#rework on barbarians on the map, urgent

29 messages · Page 1 of 1 (latest)

molten brook
#

im so angry, game shouldn't provoke this in a person.
this "thing" provokes anger, a lot of anger.
we killing a barbarian, we just walk 1 tinny step to the left, and barbarian walks away 1zilion kilometers away...doenst make sense at all... fix that please.

#

killing three at once, its cool, and game should provides more of that, for our fun.

#

trying killing 5 at once, its super cool too...but, if that lv24 walks to a 1mm to the left...he just walks to the other screen....its insane...
...its really annoying, need to be fixed, urgent.

plain drum
#

There was a reason why they did it lol

#

Initially they never walked away at all

#

But ppl abused it too much

#

Hope tat explains to you why they did tat to barbs

woven turtle
#

They nerfed it

plain drum
#

Exactly

molten brook
#

doenst make sense at all, so i as new player, i lost the most fun thing of the game... its ridiculous

#

why you enter in the game? to do what? farm ??? just farm ?
its 8 or 80? lilith decides to nerf to the bone?
lilith could just nerf a bit, not kill the entire thing.

plain drum
#

Play kvk once

#

You'll know wat we mean

#

Fighting other kds and alliances

#

Chaining barbs is the most boring shi in this game

molten brook
plain drum
#

Like t5 by kvk 2 as f2p type shi

#

Tbh it was waaay too op

molten brook
#

so was a good "exit" for p2p play this game all day to achieve t5
if a person have time to do, i dont see a problem.

#

but ok, i see leave to infinity as bad thing, but lilith cut all thing, i believe a rework could go well on this matter.

plain drum
ionic solar
#

Nah it's fine the way it is. Anything that makes it harder for botters to automate the ability to chain or do forts is a-okay in my book.

winged matrix
#

non issue. barbs have a fixed anchor point that they roam a max distance around, sometimes you get unlucky and hit it at the edge of its radius.

wide yarrow