#which programming language/game engine to use for an RPG?
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that’s not an engine though. it’s a language and it isn’t the most performant, but there’s phaserjs and ctjs if you want to use javascript.
the bad performance won’t matter if you make a text rpg with html buttons and forms though so 
you’ll still run into scaling issues with almost anything that involves visual programming, and it still used javascript. godot runs on pretty slow hardware but if that’s not enough the javascript libraries might work.
if it’s small go for turbowarp ig. i never used it.
Game maker studio is good for 2d top down RPG's
Plus they really are a hell to develop in without addons
Or writing JS code for basic shit
Or cocos creator
If your using TS
Which is similar to JS