#UE5 rotate around an object while maintaining momentum, pls help

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stable rapids
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PHYSICS MAKE ME GO YES

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unreal make me go no

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Unity make me go yes

echo cove
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lol

stable rapids
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๐Ÿ˜„

gaunt cliff
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Are you moving the object with forces?

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Because Ig you want something like a "black hole" with a gravitational pull, that reorients the projectile or whatever

echo cove
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I abandoned the project, I'm starting again with something smaller ๐Ÿ˜ฆ

gaunt cliff
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Did you want the "black hole gravitational pull"-like thing that I describes?