#Making a ROUNDS like game in Unity.

1 messages · Page 1 of 1 (latest)

gloomy wadi
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I did some wrestling with the multiplayer logic. Especially the client authorized bullets. Its going south as far from what i see. I hate it. Nothing works. I mean some things do. But the bullet is just really laggy for the client and its fine fore the host because we spawn every bullet on the server. I can't seem to fix it 😭

jade topaz
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Wait this is fire

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I need to play this

gloomy wadi
stuck quiverBOT
hard pebble