Designated Hitter, Ekim's Long Stick, Instingator, Pinprick, Relic, Scalpel, The Darkness, The White Death
Sidearms: Backup Boomstick, Lightning Rod, Mozambique Special, Orbit, Prophet, TDI "Kard" Custom

Masks: Nightwatcher, Punch Drunk, The Hollow Man, Visionario
Backpacks: Anarchist's Cookbook, Axel, Backbone, Battery Pack, Cap'n, Devil's Due, Force Multiplier, Hermano, Lavoisier, Liquid Engineer, Matador, Percussive Maintenance, Proxy, Strategic Alignment, The Courier, The Gift, The Setup, Vigil
Chests: Bober, Caesar's Guard, Carpenter, Chainkiller, Cherished, Closer, Combuster, Door-kicker's Knock, Everyday Carrier, Ferocious Calm, Henri, Hunter-Killer, Pointman, Pristine Example, Sleight, The Sacrifice, Zero's F
Gloves: Contractor's Gloves, Deathgrips, Eagle's Grasp, Firm Handshake
Holsters: Claws Out, Forge, Picaro's Holster, Spot-on
Kneepads: Cloak, Emperor's Guard, Fox's Prayer, Grease

jolly cave
#

Is that updated from the pinned message?

nocturne hedge
#

ironed out a bunch of issues from the last list

nocturne hedge
#

for example this one no longer mentions fox's bug, dosn't have the spec pistols written in it, and its written in alphabetical order

jolly cave
#

I like it, nice and neat

#

If there's issues with it and you want to create a fresh one instead, ping me and I'll replace it for ya.

nocturne hedge
#

since english isnt my first language i had an AI write the alphabet thing, and it absolutely shit the bed after a while, so please let me know if theres an error

jolly cave
#

seems alright at a quick glance, you did well! div2salute

nocturne hedge
#

ahh shiit, forgot seasonal blueprints for players who missed seasons

jolly cave
#

That feels like it could almost be a separate pin, unless it's short?

nocturne hedge
#

i guess we can write it like [system corruption chest, mask, etc]

jolly cave
#

Actually I'm curious, does the Descent pool include the IH/DH locked bp's?

nocturne hedge
#

i believe not, since those are accessable anytime

rough nova
#

Any news on when the fix for the weekly project not dropping the collectible will go live? Shows as "fix ready" on trello

tidal night
#

TU20.2 (which I would guesstimate to be after the next part of the manhunt)

compact jewel
#

When can rogues spawn?

nocturne hedge
compact jewel
twin geyser
#

Devs are such clowns - you can't reapply the same effect for, like, 4-5 seconds after previous effect was applied

nocturne hedge
compact jewel
#

Think Rogues are hard only

nocturne hedge
#

They should still spawn on mediums too

compact jewel
#

Haven't seen any on medium ever

compact jewel
#

13 more reconstructed caches today

atomic agate
#

How is the XP in this at the moment? Need to do the event and I'm a bit burned out on CPs to be honest. 😕

olive lotus
#

I think it's always 4% chance of rogue agents on a hard room

#

all rooms are hard rooms after 25

humble halo
compact jewel
#

I was

compact jewel
twin geyser
nocturne hedge
#

Ah didnt know that

hexed whale
#

Ok, I just spent 300 NSA Credits for science. No new blueprints dropped from the Reconstructed Cache, and I don't have the 4 above.

nocturne hedge
#

Weird, back in the PTS i was able to get them by opening a PTS cache so i thought they worked fine. I'll edit the list.

hexed whale
umbral gorge
#

what ability should you spend first credits on in the shop?

#

thought chc but looking at aok.

#

went chc

#

got to start somewhere.

#

I never played this mode beyond twice poking my head in

chrome lantern
#

Extra points bonus. You're going to need them. The chc, etc are really low and unless you plan on doing long runs and you get good rng where the chc and chd pop up, then it is a waste.

umbral gorge
#

know for next time.

#

doing this bc nothing going on story-wise right now and need something new to do

chrome lantern
#

After the first couple of weeks when Descent dropped, I stopped doing anything past the nemesis. At no point did I ever feel powerful like when I do the rogue mode in say warframe. At least in warframe, they allow you to choose from one of 5 different frames you already have, fully modded amd your weapons with full mods. The perks you get to choose are awesome after each loop. Here you get garbage weapon choices, garbage talents, etc. They did the absolute minimum to give us a new mode. So I just did all speedruns to nemesis and rinse/repeat until I acquired all of my recon caches. I have played the descent once this season after they royally screwed it up with their rotation update.

umbral gorge
#

oh.

olive lotus
#

bonus talent choice, free talent, chc, pfe

chrome lantern
#

Haha. Sorry, I went off on a rant. It's just frustrating that they keep trying to make it less fun with every season. How many people would actually keep doing descent if you didn't get a guaranteed exotic everytime you killed the nemesis and if they placed the blueprints in the open world? It would be dead

umbral gorge
#

have you considered just playing another game?

olive lotus
#

load up hades and imagine it's the descent

chrome lantern
# umbral gorge have you considered just playing another game?

I do. Gen Zero, Div 1, Valheim, Warframe. However, that doesn't negate the points I brought up. They still exist as well as the ammo bug, cover bug that has made its way back into the game. I still play div2 and just made another shd mule just yesterday.

umbral gorge
#

ok, just checking. you just come across as bored and burnt.

#

they are good points.

trail crow
#

Did they fix comms not being received?

olive lotus
#

in an upcoming patch

trail crow
#

Project resolve 2 🙏

#

"Fix the fixes"

chrome lantern
# umbral gorge ok, just checking. you just come across as bored and burnt.

Just more disappointed. Div2 fluctuates between my favorite or second favorite shooter with Div1 being the other. I just don't understand their desire to break things that aren't broken and then ignore things that are broken. Nemesis deploys multiple turrets on top of one another, enemies getting stuck in doors, etc. Now the rock & roll reverts to 20 rounds when you swap weapons. They haven't mentioned it on trello. That is a huge issue when shotgun ammo is limited to begin with as opposed to other weapons ammo capacity.

umbral gorge
chrome lantern
deft island
deft island
#

And I don’t think I’ve ever seen the firestarter dropping anywhere, it’s a specialization weapon.

chrome lantern
#

if anyone needs me to share my screen and go through my table, let me know. I can help you verify missing items

mighty tartan
#

Comms next week right?

nocturne hedge
deft island
#

When weekly comms come back into Descent, do you think they will automatically grant the missed weeks? Or we will have to grind them again?

tidal night
#

They did talk about implementing something for project resolve that would give you more comms per week to catch up, but iirc it wasn't 100% working on PTS - so we'll have to see.

crystal lodge
#

inv decent

atomic agate
hexed whale
atomic agate
dusk niche
#

They went in the wrong direction with the talent rotation and either get rid of it or tweak it considerably
There were better solutions to the talent inflation than the rotation
Once I get all the blueprints I have no intention of playing descent as it is right now

wintry widget
#

Guys I'm on the free trial and for some reason when I tried to join descent I got a DELTA 04 error

chrome lantern
nocturne hedge
#

all the alphabet and all the numbers

deft island
#

Current exotic talent rotation is pure garbage, took us about 20 min to kill 3 nemesis last night 😂

#

I agree they should change the talent rotation. As it is now, there will be weeks when I won’t even play it. My suggestion would be that they let the group leader select the talent pool at the start of the match

#

Among the available talent groups, it would be easy to let us just choose which one the group wants to play with

silver junco
#

is the descent comms bug fixed yet?

pine siren
#

Nope

twin geyser
stiff rain
#

it's the same outside descent too

#

it's part of the more aggressive hazpro boosting they did this update

midnight pelican
undone warren
#

Anyone attempted to go beyond after nemesis to a high loop with this current talent loop pool? (Sloth). If so how far and what was your build?

rustic bough
midnight pelican
sand lintel
#

fix the mode, it can't be that the enemies come out with directives!

cosmic stream
#

Decent is rigged sometimes

wise granite
#

like....imma be real, the nerfs + the talent pool just ruined it

#

the talent pool is not good for descent in any way

#

that plus it just not having enough variation in its game loop just kills it

chrome lantern
rustic bough
#

because the first 10 loops is pure excruciating pain

wise granite
#

Then it started sucking

rustic bough
#

yeah

tidal night
rustic bough
#

definitely

humble halo
#

Dev's destroying their own mode

#

remove crap talent if the pool is bloated
Status hazaro sucks like NPCs being immune to status is just crap happened in open world I couldn't foam a guy I just foamed

jolly cave
#

I am enjoying how overly dramatic this place is being today, it's like watching a fan re-enactment of SW: Episode 3. The acting is better though.
but let's tone it down a little, don't wanna go too far.

tidal night
rustic bough
#

I'm way past the no checkpoints part.

nocturne hedge
midnight pelican
#

Today I'm going to play descent for a few hours after work. no meta, no crying here.

tidal night
rocky bison
#

Hey

#

are there any list of all of the talent rotations ?

rocky bison
wise granite
rocky bison
wise granite
#

If there was no rotation it would be better

chrome lantern
#

Seems to me that there are lots of legitamate complaints about descent. We've all either personally experienced some or all of them or at the very least, seen a clip posted online. As humans, we are emotional people and when frustrated, we act out. That is normal and when concerns are brushed aside, errors keep happening and more, it just amplifies the outburst. Double skills deployed by nemesis, armor kits not registering, enemies stuck in doors, nemesis not spawning when you enter the room, rng that gives you scan skills and a 20rd vector as starting options, deltas and mikes, enemies shooting through doors and much more. Most and if not all have been around since launch. What has been fixed since then? What has been removed, numbers modified or other mechanics changed though? Well, they have added more items that are somehow considered an exotic talent and other talents that quite frankly baffle the mind and this rotational thing now. We could use a little something to help with the power fantasy, which rogue modes are meant to be. Would it be asking to much to include options like the ability to start out with a 4th weapon and skill option? How about a 4th exotic option like we can the standard talents? Why not include a way for us to scroll weapon, skill amd exotics like we do talents at the end of a room? Our time, our credits. If we want to waste all of our credits in the hopes of getting a better whatever, than so be it. You want player engagement and positive feedback, not frustration and sales only because a game is $9usd. $15usd one-piece outfits like clockwork every few weeks but rock & roll is bugged and the list goes on. Sorry so long y'all. Have a nice weekend and stay safe.

chrome lantern
# rocky bison Well said my friend

Thank you. I think that while some gripes may come across as questionable, they are still gripes nonetheless. This means the player is temporarily engaged with your mode and that is good. But if ignored for to long, that player(s) will just abandon it completely. Remember the saying, "If I didn't like you, I wouldn't mess with you". This is the same for games and gamers. If we didn't like something, we just wouldn't bother posting. Well, somepeople just like to complain, but that isn't what we have here. People want to push themselves, be engaged and get recon caches or whatever. I'll ask this again, if Reconstructed caches weren't in Descent and if we didn't get an exotic each time the nemesis was defeated more than once a week, would you play it? Me, I haven't touched it since they added the rotational system whereas before I played nearly daily and for hours at a time.

tidal night
nocturne hedge
#

ive had 4 mortar turrets on me once in descent

wise granite
rustic bough
#

Look how they murdered our boy

jolly cave
#

@brittle portal you're looking for #lfg-pc

rocky bison
#

Wow , another shi**y talent rotation pool - Gluttony

bold finch
rocky bison
#

i really like the concept of descent and would love to play it even more when all of these issues get resolved .

midnight pelican
#

It was fun to play descent for a few hours

sturdy plinth
#

running descent with friend, loop 32, everything was smooth, and then got error uniform-01. just please create save point in descent. crash and any error message it's not oour fault, it's yours (game)

olive lotus
#

gluttony is probably the worst one

#

no good exotic talent

rocky bison
wise granite
#

Talent pools, as a concept, outright suck

#

There just shouldnt be talent pools

balmy finch
#

Did they fix the comms

tidal night
#

TU20.2

balmy finch
#

is that a yes or no

tidal night
#

No. It will be fixed in TU20.2, which is next patch

balmy finch
humble halo
balmy finch
#

lkol