#td2-descent
1 messages · Page 7 of 1
they can be annoying, but can also be dealt with quickly
not when ut takes you by suprise 🤣
even then I most of the time have enough bonus armor to facetank 3 of them consecutively
the heavy though, at loop 31 it can take away all that bonus armor in one swing
i hadn't that luxury of bonus Armor but had a reviver hive to save my aas
had one too
and I forgot to buy a revive token at the vendor in the room before. i was busy thinking about the next talent I should pick. would be awesome to have a reminder tbh, there's too many things to keep track of
Doesn't the hive give unlimited revive as long as it is not on cooldown?
no you dont
past loop 25 those fuckers will bust open your hp bar
i already thought about those
What’s the best loadouts to take on nemesis
literally anything
but most important talents you need are plague of the outcast and trauma, foam launcher for skills
Damn I never get plague
lf a team of 4 do run desent and beat the nemesis
Breathe free + opportunistic + fire bullets. Poor nemesis sees Jesus in 5 seconds
Is Ubisoft playing woth the community today or are they just having the 2 that are playing Showcase The Descent Duo?
EDIT: They answered in chat they're just showcasing with the duo.
Yeah I left out a lot of information there. I did a run where killed Nemesis while going with full skill build. I didn't use my skill tho, but I still mowed him down. So really your Loadout can be anything
lf a team of 4 do run desent and beat the nemesis
i got no access
It's whatever the PS equivalent one is
i not sure
Post it in the LFG channel, this is not the place
#lfg-playstation to LFG for Descent.
Nemesis are hunter equivalents right?
basically yeah
Why is it so hard for players to incorporate teamwork in this mode
because thats online matchmaking in a nutshell
@balmy finch FACTS😂
Damn, player scaling for Descent is pretty savage at 4 players
You feel the pug harder in this mode due to the punishing nature of rogue likes
i dont notice it unless its hard mode rooms
Oh yeah hard mode rooms especially
@mighty tartan true indeed
reasons not to do hard room; added that to the list
I really REALLY do not appreciate Black Tusks on Loop 6
Rikers are also not welcomed at early loops(
I second that
I had BT at loops 6, 9 and 11 now. I feel like I aged 6 years per BT loop
shock and sniping dogs are the worst at first 10 loops (
Demolisher firefly is a dog's worst enemy 😎
but some rooms are exceptionally painful to have dogs around
plague
plague takes time to build up
Shotty builds plague in like 3-4 secs
How much stat increases do npcs get with each loop?
There's no known number as of now afaik
Descent is a bunch of bullshit sometimes
🤔
shoot the dog with a fast firing weapon and then switch to your blue magnum
Have you guys read their 18.3 patchnotes? Just another joke and not a single word about reconstructed caches
I wish they could do something about invisible spawn.
what were u expecting them to say about recon caches?
i highly doubt they're changing the % any time soon
@twin geyser I opened dozen reconstructed cache and check craft table immediately, it did gave me blueprint every time.
idk what i did but killed the nemesis in 6-10s on solo 🥲
yeah certain combos can just absolutely murder them quick, hilariously quick
5x overwatch, 4x critical, vigilance, composure, eyeless+trauma might've done the trick i guess
what was ur exotic?
i got like 4x exotic in first loops 🥲
If nemesis spawn right before me, it is 2 second work. 🤓
bullet hell, plague & bloodsucker
lol, bullet hell plus plague with any kind of dmg and he's gone....
by the time he peeks the ticks already killed them
yeah also had like explosive, shock bullets in different weapons so he got blinded, bled & stunned
🤔
yeah plus gotta love shrapnel trap ;D
Shock doesn't work on them
Trauma was the single talent that made everything much easier
the ratio of shield talent to shield skill is probably 1million:1
Inb4 getting tier 10 protector without teammates or shield
does optimist work with bullet hell?
only for like 20-30% then it resets
ok
Nah it's half a mag, so 50% ish
Had no chance to proc 50%, but maybe I should use high RPM weapons for that
Bullet hell + plague of the outcast + adaptive instinct/agonizing bite made me reach loop 20+ two times
But it takes so much time ... I gave up after loop 20 once and loop 23 another time
Decoy + reviver hive talents
I once managed to stack max Chatterbox talent and Bullet Hell with Breathe Free, shotgun and rifle and just went full into HSD talents
It was actually hella fun, Super 90 with Chatterbox and max Allegro fires so fast
My go-to talents are Incessant Chatter - Plague - Bloodsucker and Incessant Chatter - Plague - Breathe Free
Both have allowed me to get up to loop 30 easily
Chatter - Plague - Breathe Free
It's damn OP combo, considering hidden feature of Plague (activating one specific talent)
Offensive talents I make sure to pick are: Vigilance, Optimist, Composure, Concussion, Allegro/Precise and Unhinged.
I completely dropped every talent, which pushes you to cover (overwatch / composure) or which is lost as soon as you get hit (vigilance)
my only successful runs (against Nemisis) always have Plague (of the Outcasts) and ammo with a bleed mechanic..
otherwise.. i die every time
it always has a heal hive.. (i keep lobbin grenades at them near it, until i am out..).. and after about 5mins of this.. it rushes me and i die.
that being said.. my highest loop was 16 before i got bored and wanted food (no pause and screw the person who invented log out after 10min AFK in ANY game..)
i have yet to try the run in a group.. i should get in a clan..
What’s the loop cap
You should be able to save your progress at the checkpoint after every completed loop(but if you die then you would have to start all over no matter what) and to be able to head back to DC temporarily so you can go take a dump
@fast laurel super 90 + breathe free + trauma + fire bullets. Takes 5 secs to send him to Jesus
Step1, dont let him shoot you
yo trying to queue for nemesis on xbox sucks
there is never anyone on 😭
If you have Plague you just sit and wait. You need 2 weapons, the first being a high rate of fire weapon, like Assault Rifle or LMG or Shotty, the other being a marksman rifle. Use the first gun to gain about half of the Pesti stacks on the Nemesis then swap to your MMR. Nothing can outheal that combo
they're patching the exotic talent glitch... nice
Shotties have a higher weapon DMG than MMRs
Plague tick damage is based on per pellet not per shot.
It's based on total weapon damage no?
I'm not sure but I've been using MMRs to chain kills. Tick damage goes up to 250k, something which I never achieved before with shotguns
I’ll never get too close to a Nemesis again with a shotgun
With correct combination (shotty/leadership/adrenaline rush, trauma ), it is possible to take down nemesis in close range
It uses pellet damage
If you wanna solo Nemesis, try Agonizing Bite + Onlitrate + crit dmg tallent. Works beautifully
Got to loop 13 and still no third exotic talent (got the second one on loop 4), and on the next loop it froze my entire PC. So here's a double finger to Massive
Wow, standing on loop 20...
Server restart in 4 Hours... This game is crap
on the bright side of things, you likely won't last another 4 hours 😁
The mode needs a checkpoint system before I would ever want to go past the first nemesis
On top of the usual crashes
Theoretical question: if enemies become stronger with every loop (compare heroic in group on loop 1 and on loop 3 ) - does it mean, that the longer we postpone the moment to meet the Nemesis - the worse we do for ourselves? 👀
I'm just so tired of clowns, always picking hard rooms and wiping on loop 5-6, because they just can't kill enemies 💀
just go solo - I usually do nemesis rooms just picking the easiest room available at each stage, pretty sure it doesn't make nemesis noticeably tougher to beat
you can hit nemesis at the end of loop 5 that way, saves a lot of time and reduces chances of getting downed before you reach them
I always pick the easiest rooms and in 90% nemesis dies, but every time when I try to play with randoms - they always pick hard( That's just tragic
When do you get the 2nd exotic talent? Any specific loop?
random
Thanks.
You’re better off picking the right talents rather than going for hard rooms only
Imo
Pug groups go for hard rooms cause that’s what they learned from YouTube and other social media sources
I go for hard rooms so i can delay nemesucc and get extra money
Pretty much
Hard rooms make things worse
Extra money won't fix a skill issue
tis true, most people are dumb and don't know how to watch 4 doors properly, lol
What I'm trying to get at, is that if you can't beat nemesis on easy you're not doing it on hard lmao
The money ain't helping you
If you face nemesis on easy and die, you didn't die because of no money, you died because of a skill issue
not disagreeing with you, just as a group, if hard rooms are a problem, they just suck (as a group).
since they're not really any harder than an easy room, but people don't know how to watch doors. u can def be more prepared for nem with hard rooms (i still go mostly easy with a few mediums thrown in there depending on needs) but ya, over more loops it can get a bit harder since ur postponing the nem, as u said.
not even about the money either. hell, go all easy rooms and u can still end with hundreds (possibly thousands) of extra credits by the time u face nem if rng is good to you.
so it's not like extra money is even needed
Hey. I'm the one getting them upgrades early and those high loops. Won't argue with that
Its literally free money up till loop 5
But it doesn't matter
past that, not worth it
I can get to nemesis and kill it in ~30-35 minutes
Yeah but that just removes the whole fun off descent really
Why go for hard rooms after beating nemesucc really?
after nem? pft, never
???? Losing 50-70% of runs early isn't fun
then just dont lose the runs early? a hard room in loop 5 is literally just an easy room with extra reward because it only spawns one wave
past loop 5, not worth it
Chance of losing runs on hard is significantly higher past loop 4
not really. up till loop 5, all rooms are still one wave
past loop 5 is when your chance of losing is higher
I presume you never play in a group
isn't it lower for groups? (can't remember)
always solo
It's 4
screw the mm for descent
My point is there's no reason to do descent past nemesis anyways
agreed
be the fed all the true sons think you are. go on solo runs 24/7
So why waste an extra hour for no reason at all
With an increased risk of killing the run
You get more NSA tech and also extra xp
beyond that, truly worthless
well, with that xp nerf incoming....lol
it's still a nerf in a sense
I'd consider it moreso a bugfix
i dont play with directives on in free roam but yeah that sucks majorly
they should just allow directives in descent
atleast it was a worth while XP method, now descent just a waste except for the blueprints and exotic cache
And comms
still better than playing summit for the 11,000,000th time
swear to god that dusty office tileset will give me an aneurysm
Countdown >
Without matchmaking you've locked yourself out of quite a lot of the game
I only do MM for raids, which admittedly are worth it
besides that, i play solo 99.99% of the time
...discovery?
So all your legendaries have been done on solo?
Yes. And thank god i did them when I did
Also you'll have so much fun with the new incursions
back on div 1?
Even tidal and manning?
nope
No they are adding them next season
AYO?!
Did you not know this lmfao
Y5S2
LETS FUCKING GOOOOO
Y5S3 is "Back to NY" whatever that means
merit mansion here we come! \o/
And Y5S4 is "Story DLC" and "Seasons 2.0"
honestly, i just wish they add new places to explore
Idk what this even means ngl
the incursion location
Ymean like the new dlc
Is that what it's called?
swear to god im almost at that point of knowing what is where just at the mere sight of a specific prop
its terminal
And there's only one incursion right
just one uyeaj
Right
its over
So you said merit mansion? Is this a real world place or
and yeah, I think they said in the stream it would take place at the Merit mansion (that company we see on billboards all over the place)
I presume not the merit mansion in Bangkok
nah, that huge in game company that does like clothing and everything else I guess....seems like they have hands in literally everything
the merlot mfs?
Wait merit is the in game replacement for Rolex right? Or was it another jewler
the ones from all the hotels and shit
pretty sure, banners everywhere on all the maps
pretty sure merit was even in div1 signs
Is this correct
Cuz Odea is the replacement for Apple
honestly not sure, would make sense but seems to be more widespread than that
let me leave descent and look around a bit
see if I can find some of these banners around here
clothing, perfume, other stuff too it seems
standing in front of a meret store now....
can you dm me a photo
"Meret Estate" from what i found
yeah, estate sounds more correct. XD
Made it to nemesis and yeah it didnt go well
Just have a game to choose exotic talents 5 times within loop 6, sometimes RNG is crazy
We need to have 6 exo talents or upgrade the ones we have. Rerolling them could be the option as well (I don't need Doctor Home / Glass Cannon / weakpoint at loop 1, thank you)
i never understood why glass cannon is an exo in this mode
Also bloodsucker
striker with nego and bullet hell. and plauge of outcasts
hunter's fury would be awesome for door controlling as well
yeah but not better than nego
tried dillema multiple times - nice, but not my cup of tea, tbh
Remove Blind Justice. No one ever uses it
glass cannon too in descent always a skip
No???!! GC is good wdym
in descent
yes
it's not the best but it's a solid choice
if you get invisible npcs 💀 only than you can understand
I'd swap it out for better ones after defeating the Nemesis though
i got like 800ms ping in a run i died
and got revived by my hive but no charge consumed
was weird
revive token maybe?
everything froze ut was 😂 😂
nothing like i didn't die
don't know what it was but game lagged like hell froze for 5s
waiting for NPCs to come out
after some time dead after that got revived somehow
Maybe matchmaking problem, I soloing all the time and it's stable
was in a 2 man group
that is why i don't take glass cannon for a ride in descent not going to increase my chances to die with servers if it was stable yes but no for me
Now that I think about it the nemesis encounter kinda reminds me of the hunter fight in survival, minus the scary atmosphere and beautiful snow. Both spawn in a similar way (random area and large cloud of smoke) and you fight them using gear you gathered. They’re both tanky and can kill you really fast but can also be killed quickly if you have the right gear.
Both have skills and can hack your skills
And for some reason they both always seem to have healing skills when I least want it
hunters gives you amazing feel compared to the nemisis
They don't hack but jamming
It’s hunters, but in the form of rogue agents?
You can kill the Nemesis with literally anything. I've done it with a skill build, other times with Glass Cannon etc.
insult their career choice to inflict emotional damage
lol
'what kind of kid wants to be a holographic boss fight when they grow up?'
Scratch that, tbf that does sound like something a child would think is cool
would be nice to have different Nemesis arena variations, like NY arenas boss fights with rogues (Conley's ship / Parnell's prison / Dragov's bank etc.)
im fairly confident theres a canonical purpose to the battlefield
if you want two possibly canonical choices for arenas i gotchu
Agent Edwards Support
Coney Island Amusement Park
Since it's simulation, we may play with anything, right? The only canonical thing I see here - is it's a big virtual battlefield for training agents. But in which environments this training can happen - shouldn't be limited. IMO, of course
What I'm referring to is the fact that it's outside of the white house right after we got raided by the hunters at the white house. It would make sense if it was a hunter training ground, which would also mean that the two areas I mentioned above would be good training grounds since they are also areas we fought hunters
I got it, lore-friendly way. Maybe we'll have something better explained in last descent comms
Mhm, but I think Coney would be an awesome second battlefield
Agree
The fire doggo battle was a nice place as well (but not as big)
Just not hunter-ey
Imagine adding summit rooms into loop variations 💀
Lmao
Luckily the rooms are static in descent so it's actually doable without breaking
You actually gave me two more arena ideas
Pentco Fairview
F100
Those two, along with coney, are actual situations where hunters are waiting for us to come. Rather than having to attack us on the fly (like Edwards)
Damn, Pentco would be a cool looking option
still wish there were a few more location variations (potomac, darpa, etc. now) but like....more that resembled some of the old div1 UG rare rooms like the hyena club, or some more urbanish style environments (inside or faux outside really)
You spawn on the parking lot and you have twice as many hunters against you
plus bonus hunters as a free 🎁 from dev
Nah
Wait no just an extra two not double
So in a group of four you're going against six (cuz two of them crashed while opening the loot)
LOL
What terrifies me is that more nemesis-esque hunters in future missions are plausible. Hunters with literal loadouts designed specifically to counteract ours
how about bonus effect of game crashing at hunter spawns?
or emps have a 50% chance if burning your cpu+ gpu
The sewer where you fight Yannick the beard
Oh yeah he’s just a…Rogunter
We are still missing a secret enemy that hasn't been discovered
They did hint it
It's in WONY that's all that was mentioned
And that the steps have been discovered but not pieced together
source for steps? I'm curious, I like puzzles....
There is no source lmfao
nb4 it involves the two broken rollup doors and that's why it doesn't work, lol
/s btw
😢
I spent so much time investigating random shit around both maps just because only to learn they don't do shit and are just there for giggles....like the wall consoles in space admin, the lil panels in pathway, etc.
all these things u can interact with but do nothing (tho atleast in space admin u also have the computers/printers for that one room)
at least hydden hotels led to something
true
armpatch or backpack trophy would be nice, but we have what we have (nothing, I mean)
They're making nemesis hit less hard in solo, neat
10% from a billion is still a lot
2nd bullet kill you anyway 💀
Any tips for the descent? I got angry when they killed me in 100% nemesis after 10 repetitions XD
Try the 11th time👍
Always take the high ground and bide your time while being jammed
Go all easy rooms
If you're getting shot at, stop in cover - get your damage in while they're running or CC'd.
Do hard rooms up until loop 5. Prioritize getting Clutch and Preservation in order to have high armor regen.
Do rooms with hazards first. Do miniboss rooms any time you can, since those are always 1 wave only
🤔
I am speaking from personal experience. For some reason, miniboss rooms only spawn 1 wave
Regardless of loop
Also, free extra NSA tech
Which is also the only incentive to keep going post nemesucc, extra NSA tech
Specifically for nemesis I'd say the exact opposite. Clutch is pretty useless early on when you don't have much chc, and preservation won't do anything for the nemesis, although it's quite strong in regular levels. For nemesis imo the easiest way is to make sure you at least have 1 trauma and then go pure damage talents. You'll blind it with trauma and can burst it down before it can do anything.
Hard rooms just mean it takes you longer to get there, but it does give you a few extra talents, but tbh it doesn't matter much in the end
that's what I was scratching my chin at mainly. hard rooms may get you better prepared for nemesis but you delay him and have a harder-ish fight up to that point. could go easy all the way and still be just fine (i go easy/medium depending on my talent needs)
Preservation procs on proxy kills
And clutch is apparently pre-nerf clutch not post nerf
What I'm talking about is literally bursting them down before they can do anything
Yeah. And then have em just soak up all the burst and instakill you. No thanks
Here's the issue with nemesucc: They have your exact same stats and sorta same skills
tosses plague into the mix Wooo, nem dies in 8 seconds...hardest fight yet. haha, love that talent
up to rng but it's a nice talent to bring to the table
Yeah. Kinda why I dont rely on plague and go for higher survivability
everybody plays their own way, I respect that.
I usually go all red, preservation is nice early on, but mostly all damage + trauma.
hopefully a decoy if it comes up
I go for preservation and clutch, then go for composure and other damage bonus in cover talents. For skills, mainly chase the revive hive
i got lucky yesterday and got lvl6 overwatch lvl5 opportunistic and lvl3 composure
at loop 5
and plaige of outcast with super 90
I also go for all easy rooms, you may end up with lower stats, but that just means nemmy has lower stats too - and it's a lot quicker to get there, plus lower chance of dying en route (this is solo btw)
They only have a certain amount of health. You can consistently blind them with trauma and if you focus on damage you can kill them in that duration.
At best, you will blind them once every 20s, 15 if you avoid the status effect cooldown. I wouldnt rely on that
You only need it once
I doubt it. Plus they still move normally while blind, they just dont shoot. For some stupid reason
because they can't see?
I mean, if they cant see, they shouldn't be able to move to cover with no mistakes either....yet they can. Anywho, it is far better than how it used to be
Rewards get reset every Tuesday right?
the weekly project resets yes. but there's rewards you can always get through-out the week still regardless of the project.
like you can still farm nemesis for exotic caches, and a chance at reconstruction cache.
I wish he had my health and armor, you know(
lol
Yea I've had the exact opposite experience nemesis is extremely easy to kill solo and I've got a clip where I kill him in 8 shots
It was like a 20s fight and my second time ever killing him
I'm still debating whether poodros is genuinely giving advice or whether he's just trolling. For example, from loops 1-5, I would never do mini-boss rooms — mainly because they do not progress you to Nemesis. More importantly, yes mini-boss rooms only have one wave but from loops 1-5, all rooms only have one wave. In a mini-boss room, the boss comes out of one door and all the other npcs come out of another; this can potentially overwhelm and kill players if they don't have the DPS to handle it.
theres no point in doing random boss rooms imo when the game still spwans one wave per room, since the only difference is gonna be having a named pain in the ass. in higher loops (starting at L6 solo or on L4 in co-op) NPCs start spawning in two waves and in that situation ill take the boss room to save time and ammo
Im mostly giving advice if youre looking to get a lot of money and upgrades early, im not going for speed
Boss rooms count as hard rooms, btw, so they increase the Nemesis meter by 2-3%
It's just not stated on the wall panel
I'd take boss rooms at any loop. They're so much easier to do in every case. Plus, free NSA techs, just saving for a rainy day
Anyone here get the bug where they get randomly transported back to the descent lobby area but its dark and you can only move around? Happened a few times in groups and my run is lost so I was forced to exit to DC
nvm it is
Yo descent need some tweaks, add nda shop items, improve the time to reward ratio which is bad atm , do something
the 30s loops must be made easier a bit
they wanna make you work HARD for that sweet 49% chance at a reconst cache...lol
i heard it was 12%
it's 12% from killing nemesis
after loop 30 (so loop 31+) you have a 49% chance of getting one.
but I mean, nobody really spending all that time to hit loop 31 just for a chance at a blueprint.... shrug some crazy people may do it though I guess
Took 40 min to defeat nemesis, took 5 hours + to reach L30, the math not right to me
loop 31 mobs are way too overtuned
I mean they did say, "this mode in infinite until the enemies are jut impossible" so I can see them seeing no need to tweak them any if there's no other real reason to go past loop 31....
maybe they just figure since there's no reason to go further....just make em hard af from that point forward, lol. Ubi logic
they didn't say "we stuck a patch that's impossible for you to get" though
didn't hear about that one.
I only knew of the nem patch then the 4 tier patches myself
I'm referring to the Tiers 1-4
I mean, pople have reached the tier 1 patch...it's just rough time
also does bullet hell stacks with insects chatter
yes
nice
but BH gets more redundant the bigger your mag becomes
well i had choice b/w blind justice sandman and chatter box
chatter or plague are always my first picks if possible....
had bullet hell got 3 above choices
then def chatter for sure....shame u didn't get it reverse order so you could've stacked chatters ROF buff ebfore getting BH
mmmm
That's a straight lie. When we reached loop 41, we didn't get any reconstructed caches. Being unlucky 11 items in a row?)
daym
must be really nice to reach loop 41 in a group 🥺
Duo. Any more agents just ramps enemy's HP to absurd lvls
no, this confused me as well. it's a single 49% chance
like you beat nemesis, 12% chance total regardless of how far you go up until loop 31+ then it's 49% total regardless of how many loop past that you go
something is off with the chances, I swear
so loop 31, you have 49% chance ONCE. loop 400, still a single 49% chance
so the two choices are literally stop after loop 31, or stop after nem...there's really NO REASON to go further outside of some patches and just getting POS simulation caches. (which I forgot if they keep coming after a certain loop or not)
according to the rewards chart it jut stops, not sure if there's no additional values/rewards after 31, or if code loops back around or what
but it looks (to me) like ending after 31 nets you same rewards/chances as loop say 150...there's not more callouts for additional rewards.
hang on, i didn't get any sim caches in that last run
🤔
nvm I haven't checked my stash
sim caches and reconst can be sent to mailbox for sure but.....one second
nope, my recons cache didn't
finds 60 reconstructed caches in the mailbox 👀
they only get sent if u inventory is full (they wont drop on ground is wht Im saying)
should be 100% for one at loop 4, 100% +20% chance at bonus past loop 10, 40% chance at loop 13, 100% chance at 16 plus 60% chance at bonus, then another 100% hance at loop 19
really
(for simulation caches)
bullet hell + diamondback talent for nemisis fight with trauma
KiRRA, you ever get booted back to the descent lobby randomly when in a group?
if your cache inventory is full:
- the reconstructed cache from killing nemesis drops on the ground
- the reconstructed cache from loop 31 gets sent to your inbox
i honestly don't play in a group so can't say anything
and all my reconst caches (i've never gone past loop 17) go straight to stash (if inventory full) even when solo shrug
How many unique reconstructed caches are there that can drop?
29 blueprints IIRC? with 2 missing blueprints apparently....need confirmation on that tho
That’s a lot of grinding
i deliberately keep my cache inventory full, always, so that caches get sent to my inbox.
if you have a lvl 31 character, simulation caches are more likely to give lvl 31 highend gear so farming descent is the only adequate way to get 31 gear.
ya, I don't do it on purpose but when I get 20-30 prof caches and the exotic/simulation/crafting caches and such I've just never had my reconst caches hit ground (despite having an overabundance of FPCs on ground waiting for me as well) they went to stash. keeping the cache inventory full seems like a good idea though.
gonna have to try that next time regardless
still got a lot of farming to do, only got like 4 blueprints from descent so far, long way to go.
yeah for me, leaving descent after nemesis kill... exotic & reconstructed cache are always on the ground.
if i go to higher loops, the exotics from loops 19, 26, 31 are sent to inbox.
that's so wierd, inconsistent for sure 🤔 eh, as long as they're not lost to the void that's all the matters right? lol
also not sure if it interacted differently due to being a HC character (but I doubt that would change anything at all in this regards)
if you're in a group, they can get lost. several players exit descent, get sent back to their instance, but then immeidately pushed into their group's instance — causing them to lose everything on the ground.
ya now that I have definitely heard of, lol. definitely happy I'm more of a solo player in that regard
if caches are sent to inbox, even if they're missing, often logging out and logging back in will fix that.
still kind of wish (pipe dream never gonna happen) if you die/fail at descent it just put you in a new descent starting room (the one with button) to avoid having to re-enter yet again after loading in to DC already.
but im sure it's done that way for the way descent is loaded I would assume.
If we had the main Div 2 team back then the programming might have been better maybe
My current favorite weapon for descent is the non scope M44 rifle with Super 90
Bullet hell, Glass cannon
Fixed the issue with getting the Nemesis Arm Patch after defeating the Nemesis.
- I still did not get the arm patch after defeating Nemesis again today. Is it still bugged?
are you killing nemesis before or after loop 10?
before
try killing him after
Thanks for the advice!
it sounds stupid but if i recall, the bug was that the game doesn't recognize that you've killed him if you're not past loop 10.
Okay, it sounds stupid but I will try. Thanks again!
cool. lemme know if it works. don't want to spread false information.
Is there a way to check how many times ive killed nemesis?
i think its either that or it was intended, because i got the nemesis patch and the description read "awarded for killing nemesis on the highest loop"
Can i play descent i just got black tusk in my world
yep
descent is playable even at level 2, when you just unlock the white house
Im finding a lot of garbage on google where in WH do i find descent
not in white house, its a bit to the east
cant send a screen shot since im in descent myself
no...?
I believe you need to speak to someone at the castle settlement first
theres also a project of donating 15 electronics i think
check DMs
Can say from my experience, that's it's randomly bugged for different agents. We got the armpatch after beating nemesis on loop 6 or 7, meanwhile mates, who did it solo at loop 8, didn't get the armpatch
there seems to be a bug in descent where you can put a decoy in a weapon slot, which causes the weapon to be deleted and the decoy undeployable
no idea how i caused it
why descent audio numbers constantly change?) 16 - 12 -14
counting is hard....
im still a few weeks behind
15 loops in
i think i achieved the meta
legit think i found a sorta viable strategy now
Xdoubt
I thought I found the meta when I reached loop 24, which gets thrown out of the window on loop 31
i hope i can get there, because this build is looking oddly promising
i genuinely would send a picture if i could
like. ill describe it in text and hopefully the mods dont nuke me for "spamming", because it gets lengthy...sorta
so. Classic M60, M1A and revolver (pistol eventually becomes obsolete)
Damage talents: critical, surgical, composure, obliterate, vigilance and overwatch
Armor Talents: insulated, clutch, preservation, entrenched, bull run and leadership
Utility: lucky shot, trauma, braced, optimized, steady hand and surge
and for exotic talents, i just went with diamondback, lady death and bullet king
just keep in mind that levels 15-20ish are by far the easiest
they're relatively easy unless rogue agents show up
No no no, enemies around that loop are still considered squishy
What skills?
decoy and rez hive
aaaaand its over
i hate the fucking true sons jugg so fucking much
and i also got 2 intels instead of 1 somehow
but ill take those sweet 18 loops
for me:
from loops 5-25, it was easy to just dump stats into armor and rely on dmg talents.
from loops 31-34, the npcs get a hefty jump in dmg, health, and aggression.
from loops 35-40, ammo can become an issue if i don't have enough dmg output.
around mid 40s, everything starts one-shotting. having lots of armor won't stop it.
i think they get the damage buff earlier. true sons tank really was doing more damage than usual...although granted i only had 135% armor
everyone's thresholds will be a bit different due to the stats/talents they've allocated.
yeah 5-25 is about what I do, too.
are you using pesti+m44 past 30 or are there other solid setups for higher floors?
having 40% damage is good enough.
How are you guys getting to 30+ loops without having to take a break
Doesn’t the game kick you out for being idle
yes but there are ways to get around it.
I need to take a nap after loop 15
I honestly wish they just added a checkpoint. that and a way to use gearset talents/certain talents that arent featured
do you have a controller?
oh that question is for @mighty tartan
Yeah
when you plan to go afk, plug the controller in (no need for wireless), tie the right joystick to the handle with a rubber band, then press X on the keyboard
that will make you run circles perpetually
I wanna shut the game down for a bit since my room gets hot with this game open and to let my poor videocard get some rest
I’m just going to go up to nemesis for now
pretty much pesti+m44+super90. i know a guy who ran a pesti+m44+vector and got to loop 52. pretty nuts what smgs can do.
wowee
M44 with super 90 is the best
the first time i got into the 40s, i was mostly sniping. spending 9 consecutive hours landing headshots was mentally taxing. the second time around, i relied mostly on a super 90 to build pesti stacks. less aiming & focusing made things so much easier.... which is why i try to get 10x lucky shot ASAP.
I just don’t have the endurance anymore to marathon these shooter games, especially infinite modes
you're not required to
depending on how you set up your build, loops 15-25 can be really enjoyable since everything dies instantaneously.
You can use super90 as a long range weapon in Descent yeah
Nemesis heat gauge should restart after the first
Also a high damage pistol with bullet hell can conserve alot of ammo
There should be more bosses besides Nemesucc. Maybe Rogue Agent infiltrations or Hunter infiltrations. Maybe add fucking....sam fisher for an easy cashgrab idfk
huh, you don't get enough rogues and boss rooms before Nem?
No. I don't. I want more
Enough of these battles. I want a war that will either kill me or set me free
Division backrooms
💀
actually entered once, back when summit was the new thing
@mighty tartan question: given your reaction emote, i assume this stuff is in the PTS?
i dont have the disk space to play it so im curious
aight
like, i think i just am hooked on descent
wally wasnt lying. that simulation can get you addicted
Diablo 4 got boring, so I’m back until Wayfinder hits
Any run without Plague is so boring
does unhinged effect plague's damage?
i think it does because it is permanent and additive with all weapon dmg
It's super fun. Seems to have been a flash of inspiration over at Ubisoft when they came up with it.
The recent-ish trend of adding rogue-lite modes to games post launch is my favourite thing devs have done in a while.
It is fun. But of course, still needs polish
Yeah I was honestly super sceptical because I'm not really a fan of rogue-lites but it fits really well here and it's really morish going through and seeing what you get each time. It's got that 'just one more run' quality even though some runs can take hours ha ha.
ive been meaning to try out the hitman one it sounds fun
dead ass im gonna be building an explosive resist tank build solely in case something happens with the new incursion
cuz when iron horse released, i said i was gonna build a hazpro tank but never got to it. now here we are
nb4 new warhound comes with incursion....just has a knife duct taped to an arm and runs around and stabs u through that hazpro, lol
stabby stabby
its cleaners so
ugh, fine......drone with a knife, lol
lol
That's some scary stuff, tbh. Like outcasts' lawnmover, but the flying one 💀
cleaners get ahold of black tusk equipment. they grab mini tanks and attach the 4 warhound legs to it like arms, with knives on each leg....so it just rolls around the battle field with 4 stabby limbs flailing around. 🫠
johnny five has gone badass now....
That lawnmower pisses me off more than any other enemy in the game. There's just something so aggravating about it.
I died on loop 32 (bout a month ago) thanks to that lawnmover, which instantly ate all my armor and bled me to death. This is my Number 1 enemy now
Yeah they always just show up right next to you at the worst possible time.
snipers are my #1 enemy, i died in loop 32 arena twice
we need unbreakable as a blue or exotic talent
Ah, the red sniper, which leaves you 1 HP and double shoot in the split of a second. Magnificent 👌
it would have to be perfect unbreakable and be an exotic talent
besides that, I wouldn't mind getting calculated, creeping death, intimidate, unstoppable force and/or wicked
more exotics in general
vile would be great (toxic delivery)
I really enjoy descent, when you get a good set of weapons and flow of talents
You can do very well, loop 6 is my record so far lmao. Died by getting too comfortable
Bullet hell carries my runs
Anybody getting blueprints still. If so, how?
defeating nemesis has a 12% chance of giving you a reconstructed cache which gives a blueprint, i have 9 so far
Are you leaving straight after nemesis or continuing on and then leaving?
straight up leave
the game does a really terrible job at telling you which blueprint you got. you have to check the crafting station and look for a " ! " each time you open a rec cache
Thanks. I have3 from earlier, but have not had one drop since TU 18.3. I’ll try a few more times.
after almost a week, i had a r-cache drop this afternoon.
for me it feels like every 3 or 4 nemesis runs
Drops every 3-4 runs I would like. No drops this week after 8+ runs
I used to farm cache with each 4-5 run, now feels like it's harder to drop
how many blueprints do yall have?
17
jeez and i thought i was doing good at 9
Guess my luck drained out now😂
i have 0 😂
I've got 3, but I've never really farmed for it. Instead I prioritised NSA tech gain
what is their use after the table outside is maxed you can buy caches with them?
Nothing, i have 12k nsa tech without having a use for them
12k 👀
i have 10 and i probably have many upgrades to buy
i have 40k in NSA tech. not entirely sure why players are even advising others to collect them. the devs haven't stated whether they plan to expand the NSA shop. and if it's anything like textile points, it's just another dead currency.
Are you able to get eagle bearer from the descent and if so how?
It can be a dead currency, but we could also just have fun knowing that the currency is doo doo stinky
Ideas for the left over currency:
Purchasing more caches
Buying new talents/exotics/weapons/skills to be placed into future runs
Exclusive cosmetics and skins
Or to buy a checkpoint.
Another form of currency sink yes
Buying a checkpoint or a small random buff for the next run
Or an XP boost for one run.
The costs should be reasonably high
Or cosmetics just for descent mode, got bored of the same look
Ready to pay 1k each for reconstructed caches, just hate the idea of having another useless currency in the game (
Why is Descent matchmaking so ass?
Bra can't matchmake for anything on the xbox.
Can't even use the in-game xbox lfg to find Descent people to find. Because there is rarely anyone on.
It’s not a popular mode for matchmaking
On PS, it show what blueprint u got on the lower left of the screen after open the cache
so i just finished loop 14 and the only exotic talent i have is from loop 1. not a single exotic talent was offered, wtf is going on?
Bad rng lol
really cant be
you pissed off rngesus
Prove it
ive had exotics in loops 2 and 3 which have the lowest odds in the game at 5%, not in this run obv
Ok
im just gonna end the run if i dont get an exotic talent by this loop
Which...is rng....
are exo talents in descent rng?
Yes
you were with me too lmao 😂
lol
Loop 1 is guaranteed. Other loops have a chance. Some have a higher chance and some have lower
ok so we were very unlucky good to know
f*k this mode

Always nice when you get three exotic talents before nemesis fight at loop 5. Lol
Like a unicorn run, lol
take that back. 4th exotic talent choice, loop 6
Is the matchmaking still complete shit?
Is MMing ever not shit? 🤔
It's an Ubisoft game so probably
ubisoft has nothing to do with that, its literally just the human race
Lol
What are you on about lol
Nothing wrong with mming in descent. Its just rng if you're gonna get good teammates, idiots, or nobody.
That and there doesn't seem to be much incentive to play the mode (i still play it at times but meh).
2 hours of match making to find 1 guy. I refuse to believe that literally no one plays it
It's poor xp gain, it's bad loot source, can be fun though i give it that for sure. And idk about anyone else but my rng is shit with earning the blueprints from it. So i can believe its a lil dead.
And unless you're going to poop bucket long runs, it's easier to just solo it.
completely possible
It’s a punishing mode and can take up your entire day, so most players just solo for nemesis
If you ever ran raid or even countdown with pugs, it’s similar experience but even more higher stakes
Although I do like duo if the other player is equal or better
I find it’s a sweet spot for enemy scaling to room coverage
@upper smelt so I've noticed if you don't get all easy rooms you have to do an extra loop to get to nemesis
Just got my first reconstructed cache ever wish me luck
Mannnn I got white death
nice
i got new reliable wish it was kard custom or dark winter
I have never gotten a single reconstructed, and somehow have gotten 2 intels in 1 sitting
bruh bad rng
True
Like, deep lore about how the feds are dealing with BT to bring upon a plutocratic dictatorship? BORING! I want some blueprints my boi
Not sure if secret nerfed in 18.3, it just didn't dropped things like b4
whats the best full auto gun in descent?
m4 i think famas has a lot of recoil compared to it so a bit difficult if you are not used to it
Yeah I thought Famas would be the bomb but I do prefer the Police M4. I guess we are now using these weapons raw so they stack up differently. I also stay away from LMGs with super long reload times.
lmg with reload becomes a problem at the start because they leave you open
Yup. Unfortunately I haven't seen a way to check reload speed when you choose so you kind of have to know them by sight.
Yeah that's way too long in there. You can die in 5 seconds. 😟 There's one LMG that looks like an AK-47 that has decent reload but I don't know what it's called.
rpk
Yeah think that's the one.
i was assuming bullet hell and braced already equipped so reloading and recoil wouldnt be too much of an issue
I just realized that I should be doing easy and normal cuss I spend 250 tech on two upgrades each
One was that you get an extra talent at the start and the other was allowing for an extra one option for more talent backups
Anyone here tried all armor stat run?
I prefer not dying personally
Yeah there are a number of players who have set up builds where all their stats are put into armor. It's possible. Haven't seen those guys get past the mid 40s tho.
Try to replace a skill but nothing changed, twice, its scam💀
When a skill is on cooldown, the game won't let you change it. Players have already reported it as a bug on the ubi forums.
@vast garnet good to know, this is the stinger hive I want to change, and the exact same skill that nemesis killed me 😂
I just did all armor up until Nemesis, so thats at least doable
I usually get 1 red on loop1 then all armor depends on the offensive talent I got
i go full red or 2-3 yellows for my skills
full red \o/
6 skill tiers + striker drone / turret 🥹
does it even work 👀
nope 💀
i use the skill tier to 2
3 for 3-4 riot foam before cooldown
can confirm exotic talents are still rng, just got one at loop 4
yeah, the other night I had 3 by the time I ended loop 5 (made nemesis easier than usual ofc) and then got a 4th option on loop 6....still got my ass handed to me by rikers on loop 7/8 tho...
and another on loop 5
glass cannon, breathe free, agonizing bite
absolutely nuked nemesis
LOL
no wonder game crashing, you're just obliterating the code with your exotic talents....poor 1s and 0s didn't stand a chance
8/14 comms god i hate this mode...
that's a weird way to say you love descent....
i love collecting comms
I hate that you can't play catch up at the moment, can only get one new comm per week regardless of whether you missed some weeks
i SWORE i got 2 back to back one week (but it was like the first or second week, like before the qty changed the first time)
i got two comms during the second week cuz the weekly project somehow reset once after i completed it. after that there's only one comm per week
yeah, might've been from when they had the reset timer off for the first few weeks.
since the descent project reset like 8hrs prior to the actual "weekly" reset for everything else for the first few weeks.
first it was 16 comms then 12 and now 14?
Probably still tinkering with whether some should be added/removed, would give em slack over it since they can't be unlocked yet anyways
I think my luck ran out too. No cache in like 5 nemesis runs, stuck at 10 blueprints currently.
Descent is a training simulator for SHD agents, but do you guys feel it actually trains the player as well, or does the gameplay veer too much from the actual base game to matter?
Who said it was a training simulator
It's a defense system according to canon
Nope it's canonically a defense system for something
Also it's owned by black tusk
A defense system that ISAC can fit into but none of your other gear
what was it defending
comms
We don't know yet
Its defending a briefcase on some tractor
Lmao
Are the simulations part of that defense
what defense
its just a training thingy
although im a few weeks behind on comms
@spare sail You're looking for #lfg-playstation
Ahhhh ok my bad
Good morning. Is there a new Nemesis "available"? I do know that we had "Alpha","Bravo","Charlie" and "Delta". Since yesterday it seems that there is a new one "Echo". Can anyone confirm this?
i think i saw echo before, but i thought names were just randomized from alpha to echo
Thank @nocturne hedge . Never saw echo yet. Also my clan mates never saw echo. In my opinion each Nemesis (depends on the name) has different "skills". 🤔
nemesis's loadout usually matches yours. whenever i run an LMG i notice nemesis has an lmg too, etc
@nocturne hedge that's what I have thought. But my experiences are that if you have alpha then this one is more aggressive than delta f.e.
How metaphorical
That’s what I thought
Thats why its called the nemesis and not some GenericBadGuy#262784
The greatest enemy is you
Some skills are copied while some aren't
I got the patch when I got to level 10. Nemisis killed on level 6 and then continue to get to level 10 to get the patch.
Nemesis' loadout is always the same as yours, but he'll only use the strongest weapon that you have on you.
So, if you have a shotgun or rifle, he'll use the one that deals the most damage
He might switch between weapons depending on the case, but im not sure about that one
Only seen him switch once
but nemesis, with a couple exceptions, always matches your own guns and skills
except revive hive, all shield variants and having no skills at all
kinda why i said there are a couple exceptions. All the exceptions and information I've found, I logged on the wiki
https://thedivision.fandom.com/wiki/Descent
Help would be appreciated, especially for the talents
Fair warning: the div wiki is mostly incredibly out of date, so be careful of any info you use from there.
wasnt there a spreadsheet with all the talent data
the timing on overwatch might be false but im not a 100% sure, others are correct
really
all that was pulled directly so SHOULD be correct
any updates on TDI and harmony blueprints?
last time the guy checked they confirmed they're missing from descent pool
shrug missing tags or something
do devs even know about this
probably not, and technically it's against TOS to tell them (actually against TOS to even mentioned it here actually)
cause how would you know for sure if not sure breaking TOS? shrug
lol
by breaking tos👀
a few folks have done it of course cause it's for the good of the player base but yeah....telling them they fucked up is against the rules despite it being for good intentions. lmfao
few exotics still messed up with blueprints requirements, named items having regular item tags so they drop more often, blueprints missing tags so not in descent pool, etc.
how else are we gonna do it, we cant pop in their dreams or some shit
oof, bot didn't like my naughty words, sorry mods...
lmao
but yeah, one would hope they (ubi) wouldn't take action against anyone telling them something was wrong with code since they're only trying to help....
we can always call a helo at division dev hq
i know a certain div2 dev
@balmy finch
plan B would be someone getting 29 blueprints and telling the devs that they cant get the last two
cause we know the loot pool is seasons 1 to 4
and for some reason backup boomstick is in the pistol category, i was so excited when i saw the exclemation mark on the pistols
I figured it was in the pistol category only because it's a handgun/sidearm, and wasn't sure if there was another shotgun handgun/sidearm....and they just lazily slapped it in with the rest of them.
but yeah, that bugs me at times too
Ping
this is true....if they don't pull the "well it's rng so your streak of 400 runs and no more reconstruction caches must be on you, not us"
overwatch is 6 seconds, but drops to 5 after the first stack. Unsure if it can drop any lower
though at that point you might get a reconst cache but no blueprint? wont know until someone collects all the BPs I guess....
im gonna make it my mission to find that out
I can confirm you as not a division 2 dev that I don't know
good luck

one a day, lmfao....i wish I had that kind of rng.
would be a shame if a mod saw this and reported it to the devs
would be a shame if a mod came in here and slapped us all with temp bans for opening our mouths. XD (i love you mods, i'll buy you guys donuts or beer)
maybe make us mods too
Maybe stop talking about it in the official div2 discord server and nothing needs to happen.
love u Rivens ❤️
oh shit we've been spotted
im still waiting to see if they fix the double icons for craft/recal/stash at castle near the descent entrance....
dude screw you i cant unsee it now
lmfao I can't believe that worked
just got a second one, my last cache was just a few hours ago
u lucky mfer, lol
you sure youre not mistaking it for a revive token
sorry, revive token, you're right. but still, new stuff
you got to buy it on the supply station not the start room tho
500 currency
not new
only appeas in co-op if not mistaking
im on solo
There's still the revive token system in solo. If you go full down and get picked up by a hive you'll use it and have the option to buy another
so the hive no longer brings you back from the dead without a token?
If your down on a knee it always will. But think like HC when you go full down your character is dead, that uses the revive token, it doesn't matter if it's you picking yourself up or a teammate.
ohhh
Got to loop 23 before I had to quit. Sadge. Run was going hellishly well and, with enough time, it could have gone well into the 30s
it was going so damn well and then i had to fluke by quitting
The mode eats up too much time to marathon
yeah. it just needs a checkpoint feature fr fr
is there any indication that you've used up your revive token? it's easy to see if my teammates have used theirs but i can't seem to figure out my own.
if you have fully died, you've used it up
There comes moments where you still can’t outplay a situation where all 3 other players in your group are dead and you are left to handle all the npcs in the room because you already used a revive token on someone else already, but they died again right after you revived them.
Like, you really can’t carry your team completely with revive tokens, and even if you do, they are just leeching away at the currency to upgrade yourself
Lol facts
Got invisible spawn as usual, the worst thing is they also invincible after reappear, basically a dead sentence to me LOL
yeah got an invisibleoutcast rusher 🤣 🤣
and an invisible sniper 💀 yesterday what could go wrong
snipers are so overtuned its crazy
yeah without insta kill immunity on first time you would be a goner
one second i was peaking around my cover to shoot someone, the next second i had an arrow up my nose, dead on the ground. loop 32 arena
lol
better than Invisible outcast rusher through the door in front of you
they both suck just in different ways
yeah 😂
i got quite good exo talents and weapons yesterday lvl10 opportunistic allegro and lvl8 composure
with lvl 6 preservation lvl3 lucky shot
with exo being plauge bullet hell and chameleon till loop 10
but it felt a drag so i quit on loop 11
with super 90 and M4
not the channel for this
Sorry didn't see
my 3rd option was blind justice sandman and chameleon
no someone deleted a message
lol
Idk the simulation is aim for dealing hackers 💀
is it only one nemesis per run? after i killed him, no more nemesis heat show on the room selection
yeah one nemisis per run
Yeah its once only
Would be kinda cool if the heat went back to 0 and you could spawn him again
EMP jammers screw up with visibality way too much
they screw you basically in every way possible
they keep staggering enemies though, which is entertaining and somewhat useful
Can't thank them enough when it's black tusk
the way isac says hard hits diff 😭
ISAC wasn't lying. That hard room got hands
2 rogue agents just dishing it at some poor agent in loop 12
I like the fire hazards too where they just walk all over them and keep setting themselves on fire
you can actually bait them into it with decoys
Decoy skill is top tier for this mode
Nemesis always come out of cover to shoot them
I just cc and face blast
have you ever had outcast rusher face blast you?👀
beep beep!
so i havnt played div 2 in a while .. can you play descent to level up your watch or is it separate from the main game character?
you can, not really the best way though
i just like the randomness of it sounds fun how do you play it?
cool.. 10 mins into a descent game crashes... as if they havnt fixed this crap yet
and never will probably
😦
just got past loop 31 woot woot
although we wiped on 32 cuz hive decided to unalive
F
I set the cpu affinity core to 0 for the easy anticheat application
what chance of named blueprint? ive got one on 32 loop but didnt on 33.
12% on nemesis. 49% on loop 31
im not sure if its 49% PER LOOP starting on 31, or just one chance at loop 31
@nocturne hedge thank you very much
np
@nocturne hedge The longest interval in my progress like 13 or 14 run, hope yours will be shorter
Thanks. I really hope so too.
when descent have checkpoint lol
Just one chance at 31
got one on my next run, so i guess my highest is 8
Haven't made it to nemesis in 2weeks because everybody thinks there John Rambo
just do it solo
@balmy finch true but sometimes you wanna run wit ppl
then dont complain about said ppl
😭😭😂
am i wrong lol
No you are right,but we all love to match make that's how you meet other gamers
i also like to get stuff done
Facts
I FIGURED OUT HOW THE NEMESIS SKILL PICKING WORKS
if you have a regular skill itll copy it
if you have a reviver hive itll copy a restorer
if you have any shield or pulse, or no skill at all, it will pick a randomized skill
Good thing I like decoy
Sometimes you just don't get the skills you want so it's nice to know the safe to gets and the not so safe to gets
Yeah huehaheuheahg
i had foam and decoy, nemesis had foam and shock trap
(i have a screen shot of it)
someone just said to me Extra + Optimist is terrible 💀
bro hasn't heard about the Model 700
I bet these were people, who pick hard rooms before nemesis all the time
It's a fun mode that waiting for you to discover different play styles.
isn't that the way though
easy rooms = L
If you plan to have long run, I see no need to torture yourself before loop 25, where you'll enjoy hard rooms all the time 💀👍
but hard rooms = more currency gain = max out loadouts faster
I prefer easy/med rooms just so I don't have to deal with the double waves of loop 6, lol.
The difference in currency isn't THAT big to constantly push yourself into hard rooms
who really need the extra currency anyways? I mean, who doesn't always have an extra 2k or so by the time they hit nem, even when doing easy rooms?
i guess if you're someone who loves to reroll those talents shrug
2k is what, 5 rerolls
peasant numbers
you never know when you'll get punched in the face by RNG
and having to spend 20k currency in rerolls
never go to a casino....please....
this game mode made me realize i should never gamble
lol
"I've had 8 bad rerolls, but the next just HAS to be better right? ok, 9 bad rerolls....but the NEXT one just HAAAAAAAAAS to be better!"
just...one...more
player gettingthe rolls they want is like farming 🦄
just yesterday i did run had to defeat nemisis with bloodsucker
no exo till loop 5 had to stretch it to one loop to get good rolls
yeah bloodsucker doesnt help with nemesis, or any 1v1s
So decoy is uncopyable
It is, ive had other instances where it was used
Are you sure it wasn't just chance
Got kicked to the descent lobby again yesterday
While I was finishing an arena
I don’t know what triggers it
But it’s always with a group
You don’t need any hard rooms to fight nemesis
Just some key talents and weapons
It’s just like summit. Sure, you can play in legendary, but you can grind faster setting it to heroic or challenge as an opportunity cost
I mean yeah you can play it however you want.
no?
harder enemies = die faster
easier enemies = nemesis quicker
if you die at nemesis because you didnt have a good enough loadout thats a skill issue
credits dont fix a skill issue