#td2-descent
1 messages · Page 6 of 1
No secret. Here.... idc...
I always run shottie and smg. Leadership to the door for double bonus.
Red - surgical, critical, vigilance, versatile, gunslinger, allegro
Blue- leadership, clutch, adrenaline rush, perservation, insulated, entrench
Yellow - skilled, oppotunistic, trauma, vindictive, optimized, lucky shot
My entire build when crashed at loop 47
Exotic - bullet hell, lady death, plague
ok thnx
you are on ps that is why you don't experience crashes
it's real bad on pc
people with i9 and 4090 crashes
Yeah if i crashed that much id stop playing the mode
Already hesitant to try a real session after 47 delta
you get used to it
Just pretty much killing time by testing things
after some time
Took 11 hours to reach 47. Id be pissed if crashes were as frequent as you say
it's normal now pretty used to it
Thats called stockholm🤣
sometime I just quit Playing the game for the day
But no i remember first year bluescreens were bad when raiding
I would probably have to quit midway if it took that long
yup 11 hrs session continues is way too long Max I can do is 5-6 hrs
I would have to quit due to the fact that I don't have that much freetime without having to do small things in the meantime or sleep before going to work
Highest I've gone is loop 17 and that was with using an afk macro to take breaks to walk dogs, stretch, grab food, etc.
youre on ps, thats not an issue
rubber band on both sticks and boom, problem gone
Maybe this is the time for me to build a twitch presence and sell them rubber bands™️
lmao
If I were to play in a group*
Solo there is no problem
yea groups would really suck
go to the lfg channel for this
So can we talk about the reward structure in Descent here or is that not allowed?
What about it?
It's mainly about Named item blueprint drops and how grindy it is to get them.
we know, all we can say is suggest an alternate to Ubi and see what they say. feedback from players to them stating it's too grindy shrug
but ya, it's a bit grindy, but also not made to be a fast completion thing (wanna drag it out for a bit)
It's supposed to be grindy lol
Wonder why they don't have a leaderboard for nemesis clears?
And there is a difference between grindy and not worth it. I have over 20 nemesis clears and have gotten 1 reconstructed cache. I know a guy who has around 50 clears and hasn't seen 1 yet. The mode is new and fun now, but not seeing anything from 50 clears doesn't scream, "Keep playing me!"
Especially when none of the blueprints are really worth it.
just bad luck with rng
it is a bad roguelite, they need to admit that
just getting to nemesis will take fair amount of your time (not counting pc crashes)
Half an hour ain't that bad
The dz exclusive bps are enticing
I just want because I don't like showing missing blueprints - There is no content any of them are needed for. Maybe I hit a run of caches, but right now - only reason I play it is for the comms and the exotic pieces I get when I deconstruct.
I see people keep saying it is fun, but no one can say what is fun about it. I get it is new and there is comms, but after the new runs out and after the 12 comms are obtained, what will drive people to the mode?
tbh I'm a fan of experimenting things out, so the "fun" aspect most probably come from the experience of getting to use a lot of different things together, or just for the sake of actually getting to see the transformation from a pea shooter(start) to a killing machine (somewhere between loop 5-20, I think)
But if they don't add anything else to it (new talents or whatever), it will become just another activity
Blueprints aren't supposed to be required? None are? Lol
I don't even understand this reply. Part of the draw are the blueprints. If you have 100 nemesis clears and you only get 1 - who will still play it? Over 4k hours in and I still think the game is fun. 25 clears of descent and 1 blueprint - not fun enough after 12 weeks to keep playing. Again, the question is what will keep driving people to the mode, when the newness runs out and blueprints don't drop enough?
that only depends on your dedication
aight i say uhhh....apparently there's a hidden patch for killing nemesucc on higher loops
same for completing certain amoiunts of loops
You get a patch whenever you kill Nemesis for the first time
And there are 4 tier-based patches; tier 4 for beating loop 10, tier 3 for beating loop 20 and so on
you do? I've killed him 3 times already and only now I got the patch
No you don't
im pretty sure loop 8 is the absolute max you can go without nemesis
I got nemesis on loop 9
and i kinda have a feeling you need some random boss rooms for that to happen
that still sounds fair to me
but getting a patch for killing nemesis at higher floors when the absolute maximum is probably around 11?
i dunno man
Yeah. Had to stretch it out as much as possible because preservation just wasnt showing up
lmfao
Like. No preservation? No nemesucc
Not really. If he hacks your skills, it still counts as a "kill"
wait wot
Pair it with clutch and you can regen most of your armor
Preservation always procs, even for proxy kills like drones and stuff
Works on normal game too
im ngl i usually just rush his ass with a shotty and trauma
so ion really see those details lmao
thanks for the info tho
Np
im really tempted to do a skill run
just get preservation and leadership and dump the rest into skills
could be interesting with drone/sting hive
if any of yall crazy people tried this out already let me know the strats before i start to bang my head against the wall lol
I mean what are the rules? Can you still get reds or do you have to kill nemesis with only skill damage?
all skills are against you in Nemesis fight, aren't they?
I’m thinking non-hackables like explosive sticky
Plus, if you CC before skill deploy, they can’t hack 💪🏾
But I bet if you played with the sniper turret you could do it too. Deploy, one snipe, pick up, cover to cover, and repeat
nemesis loves healing( Once I got a fight and he healed himself 5 times 💀
Hmm that’s true
Well I suppose for the challenge of it you gotta do it. This is why I just special ammo 😂 I’m not trying to have the fight to even be longer than 1 minute
except foam and reviver hive
imagine reviver turns stinger and downs you 👌 🙂 🔪
yeah would be funny lmao😂 😂
or even worse if the reviever hive became downer hive that down agent when in proximity of nemisis 💀 💀 alongside your group 1 charge. = 1 agent downed
nah i think you got me wrong
after nemesis just go full yellow skills
and ofc you can take red cored or whatever, the point is seeing how far skills can carry you if you build around them
because i can already smell the turtling with a sniper turret and stinger hive lmfao
surely thatd tickle your fancy
I see myself using overwatch from red skills to boost skill damage, but nothing else comes to my mind yet
Sniper turret did some good damage for me once
You could probably go with a turret and drone
Dont even bother. All you will get is people defending it because they think everyone has all the time in the world to grind a single game mode for potentially literal weeks or even months to get what we want out of it. I love it when people in a LOOTER SHOOTER say the loot doesn't matter, especially in this case as it's blueprints for all the named items in the game.
It takes on average about 40-45 min to reach Nemesis for 12% chance drop, which is a pathetic drop %. But nevermind that. To get higher chance you MUST reach loop 31 and higher, only then you have 49% each loop boss to drop a blueprint. Lmao it takes well over 4 hours to reach loop 31 and we only get 49% only. This mode's reward structure would be considered bad and unfair even in F2P games.
Now imagine you've reached loop 30 and half way through it BAM game crash...no checkpoint, no save state, nothing. 4 hours (half a day if you work full time job) down the drain.
How is that supposed to be fun and rewarding? How about just make all named blueprints have 10% drop chance from heroic control points? Much more fun on repeat plays and a game crash would only cost us tge few minutes we lost taking over the CP4.
If you have all time to play and grind for rewards, don't assume everyone else does and tell them it's totally fine.
I dunno, personally I've made it this far without those blueprints and enjoyed the game, so I guess I'll continue to enjoy the game without them as time goes on.
you know whats even funnier?
that 12% dropchance is just for the crate
and a crate might not contain a blueprint at all

I honestly didn't even think about the reconstructed cache being also RNG based to either have a blueprint in it or not...I know for a fact I've done every weekly Descent project on 3 agents I have and so far my bench has been at a static 377 blueprints from before Descent release.
So yeah this looks even worse when accounting for RNG on top of RNG. Dear god this reminds me of a space ninja looter shooter and its relic system with its prime version of its existing normal models.
i think ive gotten like 5 ish crates so far (in around 50h of runs)
and got nothing but named items
not even bps
but then again, i wasnt speedrunning nemesis nor did i go above 30
So you just got named items, not their blueprints? My understanding was that we will be getting the actual blueprints for the missing named gear/weapons in our crafting bench.
Couple of mine are gears too, I just enjoy the game mode so won't complain about it.
Good for you
Sometimes it's named item + random named blueprint or just named item 💀
You know what, despite the my BIG issue about the drop % for reconstructed caches, I was still somewhat willing to grind it out eventually, but man RNG on top of RNG is just too tiring. I really want some of those named items like The Setup, Kingbreaker and that one with perfect headhunter and White Death, but I guess I'm not gonna get them.
I'm totally with you on this point. Why not CP 3-4 as usual? Or at least a GUARANTEED BP after beating nemesis
I'd be totally fine if they made it 51% drop chance for the reconstructed cache but make it 100% for a random blueprint inside the cache once you get it.
Obviously from Nemesis, because no way in hell am I sitting down for 4+ hours to reach Loop 31 for a mere 49% chance for a cache that may or may NOT contain a blueprint. I don't have that kind of free time anymore once I start my 2-year IT course starting next week.
Anyone want to run the descent?
How much time do you have? Amd long do you plan to run?
When people talk about the time required to play a roguelite, you know it will not catch on.
Gogogo vampire survivers
I love the mode. Just hate the fact of going long and getting a delta
I’m on now mate I dont mind running a long run
just keep going until you die \o/
What's long to you? 🤣
I’m in til 4pm uk time
Long run, provided you don't mind going for coffee break now and then...and if the game is crash resilient...
What's that 2 hours?
no problem for ps players
Yeah. I just turn controller upside down to take breaks.
lmao🤣
It doesn't tell you what BP you get you just have to check the table
Are all the named BP in the loot pool?
Wtf. Are they only in descent?
There's a select pool for descent
I just want the liquid engineer.
Yes that is in the descent BP pool
Idk if that one is or not but I think so
Bellstone chest... hmmm
it's in there
Ugh... another grind. Are they not in CPs?
pretty sure the BPs from descent are their own pool, and not shared with any other source. shrug
there's 29 blueprints from what I can tell
And theyre not guaranteed though? Lol
that I can't confirm or deny, every reconst caches I've gotten has given me a blueprint
though some folks have said they have not gotten a blueprint from them before (but since it wasn't my experience, cannot comment accurately)
The caches aren't guaranteed but the bps in them are
They say that cuz they don't actually go and check the table
that's what I figured, but didn't wanna say anything, lol
Welp.... loop 50 here i come....
eh, just keep recycling nemesis runs
Oh. Is the nemesis best chance?
no, not best chance, just fastest
12% chance on nem clears. on loop 31+ it's a 49% chance for each completed loop....
but you gotta get there first....and if u die, ur back to square one....
I just need an excuse to go for a long run🤣🤣🤣
Havent really tried since the delta at 47
nothing wrong with that, just didn't want to get your hopes up is all.
👍🏽
When they buff the chances of getting these reconstructed caches and actual BPS come out of them I'll touch descent again
I'm not doing a long ass run just to get pissed off I didn't get one at the end of it all
that's why I'm just accepting it's a long grind like expertise and just doing nem runs.
I hope they don't buff it
Maybe ill just do solo nemesis runs all easy rooms every week for the comms
That's what I do
Once a week then only touch it again next week
Also can't even get the apparel event done playing descent rn as it doesn't drop event caches
I do it more often for the caches
supposedly they addressed that descent not giving keys is an unintended bug. shrug not sure if they'll fix it soon or leave it but eh....
but since I don't have a twitter account, can't confirm and the person didn't post a screenshot of the tweet....
It's in their Trello I saw the notification
Maybe next Tuesday
awesome, thanks for clarification. someone said Morten posted it but hadn't checked trello yet
It has been added to trello
I'm still waiting for them to fix the double icons in castle for crafting table, stash, and recal table....lol. cause once I saw that I can't unsee it and now it bothers me. hahaha
For me descent is giving the keys. Last tuesday did Descent and gave me 5 keys.
really?
well, that was last tuesday....unless you mean 2 days ago (after update) and event keys, not just regular apparel keys.
cause descent still grants regular apparel keys and levels, just not the event keys, afaik (haven't done descent since the event started)
Apparel event keys not regular apparel keys lol
I suggested a BP for Nemesis clear, but was told shouldn't be that easy
it shouldnt lol
This is mobile casino lvl of randomness and it's not a compliment at all
I’m gonna check again now that I am playing descent again but I’m pretty sure a blueprint is not guaranteed when you get a cache. My last run I got two, checked table and had no exclamation points
And I just went through my crafting table multiple times and I have no blueprints for any DZ exclusives and I’ve opened 6-8 of those caches
Now, It's not that I wish anyone to miss blueprints, but I sure damn hope everyone RARELY gets a blueprint and they start giving their frustration a voice to get the attention of whoever deiced RNG for getting a cache and then ANOTHER RNG on top to either get blueprint or not. This is just absolutely a waste of time for those who are looking to complete their crafting bench blueprints.
This IS a LOOTER SHOOTER, after all. It only makes sense that majority will be wanting to get rewarded for their time, and the way the rewards are structured right now, it's a complete waste of time.
I'm missing 18 blueprints myself. Now account for the 12% chance from Nemesis to drop reconstructed cache, then only 15% of that cache to contain a blueprint and you see how low the chances are of getting a blueprint.
that's some bad rng there
so far I've gotten a blueprint from every cache earned (roughly 5 so far)
What's even more frustrating, is that you will find more than enough people actually defending these abysmal drop rates.
haven't even gotten one my rng is always bad
the rng is pretty decent above 30 but it just so happens that it'll probably take 6h to reach lmfao
Is there a known bug with talking to Wally?
Cause I went "oooh, descent" dived in. Then did the project and tried taking to her
I’m not too salty about it since I already have every gun and gear piece (except for murakami knees) with the stats that I want. But yeah, I don’t actually think it’s a guaranteed blueprint OR my game is broke 😂
i believe Exotic caches added to Descent Vendor (like those from Countdown) would be nice to have for everyone to farm, for now the named blueprints keep some people going but afterwards the mode isn't that much worth playing (i know myself after getting all those blueprints that will never touch the mode ever again)
There are 3 things, keeping me playing:
- Blueprints
- Loop 40 Tier 1 Arm Patch
- Hope, that devs will actually improve this gamemode, not leaving it abandoned (Kenly College 💀 )
never did it and don't know why it exists
Diamondback. I not only did it, but I got GOLD medal in every location on EVERY difficulty 🥳
someone dropped it for me so never bothered
next season they'll put blueprints behind Kenly Mastery challenges.... 🤣
Stoip giving them ideas 🔫 👀
🫠 lol
I finally gave in and did the kenly mastery challenges last week (just on Challenging, couldn't be bothered with the lower difficulties) just to clear them from my Progression tab - really wasn't too bad once you learn the routes, none took more than 2 attempts to get gold
I still haven't done all of mine yet
is there gonna be a use of NSA credit? or ..
nothing atm
shrug nobody knows if there will be anything else after the current upgrades are all bought. maybe they'll chime in on that issue soon enough
if they add something to descent shop like countdown vender, or add BP cache with high price or something can be good
yup, even at a high price it still makes use of the credits that'd otherwise go unused so that'd be fine for sure
So only now do I notice they didn't even have the decency to put reconstructed caches in the WEEKLY projects. Just at least guarantee 1 per week.
If they won't change the currently very bad drop % for caches and blueprints, at least make caches drop with weekly project and have it 100% have a named blueprint in it. That would still take me 4 months and 3 weeks, but at least I'd be making some progress slowly.
I just did weekly project on 3 agents and not a single reconstructed cache.
i just got a notification in descent
"sorry for the experience with descent, heres some gifts in stash for you"
and i got a single weapon crafting crate

lol
If we get nemesis kill every 5 loops (you can get nemesis at loop 4 with easy rooms always available all the time but it's quite rare in my experience) at around 40 minutes each run, 12% drop rate means 5-6 hours/blueprint excluding failed runs
The earliest you can reach the nemesis is at the end of 5. There's 4 rooms per level, so all east rooms by the end of 4 puts you at (6% x 16) 96%
I mean, it's a higher drop rate than EB still. 🫠
The boss rooms/arenas don't give you any progress
I think I misremembered then
They need to change the leaderboard to "who had the most consecutive time to play"...Im certain I could make to loop 100. Just not about sit there for 30 hours. And the drop rate is too low...
Ugh
Mood. I said that when I hit the leaderboard and it really was just the game of who can keep playing the longest 😂
them 14 year olds on speing break have an unfair advantage
Adulthood with no real responsibilities is even better. Don’t have worry about parents getting mad about not doing chores or having a shower lol
I would like to see how many nemesis clears people have...you get a comm and an exotic cache for the first clear per character in a week...if there are only 1000 people clearing it weekly - is dropping a reconstructed cache that easy?
The Descent Vendor would be a good touch as well - unlock the upgrades and then you can use the credits to buy different caches
Only issue I see with that would be making lower loops and nemesis too easy - I think that would be good to have at the end of loops or supply stations after nemesis - plus it would maybe help speed up the higher loops
they are gatekeeping the loop, kinda dangling the carrot behind spikes. these days nobody will run up the no man land's with spikes all over the place with just 'promises', unless they can 'ease' it with $$$.
reminds me of Kelso and the "Masochist" comparison
you can, technically. basically anything that isnt base stats
so....pretty much the same
Is descent still bugged and not giving event keys?
yes, known issue tho, they're investigating supposedly
Hopefully it's at least fixed before the event is over. :,^)
yeah they will fix it in 2024
That's assuming we even get a blueprint in the reconstructed cache in the first place lmao.
That's assuming you don't crash
I had more than 1 time that enemy spawn at door and turn invisible in couple seconds, they can shoot me but I can't shoot back coz they had no hit box, is anyone else have same experience?
Twice today I reached Nemesis, once in group of 2 once 3, both times we got a message 'Wait for everyone to enter 0.7 km' and Nemesis wouldn't spawn? Is this a known issue? Has it happened to anyone else? Both times we entered form the same arena which doesn't register that all players are in the room.
so according to some folks who did some digging (but not too deep) it is a 100% chance to receive a blueprint from a reconst cache....BUT, they can't confirm if there's a "dupe prevention" situation or not where the cache wont try to award you a dupe blueprint and thus you get a big ol goose egg in return if it's trying to give you one you already have.
is it like they add something and they dont know what they did ?or they just want us to understand in hard way?
i'd be more inclined with the first part honestly. they may not know they didn't add a dupe prevention (if that is indeed the case, cannot confirm that's it's not just bugging out, only they know honestly)
Nah they probably dont know either lmao
Has a "general" consesus been made on whether or not it's better to do Descent solo or with a group?
basically left the mode alone since it's launch
WHAT. That was my whole point to even playing Descent this week...
group is more fun (preferably with friends or clanmates, randoms seems to be a 90% chance of horrible).
Solo is easier (lower hp for enemies and it takes longer to get more waves), but boring
Atleast this is my conclusion from what I saw.
Group is easier in the long-term, I think, since there is more people for mobs do divert attention
Which is considered more efficient to beat the Nemesis?
Solo seems to be better, since it is the same amount of players
So 4 players = 4 nems
Hmm, ok. Thanks!
for me not much point to play this mode when i have everything i need
So today i hot extremely lucky and got my very first reconstructed csche, which dropped "door kicker" gear and i checked my bench and saw that i got a Sacrifice blueprint.
If i ever get lucky again with a cache, ill get back here to tell if i got another blueprint or not
You don’t get notified of the blueprint you receive. I got a new reliable out of my constructed cache and when I checked my crafting table I had a dark winter blueprint. I’m pretty sure you only can get guns, chest, and backpack blueprints. Which means no hollow man or emporers guard knee pads.
i got glory daze and everyday carrier , i killed nemi like more than 30 time
Yep happened to my brother and I the other day
Do disconnects and crashes still reset your run?
Ive never done descent, do u think its possible to reach nemesis or nah
yup it is possible
ofcourse
Takes 45 min at most on solo
Don't underestimate how slow people can be lol
don't underestimate game can dump you like your gf does 👀 with deltas and crashes 👀
i coulda said 30
Glass Cannon
Adaptive Instinct
Sandman
bruh
oof
return to DC
im hoping to nail down what skills nemesis copies
i have this so far
Blinder > Blinder
Oxidizer > Oxidizer
Riot Foam > Riot Foam
Reviver > Restorer
Restorer > Restorer
Crusader > Sniper
i think they might one-to-one firestarter as well but cant confirm
Decoy > Decoy
Also I’m 90% sure they do. When I’ve run with randoms with fire starter, they have deployed a firestarter on us
some dumbass picked hard mode then left 💀
lmao wish of you heal them for x amount they heal you for 10x amount💀
lile the dmg you do
Blinder > Blinder
Oxidizer > Oxidizer
Riot Foam > Riot Foam
Reviver > Restorer
Restorer > Restorer
Crusader > Sniper
Firestarter > Firestarter
Decoy > Decoy
To go for a long run or not to go for a long run 🤔
go slap a muscular mfer and their reaction will answer the question if you should go for a long run or not
no jk, srsly tho....go for it....loop 60! \o/
get your bucket ready and go until the game decides to kick you
ranking, higher chance at reconstruction caches after loop 30 (lol, don't do it for this reason) and that's about it
pretty much just personal challenge to see how far you can go
its really not
and there's the few arm patches you can get if u really care about those, after loop 10, 20, 30, and 40
its just a "who has the most time and luck" challenge
but the patches are pretty ugly so...nah
I worry tho that if I get that L40 patch, I’m probably permanently done with the division.
lmfao
i can believe it, that's a long run, lol
I did a run over the weekend (took a few breaks between loops) but it was only to loop 17 or so and even after that I was like nope, need a long break, Im done.
We'll try again this Sunday (duo group) to reach loop 40. Last time we got rekt at loop 35 💀
💪🏾 35 gang
I tried a duo nemesis run and really liked it. I think Duo might really be the best way to move ahead because of the extra door coverage with limited scaling issues
What are reconstruction caches
I made it to loop 31 for the first time last night. It is like what you said - enemies hit really hard
What was the purpose of mine to lie about damn stupid enemy dmg?)
I need a new anti-flammable armchair, cuz this one is done for sure 🔥
It's just I take stuff with a grain of salt when someone says "it's hard"
It had to be a BT loop. Dogs everywhere, drones everywhere, and then I'm dead
Dogs aren't that scary as elite grenade launchers. 0.01 sec preparation, then insanely accurate and super fast nade and you're left with 0.1 HP, and it's only his first shot from three 💀
Cache from descent that contains a named item and a named blueprint
Named item and a chance for a named blueprint 👍
100% chance for blueprint, uncomfirmed if dupe protection exists or overlooked.
If overlooked then I could understand folks saying they didn't get a bp.
Named blueprint from the entire named loot pool in the game that includes DZ gear?
It's a smallish pool of like 27? 29? Blueprints. And some are dz exclusive, yes.
Goody
my luck today has been abysmal
anyone figure out what happens if you miss a collectible from the weekly? can you no longer get it?
i doubt it
am i cant recieve apparel cache after descent? I got 11 level in my last run, and 0 cache. When i level up 1 more in open world, game said need 2 more level for the cache..
You don't get them from descent
oh.. sad, but ty. i did not know this
But it's on their trello board 👀
more like troll board👀
200% agree. Where is their incapable fix for Summit Combat Merit Commendation?
2.5 years of "investigating" with no result
don't forget the skin issues with gear from will not be fixed to later 💀
- apparel event backpack skins
- impossible to equip because of the bug
💀💀💀
i got deltad while logging into game 💀 💀
I have the dunne BP on all my loadouts now so it doesn't matter
the point is once u crash, u f..., once ur power outage, u f..., spend 6+ hours to reach loop 31. low% to get what you want. So What the point?
Doesn't change that they don't drop
Fact, but it should
I hate to spoil ur hopes but that says its only coming in tu19 💀💀
So next season
Lmao Troll Board 💀 💀
already farmed apparel event, so ... 🙂
80 lvls to go
Glad to see that gangs are happy to execute hostages 24/7 in DC 💀
yeah i let one hostage to die 💀
so you shouldn't talk to another one. Smart
assuming you're referring to the descent comms: you earn them in order up to the current week, so if you haven't beaten nemesis yet you could run 4 times now and you'd get the first 4 comms
anyone here knows how the nemesis is determined? because my first run, i pretty much only chose med/easy to be quicker (time wise) and i deleted that nemesis because he basically only used a sniper turret. however, when i wanted to kill him again the next week, he had a healer hive, sniper turret, a drone and blinding firefly and was popping armour kits like it's candy..
I was told by some guy who ran descent a lot that it copies YOUR skills, but i don't think thats necessarily the case, right? since i didnt have any healing skills or a sniper turret etc.
Some skills are the same, as are just the same type of skill but a different mod
So, say you have a heal hive, he'll have a stinger
And some skills have a random other skill as its pair
Someone here made a list of what he copies
Is there a list of meta stuff in the descent?
anyone know a fast method to farm reconstructed caches?
beside Nemesis runs and go as much as u can
those are the only two ways shrug
Damn - Loop 31 - 6.5 hours - probably never going to try for 40 unless they implement some weekly checkpoint or something
is the Descent game mode even worth it? What do I get from nemesis kills?
lore
plus xp and caches
What’s at 40
The last descent patch
What’s there? New content?
Is Nemesis doable if you go hard stages only?
I got my ass beaten with a medium/easy run
Is there a list of meta stuff in the descent?
nah, the nemesis scales with you so if anything they're easier if you just stick to easy rooms and get them at the end of loop 5
they're a tough enemy regardless though and you need to play carefully when fighting them, staying out of cover a second too long will get you killed
Yeah - some do the harder rooms early to make more loops before getting to nemesis - gives you more currency to upgrade - we usually try and get there the fastest though
I died within 5 secs during easy/medium only
focus on movement and cover first and foremost, once you've got the hang of staying safe then you can find good openings to wear them down (eg when they're moving, or if you've got some kind of CC like trauma or foam)
they can kill you in 5 seconds regardless of your choices up to that point so play smart
taking that as a no
there's a variety of approaches so you have to find the one that suits the drops you get
eg chatterbox works great with large-mag lmgs while breathe free works best with slow-firing weapons like shotguns
gotcha
is there possibly a list of stuff to avoid?
there is a google doc spreadsheet with all descent talents, you can take a look and decide for yourself what is good and what is not 🙂
guessing the SS in #td2-build-advice?
Are the talents and exotic abilities values different from the normal ones from the main game?
Yes, because you can stack them 10 times to inscrease their effectiveness and slap 3 exotic talents at the same time. But the main principle, how talents work is the same
Ok that’s fine
I can still transfer some gameplay experience from the main game to this mode then
For those who have hit loop 31 and higher - maybe it was bad luck, but felt like difficulty made a big jump - 300% armor and 100% WD and got smoked - should I have went more of one than the other?
I used to stack full armor, highest was 360%, but on both my 40 runs I just stacked to 195% and put the rest towards WD. After 30, pretty much anything will 1 or 2 shot you. Better off not getting hit or use bonus armor as a buffer.
Like Kettle said, trauma (blind) and foam are good options. At tier 3 foam, I soloed 2 nemesis after my buddy went down. A pistol loaded with shock or burn ammo is also good (shoot with pistol then swithc to main damage gun). Plague of the outcast also make most nemesis fight trivial (shoot to get stack then switch to pistol). Entrench is also pretty good as you can heal with nemesis headshot if medkit is limited.
Oxidizer and thats kind of it
You sir, should get 2 patches for doing it twice
is there a way to skip the end screen?
i prefer not having to wait 20 seconds to jump back in
Did it once as a solo and then another as a 3 man. We did it for the patches really.
In a group no
thankfully im solo
How long did it take you to get to loop 40
My longest run was 33 and took uh
Shit who did I run with
Whatever it was something around 6:30-7
Oh only 30 minutes
Oh oops
Like the one after nemesis or the one on wipes
wipes
if i was killing nem, i wouldnt care about the screen
if i can skip the intro, that'll be enough for me
Yeah wipe ain't skippable in group
No
shit
So I just got my 2nd ever reconstructed cache and it also gave me a named blueprint. The cache drop was Glory Daze assault rifle, but the blueprint was CARNAGE LMG.
So far 2/2 have given me blueprints. Can anyone else confirm if they've always gotten a blueprint out of reconstructed cache?
4/4 so far for me and I’ve heard the same from friends I play with.
So it seems that 15% was not for blueprint drop chance, it's just for typical proficiency caches.
Good to know whenever I get a cache every year or so, I'd at least have a guaranteed blueprint. But man out of like 30 Nemesis runs = 2 blueprints is just a huge pain
That's 11 hours and 15 minutes on average for 1 blueprint to drop, considering each run takes an average of 45 minutes. Still a big pain.
Would love it if they up the % to 25% or even 35% for Nemesis, and 25% starting at Loop 15, instead of 49% starting Loop 31.
Yeah, the odds ain’t good. I wouldn’t mind if the higher loops had more chances of them dropping. In its current state, nemesis farms are the best way.
what should i upgrade first with boss coins?
fml, i was at 98% then 4 suicide bombers rushed me
Does anyone else try and build your ideal descent build around like a level 30 style build curious to know
When selecting talents and what core balance to use
all red! \o/
all the damage perks
but tbh it doesnt matter all that much since all the buffs are rather miniscule
the currency one is really good early on but is absolutely worthless at higher loops
Extra talent choice is very useful early on
The time sink for the rewards is junk
Debate; which marksman rifle is the best in Descent?
Personally I'm liking the m44 and the srs
Anybody good at descent on ps5 need 2
@pine siren and I'm guessing its not time limited as it doesn't make sense to get rid of a weekly project no?
lmao
💀
I'm not sure what you're referring to. All descent nsa tech purchases are permanent.
M44>M700>SRS
descent comms, im pretty busy atm but wanna get them all so im just hoping they wont be locked eventually
Can someone explain this thing to me
I understand the rooms and such but what are the rewards
a fun time is the reward
Weekly project / some armbands / gears including exotic / materials / named blueprint, and yeah, the fun time
So there is none, eh?
Is it a good way to get memento?
if you mean memento the backpack exotic I’d just run countdown on backpack targeted loot and buy exotic caches from the CD vendor
I c thanks
np
if the game let's you have fun without crash and delta than sure 💀
@hoary laurel Defeat nemesis would grants you exotic cache, considered countdown always bugged & no global event undertaking recently, 45-60 min work per 1 exotic actually quite efficient for farming, getting memento still rely on RNG though.
Why do people say to do heroic rooms for having a better chance at defeating nemesis?
It takes longer to get there so you'll have more time to build up talents.
More money for shop bonuses too. However, most people who farm nemesis go the other way now: stick to easy rooms and you'll reach him faster (end of loop 5) and that doesn't seem to have a major effect on the difficulty of beating him
Exaclty what @upper smelt said...BUT....
Better going for red and Easy rooms than hard.
Red and Easy rooms for me made the trick Always. Solo,2 3 4 stacks.
Then Just pesti + Fire/High velocity ammos and get ready to cheese the Nemesis
30/40 minutes a run. Smooth
We did it. Loop 40 - 5 hours and a half. Duo 
We stopped and left from loop 41 lobby
That was mentally tiring as hell. All we wanted, was the armpatch. We got it. Now I'm not touching it besides weekly comm from Nemesis (6/12)
real agents the pride of DC 💀
Tier 1️⃣agent
Care to share talents combo/comp, which made you both reach 40th loop? Congratz agent and peace! 💪
Why don't level ups obtained from descent help with the apparel event?
because ubi (srsly tho, bug, they know about it, nothing we can do for now)
just gotta wait til they fix it which is scheduled for TU19 according to trello
DM and I'll share there)
Congrats!!!
I need a good talent and gun load out for descent for killing the nemesis made it to loop 10 but couldn't kill him😭😭
dont go all hard rooms
I don't I did easy all the way
then you should meet nemesis at loop 5
Welp that didn't happen
then you didnt pick all easy
if you pick all easy youll be there by loop 5
if it was literally all easy, rather than the easiest it gives you, itll be loop 4 (which i dont think is possible)
Fr welp that helps now all I need is good skills and guns let's hope I have good luck 🤣
anyone trying to do descent, it would be my first time doing it.
Does anyone know what blueprints are giving as rewards in Descent? Do you have a diagram of named weapons and equipment from the Dark Zone or just the open world?
There's no chart of what's given but all the names weapons and stuff are in the spreadsheet
what sheet would that be? I haven't seen this yet, I only found out about this drop from the blueprints because my clan's people commented during a game...
pinned in #td2-build-advice
In descent with 2 people and the doors closed on my friend and I can’t start
Is this a soft lock??
6 blueprints so far including matador.
yes
Shit game
then dont play it
It won’t even let me play it
i can assure you the softlock did not prevent you from playing the entire game from here on out
Yeah not the entire game thankfully. Just the bit of it that I’ve been spending 3+ hours on.
at least youre not getting locked out of any items
Yeah I’m not even looking for anything
Min maxed with this build at the moment
After I got that 6% CC mod. Great moment for me. Great game.
I didn't find it, but thanks anyway
Too good then, I wanted to see the Law Agent blueprint that was a pre-order bonus and almost nobody has it, and it doesn't drop anywhere currently (well, at least not that I know of)
Likely won't ever be added into general loot
What is the Law Agent blueprint? I pre-ordered the game, but don't remember what is it)
How do I get the Descent arm badge? We completed the Descent quest, but I didn't get it. What else do I need to do? Bug?
What loop did you reach?
Enforcer. Most likely lost in translation
Oh, yeah I have that 🙂
Pretty sure you can still get the enforcer from a paid addon pack or similar
8 loop
you get a Nemesis patch for defeating the Nemesis (probably bugged if you didn't receive it), and then tier 4-1 patches after defeating loop 10, 20, 30 and 40
thx, i love Ubisoft 😦
Black tusk are a challenge, rogue agents are a kick in the head if you're not prepared for them ...I wasn't
rogue agents are easy as bosses
Not a fan of encountering 3 of them at once for a regular wave
...and then 3 more directly after
they're quick tho
Yeah I refuse to believe that, especially since I got the worst room upon encountering them
Bunker complex, fucking sucks
I don't remember room names
i remember the ones I hate with a passion, lol
Hate the communications one, fuck that one in particular, everything else including the arena? Awesome
can't remember which that one is....
I hate the workshop, and the electricity room I think it's called?
hmmm, wonder if anyone has made an album yet with multiple images/shots of all the rooms with all the possible spawn doors highlighted (just for new players to get a quick glimpse of the rooms)
If there's a door they'll spawn there. Problem solved
lol, pretty much
I've had some phase through the doors, or not be visible until they're on my face (that was fun) and then the few randoms that ran back into the doors after leaving them. XD
like scaredy cat, get back here!
``Hostiles spawn from highlighted
Doors``
still weird that for a battle simulator (just a joke but just saying) it still spawns them in through a door....like, you're a simulation, but we're still gonna spawn you behind a door.
It's supposed to be a combat simulation. For training lol
Cuz elsewhere in the game they spawn from doors
Except the nemesis, which is based off hunters, and just spawn from thin air
yeah i know, just saying as a joke....it's like really? doors? don't wanna just randomly teleport them in via highlighted areas on the ground (imagine a outcast rusher just poofing up near you). XD
I think the devs will play off of this
What concerned me the most was the setup for the nemesis room, how there was two mounted guns set up for apparently no reason
what if it was the hunter training ground
These comms are very interesting
I like when NGN explains thar maybe a betrayal is coming within the enemy ranks
This is what my speculations arrived at, too.
That would make a lot of sense
Did anyone maxed out their NSA tech?
Does allegro do anything for the m16?
yes. and 11k to spare
Is there a level cap to how much xp you can earn in descent? Likely trying to do this for the event caches
@gloomy pulsar no limited as far as you go, and unfortunately, descent XP won't involve seasonal progress (including apparel event) until they fix it on TU19
Is this a new thing that's occured? I remember using descent to max out the season in like 2 weeks
Is there a lfg for Descent ?
Then you must have bought everything in the store
Was kinda thinking the same thing
If descent was used to become a hunter ourselves
does overwatch stack with many agents running it?
i don't believe so
vindicative too?
i don't know honestly, i don't run those nor do i know if they stack from multiple players running it
my guess is test it out and see
if you get double the amount it usually gives for a single person running it then it probably stacks
Is descent still not giving event keys?
Isn't this the last week for the event though?
afaik, yup (to be able to EARN keys atleast, yes)
maybe it'll be fixed by the time the next event rolls around 🥹 🤞
Is it normal to be at loop 11 and still only have one exotic talent or am I just unlucky?
Thx
I remember skipping first exotic talent because the choice was Glass Cannon, the one with pistol and weak points and Adaptive Instincts (I had M1A and Magnum 💀)
Glass Cannon would have been the preferred choice
I have beaten Nemesis several times while having picked GC. It's definitely doable.
adaptive instincts os cracked early game aswell
you can pretty much keep the buffs forever if you clear the rooms fast enough
@desert pond I thought it's ended in every room so never pick it
has anyone encountered a bug with lucky shot where it just stops working during a run?
For some reason, having talents that increase your mag size also increases your ammo capacity
Anyone got a rough estimate on how much xp you earn in descent?
Per encounter, per difficulty, per nemesis?
5 loops nemesis will get you 7-8 lvls.
Depends on your open world settings too, you'll get more xp on heroic 5 directives than lower difficulties
so descent xp scales with open world difficulty?
I'm not sure if difficulty affects it but directives do
ok
I think it probably does though - did a loop 5 nemesis run a couple of days ago on challenging +4 and got 6 levels
it ends after 45s
which is more than enough time to clear the room at low loops
yeah, that's on heroic 5 directives
So far I maxed out armor regeneration
But now it’s getting harder to kill more HVT cuss the RNG on solo can scrutinized me fast
maybe they meant AOK from vendor?
Mfs trying to kill nemesis WITHOUT preservation is the equivalent of making a burger with no patty
Honestly you don't really need a whole lot of defensive talents in the Nemesis fight
The only thing you need is fire ammo and something, what doesn't spit all of it in 1 sec (M1A or shotty)
Preservation is based on kills though entrench is better option if you need armor in the fight. Should be able to kill even without any real damage talents
Man, I got over 20 levels in descent yesterday and only now I find out reading here it doesn't give event keys. 🤬
I thought it was just a lag and they would be added eventually but today still nothing.
In positive news though I beat Nemesis for the first time yesterday so 'yay' for that. Was in a bunch of crappy teams but eventually got a trio together and we just cruised well passed Nemesis.
\o/ yay for nemesis defeat tho
Thanks, man!
ofcourse, always a good feeling to beat nemesis the first time (or every time when you get that "oh crap imma die" feeling and u turn around and kick it's butt)
I lost to nemesis for the first time yesterday, shrapnel trap one shotted me 😦
Only barely brushed the edge of the red area too
I got two shocks traps thrown at me by the same nemesis back to back....I see that's still a thing....
One came in close and we managed to burn it down rapido. Then things started to look doable. I had a frankly crazy amount of allegro and vigilance on an LMG so that was great ha ha.
But now I gotta make up for these event keys, man. I missed last week so I'm already behind.
Yeah that one
am I hallucinating or HVT can spawn from unmarked (not red) doors? I was sure to put my back to an unmarked door but somehow the mini boss was blasting me from the back.
Teleport hacks
is there someone playing descent? i get no one at matchmaking
prob not alotplaying it right now but folks in other activities due to descent not giving apparel keys so they're farming the things that do.
i wanted to try it out and hoping get the project done
keep trying
how long can you afk before you get kicked?
...I'm having Warzone DMZ flashbacks. Why do I keep crashing mid run losing everything in the process? Most Recently, EAC of all things sent me to desktop.
15 mins afaik
5:23, duo, loop 40 beaten
crazy, did u take a shower after that? lol. I only got as high as loop 17 coming and going through-out the day taking breaks (labelled as like 7hrs in game but was probably like 3 hours of actual playing)
you need to be super juiced up to play for 7 hours straight
it's like doing a 24H Le Mans racing but on the spot
poop bucket! \o/
We took 10 min breaks total (5 mins 2 times) to go to the toilet and take some snacks. But the headache after that was pretty terrible(
yeah, I feel ya. that's just too much time in front of a pc. all the power to those that can do it but urgh. I do it work all day long but in a game, voluntarily....oof.
Was lucky enough to have some spare time on Sunday with my mate being free as well) that was our 10th try in total
oh nice, yeah...mostly been solo myself
i did try descent yesterday again i got extoic talent of chameleon,sweet dreams and an 500% amp after shooting weakpoint all were so bad i quit and weapons were a trash rifle
there's been a few times I quit before even starting the first run because the game threw trash weapons at me....
yeah i got all the indication in descent
trash weapon trash talent and 1 delta all that remained was crash
Doesn't seem much are asking in LFG for descent, yet interest is drummed up, is there a group someone can refer me to, to play multiple rounds of descent in one sitting?
the lack of LFG for descent is probably just due to the GE and apparel event currently going on since you can't get apparel event keys via descent.
What's GE? I'm familiar with the apparel event keys not working ...they gonna do what they did last time and give the keys owed in the new hotfix?
...oh global event, right?
10 tries? That's some serious dedication. Took us only 1 try to get to loop 31
Sometimes you get a lucky break
That occured for me after like 8 runs
Pretty much threw caution to the wind till we got up to loop 23, and got kicked in the head by our first rogue agent encounter
...literally, fuck skill build rogues.
Damn so lucky, I got mine at loop 10. Way too early to face them
Damn
Literally after Nemesis
Reminds me of my buddy completing WONY and getting 4 rogues spawned as soon as we left liberty island
"Oh congrats on completing the expansion, now die."
Rogues need better loot I reckon
But other than that, Rogue Agents and boss rooms are a blessing since it allows you to skip the normal way of facing 2-3 waves of enemies which can take ages depending on faction
Yeah, I do like the HVT rooms
On our big break we did like 20 of them and nearly maxed out the perm upgrades
Sadly, I even remember last 5 loops' progress we were making on our way
27 - 32 - 36 - 38 - 40
Tried trio, squad, duo, solo
Congratulations!
🙂 👍
Kinda funny I was just scrolling through this thread to see if you’d managed to do it, and you did!
well, descent levels may not contribute to the apparel event, but they DO earn you stars towards hollywood for some reason
What kind of weapon is best for descent
yeah, that's still a nice feature, atleast able to buy some caches if you play descent enough.
I personally enjoy a Police M4, or Famas, but when I get something like chatterbox talent and some allegro stacked....a 100 round LMG is just the dmn icing on the cake....lol. u just never stop firing.
given hollywood is my least favourite ge by a country mile, it's the only way I'm likely to get any stars for it
same, I refuse to play hollywood normally and already finished the reward track years ago so no backpack trophy there. so might as well play descent for free stars
yup
in my run, I love rogue agents because it's so much easier and faster than the other rooms. Blind with headshot, dps down, run away, wait for blind CD then do it again. M870 can 5 shot a rogue agent.
don't tell me you like Polarity 💀
sure, polarity is a decent damage buff for a relatively minor mental overhead
I'm waiting for TU19 with some MAJOR additions to descent permanent upgrades or after picking comms it'll be dead for me(
who knows what'll happen, it could be abandoned like Kenly shrug or they could add to it and make it great....
I'd still kinda laugh if the nsa upgrade reset each season and you gotta rebuy them every season. lol (not a suggestion, just saying)
since it seems (or one would assume) the patches are different each season for the tiers in descent (why else would they slap "broken wings" over the descent patches?)
Do you need to spawn in dc every time you die
ya
it'll end and only choice is to leave/respawn in dc
still not sure why they can't just respawn you (or the group) back at the starting room for a fresh run
I don't think this would be much of an issue. People who still actively play Descent will have enough NSA credits to max all upgrades right away multiple times over and everyone else who tried it this season and didn't like it probably won't go back to it the next season anyway.
They were mentioning something about seasonal patches, but I'm not sure that without any improvements / tweaks / additions etc. I'll come back for another run(
Are all skills able to be picked or did they lock up some
I don't think I've ever seen banshee pulse.
I agree, if they don't reset the credits as well. Def need something to spend credits on though.
Caches.
Easy solution.
Indeed
I am incredibly surprised it didn't launch like that.
Like every other roguelite I can think of that has some sort of long term progression lets you spend that currency on something.
Usually it's to reroll or some sort of gamble mechanic inside a run but since division has the whole rest of the game attached I don't know why we don't get to buy caches with the leftovers.
That’s it? There’s gotta be more you haven’t seen
I also haven't seen the faye drone.
I feel like I haven't seen any of the specialist restricted skills.
I mean, considering they originally planned for Descent to be a solo-only mode and eventually tacked on matchmaking last minute, it's kinda obvious they didn't fully think all the details through.
But I also hardly pay attention because trying to build for skills in descent isn't my thing.
I mean that would make sense but I haven’t once seen the deflector shield or turret drone, do they exist or do you only get them after a certain number of loops
I can't say for certain. I swear I remember having the option of the deflector but I skipped it because it didn't seem worth it.
deflector shield and striker drone definitely both exist in descent
agree that I've never seen any of the specialisation ones though, and only some of the season skills (heal trap and emp sticky but not achilles pulse, not sure about frag trap)
Do they come in on the first loop or no
it's random afaik
anyone for descent
yeah sure
I don't know why this server is weird about copy pasting images and embedding them. But here's a deflector. loop 3
Oh yeah.
I usually go for LMG with chatter anyways.
God I wish chatterbox was an lmg. So much.
That would actually fit pretty nicely
boolet not big enough
and you know the barrel isn’t long enough, no ability to mount a bipod, 50 round capacity limits the support/suppression role
quite a few factors stopping a P90 from being an LMG
I don't mean I wish Chatterbox was an LMG in the same way that chameleon is an assault rifle.
I want like an m60 or some other 100 round mag LMG to have chatterbox's perk.
A dream...
I wish Perfect Unbreakable was available as an exotic talent
Cuz god damn, getting blind justic, doctor home and sandman is always the worst
are nsa tech upgrades permanent? like keeners watch?
also if my friend is currently in wony campaign but only wants to come back for descent can he make a new char and be able to play descent if he joins me?
yes, it's permanent
are those upgrades and surgical the only way to get chc? or does keeners watch upgrades apply to descent or smth?
vindicative and chamelon talents give crit chance as well
ah ok but no watch?
thats what i figured too but with the number of talents that do smth with crits i thought thered be more ways to get it
i guess theres a ton of shield talents too but i havent seen a shield yet
there are 3 shields excluding the firewall one
I really wish there's a stat page in descent to see total crit chance and haz pro and what not
There's many rather uncommon exotic talents in live game that would be fun in descent, like NMB kneepad/Dread Edict/merciless, but I guess it maybe too powerful which also breaking the balance.
NBM not nmb sorry had to point that out lmao
Merciless wouldn't work because it's reliant on the binary trigger concept
Intimidate would actually kinda slap. Pre nerf intimidate tho
Hey does anyone know if the group talents like overwatch and composure stack when more than one person in a group has it?
They don't. 1 talent activation for the whole group without stacking (vanguard, overwatch etc.)
Allright thank you
👍
Lol glass cannon and shock modifier is an immediate death
Wrong place ignore that
Anyone up for decent?
Is any skill tier build viable option ?
Do you have a special place when using Rubber Band in descent? Heard that there are good and Bad locations
the game forces choices on you at certain points if you don't select yourself (talent options expire, room selections get picked at random). You can safely leave it at the end of a boss arena after picking your stats upgrade (but before continuing to the next loop) I believe
in a group vs nemesis I always use foam with high tier skill, it makes the fight much easier even vs 4 nemesis with random group (unless someone in the team uses oxidizer then it's always team kill)
How do you even reach nemesis, all random groups die at loop 5. They choose hard and dies. Not get why people can't just choose easy...
the nemesis heat just has to reach 100% easy rooms makes it go by faster, but gets u less prepared.
sometimes people/groups iffy about doing easy as they think they'll be underprepared
@raven lagoon issue is they do hard when they can't handle it which i hate. I tried 10 times and can't reach nemesis
even solo all easy rooms?
Too hard to solo...
just takes some getting used to, keep at it
The descent sucks
well everyone has an opinion so...noted, lol.
Love having to leave the entire game to get out of the descent
yeah, i've heard of some folks having that issue before
Short answer, yes and no.
No because if you are using offensive skills up until the Nemesis fight you are giving yourself a very hard time because the Nemesis can use the same skills against you.
It can be viable in post-Nemesis loops but the higher loop you go, the less effective they will be, since skill damage doesn't really scale that much. So really it's a niche build in Descent .
The Nemesis also uses skills that you don't have, I keep getting told that the nemesis is supposed to be a mirror of my agent...except I had a shield and cluster seeker, and my last run Nemesis was throwing blinder fireflies at me
That's a lie. He was spamming so many skill variations, that the fight was more like escape simulator
If he DID mimic us ...good. I don't really ever use skills
Heaven forbid they allow them to use reviver hives
even u go no skill to nemisis , he will have skills and spam them
Some skills are copied some aren't
If you have a foam he will use a foam. If you have a blinder he will use a blinder.
But if you have a reviver he will have a restorer
But he also just uses skills that I dont have
^
The point is, the skills they can't copy they pick something else
Shields they can't copy
what happen if they copy reviver hive 💀 👀
they cant
nice otherwise it would be a problem 👀
Wtf is this reason behind that random Server restart during Descent? I mean Yeah youre on Loop 20 and getting the message Server restart in 4 Hours, and yep I got kicked from the game.
Serious?
And why the heck there is no reconnection Option?
Players got DC on loop 32 and cant rejoin.. Crap codings
why is so hard to find someone to play this mode
tired of playing it for crazy amounts of time and getting crap in return
got you...im looking to play just for the fun
yeah it is kinda fun. nice change of pace
I've hit a brick wall now. Reached loop 31 and unalived. Twice. I don't know how to get past it
They could at least be more consistent with the rate at which rogue agents and bosses spawn. From loops 29-30 5 out of the 8 rooms were rogue agents
Rogues and boss rooms make high loops a bit easier and faster
☝️Thats soo true.
what happens if I get Chatterbox first and get Bullet hell after?
afaik the buff gets locked
ya, confirm the same. so if you're ending a arena try to get the RPM speed buff or w/e before ending the room.
I missed out on that once, was sooo pissed about it.
but thats not if you replace incessant chatter with bullet hell. you still need both
Ideally, you get infinite x5 RPM boost with infinite ammo and no need to reload
hehe, chatter, bullethell, and plague was best combo ever. XD
i prefer agonizing bite
that was so much damn fun to run with for a bit
Actually, there is a better combo 🙂
tho plague is a bit wonky on actually tranferring the ticks to another target
cuz they need to be within range
sometimes they can be right next to each other and it wont bump over
never had that happen
I have it happen every so often but meh....nothing to complain to ubi about, shit happens.
i personally use incessant chatter / agonizing bite / bloodsucker
Dropped bloodsucker, because they one-slap you anyway, so why bothering?)
currently running Incessant chatter/Adaptive Instincts rn.
chatter is the one talent that if I get it, I usually stop using my AR and go to an LMG the next time I'm offered it (100 rng mag ofcourse)
theres not any worth replacements tbh
i use an lmg with max steady handed and max unhinged so
bullet hell literally would do nothing
especially when paired with lucky shot
i've never done many blue talents (outside preservation) mostly because I only do nem runs mainly (only went to 17 once) so armor wasn't really a big deal up to that point. after that I can def see armor talents and stuff being very useful
i mean armor but too lazy to fix....
u know what I meant
i haven't even bought the HOK thing from vendor cause meh, useless IMHO.
no i didnt because you changed from calling it health to armour in the same message
i bought out the vendor and now have 7000 spare credits
there, so nobody else gets confused. fixed
7,178 to be precise
I mainly roll all red (with some yellow for handling and trauma), only blue is ever preservation and no armor based exotic talents unless absolutely forced into it really.
only blue is ever preservation
waste
Chatter, Lady Death and Plague. That's the best one (for now)
lady death is still shit to me because of the god awful uptime
only a waste if you die shrug lol
i mean like, not rolling anything else
Lmg will not carry you on 30+ loops, not worth it
I use clutch
nothing does, whats your point
clutch is good only with agonizing bite
i know, everything else is a waste I mean....armor is pretty much not needed for up to nem runs is what I was saying (my scenario)
Shotty carries everything. Except long distances, surely
the one for headshots granting armor can be nice too I guess (don't use it myself but can be good especially in a group if ur not guaranteed the kill)
ya, i can see that one being good when grouped or if going for longer runs
its bad until over 5
I reached loop 41, one shotting everything except dogs, rogues and big elite boiz with shotty, so I know what I'm talking about lol
whatever helps ya sleep at night ig
Yeap. Full red until nemesis 👍
i go 4 red 1 yellow
For foam?
ye
i always pick up trauma when I can, and if I have unhinged I'll start taking some handling (if needed) since u can usually stack a few unhinged before needing extra handling
for unhinged that depends on the weapon ofc
had the police m4 equipped at the time with multiple unhinged and it handled fine, but swapped to a famas cause I thought "this be nice" NOPE, WRONG
ever tried maxed Incessant chatter with Allegro?
i mean, was workable (barely), but definitely picked up handling quickly after.
yes, it's hilarious
Yeap, bullets glitch and you can't shoot on high RPM weapons 👌
allegro is bad imo
allegro can be great depending on what you're going for. I know it's amazing with plague talent, that's always fun
always hilarious to see the nemesis (same with most bosses) drop from across the room in under 10 seconds from the start of the fight, haha.
Need to test the Plague tick damage potential for max stacks, then switch to Carbine M44 and proccing Opportunistic, Gunslinger and Optimist
Also I hate the Combustion room. Good for boss encounters but bad for everything else including Rogue Agents
I have seen 1 mil a tic with optimist 1 bullet M44 on a stream
For me the worst one is the 3d printing lab iirc, the one where there is cover only in the middle that could be considered "safe"
sorry for the ping too
Amazing
I don't remember that one. Is it the one with a warhounds display on one side of the room?
Which one is workshop again?
workshop is the one with a circular table at both ends with a warhound on top. a little swuared wall off area in middle with only an entrance on each side....small little room, mostly some boxes and table only....
Ok so I got it mixed up. Workshop instead of 3D printing. Now, which one is the 3D printing lab?
And yeah workshop is somewhat okay except when it's BT or Cleaners
3d printing labs is same themed area, but has two semi walled off rooms sorta, then an area without walls with a small table with warhound on top of it. and other corner of room has a small lwoer pit area with a little walkway around edge of that area
Mostly because the spawn doors are perfectly symmetrical on each end
Is it dimly lit with a green tinge near one of the entrances?
nah, pretty bright actually
Mm can't remember that room
Still debating on making a lil catalog of each roomwith photos from different angles.
RNG is crucial thing, my reconstructed drop rate is slightly better than 12%
I completed many +30 loop runs and got only 2 reconctructed caches as a whole. 🤷
I don't remember ever getting one, but I noticed a blueprint for Carnage in my bench
Yes, i had the pp19 and a full Red build, random boss and i got the mob spawn door on loop 30, basically the enemies got melted with a brrrr
I used MG5 with MP5 in my last run, satisfying. With bullet hell so I don't need to reload
had to change my MPX with MP5 cause it bugged.
maxed Incessant Chatter and lvl 3 Allegro were enough for me, just to avoid bugging out.
3 reconstructed for me, i've Lost count of the Nemesis runs, some over loop20 runs
btw, what's reconstructed caches?
I've tried a mp7 with allegro and chatterbox, it's something to try, reconstructed caches Is something that drops in descent eich gives a named item and a Blueprint for some DZ exclusive item
I got the matador, the manic and another backpack
blueprint for named items
So, it's just named cache with extra stuffs. How come I never got one?
12% chance at nemesis or roughly 6 hours a cache if you kill nemesis every single run at loop 5
You have every run 12% chance. Don't forget that
can't wait to go home and run some descent, grab another comm. \o/
MG3⁉️
MG5, typo
Anyone know if they fixed the apparel keys not awarding in Descent for this week?
nope, no maintenance was done afaik. still on trello to be fixed in TU19.
(means probably next season)
Ah man, that's what I thought but was hoping I was wrong. I guess I'll have to stick with open world stuff for now. Only ten keys to go but it's annoying not to be able to do this on the new hotness
Grinding keys and NSA currency together was my whole plan. ☹️
yeah, sad to not be able to get keys while enjoying it
I know what room it is now. Yeah that room is terrible with few spots viable for cover
yeah, once i learned its named i kinda avoid if if I have a choice
Yeah I think I'm gonna go with that Strat from loop 25 onwards
Who wants to do a descent
7 \ 12 will be this week
Thank you for reply ok it’s correct then, same for me 7/12
thought u were missing one?
7/12, and the recent one is the most interesting
I'm still in love with the third? fourth? one? "THAT....is a briefcase..."
Ye , actually I remember until 10 days ago the total number of intel’s was like 16 ? So I got confused now only 12
yeah, still not sure why it got lowered shrugs
Lol the narrative guy being on holiday prolly made it shorter
I like how 12 intel match 12 weeks of the season 👌
that's true, just seemed weird to have it originally say 16....maybe that was just an ooops tho
Maybe they were just assuming the season would run over by 4 weeks
Or maybe they plan to add more next season
maybe that's it, maybe they just accidentally added some too early that weren't supposed to be there
maybe they just f*d up as always
- Decided not to go for any more of em until you can get apparel keys on descent/the apparel event ends
There was 4 or 5 prior to the apparel event tho
Yeah. I got most of those I think. Fumbled the nemesis thing many times too
What causes the no nemesis spawn glitch?
Incompetent of Dev team
That's a stretch
What should be the first things to buy with the NSA credits?
Armor on kill
I went AoK then Haz Protection