#Field on downtime

19 messages · Page 1 of 1 (latest)

frigid phoenix
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One of the big negative points of KVK is the downtime between the different camps fighting each other. The field becomes unbalanced at certain times of the day, and players don’t even have fun anymore because one side is much stronger than the other on the field, which leads some KDs to pay for pilots.

Why not create an alliance feature that would allow the leader to bring in players who are not part of the KVK to help rebalance the field when it becomes too unbalanced ?

Severely wounded troops would be healed using a new pool of alliance resources and speed-ups specifically dedicated to this function, funded through various quests that players of the alliance could complete during the off-season.

This feature would no longer be usable once the field becomes balanced again, and the players who were “summoned” would no longer be allowed to participate and would be teleported out of the KVK.

frigid phoenix
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Obviously, to avoid further unbalancing smaller KVKs, the “summoned” players would not be able to bring their own gear, equipment, etc. Instead, they would have to use pre-equipped marches that are balanced according to the specific KVK. The goal is not to favor big whales by allowing them to dominate KVKs.

pine grotto
# frigid phoenix Obviously, to avoid further unbalancing smaller KVKs, the “summoned” players wou...

The field becoming unbalanced is something your war leads should plan for. If your KD has a big downtime, then you take the loss and wait to capitalize on your opponents downtime the same way they did yours or back flag to minimize losses.

And this would do nothing to actually balance the battlefield, it would just make piloting even more of a problem because these kingdoms will need to find people to fight for them and guess who they're going to go to? No one is going to voluntary go fighting for hours for a KvK they're not in unless they're being paid someway. Along with the fact that resources and speedups is already a big bottleneck for the average players so just make it worse by making players spend time doing quests that won't benefit them and in turn lose rewards because now these summons will be taking their KP and Deada?

frigid phoenix
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I disagree. All kingdoms and players experience downtime, unless you’re in a big KD that already pays for pilots. The game becomes boring for both sides — the dominated camp and the dominant camp — where the only thing to do is watch flags burn for hours while waiting for the opposing side to wake up. That’s not fun.

On top of that, many players get bored during the off-season. I see a lot of people looking to pilot accounts just to play for a few hours — not to get paid, but simply for fun. This isn’t about finding people to play all day long.

Finally, regarding the quests meant to fund this alliance resource pool, maybe you’re right — people won’t spend time on something that doesn’t directly benefit them. Perhaps we could imagine something similar to the new bounty system, which fills up by doing activities that all players already do every day?

safe urchin
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Wow,21 downvote...

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Honestly,your point is inviting other player using THEIR account to play in other kvk??

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What is their reward??they just loss speed and rss for nothing

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They need rss and speed up on their own kvk

worldly abyss
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A better solution to the field issue is trying to factor active times into matchmaking.
I am sure the developers have the ability to see when let's say the top 100-150 power accounts in each kingdom mainly are online.
Then they can try to factor this into matchmaking going forward.

But having a lot of "random" people on the field just takes away the community aspect of winning together. Cause you didn't win because of your camp. You won because a lot of people you don't know fought.

And if you choose who fights for you, then it's basically just a lot of pilots and who knows the most people would be winning

safe urchin
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I have a better solution,simple,all major fight are always happening in Friday, Saturday,sunday

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Tons of free time

frigid phoenix
safe urchin
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Yeah,I'm missing something

frigid phoenix
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np mate 😉

frigid phoenix
# worldly abyss A better solution to the field issue is trying to factor active times into match...

"But having a lot of "random" people on the field just takes away the community aspect of winning together. Cause you didn't want because of your camp. You won because a lot of people you don't know fought." Yeah, you're right about that, but this would only apply during downtime. Each alliance would have its own pool of resources and speed-ups to heal the troops of the “summoned” players. It would then become an integral part of alliance management, and the credit would therefore go to the leader.

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Anyway, it seems like everyone dislikes this idea — too bad. I still think it could have solved these downtime issues where everyone just gets bored. Thank you for your attention.

idle niche
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its an issue, but not fixable

umbral void
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Idiot suggestion

gaunt thicket
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Nawwwwwww. This just too crazy