#Siege special attack

38 messages · Page 1 of 1 (latest)

tough jolt
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Make siege have a “fire” attack instead of skill/smite/combo. Wherever it hits it leaves a fire spot on the map and troops that stand in it or walk over it take burning damage. 🔥

strong dune
stable jay
strong dune
stable jay
alpine bone
tough jolt
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If you had it leave an impact spot that lasted for something like three seconds, and then if a troop went over it they would burn for two seconds then the troop could take at most 4 ticks of damage

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Make it so that it can’t stack either

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So if you walked over one impact spot and got the burning effect, you could walk over others without it getting trigger again until your first burning effect of 2 seconds ended

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It also plays into the sort of siege launching fire history narrative, although it was less common in real life than they make it seem in movies

strong dune
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Like gaining rage slowlier

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Or reducing basic attack speed which would pretty much have the same effect

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Maybe this could be added as part of a commanders skill or something

tough jolt
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I can imagine a qsh type of rage consumption working

torn kraken
proven wadi
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stop trying to make siege happen, it's not going to happen

tough jolt
proven wadi
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nah im good

ruby hawk
shrewd galleon
# strong dune Like gaining rage slowlier

They already gain rage slower than others. There's zero rage generation in talents. Which is kinda funny. (I don't count talents Siege need to be hit to generate rage because at that point you're more likely losing.)

It should or could be part of a skill. A circular aoe that just adds a dot tick in an area around the target. However, this seems like an overly produced skill. It could just hit five targets and deal damage over time. 🤷

I'm all for getting new things for what I main but Engineering's biggest hurdle isn't damage, commanders, or even synergy, but it's inability to participate in the standard ebb and flow of battlefield movement. It has the most uphill battle for participation unlike it's competitors.

ruby hawk
shrewd galleon
proven wadi
ruby hawk
ruby hawk
proven wadi
ruby hawk
shrewd galleon
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I'd love only having a QSH as siege. Wtf 😂
That guy equals most of the engineering roster.

proven wadi
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You really do not understand how insanely unpopular fighting with and against siege is do you.

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They power crept it to stop people mass quitting over it and made sure to never put out another strong siege commander as a result.

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Siege being weaker now than at its peak is a very deliberate feature, not a bug.
It's also still heavily used, so it's clearly not just bad.

ruby hawk
# proven wadi You really do not understand how insanely unpopular fighting with and against si...

The reverse could be said.. there’s a whole community of people for which the addition of siege kept us from quitting 😮‍💨. Personally I rage dismantled my Cav gear when Beli prime was announced (another single target Cav) and deleted the game. Someone reached out to me on DC and said to give siege a chance before quitting. Here I am almost 2 years later still playing. The in and out in dot mode is so boring. Thank God for army groups recently added.

I haven’t seen anyone quit over siege 😂. The biggest “quit” factors I’ve seen are Pilots and frustration to keep up without dumping tens of thousands in the game.

ruby hawk
mild folio
shrewd galleon