Heres my full feedback for the entire game so i put all my important feedback into this
Hn2 Raven Brooks doesnt feel enough like Raven Brooks(at least to me)
The visuals are absoulutely beautiful but i Think hn2 Raven Brooks feels too much like its a built up town like Disneyland for example its too clean and such because remember Raven Brooks is plauged by storms every week and it should be impossible for it to stay this clean
Gameplay is too linear, not open enough and too repetitive in the town area
First of all no offense but i really dislike the linear structure the game currently has it should have been like the beta imo where you put into a sandbox world now its up to you to investigate an open town your only help is the pinboard second puzzles in the town feels too repetitive its mostly just get an item place it somewhere etc
AI FEEDBACK
(its problems and what can be added to it)
Problems that should be fixed
1 the task system being progression based makes some of the tasks dont play and also make it Easy for the player to predict the ai behavior randomized tasks were way better tbh
2 the ai chasing is super buggy it loses you really quickly and that makes the ai feel like its not really a threat
What could be added
1 a learning system that helps the ai with outsmarting the player by cutting them off and setting up traps etc
2 return of beta tasks like Gerda baking, Otto practice shooting and Mayor dancing.
3 jumping and climbing laserskrivare