Before I start I want to say I loved this game before but I think that the new update has changed some things that made the core game unique in the asymetrical horror space and have ultimately made it worse
After taking a break from the game to try new experiences I decided to come back today as I noticed the games picture on xbox had changed. Saw the update post and was excited and instantly hopped into a game. This is how that game and all future games went
Ok so im a kid, run into the neighbours house to start looting and im instantly bear-trapped. I guess there's traps around the house now but thats fine and I move on to the kitchen to be greeted by the clowns smoke bomb. Im confused since not enough time has passed for the neighbour to be here but I move on. Next thing I know the drawers are locked and I need a crowbar and also I'm forced to hold the flashlight in slot 1. The rest of the game was me being annihilated by the neighbour due to the excessive traps and all useful searching spots being locked off
I have no idea why these changes were made but I'm assuming its because of good players like me who would rush the game in 3 minutes. Im fine with the traps being there already but there is so many that you spend more time checking the floor that looking for keys and its ridiculous. Secret neighbour was the only fast-paced asymetrical horror game and now its turned itself into a DBD clone with 3d platforming. Also I'm pretty sure this is the reason why since character speed have been changed also and the neighbour has received a ton of buffs
Tinybuild if you see this I want you to know I really care about this game and thats why I'm writing this but your trying to turn this into something its not. I loved this game for its buggy skips and heart-pumping dodging and item-throwing against good neighbours but you've changed this to a slow-paced crawl that emits more boredom than fear. Please hear me out and realise that secret neighbour isn't another DBD🙏