#Mobile Game Doesn't work properly at playstore

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plucky adder
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I'm struggling for a while now and would appreciate any kinda help.

So i made a game it works really good in unity/emulator and when i publish to play store as beta release it wont work (SOMETIMES).
So I'm asking if there is a way to show console while i'm running my app. Or maybe you've experienced this or have any ideas maybe??

Why would script works "sometimes"??

Please dont hesistate the ask for more information.

spiral tartan
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what is the name of your game

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and can i playtest the error

plucky adder
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sure imma drop the link

plucky adder
spiral tartan
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The join group link gives me this

plucky adder
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can i have your gmail so i can add you? @spiral tartan

kindred spruce
plucky adder
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i kinda understand the problem the thing wont work after timescale = 0 line got executeted... imma solve the problem with useing bool method to pause the game

plucky adder
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@kindred spruce bro is there a way to understand which object returns null here?

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this log doesnt help if it wont tell what is null

kindred spruce
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you can enable developer mode for more verbose error messages

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anyway it looks like a getcomponent isnt returning whatever it is you want to tween

plucky adder
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do i need to set more stuff on ?

plucky adder
kindred spruce
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check this box and you'll get better error messages with stacktrace + line numbers

plucky adder
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when i do a dev build it wont work as .aab

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it wont let me upload to playstore :(

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is there any other way?

plucky adder
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@kindred spruce

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bundle size went from 20.000kg to 120.000kb too

kindred spruce
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Im pretty sure you should be able to load the APK directly. Yeah, playstore doesnt want dev-builds.

plucky adder
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logcat package helped me a lot and make me solve this problem thanks for teaching me something this useful ^^ @kindred spruce and ty to all who helped

kindred spruce
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๐ŸŽ‰