#AI Getting Suspicious
1 messages · Page 1 of 1 (latest)
They do get suspicious but not to doors they get
suspicious if one of these things happen
- They find a item out of place
- They hear a loud sound, (IE hearing the player fall, Hear the player running)
- lose the player
If you make a noise they can check under a table if there's one nearby to see if you're underneath. Honestly, I think it would be neat if the ai learned you're hiding spots so when they get suspicious they gradually get better at trying to hunt you down.
Do you have a link to this rundown?
Hello Neighbor Launches on Xbox One and Steam on August 29th. Follow it on Steam - http://store.steampowered.com/app/521890/Hello_Neighbor/
Get Pre-Alpha for free at http://HelloNeighborGAME.com
Crazy how every commenter feels that they were promised something different than what was delivered...is there a term for that?
Appreciate the link!
Np