Hey, since you have shorten the kvk registration cycle by a lot, please lower down the costs of rss healing and speedup consumption by 50% in a kvk. The average player like me (low spender) can't farm up enough rss/get speedups back from pure grind of barbs and forts in that short amount of time in off-season now to enter another kvk that quick. Especially it's not possible in a kingdom without whales who would keep dropping chests and I also don't buy rss from any sellers like many whales do which is forbidden anyway but nobody cares. So it would take the joy and fun away to enter kvk with lacking of everything basically and not being able to contribute there as we used to. Or just rearrange the registration cycles as they used to be.
#Speedups and Rss Consumption during KvK
11 messages · Page 1 of 1 (latest)
i assume you meant "divide by 2" with your "100% reduction" 
"by a lot" is an overstatement tho.
😂
They didnt shorten it for too much, but this is not very easy to do because it changes the balance in the game, the numbers for healing training building and research are in a certain ratio for a reason, if you change one for game to remain fairly balanced you have to drag other ones aswell and makes a mess of the game, because of this i downvote, but we do need a solution to this problem
The number of skips you can do has reduced but the overall timeline is similar
The overall timeline is longer now since you can't have a zero day off season anymore
Correct. Used to be like 3 days up to 2.5 months.
Suggested 12 hour auto gathering to help with resources but that got about the same reception as this suggestion. Constant farming just isn’t why I got into this game. I agree with this ⬆️