#Where to start?
1 messages · Page 1 of 1 (latest)
i use godot, so i'm a little biased. i've heard good things about brackey's and the latest godot tutorial, which is a good start:
https://youtu.be/LOhfqjmasi0
https://youtu.be/e1zJS31tr88
if you would rather use unity, brackey's has some good tutorials on that as well. there's unity learn, too:
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thanks, i don't know C+ or C sharp so i have no clue what to do, again thans
If you started with scratch like me your life is gonna be a living hell
I mean Im not that good at scratch in the first place, I've only ever followed tutorials or made really simple stuff
Than it's gonna be worse than hell
Eh, is it THAT bad? Surely it depends on the course/way and style of learning right>

oh christ
yeah, Im not a gamedev, I was just having fun with a couple friends a while ago making silly games. I'm no coder
yet
Ok thun ur fine
I mean its a learning program for absolute beginners, I don't think I'd call riding with training wheels 'real tour de france', when training wheels are different, if you catch my drift

I catch your drift
Well good luck
And start with c sharp it's one of the more simple ones
yeah, that's the one I plan on learning
I found a couple Brackey's tutorials and I figured I might as well try
what can go wrong?
or rather, what could go wrong that is worse than making mistakes?
You learn from mistakes 💯
a good tip i have is, instead of just watching through tutorials or whatever, as in "Oh okay here's how to do this, cool, onto the next thing", apply what you've learned through your own work instead of just stacking info, and then continue to apply backwards, so if you learn about how to print, and then you learn about variables, and then you learn about functions, build your own examples that apply all three, and don't be afraid to search up something like "how to do [x] in [language]", especially when you're starting out. Good luck!
Great advice, I found a GMTK video where the guy says he tried to learn Unity, recreated tutorials, then couldn't make anything of his own. Probably best to learn by doing