#Give Archers a Real Early-Game Role

212 messages · Page 1 of 1 (latest)

fickle marlin
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Right now archers feel extremely weak in early kingdoms.

Reasons:
• Early spenders get Minamoto + Cao Cao, so cavalry dominates open field.
• Cavalry counter archers, so archers struggle even more.
• Early archer commanders are very limited compared to infantry f2p options Sun Tzu + Bjorn.

Because of this, most players avoid archers until much later seasons.

Possible small solution: add attack range to archers
Example mechanic:
• Archers gain attack range X distance
• If attacking from that distance, they do not receive counterattack damage
• If enemies close the distance, counterattack works normally
• Counterattack would also work normally when attacking cities or other structures.

sullen orbit
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It's just not for F2P

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But there is also a budget version with an epci comander, that u can use if u don't have Thutmose

vague frost
sullen orbit
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Or at least depends on how much u grind

vague frost
sullen orbit
vague frost
sullen orbit
vague frost
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No

sullen orbit
vague frost
sullen orbit
vague frost
marsh beacon
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the f2p argument is stale and irrelevant. if they plan to swap out to a Qin march, they can and absaolutely should work on archers pre soc

sullen orbit
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But the AOE comes. From. YSG

marsh beacon
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aethl/ysg is a tried and true f2p march

sullen orbit
vague frost
vague frost
fickle marlin
marsh beacon
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f2p are running sun/aethl in kvk 1 no matter what and then more than likely aethl/ysg in kvk 2, the only different is what troop type.

vague frost
vague frost
marsh beacon
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if they can do better then there's no reason they can do whatever the meta archer pair is

marsh beacon
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so yeah, it is

vague frost
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There’s no “meta” F2P/ low spending archer march

vague frost
marsh beacon
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spend level does not affect what is meta, only if you have access to it

vague frost
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Yes and no, there’s different levels to the meta depending on spending level. Because something may be optimal for a higher spender but not for a lower/no spender

marsh beacon
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example?

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other than mina in super early game i guess

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i cant think of a soc example

vague frost
marsh beacon
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i assume CJ gives you other options but yeah id probably still go for the alex/ysy

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ysg has the advantage of not needing to swap out of it

vague frost
marsh beacon
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i doubt it, which is why i said they likely use aethl/ysg

vague frost
marsh beacon
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if they want

vague frost
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Aeth is a secondary commander…

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So YSG primary?

marsh beacon
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ive definitely seen that march run with all 3 troop types

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aethl primary is better if youre not running archers

vague frost
marsh beacon
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no, in kvk 1-2

vague frost
marsh beacon
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?

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i did not say mixed

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you run the troop type that you are working on gear/armaments for

vague frost
marsh beacon
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no, it isnt

vague frost
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And Aeth gets a bonus for having all three troop types

marsh beacon
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sure, you can run a little mix

vague frost
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If we’re running her primary I sssume we are capitalizing on that

marsh beacon
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none of this is remotely relevant to the fact that this suggestion is just turning archers into siege

vague frost
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Anyway it’s getting late. Feel free to read up on the actual pairings for early game here #❓〡questions message. it appears Apex is online and he can answer any questions you have

fickle marlin
sullen orbit
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I think firefly did

marsh beacon
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^that's what siege commanders do...

fickle marlin
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Much love

silver bronze
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Archers early game is a bit ehh but you lost me at adding range?..

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No

fickle marlin
errant oxide
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As someone who has just played early game (I'm in kvk3 rn). To say archers are weak isn't accurate at all. Sure they probably don't have the best f2p pairing but they are very strong.

A. They have the strongest early game commander in YSG. Ysg is literally used in every top tier early game march, except one (phyruss/cj)
B. Thut/ysg is viable for kvk1 and kvk2. And imo is top 2 march for kvk1

fickle marlin
errant oxide
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YSG is still an archer commander and is a must invest for most players.

As for the economical problems, that is why it costs less stone than food or wood to heal

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If any early game troop type needs a buff it's cav

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Mina is ok but requires YSG or is squishy and single target and outside that cav has no one

fickle marlin
errant oxide
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Mostly yes, but he can be used as archers. And is still an archer commander

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And still, Thut/YSG is one of the best kvk1 march

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If you talk about but f2p. Whats the cav f2p option?

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Baib/aeth, thats asking for bad trades the second you hit something

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I know, I ran it for kvk1 lol

fickle marlin
errant oxide
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No it isnt

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Running anything with ysg is better

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Even if its budget

fickle marlin
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so you can run baibars ysg then but still better than any epic archer commander

errant oxide
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Sure, but thats only good because of an archer commander

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And is it better than epic archer. Idk

fickle marlin
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but it doesnt matter that YSG is archer commander if you dont get archer buffs

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thats the whole point

errant oxide
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But it does, how you use a commander is irrelevant. Archers have a massive early game role through YSG alone

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Sure compared to inf it gets destoryed but inf is just king early game

fickle marlin
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no, you just pair YSG with any epic and inf or cav and you will have better results than going epic archer + YSG + archer troops

errant oxide
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Which still gives archers the best commander in early game?

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And the best way forward considering him currently being semi-meta in soc

fickle marlin
errant oxide
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They have a role in early game. Arguably the biggest role in early game. Get ysg, put him into whatever march you want and use him for SoC

fickle marlin
abstract locust
abstract locust
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the role of archers is for whales, there's no need to change anything about them

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f2p still have decent enough options such as sun/aethel or baibars/sun

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now with the addition of qin, you might want to run an archer march so that you can transition more easily, but archers just arne't good for f2p unfortunately, which is fine. qin can still be worked on as your second march as you get into k2

abstract locust
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when people say "sun/aethel and baibars/sun are meta for f2p", that doesnt mean that they're meta for everyone, that means they're just the best options for f2p to use

fickle marlin
abstract locust
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What are you arguing about?

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Cav is super viable

fickle marlin
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not rly for f2p, infantry is way better choice

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for many reasons

worthy hedge
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and Kusinoki hermann slammed my inf march 😂

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(mind you I played kvk1 3 years ago)

silver bronze
abstract locust
marsh beacon
vernal wigeon
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"mina, cao, bjorn", tell me you have no experience about the game while not telling me you have no experience about the game ...

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The only reason archer is not f2p friendly is the lack of a decent epic commander (like Sun or Baibars). It is still the best single march in kvk1 as Thut YSG is a thing

abstract locust
fickle marlin
fickle marlin
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And yes Tuth is great for f2p🤡

fickle marlin
marsh beacon
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is that different than just, 'the meta' commanders?
a f2p will generally trade worse than a spender because they have worse gear and armaments, and in soc crystal tech, but from a commander perspective i dont really buy that there's a difference, other than having access to some comms such as mina and MGE comms (not that any MGE comms are meta in the field).

fickle marlin
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Plus mina and cc being super popular early game make many spenders go cav and archers strugle even more then

marsh beacon
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My point is that "currently f2p best choice is infantry" is the same as "infantry commanders are the best atm"

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in my experience, infantry is always the easiest default option because you can just slam them into things and go afk and you'll get pretty ok value out of them.
cavalry requires actual player skill in positioning and picking your fights, but in the hands of someone who takes the time to learn to use them, they will significantly outperform infantry in the field.
archers...look, archers have always been glass canon damage comms, so they need the most help from gear/armaments to help them perform, so yeah i do think it's fair to say they lean towards being unfriendly to f2p.
(the exception to this is qin/zl, you can just send that thing into the middle of the ball and call it a day)

so yeah, archers certainly have a solid role in the early game, but it's not unreasonable to just stay away from them if you want an easier time in the field.
personally i think that different troop types playing differently is great and a big part of field fighting being fun. if they were all the same, why have different troop types at all?
if it makes you feel any better, qin is still broken af in soc so you can happily swap into him after kvk 2, and you shouldnt listen to the inf simps claiming sun prime is just as good, theyre on some heavy copium.

vernal wigeon
fickle marlin
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also this change would introduce more strategy into the game

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Plus base archer units have just worse stats

vernal wigeon
vernal wigeon
vernal wigeon
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192 192 187

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Dont tell me you were comparing to a special unit .... Wouldnt be much of a surprise coming from you

fickle marlin
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Swordsman (Inf) 128 125 125 80
Bowman (Arch) 125 128 128 85
Light Cavalry 128 125 125 95
what about earlier units, as we talk about early game as post title say. Plus if you add super strong commanders on top of it early archers super suck

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CoD has range mechanic and it works great there, they can just copy paste it

worthy hedge
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and we have siege?

fickle marlin
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we don't

worthy hedge
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tbh if you want CoD mechanics , just play CoD kekwait

fickle marlin
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Yea it’s better to have game with 0 deep strategy mechanics so spenders can just easily drag and drop armies and if they underperform they can just spend more. That’s the mindset here

worthy hedge
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kek try to convince Lilith otherwise then

fickle marlin
fickle marlin
worthy hedge
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🤷‍♂️ I think its balanced

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I had a friend who was f2p and had a way better archer march than my inf march by kvk1 , (we both used epic commanders only)

marsh beacon
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the strength of rok is the simplicity of its field combat. i played cod for a bit but its endless micromanaging marches and it just makes it very unapealing to me.
we already have siege for ranged in rok.

vernal wigeon
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and even siege has to be powercreeped out of even beeing even close from reliable

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man i really need to get that shifting gear pass screen back

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100 of turret march on both side of pass

vernal wigeon
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obviously you are gonna find some casual doing it, please dont bring that in here, you already prooved yourself as a fool enough already

fickle marlin
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And you keep yapping about kvk when I stated clearly in the post that I’m talking about early game you god damn idiot

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Go touch some grass and take some sleep. I don’t want to see you under my posts

marsh beacon
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The reality is no one should be fighting before kvk 1. this is rise of kingdoms, not rise of alliances, and anyone in the same kingdom as you is on your team.

fickle marlin
marsh beacon
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i was full f2p, in a random 5th alliance with no ties to kd leadership, like 30 members, and no spenders and I still had T4 in kvk 1.

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and it's only gotten easier since then

vernal wigeon
fickle marlin
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Pvp start when I hit someone

vernal wigeon
fickle marlin
vernal wigeon
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i want the link of any content creator that says you are fine running T3 in kvk1 kek

fickle marlin
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Go watch 12inch or logickbank

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You have no clue about f2p gameplay

vernal wigeon
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knowing both, i'm pretty confident saying they never said you are fine running T3 kvk1

fickle marlin
vernal wigeon
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this is straigh up insulting their legacy, you are just a clueless liar, see you whenever you make a good suggestion with proper claim to back it up

fickle marlin
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XD

marsh beacon
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It just is not hard to have 1 Max capacity full t4 march for kvk 1.

fickle marlin
marsh beacon
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There should be zero fighting pre kvk 1, you're playing the game wrong

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For the record; 'early game' means anything up to and including kvk 4

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If you want to talk about very early game, that's anything up to the commander swap after kvk 2.

fickle marlin
worthy hedge
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😂 fighting in home kd is exactly why your not going to trade well in LK

fickle marlin
abstract locust
# fickle marlin Game is based on math and math is quite objective buddy

if game is based on math you would know that sun does 6k damage factor, and aethel does 4.8k damage factor (with sun's fourth skill added), total is 10.8k damage factor with sun/aethel. baibars does 6k damage factor (with sun's fourth skill added), total is 12k daamge factor with baibars/sun. clearly you don't know how to do math if you can't determine which one does more damage factor kek

abstract locust
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people like you are so stupid, just throwing suggestion at the wall and hoping it will stick

fickle marlin
worthy hedge
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have you played past kvk1?

fickle marlin
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no, not interested

abstract locust
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Level of stupidity is unmatched

abstract locust
fickle marlin
abstract locust
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I guess they aren’t anymore huh?

fickle marlin
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they are but there are other factor you fcking idiot

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not just skill damage

abstract locust
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There’s a reason why I’m tome and youre just a white role talking about some bs and have nothing to back it up

fickle marlin
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how retrded are you

worthy hedge
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are you just trolling?

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kek I've been seeing way too many trolls post suggestions

fickle marlin
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none reccomnedds baibars/sun i wonder why

abstract locust
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@autumn crest can you close this post pls it’s finished

abstract locust
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Explain why it doesn’t work for me

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“Cav + inf”?

fickle marlin
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so there are other factors than skill damage bigot

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i cant stand low iq ppl

abstract locust