#Give migration control fully to the Leadership teams.

19 messages · Page 1 of 1 (latest)

alpine fiber
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With the new changes to matchmaking not including troop power leadership teams need either a way to remove illegal migrants from their matchmaking or a way to control those trying to migrant in better.

Kingdoms can’t afford to use the migration points for every player that’s migrating to the KD and opening the cap poses far too many risks that have been increased exponentially with this new matchmaking.

Give the power back to the people that keep this game going.

harsh abyss
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Not counting troop power ? Be prepared for unfair kvk matchups

winged isle
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How would you avoid abuse by leadership? How does the game know that someone is an illegal immigrant?

alpine fiber
harsh abyss
eternal acorn
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They should Pioneer hand picked fighters for KvK instead of rely on top 300 to see how it goes matchmaking wise, how many kingdoms have 300 active players/fighters nowadays?

harsh abyss
eternal acorn
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They could still set a minimum of players based on kingdom seed but 300 IMO is far from the current reality of the game.

Like:

S/S+ (imperium): 180 minimum
A seed: 120 (bottom A), 150 (Top A)
B seed: 120 minimum
C/D seed: 100 players minimum.

If less than the minimum players requirement are selected by the time registration ends the system will auto register the necessary amount to reach the minimum based on each kingdom minimum requirement.

This way kingdoms can't completely skip KvK or rig matchmaking.

harsh abyss
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Top 300 during covid nowadays that should be 250

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They need to start merging kds

eternal acorn
harsh abyss
steep birch
steep birch
sharp horizon
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Are those changes summarized somewhere? There is a lot of information in this thread that I didn’t know.

winged isle
alpine fiber