#hn3-discussion
1 messages Ā· Page 182 of 1
i believe we already know theres one game in development right now
yeah
Yes we do
alex said theres more games planned and he also typed 9 games in the article when theres 8
NO
NO
?
no
hn was never meant to be horror
mislabelled as horror, though
eerie stealth game if i am remember right
strategical thriller or something
i remember people editting this image to add blood to it
thats what misled me
never
this is def sfm
yep
anyway
alright
robloxš„
back to hn3
also
not only hello neighbor 1 house
im sayin like
hello neighbor 3 neighbor house
hn2
hn2 alpha 1.5
like almost every version
should i tho
I think build museum from hn2 after all
what no?
Why did u replied him š
He woke up
Gonna start shitposting again ig
@eager glade you summoned them you should never have replied
Also hey i just noticed there's a gap between the words "guest" and "fan" in your name why is that?
guestfan
error
Beating hn3 pre alpha is hard, there is one reason
hmm
because its meant to be as hard as hello neighbor 3 act 3 fr
He found me at museum š„
Yes
And keeps throw item
Hn3 act 3?
am i the only one that didnt have problems with jacob
tbf i also didnt
Prolly
later
He starts attack to me for no reason
Hn1 act 3 is easy
we are so back
send me ur previous pfp
ok
thx
and then try doing it when u dont remember the puzzles
now try doing it
Beating without tuto is possible
would take over a day
how are u meant to know ur meant to freeze the earth orb by using the fridge in nicky roths house dude
Janusz
U dont need it for example
Bro janusz so good
old proto 3 image
how are u meant to know u have to put water in a watering can or kettle and then heat it up but not too much to then water the frozen keycard
One of the best character in hn3
Bro Bob Novak who
GA employee with bright fame
Not harder than hn3 p3 exploring lol
True but he kills himself
missing ga employee
def harder
who prob got ate by fd
i think he got killed by the neighbor
Where is the gun?
whoever beat act 3 hn1 first is albert einstein
i think neighbor gave him to fd
An ga employee who wanted eat ted's shovel
or neighbor beat him with shovel
where is the gun?
isnt there a hello neighbor movie coming out
u mean item thrower?
yes there is
yes
how many movies are there gonna be
jacobs workshop
yes
Unknown
one
I just want to kill everyone honestly
but alex have said he has ideas for trilogy if they pull off the first movie
is it gonna be better than fnaf movies
Second floor of jacop's house
thx
no clue honestly
the production doesnt even started
does not
makes no sense
what do yall think is better proto 3 version of certain locations or pre alpha versions
clearly p3 cinema was better
they get rid of the underground tunnels
museum
really sad all of proto 3 lore got thrown out
That's crazy
not all of it
the festival will be comeback
and probably vandals sacrifacing isaac thing will also comeback
i mean stuff like endings
well yeah
but the neighbor destroying statue is also not scrapped or something
the keyart still didnt changed
smacks it with shovel
yall is it just me or does pre alpha feels a bit rushed idk how to say it
yeah
thats because it is
like needed more polished
they should honestly take more time on this game so it doesnt turn out like the second dissapointment of a game
I thought pre alpha is just advanced version of p3
i mean hn2 fg wasnt bad just extremly underwhelming
act 2 was scrapped
hn2 alpha 1.5 is way better
idk
thye changed the guest lore
they scrapped neighbor being guest
they scrapped the ruins of the neighbors house
like
that was scrapped since alpha 2
they scrapped basically everything
Tb changed everything
LITERALLY
idc im hiring like 10 devs to remake hello neighbor 1.5 but make it look like a FULL OFFICIAL GAME that uses the old hn2 lore
Thats not fully alexus' fault
hn3 is kinda the hn2 we were meant to get but not exactly
yeah but mostly him
completely diff btw
different person (i wont say his name) changed the story
not really
ceo
well his story aint bad
just unfinished
I prefer nikita's stories
it was scrapped way before hn2a1
obv differences but some stuff will be sorta similar
yeah the franklin story is based off nikita's story in a way
what we were meant to have :
what we were meant to have in ur logic :
very rushed but yk
like mayak and ref to gray manor and ga park
what
u heard me
dude i didnt say they would be exact same
old concepts from hn2 will be brought back
we were meant to have
an attraction
an attraction park
i dont mean hn3 is litterally the hn2 we were meant to get
the neighbor covering his identity by cosplaying as the guest
quentin exploring the neighbors house after exploring the festival
like
what festival
we were meant to have so much more than an old grandpa with a shovel and a whole diffirent town
huh
thats not hn2 tho thats hello guest
i mean in alpha 1.5 and stuff
arent they in the same universe
what are you saying š
no
hg is like early concept of hn2
hello guest is not in the same universe as hn2
that got scrapped
hg is kinda its own thing ig
what are we talking about rn?
theres a festival in hn2 alpha 1.5
i prefer it more then bug battle royale that was the hn2 alphas
where ?
i dont think so
talking about me missing hn2's old lore and concept
from alpha 1.15
1.15
its more like a halloween thing
1.5
what
instead of a festival
1.15 š„
right how did we go from me saying hn3 is kinda like the hn2 we were meant to get to hn2 old lore
u should see a glimpse of the festival wheel
thats the ga park ferris wheel
which for some reason is still rolling
yeah thats ga
yeah
festival wasnt even a thing since hn3 prototype 1
HN3 DOES in fact re-use many old, scrapped concepts from HN2
we talkin bout hn2 1.5
rbo didnt had festival i believe
There's no festival in Alpha 1.5
still it was not the festival or something
yeahhh but i just miss the hn1 artstyle they used for hn2
my brain is on fire
š¤¦āāļø
hn1 artstyle for hn2? ooooh
you mean newart
hn1 newart isnt finalized
hn2 old art ?
oh
There is 2 artstyles for hn2
no
yep
yeah there is
no no no no no
hg art style and beta to fg art style
the hn2 oldart looks nothing alike hn1s artstyle
im talking about the hn1 arstyle that was kinda a mix of like a more old swamp version
of it
I thought zac dont know old hn2 artstyle
hn2 oldart is extremely wonky
it just looked more like
ok
i just think i miss seeing the neighbors house
and how it became muddy and swampy
and that we got the guest
being the neighbor
i still like the new version of hn2 its just i like the artstyle of the guest and thing
it was at some point
he was the guest in hello guest
he like
in the trailer he threw the guests suit
into the fire
at some point
but im pretty sure that was meant to mean like "oh btw the guest being the neighbor is scrapped"
instead of it being "ooh the neighbor is the guest
LOL
yeah
wait a minute
i just realized
thats why he knows how to use a fire exstinguisher
Sure
a lack of knowledge on how to use a fire extinguisher tbh
the guest litereally both in the air and on land somehow manages to trip himself without quentin doing nothing
LOL
he fell on his toe
thats why he tripped
once for me in hn2 alpha 1.5 the guest tripped so hard he somehow phased into the floor above me
So a few things i like and disllike about the pre Alpha
Like:
+Graphics
+Soundtrack
+New character designs
+Guest can be beaten and isn't a +menace like in prototypes.
+Neighbor because neighbor
+Mayak because Hello Guest
+Befriending people actually improves your gameplay and isn't just a cosmetic thing (spoiler, you can befriend the guest with bananas, not the neighbor tho)
Dislike:
-No cutscenes
-Golden Apple amusement park Has been torn Apart to the point its nearly impossible to move around, the guest can get you there easily. Unlike the prototype, there is no content there, no buildings, no npc's other than the guest. You just have to sprint throught it. It feels like they're scrapping hello guest from Hello Neighbor once again.
The game gives you no hints on how to befriend people.
-Ai is way too agrresive (Jacob's, Janusz). I'm fine with vandals ai they're meant to be hostile
-The guest just kills you now.
-The neighbor is supposed to be the big reveal but he is not a threat in the slightest.
-Items are way too fragile. Come on you're telling me steel will break from hitting a box 4 times? Without uet, this game is just flustrating.
Overall.
I dislike this version.
It's a downgrade from prototype 3 which had much more content, lore and exploration.
Hope they'll bring the good stuff back and listen to the feedback this time.
we are asking for too many hints gang
hn3 isnt suppost to have cutscenes though?
nikita already said this kinda
Itās not going to have gameplay cutscenes. It will have an opening cutscene and ending cutscenes.
It isnāt new designs it is their near final version. In prototypes were Blockouts.
Guys, what's important in Isaac (Iris) and Conedās houses?
The game gives you hints for every character detailing how to befriend them
I think guest should kill for sure and the only way I see him not killing instantly is maybe trapping the player in a room and a player has limited time to escape but that would probably not go well with limited time session style of the game
you have to find them
lever to the bridge is in coned's house I think
No it in dorotheyās house
The NPCs aren't hostile if you aren't breaking into their houses and ruining their stuff big guy
Forcefeed them some cake if it's too much of an issue
Jacob stalking to the amusement park I think it isnāt normal
He does that because he hates you
Because you did something, presumably
In upper part of town
And in the basement is her childhood photo and in notes wrote ā in her houseā
So I think it is her house
oh I didnt know that
I too
Somebody tell me that today
Before it I thought item to befriended Dorothy is in coned house but it in her house
I didnāt think they just added it to future because they baravicaded catacombs but no delete so I think what will be in the future donāt showed to us
what's the point of being able to break some things like the vending machine if they don't actually get destroyed. Like i wanna make a path through the front entrance of the cinema but can't cause of it
I think it made for you break you scrap and try in next run
Idk maybe it do for longer experience
I didnāt play prototypes so I canāt compare
It's strange that if you open a cabinet and break it, it will break and disappear, but if you break another cabinet with a crowbar, the doors will simply fly off their hinges.
you know, even though this isn't a horror game, it's still way creepier and sometime's scarier than every other previous hn game. Something about the lighting and the slightly wacky environments works really really well
I hope this feeling isn't lost when 3d assets start getting finalized
YO
I agree
No games before was too scary like this time
You really scared the guest or smt like because his design is scary. these abnormal proportions are so good
the cinema is really good
It is golden mean between hn1 and realistic design. abnormal proportions from the hn1 and even stronger but without the cartoon style
ignore the clipping tree
You play game first time? Or just not pass it yet?
I envy you (in a good way) because I can't play at high settings.
Night time ambience in general looks really good.
Fog, sparks, swinging trees and rarely lightning strikes really good
I hope it stays that way
If you know a story a just a little a bit in particularly about storm you will understand it instantly
I'm going to see if my pc can handle it on high quality now actually since that image was taken in low quality
No like the hn2 where if you know 75% of lore you didnāt understand at least smt
Good luck
I think my one genuine complaint with the pre-alpha is that there are like SO little fixing items (tape, screwdriver) Like I'm seeing so many spare flashlights and barely anything else
other than that I think this is the best build so far
I think they put too much emphasis on the destruction system. It's not bad at all, but if you grab a hammer and a screwdriver, you can literally skip everything.
It runs even on epic surprisingly but definitely choppy, probably should restart my pc to see if that can't help.
Also true on the fixing part.
um
How
In night he can move around without restrictions?
hello?
Lamps?
Huh?
Half life like ig
So donāt real it possibly can be real without glitch
Pre Alpha didin't have the opening and ending
While prototype 3 did
by exploring around and finding them
for instance, you get the first hint on how to befriend jacob without forcefeeding him into liking you in his house above the gas station, later getting the full guide once you actually complete the task
Guys what story was in prototypes 1 and 2? in one sentence I never follow these
random dude goes to raven brooks and has an adventure
you're new in town and storms a comin
I am new inhabitant or just go to rb to some days?
Yeah?
I didnāt say pre alpha did.
You're always a new person, it's one of the main things
All other games have you either being formerly from or actively living in Raven Brooks
You're a stranger in hn3
Ok it just like I ask thank
np gang
You think pre alpha has alternate ending?
You know that wheel ferris wheel can be start is it struck by lighting
I wanna see where Nicky's been man... What's he been up to since hello neighbor 1???
Anyone else wonder where Nicky is during HN2 and 3?
i wonder, will the scarecrow feature from prototype 2 return to hello neighbor 3?
weird how they bothered to make ted's house in this game just for fun but not nicky's
unless these bricks are the remains of his house
Man daytime looks so much better in high quality compared to low, just had to lower the view distance and the game's running pretty well
they probably will cause they added the church in this build and the gas station but I hope the other background locations from hn1 return too. Would love to see the factory and school in hn3's style
It's so weird to me cause now areas that used to be bright are dark
Fear Factory in HN3 /j
unless this is the factory
which would be kinda lame since it's so far from town and almost entirely destroyed
what's up with the guest cutouts
ok so basically
i found these too
and
i believe the guest
was at the factory
before we came
or the vandals vandalized it
golden apple turned guest into their mascot so its probably just promotional material of theirs
edit: considering they own almost the entire town they probably just put them here and there to promote their new amusement park in which nothing bad will happen
ooohhhh
maybe
āŗ BRAND NEW PARODY ANIMATION CHANNEL: https://www.youtube.com/channel/UCM1FkffBfd4USs5jc1rRUZA
AVAILABLE STORES:
ITUNES: https://itunes.apple.com/gb/album/get-out/id1205178996?i=1205178997
SPOTIFY: https://open.spotify.com/track/2DPx6OV0oGhe8teGPfiw3H
Google Play: https://play.google.com/store/music/album/Dagames_Get_Out?id=Bhswy3fmq2ljaqouuq...
Pretty sure this is referred to as a sawmill in the files
absolute peak
i did not know tha- THERES THE FILES NOW??
did yall use %appdata% for that
Game data like that isn't stored in %appdata%, that's where saved games go
No I think the guest being more aggressive in the golden apple is perfect. Thats why you use the turbo mode for the flashlight
Even the sign says it in all caps in the hotel when you look at the GAAP poster
"DO NOT ENTER FOR YOUR OWN SAFETY" which means that place is VERY dangerous to be in.
The big RED "DANGER" on the paper too
I think the guest should be even more aggressive in the park honestly
I REALLY like the idea of there being no safe zones in the amusement park becaus now you're in HIS terrority. The guest's territory.
it would work, if the AI worked like Hello Guest AI, he doesn't ever run away, he's just always breathing down your neck.
I think he had a glow down
to achieve uncanny atmosphere
Nothing supernatural seems too odd for me because like the concept of bad luck is already supernatural like, you can manipulate fate and you call that not supernatural?
he looks so silly
he's literally 85
I wonder what Theodore's 3D blockout model looks like
He had better times
So peak
yeah cause he's in his 80s now and his health is at an all time low
honestly I'm curious too
maybe he was the first one they finished fully
yeah but they all have a 3d blockout phase dont they?
to visualize the general design
Yeah but he wasnāt made during P1 and 2 as he wasnāt even in the game yet.
His model was made for prototype 3.
there still could be screenshots
cause you dont just go straight to the final model
Sure, I mean I doubt anything was in use that was unfinished because he was only see in the ending cutscene.
Thatās not what it sounded like:)
You said blockout model
Sure, but in this specific case all the other characters had specific block out models that got used in game before their final models. What I was saying, is that the neighbor most likely never got a blockout model that got used in game.
Thatās all.
||anyone know how to fix historians AI so when I give her, her photo she actually lights the fireworks?||
||How come the thing says If I give it to her she'll launch fireworks||
@polar linden
Ngl after playing Pre Alpha i have to say
While i do got a lot of issues i still absolutely love how hn3 is shaping up rn
unfinished side quest
it's not fully working yet
I feel like this is gonna be the hn game im gonna end up replaying the most
to some extent it feels like hn2
where you gotta go to different houses to do something like you get me right
except hn3 basically does not limit you from doing anything
Feels like HN2 but it's fun
hn2 forces you to do things in a certain order
also what i sorta didnt like about the pre alpha is
when you collect all the notes and like
basically get a hang of what you need to do now
from there on no matter how much you replay the game you just wont be needing to take those notes anymore
||youll just go straight to the museum||
which is a massive shortcut
it was highkey fun to do all the stealth in different buildings to get the notes but you just dont need to do that anymore
Your previous playthrough was there for it
you wouldnt know before collecting the notes
Yeah cause PERSONALLY
I Didnt find hn2 fun at all
The reason why every run is only 30 minutes long is bc they are all part of the same experience
Same, except for the Guset area, that was cool.
imo the experience just gets shorter every time
Hn2 had me feeling extremely bored especially on replaythroughs
HN2 was the most mundane thing Iāve ever played
hn2 has a very scripted gameplay
Because it's too linear
You can't Pick up many items other than what is needed for gameplay with a few exceptions
it sucks we never got the hn2 nikita envisioned
id love to see more of that hg artstyle
Im gonna be honest i prefer hn3 over old hn2 at this point but yeah that would have been cool
HN3 is much cooler than old HN2
later on
Hmm
and RBO is the coolest of both
my fav hn build is hn2 alpha 1.5
besides the pre alpha of hn3
theyre lowkey on the same level
alpha 1 of hn3 will probably atomize hn2 alpha1.5
Prototype 3 is my favourite of unfinished builds
HN2 Alpha1.5 (and 1.0) was my favorite build
ive never played rbo but from what it seems the concept is kinda over rated
like its just mostly secret neighbor but hn3
Rbo is fun but it's not better than HN3 imo
Because there was just so much you could see just from the Guestās behavior when heās not busy cawing after you
really similar premise
WRONG!
Talking about RBO after the prototype, Pre Alpha phase
(Please bring back cameraa)
honestly
idk whether i prefer hn3 over hn2 or not
they both have their pros and cons
personally i think i like hn2 more
at least for now
rbo would very quickly end up being some hello engineer type of
spinoff game
that would die really soon
No
no
the concept isn't even like HE
i know
Everyone loved RBO.
Everyone was hype for RBO.
im just saying it'd have the same fate as HE
Was it the same for Hello Engineer?
well everyone loves secret neighbor until it died out
that's every multiplayer game
what's your point
yeah which is why rbo wouldnt work in the grand scheme of things
youd need to be a really popular multiplayer game like among us to last
then why does anyone make multiplayer games
your argument makes no sense
its their choice but its risky
you realize
every game
no matter how popular
dies at some point
so who cares what kind of game it is
hn3 does not need to have a certain amount of players to be playable though
once rbo were to die out its over pretty much
You could team up with friends to sneak into randomly generated houses, take apart furniture, collect resources and items, and stash them in boxes to bring to your car.
(I assume the Guest would have a role where he'd randomly appear and squad wipe a lobby lol).
You would then settle at your home base, furnishing your house and crafting items, getting ready for the next heist, but then a storm will randomly come and once that happens, a group of vandals will invade your house and steal back from you, this was the core gameplay loop. If I remember correctly there would be people trapped in the vandal bases jail too that you could save, and RBO could be played single player! multi player wasn't necessary.
the visuals and style were really nice and clean, it would have been so fun to go into a house, survey the layout, and communicate with your friends via the walkie talkie, and avoid vandals.
rbo would've done really really well
and maintained a few people who play frequently.
that's the best you can hope for from a game
yeah like
It would have a lot of replay value since it could be played single player aswell, and houses bases were randomly generated
a game isn't dead till no one is playing
if you still have like 30 people frequently play for several years, I'd call that a minor shccess
hn3 just seems better
yea
Meh
I also prefer the music from RBO rather than HN3, theres even unreleased tracks from RBO on the HN3 Tv sounds and it's amazing
i do agree
I'm just saying that, your argument falls flat with more thought. obviously rbo would've died after a bit
so will every game ever eventually.
that's no reason to not make a game.
it's also not even why they changed it to hn3
Well they did change to HN3 due to them not knowing how to make a multiplayer iirc.
yes
not because it would fail
a bigger studio told them multiplayer was a bad idea
I loved HN2A1.5 for a reason I thought no one would get. I mean, who else in this world enjoys a game not trying to get to an objective (like getting to the attic), but by doing nothing but watching the Guest do his things and exploring the world where nothing is actually happening?
they would've
if they really wanted
yeah in like 5 years
But RBO could have been single player aswell, it's a solid concept that works in single player if they tweak a few things for narrative reasons
most games take that long bro
then longer
hn3 has already been cooking for 2
rbo wouldve took longer than usual
it wouldn't
keep in mind someone made RBO with smooth working multiplayer in a few days to a week
š
nikit lichally like said it
idk how long you think it takes to make functional multiplayer
.
lol
but it isn't 5 years
yeah
Not at all time consuming
20 people were making RBO
Now if one person can do it decently in a week, 20 can do much more in like 3 years
time consuming and difficult doesn't mean 5 years for multiplayer
so why did they scrap it
a bigger studio who has made multiplayer games told them it was a bad idea
not saying exactly 5 years
so yeah im also saying its a bad idea
your reason for it being a bad idea is that it takes forever
which it doesn't
thats not the reason
it's what you said
one of the things i said
.
yeah still
and that it would've flopped
Nikita himself said they wouldn't pull it off in a reasonable amount of time
marketing that game wouldve been so hard
i mean
no
like secret neighbor got popular because hn as a franchise was pretty popular
rbo would be the same
it's also hn mind you
once it died it died
people still play it
not really a ton
once again
that's
every game
at some point
The Guset sounds in devlog 1 are very satisfying for some reason
OH GOD WHAT DID I DO
bro, I just hate the museum. its just 1 throw and thats it you get caught you have to restart because its so tall
what's with the 2 janusz
thats his ghost lol
what
genuinely been playing for 3 hours just on the museum
I so badly want hn3 to be good
Like I can see something good in pre alpha
It's just a little blurry
anyone know if theres a photo of the bakers ||Wife|| somewhere in the map?
no there isnt
Dont enter to first floor
Or dont take an item from museum
i think to make hn3 better some puzzles should be added
yes but in the pre alpha there wasnt any type of puzzles to solve
I feel HN3 is hard
I find the buildings not the best to be chased in tbh
Nikita I'd like to ask you about game endings in release. Will endings in final game be like in fallout new vegas. Where all your choices showing in the end and telling you consequences of your actions? Will karma system affect endings?
We have one new character actually! I might share images in the upcoming weeks 
huh
Canāt share such info, sorry
we still have new characters?
i thought this was gonna be it for a while
in terms of characters i mean
Bob Novak?
This character was created as a part of the core story. Even before pre-Alpha. Itās just only recently we adding this character to the game
Nope. Itās local citizen
So we know this character or its like a whole new person for hn3?
interesting
Whole new
Does it play a major role and will it be an NPC?
Hm, not sure how to answer 
Who out of current character-set you consider a āmajor roleā and whoās āNPCā?
Will more than one new character be added?
I assume NPC is like Teddy, Janusz, Historian, the Guest, characters that are on the map and have ai and tasks and such.
just wait and see
Hell yeah
Nikita said they had one new character, so i assume for now it's just one
concept drawing?
nikita why are npc phasing through doors
This problem has been solved.
when
Nikita said the problem was solved in the new version
yeah when did he say that
is this guy some sort of replacement of iris
Almost a week
ah ok
So will it come with the original 3D model or a blockout?
Janusz plays an important role
Exactly
Oooo new character
we have like 7 characters right now
nikita are you saying there will be no puzzles in final game
8 if you count iris
there are no puzzles in hn3
i know but i hope they will add puzzles at some point
i dont want it to be a puzzle game but having a few will make it more fun
hey quick question
is the hello neighbor 2 version of the neighbors house the real house nicky truly saw?
both of those are the same house
theres no real house
the inside is diffirent
we'll never know i guess
yea but that's because of gameplay
so yall are in the process of modelling him?
theres no "canon" design of houses or town
canonically they're the same house
i ont care bout gameplay i want the interesting stuff š
anyway
yea interesting stuff if you mean storywise, theyre indeed the same house
wait so
did nicky ever actually get on a ladder outside the neighbors house just to get on the roof thingy to then break a window to then go through a hole with a car key in it
or was that also distortedf
act 1 is real events, though i wouldnt take the all of the gameplay itself as some kind of narrative thing or something
WHAAAA
so ur telling me like
a 5 year old child somehow has the courage to break a window
ok bro just shut up
zero out of ten rage bate
fr
<@&1162799252192379000> highkey
this ragebait sucks
ragebait when it cant bait or even rage
š
there he goes
welp
and die in less than a minute
fly high
atomized
eerie guest studios is cooking š„
Hi
what.
there's MORE characters?
yes
it should be bc there is so many empty houses
nikita are you saying there will be no puzzles in final game
So are there any roles that no current characters fulfill?
I headcanon the name of Almas dad is Victor Hoffman
Nicky needs to be in the game tooo later on ngl
I think he moved out to a different place...
Literally what? Then what was the point of him moving back in act 3?
That ending SHOWED he was gonna live there again
He moved in back because he got letter about rent if I am guessing
Do we know the year when Act 1 happened?
Because we know that HN3 takes place in 2028
1997
In book timeline, itās 1996
I think he should relevant to the story tied to aaron or whats left of him
Can you imagine if he WAS in the game and is the only npc aaronguest doesnāt attack?
We also know that Act 3 happens in 2015
Or yeah that year
But yeah Act 3 is before HN3, so we don't even know if Nicky is even alive or still in raven brooks roaming around, living in same house and stuff.
Actually wait If act 1 does take place in 1997 then act 3 would be in 2016
Hopefully we do see Nicky or at least his house in HN3
Because Nikita only said that act 3 was 19 years after acts 1 and 2, not specifically 2015
It's not sadly.
It's a whole new character.
I feel like we also need to see the raven brooks news building
It's a whole new character
guys who are the people in the prototype 3 ending
in that one ending
where its like
newspaper or something
We don't know
i think it plays when you die to the storm
No one knows
Randos prolly
yeah but i mean
Irrelevent people
they had to model and rig allose
Maybe they saw Raven Brooks and they're telling their own stories or something.
Every single one used Iris's model
They're all modified Iris.
hoh
Hopefully we will still spawn at bus stop in full game
Because currently it sort of doesn't make sense that we spawn instantly middle of the Raven Brooks
guys alma drops down into raven brooks via parachute confirmed
Battle bus
I like spawning in center tbh.
At least for when time resets i think center spawn should stay.
ya
Maybe like when you start up new game. You start at bus stop and when you get to raven brooks, you get there checkpoint and that's where you will always respawn
Would that be better?
in my opinion, the ideal number of npcs in hn3 is probably 15
in game it says it is 1997, but later nikita retconned it to be 1996 in reddit q&a
Goodmorning
cuz franklin is the supernatural guest
Why is there 2 gaps between Guest and fan though...
I never said this. Center of the town is how itās going to be.
Sounds good for me.
is there gonna be a cutscene
ask nikita
of how we get there

@Neekeetah why is Browny's username so werid
(Joke)
are we going to spawn in a bus in our first playthrough
and after that we spawn at the town center
its not weird
ho darree uu
Weāll see. But highly unlikely. Player will start from the center with the first session
absolute bingobat
Why is there such a gap between guest and fan in your name
cuz discord
likesd gaps
interesting cause i thought the intro cutscene will take place before we get to the city
also guys
when will pre alpha be closed
i js think intro cutscene will be us leaving a building in the neighborhood
maybe hotel
or our dads house
im kinda not a fan of that
why would we just spawn in the center of the town in our first session
Because that's better
unless the entire cutscene is gonna be us getting to the center of the town and then the gameplay begins
Or the objectives tell us we're a newcomer
true
Just like in pre alpha
but theres gonna be a cutscene at one point right
Obviously game wonāt start with a randomly spawning in the middle of the town, without any explanation how you got there. Come on people.
Is next build alpha 1 or pre alpha 2?
will the map change or pre alpha is the final map
there will not pre-alpha 2 bro
There was prototype 2 and 3 tho
pre-alpha is like alpha 0 and due to golden gamedev rules: after pre-alpha must be alpha 1 not a pre-alpha 2
they will do as many builds as needed
do you wanna hear alpha 0 2?
the map is final since prototype 3
i think theyre fine
the npc cant even chase you properly in some houses
i think the houses should be more like proto 2 where the robots and the npc could chase you properly
Generally map layout wonāt change. Some areas will be added, some reworked etc. but outline stays
jacob means supplanter (one who takes someone elses place)
and jacob is a squatter in the game
another example of names in hn3 that fit the narrative
why are the little robots all over the map and not only inside houses
they are made by jacob for protecting the town
and citizens mostly doesnt like them so they wouldnt put it in their houses
ah ok
they cant decide if they are protecting the area or terrorizing the area
and also a problem is that cant npc chase you properly due to bad ai
So there's gonna be a new character, I hope is a new vandal with a š¦ as a head
if the Show gets any more seasons after S3, I wonder if it'll start to Have Hn3-esc designs
i personally think there is enough vandals
I think we already had this conversation
Idk, maybe we could get a story of a vandal that doesnt want to be a vandal anymore?
She's like 3 meters underground
She was Quentin's sister and he went missing while they were playing hide and seek
That's probably why Quentin is so obsessed with rescuing Aaron
oh right wasnt there like a newspaper in the hn2 guest update map
Exactly
Nikita, by the way, will there be an alpha 1?
most likely
How are you so sure?
i really hope they will add secrets in the game like they did in the first hello neighbor
Because HN1 and 2 both had at Least 2 Alphas
It's Not a Far guess to assume the same for Hn3
Yeah, but other games like hide and seek didn't
Yeah but those were Spin Offs so it's Understandable why they didn't release the Early Versions if they even really had them
there was a playtest existing i think that was very difficult to find
it only featured the first act and different cutscenes
But Both other Mainline games Had at least 2 alphas, Even if Alpha 2 of Hn2 went unrelsased
It's still a prototype, now pre-alpha, alpha, betas, demo, and the final game.
Demo is not a version
it's a test
So there won't be a demo.
Question: Will there be Almira Hoffman's cinematography in another test?
what do you mean
Yeah, some youtubers like vegetta777 played it at the time
The game is too early in development for us to know.
For all we know they might make the pre-alpha the ādemoā like HN1
beta 1?
If I understood you correctly, probably, but we are not sure
No, hide and seek first version.
That one with the crow cutscene at the end
Im just wondering how many accessible houses they are in HN3
Not including hotel cinema cable cart gas station bakery etc
I mean just normal house
Is it onju 1?
Only
every house is accessable
I mean with interiors
So what are the main core buildings of the game
Museum, bakery, super market sky lift building, hotel/cafe cinema the gas station
Am I missing any
Post Office, Gas Station, Hotel, Museum, The Park, Bakery, Gas Station, Cable Car Building
Whereās the park
accessed via the cable car building
I see
Cause Iām building them in Minecraft and just wanna build the main core one s
there are also some houses that have interior in them
Cinema is also a main one yeha
that dont rly serve a purpose
Cinema, Coned's House, Isaac's House, Historian's House
I only found one near the neighbours house
Also weather station
yeah me too
Whereās coned house historian house and Isaacās house I canāt find them
Can someone take an ss of the map and circle where these are please?
Coned's house is actually Jacob's house in Prototype 3
it remains the same except Coned lives there now
Yeah most of the buildings from proto 3 is the same as pre alpha yes?
Which ones are different
like the cinema being more open in pre alpha
I know the workshop where Jacob is complete different
because one staircase was just blocked in prototype 3
I see
I have built so far in my proto 3the cinema Jacobās workshop the neighbors old house and started the museum am I ok to continue but use the pre aloha verison of the buildings for proto 3?
because without the beginning it can be strange...
the post office building was non existant in proto 3
Yeah I know it wasnāt itās new but the buildings that was in proto 3 and thatās now in pre alpha are they the same? Wit minor changes so I can use them for proto 3
I know workshops different
But the other ones they are the same?
supermarket is different in pre alpha compared to proto 3
theres no more cinema to gaap underground tunnels
There will be a cutscene in bus stop
Much different?
how
well the main supermarket part has less stuff because of how its shutting down in pre alpha
Kinda same with p3 ig
Has the main structure of the building changed
theres gonna be a cutscene but you will start in town square
no
cafe/hotel is different in pre alpha as well
main structure is the same, but there's some changes
But they are different, and the reason for coming is the same
most buildings main structure exterior is straight up the same
the interiors are slightly different
cinema's underground tunnels got scrapped
As long as main structure is same for all buildings I can sort the interiors out
Yeah I never made them Iām on a super flat but thanks for saying
So the only one thatās changed main structure is the workshop/gas station?
yep
don't know, but I hope I got the intro, possibly in the alpha
Idk where these houses are tho
Nikita said we'll get an intro
Oh yes, I'd already forgotten about that, thanks for the information š
Can someone circle on this map where Coned's House, Isaac's House, Historian's House and if thereās any more NPC houses that are accessible
Please
why dont you explore it yourself
thats like main point of the game
I tried I canāt find them hahah
I know thereās 1 near the neighbours house literally next to map
Is this the weather station
Iāve found another house
They are probably somewhere in Raven Brooks
Ur a legend mate
Thank you
Whereās the weather station?
Is it marked on the map
Play the game and you'll find out
Archie do u play Minecraft?
does anyone have a high res png of the map
thanks
i wonder why tasty bakery name is a sticker
How do you play hello neighbor 3
on steam
okay thanks
i got this main menu background after i walked out of bounds
could be a coincidence
going through an artblock and creative crisis in general, lol
when that happens to me i usually play games i like to get an idea of what I wanna do
have what
For some reason I began not to enjoy drawing
Nikita will share new character
when
Sometime in the upcoming weeks i believe
ok
nikita you need to add a punishment for when a npc catches you
like losing an item or something
wonder who it will be
