#Add the DLC maps to the main map

1 messages · Page 1 of 1 (latest)

ember bluff
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i was thinking of that but i didint know how to type it because of the reason you would still keep your items

zealous flare
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Having the dlc maps and the main map loaded at the same time would cause performance issues, it would just be better to keep it how it is currently

crisp oak
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I really like this....

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Only thing is that it would be a bad idea to have the DLC's, main map, and forrest all rendered and calculated together. If done seamlessly, you can have almost the same effect, just with loading screens to connect the different areas. (saving performance)

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If you want the forrest to feel like it's actually part of the main game, then you should totally be able to bring items through the tunnel.

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And for the DLC, I think they should be redone, I hate to say it. They kinda suck right now. They could be remade as smaller, more simple houses.

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Beating them could give you keys instead of the goofy ah endings, and the keys could be used to unlock special parts of the map. Like maybe a basement to the museum

light igloo
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Either that or they do the standard open world method of rendering, put a cone in front of the player, and render everything that’s in that cone’s area

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Mix in other rendering methods like trigger and (seamless) loading areas and this should be possible

prime path
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I like this idea I made a post about this but I think it's good to bring it back up again

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great suggestion