#hn3-discussion

1 messages · Page 174 of 1

high brook
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its just tricky to get by some characters

quartz anchor
#

They still clip throught walls tho

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And the quest now just kills you

celest plank
#

literally THE ONLY flaw i had in my playthrough is the lag and its frustrating that i cant do more with the game since its genuinely fun

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the lag is preventing me from doing like 80% of stuff

near hawk
#

Idk about that "execute my plans" part, just one ending makes it feel more restricted

celest plank
#

its playable but u gotta suffer through the lag all cause of trees it seems

limpid pewter
#

my rating of pre alpha is 7 out of 10

brave thunder
#

better than prototype 3 imo, atleast the game tells me what to do

celest plank
#

theres so much to expore in this build but i literally cannot because of the lag 😭

brave thunder
celest plank
#

actually maybe i can but it'd be hard and uncomfortable

#

the really unplayable one was prototype 3

trim trout
#

Pre alpha is annoying with the historian

high brook
#

are they gonna update pre alpha?

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with patches?

celest plank
#

the only characters i came across properly were like janusz and isaac

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cant play the game for long enough with this lag and i genuinely believe my pc could handle such a game

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its just like not optimized well

trim reef
#

for me it doesnt refresh fast enough, i have a 180 refresh rate and its still buggy, also when those weird trap-mobile thingies catch me they never let go i was just stuck there

celest plank
#

im not gonna watch any vids on pre alpha i lowk wanna explore myself and i hope they do some fixes to pre alpha so we could do it

deft summit
#

ok the gradual story thing is actually kinda cool

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it still keeps it to where when you lose

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it resets

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but it's not a complete 100% reset

trim reef
#

also i wanna interact with characters and build unique bonds like promised but they just beat me up

#

or run away

celest plank
#

if u barge into their houses theyre gonna beat you up

deft summit
trim reef
#

yeah but i didnt, i walked up to the green guy infront of the bakery and he beat me up non stop for like 10 minutes

dawn linden
#

Awe man the|| placed levers|| don't save between sessions ☹️

trim reef
#

Also how do I get a flash light? I was looking around and kept getting attacked/captured by the trap bot that wouldnt let go

near hawk
trim reef
#

like i felt so compressed to certain buildings because i couldnt enter without getting stuck and havign to reset the game

deft summit
#

this devlog 100% may be my favorite one because of the fake commercial part

rustic forge
#

How to find the neighbor in pre-alpha?

trim reef
#

i love this devlog i just like devlog 3 because of the message behind it

deft summit
rigid jasper
#

yo can someone dm me the zip for hn3 pre-alpha because im on mac and i cant download it for myself

trim reef
#

mac users cant download steam games?

hardy vine
#

WOW! the pre alpha is SO GOOD! each prototype just got better and better, and now the pre alpha is even better too! It feels more polished than prototype 3, and the notes feature is amazing. Cant wait to play some more later!

trim reef
#

also why did the prototype 3 have a cutscene and pre-alpha didnt

meager walrus
hardy vine
meager walrus
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other stuff then the cutscenes

trim reef
#

i just started in the middle of raven brooks with no true direction or items

thorn wraith
meager walrus
tall lintel
#

yo WHERE is the ice cream booth PLEASE

celest plank
trim reef
celest plank
#

ohyeah also one thing i kinda found annoying is how the characters can literally sense you getting into their houses from 500 miles away

trim reef
#

I did remember where the hotel was so i was able to get REPORT #13

tall lintel
#

like way too many

pseudo spoke
severe merlin
trim reef
#

oop

tall lintel
#

nobody knows where the ice cream booth is?

gentle pebble
tall lintel
#

can you give me a bit of directions?

trim reef
little onyx
#

fall damage and the guest being instant game overs is ruining the experience for me

trim reef
#

like i open the door and im immediately captured

celest plank
#

honestly i can only judge the game when i play it properly

little onyx
#

it makes me not want to experiment or explore because im being punished for it

celest plank
#

from what i managed to play its genuinely the best build

tall lintel
trim reef
#

its like im tiptoing over landmines

celest plank
trim reef
#

i loveeeee love LOVE the aesthetic of HN#

#

Hn3*

near hawk
#

I just didn't find pre alpha that fun

eager glade
near hawk
#

Npcs were kinda... Lackluster

celest plank
#

i still think fog would make the game a million times better i saw some smoke and thought its a fog it looked so cool

near hawk
#

I didn't even meet Coned

celest plank
cunning yacht
little onyx
#

the butterfly effect seems to have been removed entirely from this version

near hawk
little onyx
#

i didnt see NPCs interacting and they all primarily stayed in their own homes

celest plank
#

i only met janusz and isaac

near hawk
#

Janusz only cried

celest plank
#

covered too but for like a second only

cunning yacht
near hawk
#

Jacob was evil for some reason

celest plank
trim reef
#

im excited to finish but i feel like it went back down the rabbit hole that they were so desperately trying to avoid of having the instant restart and making it so the player doesnt feel anxious to explore--like im so hesitant to go into buildings because of th constant fear of restarting, or finding the 4 locations, and etc...

eager glade
#

i saw covered coned janusz signed jacob thats it

celest plank
#

what did i do 😭

near hawk
#

He is evil

little onyx
#

everything is scripted when the idea before was a game that was unscripted

celest plank
near hawk
celest plank
#

oh yeh i confused isaac with jacob

night vigil
#

I'm suprised the optimization is actually better. Not perfect, but better

cunning yacht
celest plank
#

i had to knock jacob out and also throw 3 chairs on him

trim reef
#

like, i feel like they gave us choice but then revoked it because it wasnt good for the player but it was one of the top reasons why i loved hn3 was because it was so diverse and you could really reach the full story whilst still having that free exploration and interaction with the world and its people.

celest plank
near hawk
#

Teddy is my favourite character in the franchise but he sucked as an ai

naive coyote
little onyx
#

feels like a few step backs were taken and now we are back at where HN2 was at its beta

near hawk
trim reef
#

we need a feedback channel for hn3

celest plank
little onyx
#

there is one i just didnt realize before i started talking

trim reef
#

god i loved the hn2 alphas

celest plank
#

yeah maniac

trim reef
#

oop

near hawk
#

Tsk tsk tsk

celest plank
#

Shame On You Boyo.

cunning yacht
idle narwhal
#

So the overall opinion is, that Pre-Alpha is worse than P3?

near hawk
cunning yacht
#

do you think this version is good?

trim reef
near hawk
#

I think it's mid gameplay wise

idle narwhal
#

Heard many people say that.

So in conclusion, after P2, the game went downhill?

little onyx
#

P3 was the best build

celest plank
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im pretty sure the butterfly effect is still there u just need to sidetrack urself from the main objectve

cunning yacht
#

map is complex, I cannot even find myself

little onyx
#

the festival obective was stretched thin but the AI was at its most interesting

trim reef
#

No i think P3 was when it really got my attention

blissful river
near hawk
little onyx
#

p3 had some issues but had the best overall everything

cunning yacht
wild girder
celest plank
#

i found p3 fun to like watch on yt but it was impossible to play for me

idle narwhal
celest plank
#

the last time i played well was prototype 2

severe merlin
#

It's interesting to see how polar opposite people's opinions divide here SignedSmiley

celest plank
trim reef
#

I only GOT to watch hn3 p3 on youtube becuase i only found out hn3 was in development after the playtest was available

celest plank
#

inm trying so hard not to watch pre alpha i wanna try playing it myself

empty shell
trim reef
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honestly i dont think its gonna be a reasonably lengthed youtube video, most creators would have to make several videos covering it all OR have an extremelyyy long youtube video

trim reef
near hawk
wild girder
#

I would love for there to be a GIF of Nikita throwing the controller in the bin.

near hawk
#

With the other npcs my problem is they don't have many interactions

celest plank
#

from what i played pre alpha is better than any other hn3 version but i really wanna like go deeper

empty shell
celest plank
#

the lag wont let me

near hawk
#

Jacob is just a joser

still gale
#

i liked this way better than p3, and i imagine the butterfly effect really isnt present bc its like....only one in day game as of right now instead of the what, week thats planned at least pretty sure?

trim reef
#

like i love this storyline but its just too buggy and i fear i still find myself lost regardless of the features put in place to prevent that

empty shell
polar panther
celest plank
near hawk
little onyx
#

NPCs feel like theyre just regulated to puzzles now (give X item to get Y result) instead of giving them any item to see what they do with it, but I may not have experimented enough

verbal flint
#

yeah

jolly mirage
idle narwhal
#

Somehow, everything still feels very rough and experimental. I really hope the game finds its footing in the next versions.

severe merlin
empty shell
celest plank
#

oh yeah speaking of durability its more realistic in pre alpha i liked that

near hawk
jolly mirage
celest plank
#

this version helped me see where hn3 is heading better

polar panther
trim reef
#

Oh i broke the door to 204 with ||a saw and a crowbar|| well i guess there just needs to be code put in place to prevent that then if its an issue in your perspective but still i think its quite resourceful to keep options open and use what you find

stone elk
#

Yall they already made a UET for pre alpha lol

little onyx
#

i do appreciate that design element

empty shell
jade night
empty shell
trim reef
#

I found the saw in ||201|| on the bed and then crawled out the window and did some parkour to get above the hotel, then went downstairs to an abandonedish floor to get the ||crowbar||

severe merlin
high brook
empty shell
still gale
severe merlin
trim reef
#

is hello neighbor made with c++ or blueprints

severe merlin
celest plank
#

i mean there rly isnt anything to fix (judging by what i played)
i dont know if its my pc or the game but ye its not smooth

stone elk
high brook
severe merlin
severe merlin
trim reef
#

If I wanted to make an indie horror game with chapters would you suggest mostly c++ or blueprints

celest plank
polar panther
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I don't like NPCs who stay in the same position and grab you in the same spot

high brook
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i have pretty good specs but its lagging still somehow

#

it must be the ai

tall lintel
#

there are WWAYYY TOO MANY TREES for no reason the map design is kinda vomit in terms of spam

trim reef
empty shell
severe merlin
trim reef
#

it just feels choppy

high brook
celest plank
#

(probably)

#

i dont think its the ai

severe merlin
chilly matrix
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why is janusz crying?

weak night
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because his wife is dead i believe

celest plank
#

when i look at a bunch of trees it just gets laggier

broken galleon
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and a bunch of trees are everywhere

chilly matrix
trim reef
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like its not laggy, its say its pretty smooth but it feels glitchy and choppy when i turn my camera or walk through crowded environments like the town

weak night
#

apparently, yes

cunning yacht
tall lintel
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also another complaint of mine i see people having is the fall damage, you shouldnt make a vertical map AND have the npcs throw you upwards when the fall damage is so unforgiving

celest plank
tall lintel
#

also because his bakery is not doing well

ornate sedge
#

where is the weather station located?

weak night
#

anyone know if theres more endings than the core one?

little onyx
#

get more notes to find out

meager walrus
celest plank
#

sledgehammer

tall lintel
#

different ways to get there

trim reef
#

i wish we could chat with npcs before they abseloutely beat us up with no remorse

mortal crater
#

How do I find the neighbor

ornate sedge
plucky yew
#

there should be a way to reset the game and the notes

near hawk
tall lintel
#

anybody know where the ice cream booth is?

celest plank
trim reef
#

in case you want to start fresh

severe merlin
celest plank
#

you can just not look at the notes

trim reef
#

we should be able to break certain thing with our hands

celest plank
#

not happening

celest plank
#

alma's hands are sticks

high brook
#

im gonna try pre alpha on my steam deck and see how it runs

sonic birch
celest plank
#

so like on the topic of lag does anyone know how to reduce it

gentle pebble
#

Btw

tall lintel
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it doesnt make sense on such a vertical map and buildings

still gale
broken galleon
#

optimisation ain’t getting much better but it’s alright

trim reef
#

i miss being kidnapped by the guest instead of killed

gentle pebble
tall lintel
#

it is

gentle pebble
polar panther
celest plank
#

they just need to place a little less trees

gentle pebble
trim reef
#

i cant find any flashhhhlighhhhtss'

gentle pebble
polar panther
jolly mirage
#

Is next build alpha 1 or pre alpha 2?

polar panther
gentle pebble
trim reef
#

im overwhelmed i feel like im literally looking everuwhere but apparently theres a ton of everything i cant find and im just selectively blind

polar panther
gentle pebble
#

This version is kinda like a Theo and Alma introduction

trim reef
#

does the neighbor even appear

thin portal
little onyx
#

i don't like having fall damage at all

gentle pebble
#

In the special place

polar panther
celest plank
#

i hope alpha 1 will be less laggy

celest plank
polar panther
trim reef
#

guys what if the game releases on february 29th 2028

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the full one

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cause thats when it takes place

polar panther
plucky yew
limpid pewter
#

actually my new ranking is 8/10 starting to grow on me

gentle pebble
#

The one and only place

meager walrus
#

you guys wonder if the basement is still intact in hn3

#

i do

polar panther
high brook
#

Ok it actually works really well on steam deck

gentle pebble
gentle pebble
polar panther
gentle pebble
left sequoia
#

ZIM SO HAPPY!

nimble walrus
#

The new server icon looks nice

polar panther
split niche
#

Is there a quicker way get to the amusement park than going through the cable car nonsense?

polar panther
#

At what point do we see the neighbor?

untold grotto
polar panther
random shell
#

Just finished so much better than P3 obviously

barren bison
#

Yo does anyone know what to do at the ice cream booth

#

I made it there but idk how to progress

ionic bay
crude ravine
#

i hope alpha 1 gonna be good

blissful shuttle
crude ravine
#

p3 is better than pre alpha

blissful shuttle
quaint dagger
#

Salam semaye

meager walrus
#

hn2 alpha 1

blissful shuttle
meager walrus
#

i mean yeah it was preety good but the bugs are the things that kind of dumb it down

zenith pelican
#

Is it known if the full release is gonna have more than 3 hours of playtime? (I haven't looked at anything yet)

blissful shuttle
meager walrus
meager walrus
#

i dont know

blissful shuttle
#

bro

meager walrus
#

the guests ai was preety roughly made

crude ravine
meager walrus
#

so sometimes he would accidentally get you stuck in the house mseh

blissful shuttle
#

i mean alpha 1 hn 1 was also very buggy and no one complains about that

meager walrus
#

its not crazy updates like the prototypes were

#

where each one containted newer and newer content

crude ravine
blissful shuttle
#

give him a break

meager walrus
blissful shuttle
#

or smth

limpid pewter
#

i think pre alpha and prototype 3 are equal

ashen thorn
#

why does the supermarket guy just cry at the stairs when u spawn

blissful shuttle
restive oxide
blissful shuttle
restive oxide
meager walrus
crude ravine
blissful shuttle
#

i mean it sounded polish but i thought russia had same names

meager walrus
#

in proto 3 npcs just wandered around doing mostly nothing

quaint dagger
#

Salam Semaye

meager walrus
#

meanwhile in pre alpha they actually do stuff

blissful shuttle
celest plank
#

this version felt less like some roughly put together playtest

ripe coral
meager walrus
limpid pewter
#

and pre alpha map feels bigger

blissful shuttle
meager walrus
#

not that bad

celest plank
#

literally fix the lag and the pre alpha is 10/10 in my humble opinion

quaint dagger
#

JESUS CHRİST

meager walrus
#

plus the optimization is super good

blissful shuttle
blissful shuttle
crude ravine
meager walrus
restive oxide
#

optimization won't help an old pc

crude ravine
blissful shuttle
meager walrus
blissful shuttle
#

its bc my laptop is pretty old

meager walrus
#

ik its old

blissful shuttle
#

like 5 years or smth

#

also does pre alpha have limited downloads or smth

#

why cant some ppl download it

meager walrus
#

my least favourite part about pre alpha is the map i feel like the living parts of the town is just kind of way too tightly placed toghether

#

like super cramped to me

sand flare
#

like at spawn

split niche
#

How do you actually beat the game once you get to the weather station?

meager walrus
#

i still belive that raven brooks should have big ol long streets like every other HN build ive ever seen

high brook
#

how is it running better on my steam deck than my good pc?

#

what is this sorcery

blissful shuttle
#

YOO GOOGLE REVEALED RELEASE DATE TRUST ME

wild girder
blissful shuttle
high brook
trail mesa
#

Yay Protot- wait... PRE ALPHA?

subtle harness
#

DUDE! This pre alpha is crazy! I love this new system! Objectives and saving is soo good idea and now finaly every place has purpuse! Before that it was just for exploration
I havent finished the game but i already loving it!

meager walrus
#

that is golden

high brook
#

like golden apple?

uneven snow
#

Why is this so confusing 😭

meager walrus
subtle harness
#

Only thing i wished to be better is crowbar its soo weak its really hard now to break doors when there isnt any easier way

high brook
#

i wonder why jacob wasnt changed

#

they made the new model but never added it

#

unless model was made after PA was finished

severe merlin
plain torrent
#

I love the pre alpha!!

severe merlin
limpid pewter
#

will next build be alpha 1 ?

high brook
restive oxide
limpid pewter
#

its pretty cool mayak is back

#

and actually explorable

subtle harness
severe merlin
restive oxide
high brook
#

this is like HG all over again lol

split niche
#

The game ran perfectly for me

limpid pewter
#

we got mayak and refrence to gray manor wonder what next thing will be

subtle harness
blissful river
jade night
#

Something about Hello Neighbor 3, is that there's no vibe or mystery to it honestly. RBO, had a color scheme to it that gave it certain look, and atmosphere, Hello Guest had green/blue tones with high contrast, while HN3 uses only de-saturated brown tones that give it a very earthy real look, but I don't think that's a good thing since it's not a very memorable visual style.
A lot of the map looks the same, buildings don't particularly stand out.
I dunno, I just don't get that same feeling that HG and RBO gave, and still gives me.

split niche
high brook
#

but i like current too

subtle harness
limpid pewter
#

wife died

limpid pewter
#

and he lost his job

subtle harness
split niche
#

He opened the tasty bakery himself

limpid pewter
#

hn2 isnt really cannon to hn3

signal geyser
nocturne coral
#

hello, we have #hn3-pre-alpha-chat for gameplay and spoilers discussions, please use this room 🙂

subtle harness
#

Does anyone here finished game?

agile kelp
#

Yuh

#

A lot

modest elm
#

подскажите , где метио станция?

signal geyser
ionic bay
#

Hey Nikita, I really need an answer to this: will there be major new features in the next version? Because the pre-alpha showed fewer differences than I expected

polar linden
crude ravine
polar linden
polar cairn
#

this looks much better than the last prototype

quaint dagger
#

Jesus Muslim

crude ravine
#

holy moly

polar cairn
#

how do i get into the managers room at the cable car?

near meadow
#

Pre alpha is far better than prototype 3 by miles

polar linden
#

guys

untold grotto
polar linden
#

is there any cutscenes either from final? it empty btw

dark bison
#

8/10 because the toy rifle's back spritually!

polar linden
opaque cosmos
#

Got the main ending, is there anything else worth checking out?

polar linden
#

only bcs of that pre-alpha is 7/10

#

but i love evrything else

dark bison
opaque cosmos
#

It's cool I guess

velvet fable
#

how do i find the weather station???

eager glade
#

why didnt the guest in the devlog have these ropes?

restive oxide
eager glade
velvet fable
eager glade
velvet fable
eager glade
#

golden apple

#

amusement

velvet fable
#

oh

eager glade
#

parj

velvet fable
#

do i need to go to the museum???

polar linden
#

waht even alpha will be about?

nimble walrus
#

We might find out in future who knows

severe merlin
polar linden
ionic bay
meager walrus
restive oxide
ripe coral
polar linden
restive oxide
polar linden
restive oxide
#

i hope that's a typo 😭

restive oxide
#

no time

eager glade
#

what if there are

#

IN A WAY

#

...

normal cairn
polar linden
ripe coral
severe merlin
restive oxide
neon ether
#

Nikita, hello! How is your weather?

untold grotto
restive oxide
neon ether
#

Nice

#

Trust us with your weather

keen hemlock
ionic bay
terse thorn
#

why is my game looking kinda blurry? the trees in the distance are weirly pixelated and high graphics settings arent fixing it

restive oxide
keen hemlock
#

still peak tho6

nimble walrus
meager walrus
keen hemlock
polar linden
normal cairn
restive oxide
untold grotto
#

and hn3 is very cpu bound

keen hemlock
#

yea but on low i wanna have at least have 25 fps

severe merlin
untold grotto
#

he said the thing

ionic bay
polar linden
nimble walrus
restive oxide
severe merlin
restive oxide
polar linden
restive oxide
tawny yoke
#

I have a question will there be some ui or like a visual way to tell your relationship with a character

#

or there shouldn't be any

meager walrus
#

ue4 old versions are mega buggy

celest plank
nimble walrus
meager walrus
neon ether
#

When you want to make the shooter - ue is good. But...if you want to do something another...It's pain...

meager walrus
#

ue5 isnt buggy

normal cairn
meager walrus
#

devs learned from theyre own mistakes man

blissful zinc
polar linden
ionic bay
polar linden
nimble walrus
#

Rly hope that HN3 won't run like HN2 on Xbox Series S.

The FPS Lock and stuff there is just 💔

polar linden
#

someone

#

waht's the Historian's deal

ripe coral
polar linden
nimble walrus
ripe coral
stoic monolith
ripe coral
nimble walrus
nimble walrus
stoic monolith
#

No if i go there the guest chases me

#

Ik where the museum is

nimble walrus
polar linden
stoic monolith
#

Okayyyy

How do i start with that

stoic monolith
#

Theres side quests i need to do before i can access the nuseum?

polar linden
thorn flax
severe merlin
nimble walrus
blissful zinc
#

i see

#

thank you nikita

polar linden
blissful zinc
#

hn3 kinda feels like a commentary on ||huge companies ruining small towns||

nimble walrus
#

It says tip how to use flashlight correctly

mental summit
#

i like that theres actually a counter to the guest now

dark bison
polar linden
#

isaac more likely

limpid pewter
polar linden
#

iris idk

thorn flax
cunning yacht
#

hot (?) take: I think p2 map is better post versions. Map is so complex and it's impossible find something.

little onyx
#

i don't think fall damage should reset/kill you at all
it should just send you to hotel

or even better remove it

near hawk
nimble walrus
meager walrus
#

they arent in this build but they will return next build probably

mental summit
#

i also like that the guest actually has a use to the player in being able to get rid of npcs that are getting in the way

novel peak
#

The npc... they know where you are all the time...

polar linden
#

what other facilitis is owned by Golden Apple? except amusement parks and supermarkets

stoic monolith
#

Dammit everytime inwent there i had no flashlight

So the return if the old guest mechanics are back!

untold grotto
#

cinema

nimble walrus
#

Ngl I think Iris should be like protecting Isaac 24/7

polar linden
polar linden
#

isnt it local thing?

celest plank
near hawk
polar linden
mental summit
little onyx
polar linden
tawny yoke
#

why coned's house is even ga's property

near hawk
mental summit
normal cairn
severe merlin
#

Have you found the camera from the advertising?

near hawk
near meadow
near meadow
#

This was better because it wasn’t annoying

little onyx
#

so it leaves little exploration

mental summit
#

i havent beaten the game yet, does the neighbor ever appear or is he just a cutscene character like in p3

tawny yoke
#

he does

near meadow
#

Prototype 3 progression didn’t happen in cycles, you had to do alot of things all over again

near hawk
#

It was a very cool feature.

near meadow
#

And feels like this

#

While keeping the reset mechanic

little onyx
#

i like the progression being in cycles but the goals themselves are too simple

near meadow
#

But this is hetter

#

Also theres more things to do

#

Than just those

nimble walrus
little onyx
#

well thats just my thoughts on it even if its pre alpha

near meadow
#

Which I wanna figure out myself

thorn star
#

i finished pre alpha but idk why coned in game at this moment, i thought all NPCS has a purpose

mental summit
#

whats it do

thorn star
#

so this is just really weird for me

near hawk
nimble walrus
mental summit
thorn star
high brook
#

flashlight still works kinda though

tawny yoke
#

but honestly this also seems fair since most of these locations have like 50 rooms

nimble walrus
mental summit
nimble walrus
#

Idk

polar linden
nimble walrus
#

I only know that it works on guest and others

pseudo spoke
nimble walrus
polar linden
#

can we grab him after photo shoot?

nimble walrus
mental summit
nimble walrus
#

Idk if you can actually

mental summit
nimble walrus
#

Would be funny if you grabbed and then put Guest in some sort of hole where he can't escape.

#

Then whole map is for you peakcinema

crystal hare
#

btw is there Signed in the game? Didn't see him

near hawk
nimble walrus
crystal hare
#

thx

mental summit
untold grotto
#

he is in cinema

near hawk
# near hawk He is

I noticed him most of the vandals actually.
I didn't notice Coned at all.

#

Iris is removed for a build and the Npcs are already so isolated smh

tawny yoke
winter ingot
#

which characters are not in the game?

tawny yoke
#

unless guest was really locked in trying to get me

near hawk
fallen meadow
little onyx
#

also one thing i noticed is there is not much of a butterfly effect
jacob will crash, but saving him does not affect you in any way
same with the bakery and janusz blowing up, stopping it will not help you
the guest also doesn't have opportunities to catch anyone either, it feels like he's only a threat to you rather than the whole town
everyone feels tied to their houses instead of roaming freely, and will only leave to chase you

limpid pewter
#

really hope mayak doesnt get cut

unkempt cipher
#

Invited to pre alpha, take me to the kingggg!

abstract notch
#

FINALLY I CAN GO INTO MAYAK

#

THIS WAS MY DREAM!

#

MY LIFE IS NOW COMPLETE

unkempt cipher
celest plank
#

for spoilers

little onyx
celest plank
#

i have no idea what the ending is

#

but i assume you cant save them

limpid pewter
#

pre alpha is pretty fire

celest plank
#

can you

oblique parcel
#

Why is everyone

high brook
#

i wonder when we will get hn3 website

little onyx
#

you can save them it just doesnt do anything

oblique parcel
#

Talking here?

celest plank
little onyx
#

in prototype 3 you needed to save them for the statue endings lol

limpid cosmos
celest plank
pseudo spoke
blissful zinc
#

but also like

nimble walrus
#

Can you still become friends with Jacob, Historian and others. I remember it being like a feature that was talked about in Devlog 2 or 3 if I am not mistaken.

blissful zinc
#

idk

limpid pewter
fallen meadow
#

anyone knows what to do in neighbor house

celest plank
#

can we all agree the main issue was the lag

limpid cosmos
#

Yes But I’m very disappointed that we didn’t see another Theodore Peterson ending

little onyx
nimble walrus
#

Oh. Then it's interesting how no one uses that feature to their advantage

limpid cosmos
little onyx
#

honestly its better letting it blow up

#

it looks cool as hell

nimble walrus
#

Ikr. I like how the fog, darkness with lights make it more eerie

quartz anchor
#

Where are cutscenes rototype 3 had them

limpid pewter
#

hopefully iris and issac and rc car will be in alpha 1

near hawk
little onyx
#

you just dont do anything

#

and it happens

normal cairn
#

where is Mr theodre petersons house

thick ferry
fallen meadow
#

anyone knows wheres is sphere radar?

nimble walrus
fallen meadow
near hawk
fallen meadow
little onyx
#

where is coned

#

i didn't see him once

celest plank
#

at least put a spoiler

dawn linden
#

I can't give ||the picture to the librarian|| :<<<

abstract notch
polar linden
celest plank
#

ive actually seen coned

abstract notch
#

Where?

little onyx
#

my man is hidden

modern fog
#

||I have a life finallyneighborhuh neighborhuh neighborhuh neighborhuh||

abstract notch
#

Maybe he’s in the hood

polar linden
#

i was able to speedrun pre-alpha in 6 minutes

celest plank
#

||he was in some house which is next to the neighbor’s house i think||

#

||he was stuck tho he was like crouching or something||

#

mate guys any1 knows how to reduce lag

#

i wanna play normally tmr

fierce viper
#

Guys how do I beat the new pre alpha??!!?

#

I couldnt find the stuff in any of the places

#

the cluse or some shi

#

clues*

deft summit
little onyx
#

i did notice the performance didnt improve much sadly

celest plank
#

although i dont think it will work much

ionic bay
#

Nikita, please, let's have a hand-holding animation

restive oxide
little onyx
#

i thought you meant holding hands with the npcs

deft summit
limpid pewter
#

you are gonna have to wait for another 6 months buddy

deft summit
little onyx
#

i want press E to open doors back as an option
i am not a fan of the doors in general

celest plank
#

btw i was on the lowest resolution the game could allow 😭😭😭

deft summit
celest plank
#

still will try it tho

deft summit
#

any amount of reduction helsp

#

get it to a playable framerate

#

doesn't need to be super high in the hundreds just need to get it to something manageable

celest plank
#

it prolly aint even 30

blissful river
celest plank
#

heavily depends on where my camera points at 😭

deft summit
#

so do literally anything you can do to get it somewhere playable

restive oxide
near hawk
celest plank
#

||he was screaming at me when i entered his house but couldnt do jackshihh||

pulsar cradle
#

Question are there any binoculars in the game

near hawk
#

No.

#

Not afaik.

tawdry hearth
pulsar cradle
#

Oh

celest plank
#

at the very top of the supermarket

#

i found one

ionic bay
blissful river
polar linden
#

it can suck items and then shoot them

polar linden
#

guys

#

im gonna try building hn3 pre-alpha map in minecraft

ionic bay
celest plank
#

theres this weird kind of blurry effect in hn3 of some sort? i really dont like it and it hasnt been around in other hn games

#

it would look cleaner without it

ionic bay
polar linden
terse thorn
polar linden
celest plank
#

i suppose its intentional

ionic bay
celest plank
#

its been like that in every hn3 footage and build

high brook
#

IS THAT THE NET SHOOTER? FROM RBO?

celest plank
#

i just dont like it and it probably causes lag too

terse thorn
#

its just looks so weird

celest plank
#

idk its been around the entire time

polar linden
high brook
terse thorn
#

i know but still hope that its just because they are focusing on the gameplay more then graphics

celest plank
polar linden
terse thorn
celest plank
#

it becomes more visible and uglier

high brook
celest plank
#

still been there

polar linden
limpid pewter
#

yall its been a few hours what is better proto 3 or pre alpha

near hawk
#

Prototype 3 for sure

#

The ai feels much more interactive

#

Both for me and in between themselves.

limpid pewter
#

i depise jacob in pre alpha

near hawk
near hawk
#

#KillJacob

limpid pewter
#

i like pre alpha gameplay alot more

daring forge
night vigil
#

100% Pre Alpha, I had a lot more fun with it

limpid pewter
#

but i like proto 3s ai more

#

i would say its it a tie for me

#

but nothing will ever top my beloved prototype 2

icy notch
#

where is it ?

tawdry hearth
#

i don't remember what room

#

no

#

sorry

#

there isn't

limpid pewter
#

replaying proto 3 just realised guest reacts to flashlight

tawdry hearth
#

let me find it again

jade night
tawdry hearth
#

}}

icy notch
tawdry hearth
#

oh, miss click

quartz anchor
jade night
tawdry hearth
#

i like the raining atmosphere

near hawk
#

The main pre alpha issue to me is the npcs

limpid pewter
#

but i dont think we should spawn in main square

quartz anchor
limpid pewter
#

as it implys we live in ravenbrooks

quartz anchor
#

Fr why no cutscenes

limpid pewter
#

while in previous builds it always showed we were outsider

#

dont even need a cutscene just spawn at bustop

quartz anchor
#

We are an outsider in the lore

sleek moat
#

wheress the neighbors house

quartz anchor
#

Right next to the cable car

icy notch
quartz anchor
#

Its empty tho

#

Nothing there

tawdry hearth
#

i'm searching for

#

again

#

i didn't pay attention where is it

tawdry hearth
#

i found it again

sleek moat
#

whjat

#

the neighbor house?

icy notch
tawdry hearth
sleek moat
#

wheres the neighbors house

stoic monolith
sleek moat
#

how

#

where

stoic monolith
#

Idk where

brittle ferry
#

I just played the pre-alpha and it was pretty good, I didn't even had any lag while playing

stoic monolith
#

But ngl i hate how small the inside is

#

Of the neighbours house

sleek moat
#

where by

stoic monolith
#

It's like extra smaller than the actual games

tawdry hearth
#

weirdo

stoic monolith
polar linden
#

guys

#

what with the camera?

#

i tried to give photo of Guest to coned but nothing

#

what do i do?

night vigil
sleek moat
#

does anyone know where the neighbor is

polar linden
#

From where even this image arrived?

polar linden
polar linden
sleek moat
polar linden
restive oxide
polar linden
#

Thx

#

Just hoped it was cutscene

pulsar quarry
oblique parcel
#

I DO NOT

pulsar quarry
#

prototype 3 made u fell more "free"

#

in a good way

winged jungle
#

P3

oblique parcel
#

It felt directionless

winged jungle
#

PA Had the objective thing

pulsar quarry
#

that's hello neighbor, the funny part is to understand what to do

serene barn
#

Do I ask questions abt the pre-alpha here?

quartz canopy
#

pre alpha is miles better

high brook
#

id do anything to play prototype 2 again

pulsar quarry
pulsar quarry
#

it doesn't make u feel really in danger

blissful zinc
high brook
pulsar quarry
blissful saddle
#

anone wanna play secret neighbour and teac me how to play

#

teach

strong narwhal
#

jacob and janusz somehow got tangled up into a ball.... how did this happen

desert bear
#

i cant find any crowbars theres like 3 in the entire map

#

im so lost

civic patio
#

what does the player model look like?

sleek moat
#

idk whats wrong with face

civic patio
#

aww

strong narwhal
#

Neighbor is so cute in this pre alpha 😭😭😭

#

I love him ❤️

sleek moat
#

yes bro

#

i took this epic screen shot

little onyx
strong narwhal
sleek moat
#

nah its from my mod

peak solar
#

A lot of Hello Neighbor characters have last names

#

if Nikita is still here, there's one last name I'd like to know out of curiosity

#

Do you remember Quentin's last name?

primal wedge
peak solar
#

but yeah, I figured now is a good time since it's been almost 4/5 years without knowing it

#

(technically could also be 6)

#

I have no idea if he even remembers it still

#

unless he has it written down somewhere

flat peak
#

what I think is that they need to balance both system from P3 and PA

Cause like, Prototype 3 is way more open but way more confusing

But Pre alpha feels like a walking simulator, player has way more clear objectinve to do but in the end it's just collecting one note after another just to get to an boring ending point

hidden skiff
#

I feel like my main issue was NPC balance
I think they're too fast, rush trough anything, always know where you are when you've angered them, and can pass trough blocked passages.

sand flare
peak solar
#

this new notes-based approach is great

sand flare
#

The trickiest part of hn3 for me is the clutter enviormet dont get me wrong it look fabulous beautiful but its very hard to find or see stuff

sand flare
hidden skiff
hidden skiff
flat peak
# peak solar this new notes-based approach is great

I don't really like it, it's literally collecting one note in one location that tells you to get ot other locations and in the end it's just going from Point A to point B to point C to point Z for some reason

#

it just feels so annoying

peak solar
#

I mean

#

I like retaining knowledge

#

it's one of the best things they've added to the gameplay loop

#

and even though the notes specifically might be a bit too specific

#

they could easily swap those out later

flat peak
#

idk

#

it was for me vcery boring

#

cause like

#

I am having a note

#

and I want to finally get smething

#

but NO

#

another note

#

after another

#

after another

#

after another and so on

hidden skiff
#

But if you take that away you kinda just get proto 3

flat peak
#

this is why I am saying they should balance it

#

combine them into one thing so it doesn't get confusing do something out of nothing and not making it linear walking simulator

high brook
#

i think its really good but the constant crashing is kinda ticking me off

desert bear
#

i dont like when an npc throws me and i die to the fall damage

#

its happened like 5 times for me in the museum

hidden skiff
#

I do hope they revamp it and add more endings, so more missions. Because if my memory doesn't fail me, everyone in this town should have a story or mean something, right? I could see it as an opportunity for more endings where you "tell another story"

#

but I guess the downside for you is more notes and more linear story told in a fetch quest

desert bear
#

i always liked prototype 3 i feel like people were too critical about it

#

i feel more confused this time around

hidden skiff
clear rapids
#

bruh why when you die in the amusement park bit does it make you restart the WHOLE museum bit 😭

peak solar
#

I do think it would be neat if the keypad returned?

#

so that way if you retain knowledge about a door code or something

#

you can reset

#

go back

#

immediately enter it

flat peak
#

I liked the thing with the lever

#

it was a cool hint and you're actoully getting SOMETHING

#

a reward

#

but most of the time is just note, note, note

desert bear
flat peak
#

which annoys me so much

hidden skiff
#

Well I guess I see your point, then again I think this was done so you're kinda forced to explore the main areas of the town. I do hope each location offers something to make the scavenger hunt worth it besides story progression

desert bear
#

and i also keep making progress but then i either get camped by the guest or die from fall damage because an npc chucked me so its kinda frustrating

#

i like how p3 never actually killed you, just punished you

flat peak
#

I like the way of being killed, as the punishment in P3 was poorly excecuted imo