#hn3-discussion

1 messages Ā· Page 148 of 1

bronze phoenix
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go to steam

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right click Playtest

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go to manage

timid berry
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it can be opened through files if you havent uninstalled it from steam

bronze phoenix
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Browse local files

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and then press the Exe

timid berry
bronze phoenix
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bro do u got proto 1 for google drive?

raven pilot
# bronze phoenix Browse local files

but you said "even if it is uninstalled" and you can only go to the playtest local files if you have it downloaded, even if they removed from steam, your game doesnt uninstall

raven pilot
bronze phoenix
raven pilot
bronze phoenix
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Btw

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do u guys remember the steam picures

raven pilot
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i also have rbo on that collection, i saved before they disabled the steam console thing for hn3

raven pilot
bronze phoenix
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is it RBO? or what we can expect from final game?

raven pilot
bronze phoenix
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cause

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the guest is in it

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in one of the picures

timid berry
timid berry
bronze phoenix
raven pilot
bronze phoenix
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HERE

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the guest is in the backround

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if u look closely

timid berry
bronze phoenix
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I THINK

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this is what the final game looks like

raven pilot
bronze phoenix
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cause the guest isnt in rbo

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and this looks like Proto 3 type Location

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except with diff lighting

raven pilot
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proto3 is closer to final game then those pictures

bronze phoenix
raven pilot
high brook
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(shown by nikita)

raven pilot
high brook
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also he said he couldnt release the model since it was an "internal placeholder"

raven pilot
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before proto3 realesed i thought the guest would be taller

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like in the proto1/proto2 main menu screen

high brook
raven pilot
hoary plume
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pitacho man got taller beacause he eated all the pistachos in the worldQuentinSuspicious

raven silo
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In Hello Neighbor 3 the neighbor is the one who sneaks into your house

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not you

timid berry
rancid bough
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Been super busy, but rmb i hadn’t played proto 3, loving it, but seeing what i presume the guest to snatch me up at mach 5 scared me shitless dude- 😭 love this game, please dont do the hn treatment to it🄲

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Scared me again i hurt my broken arm🄲- think ima pause for tn-

celest ravine
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NIKITA IS ONNNNNN

timid berry
broken galleon
bronze steppe
celest ravine
timid berry
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i love that purple gamma, i think it could be cool to also return to the game, cuz for name game is just in orange, brown and dark blue

bronze phoenix
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whats after Pre alpja

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is it alpha

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or

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is there alpha 1 2 3 etc

opaque summit
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its between the prototypes and alphas

stone elk
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they are gonna want to get the ball rolling

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snowball effect

hoary plume
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What would happend if the guest do the sploinky yoinky?

opaque summit
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what

stray isle
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PrOtOtYpE mEnTiOnEd??11/1/1/?!?!!!!!

opaque summit
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yeah

full narwhal
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the gawk gawk guy

dim elk
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Am buying the game

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Officially

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No more begging

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To get it

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So I can just get it without asking someone to give it to me for free

spiral atlas
bronze steppe
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ayyyyyy

spiral atlas
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Ah, thought the first one was new

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Mb

untold grotto
sacred nova
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what do yall think the ends gonna be like?

hoary plume
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The neighbor doing a awesome dance

trim pine
gilded quartz
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Whose excited for HN3?

high brook
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i wonder if pre alpha will be a playtest or a build that can stay

topaz arch
high brook
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like hn2 pre alpha stayed

gilded quartz
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I’ll post a ICYM image from the official one

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This is from the official ā€œtinyBuildā€ YT channel

thick ferry
topaz arch
untold grotto
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it was rereleased months after its release

gilded quartz
untold grotto
gilded quartz
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Just said, only One and Three not two

gilded quartz
untold grotto
untold grotto
gilded quartz
#

Ok…Dynamic Pixels, a Russian game development studio, collaborated with tinyBuild on the Hello Neighbor franchise. They developed the original Hello Neighbor game in 2017, its prequel Hello Neighbor: Hide and Seek in 2018, and the multiplayer spin-off Secret Neighbor in 2019. In July 2020, tinyBuild acquired Dynamic Pixels, establishing Eerie Guest Studios to continue developing the Hello Neighbor series.

untold grotto
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yes

severe merlin
timid berry
wicked moth
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Nikita, could you tell us what this location is? Is it the church from HN1 and HN2?

high brook
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i hope pre alpha doesnt get delayed

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i understand that i may sound impatient and i KNOW they are taking a good amount of time to make it as good as possible

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cause the longer the wait the better the game

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usually

night vigil
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I'm really curious as to how exactly the game is gonna play out in the Pre Alpha. Because it does seem to try to go into the whole "Loop" thing a bit more.

high brook
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like core gameplay loop might be stick around

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i dont really know though and if im wrong nikita can correct this i guess

wicked moth
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I wonder how close the pre-alpha is to release date, I'm so excited!Imbirheart

night vigil
high brook
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and it was really hard to beat

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the only ending i was able to get was the bad one

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i cant get the good ending still because the ai still has flaws

abstract notch
night vigil
high brook
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for some reason the historians ai is one of the worst

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her navigation is so brokne

night vigil
high brook
night vigil
high brook
night vigil
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This sounds like a whole lot of fun. This also kinda sounds like Majoras Mask, I'm all for it

gilded quartz
spiral spear
lavish ravine
old comet
severe merlin
severe merlin
dark bison
spiral atlas
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A lot of people think it would have been The Park, then the Mill from Rumble on The Mill

eager glade
old comet
spiral atlas
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This is true

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Wonder how that would have played into things?

timid berry
untold grotto
timid berry
chilly sundial
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hey nikita, what will the pre-alpha be about? will the neighbor be in the pre-alpha, and what will the player experience be like? will there be more npcs?

random shell
small mica
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Yo anybody here remember the movie? Hopefully a trailer comes out soon.

random shell
chilly sundial
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@random shell yes

small mica
random shell
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If it’s still happening

small mica
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?

random shell
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?

small mica
small mica
chilly sundial
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@small mica SignedSmiley

high brook
hard zephyr
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Do yall know when is the release date of hn3?

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I am so excited

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I can’t wait for it

random shell
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Not confirmed

abstract notch
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Guys

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Do you think Mayak will return?

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I think so

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Because

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In one of the devlogs

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He said he wanted to make a world that feels familiar but doesn’t at tge same time or at least something like that and he showed Mayak in one of the pics he was showing of HN2 artwork so I think it will return

summer totem
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I have a question, was the mayak this building in the good ending from hello guest prototype?

summer totem
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ok

abstract notch
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So will it return?

abstract notch
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How? I’m dying to see what’s inside it

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I NEED to see what’s inside it

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MAYAK

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FROM THE MOMENT I SAW IT IN MANY ARTWORKS I WAS DYING TO SEE WHAT’S INSIDE CUZ IT WAS USED FOR DECORATION

opaque summit
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weve seen the inside in AS

abstract notch
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AND I AM DYING EVEN MORE TO KNOW CUZ OF WTRB

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When?

opaque summit
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the flashback

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with theos brother

abstract notch
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Yea but I wanna see where the tunnels lead to and if there’s anything important in there

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There’s also another thing

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There’s other floors too

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And I’m specifically talking about this

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I don’t see that room tho

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Also I just realised smth

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Nikita said in the first devlog smth about ā€œdreamy placesā€ but unfortunately they never added that dreamy atmosphere in Hello Guest

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Notice what?

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What about it?

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Yea they do look different

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A LOT different

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Wut

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I wonder where the tunnels lead to…

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And what’s in the upper floors ofc

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Also

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The only game I’ve managed to get into Mayak is Hello Neighbor the new Neighborhood 2

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But I couldn’t explore much cuz the cop shoots me

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The closest I’ve been to seeing what’s inside Mayak is this

opaque summit
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what even is this

abstract notch
abstract notch
opaque summit
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from where

abstract notch
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I found it in a fangame

opaque summit
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bruh

abstract notch
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I said it’s ā€œthe closest I’vebeen to seeing what’s inside Mayakā€

primal wedge
dusky hearth
abstract notch
sand flare
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aas

lunar trail
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It looks nice

lucid veldt
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it does look call

cunning yacht
robust cloak
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How to play HN3

hoary heath
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I want ask some thing

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Why to use unreal engine 5 if it cause optimization problems

restive oxide
low gate
hoary heath
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I think hn3 should move to ue4

raven pilot
hoary heath
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Optimization is bad and unreal engine 5 optimization make it more bad

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Even big companys struggle with ue5 optim

raven pilot
# hoary heath I literal just say

no but is there any other reason? i mean, i prefer ue4 but if the devs think ue5 is better than i think it should stay in ue5 you see?

hoary heath
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And i ask why devs think it better

wicked moth
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I wonder what map changes the pre alpha will have

fleet sandal
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Based on the recent teasers so far, there's going to be a post office and a church with a cemetery.

cunning cosmos
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Yah

restive oxide
trim reef
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hi

near meadow
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1 2 3 I want more teasers

severe merlin
sand flare
timid berry
blazing bison
worthy girder
blazing bison
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you can tell i barely know anything about ue4/ue5

twilit gate
# severe merlin It’s not that simple. UE5 is not just worse version of UE4 but with lumen and na...

Hi, sorry if i'm not meant to do this here, but i wanted to ask something about HN2. I remember seeing teasers and clips for alpha 2 in the devlogs and the ai overview, but i've seen some oddities pointed out in analysis videos (Like the presence of tposing theodore in the artstation images for the manor, and the floating living room from some teasers, but also jeez the neighbor is micro compared to his house). I feel like some of these things make it seem alpha 2 was just a showcase for potential concepts, and was not exactly intended to be playable (but then again, the idea for the game shifted cuz of issues which are totally understandable). so i'd like to know if anyone actually knows. I really apologize if i'm not supposed to ask about anything here, but i'd be thankful to know: Is alpha 2 an actual build, or is it just some concepts showcase like the early prototype of the first game? And, sorry if it's a stretch, but if it's a real build, would it be possible to be released, or at least somewhat of a playthrough? Really, sorry for asking in the wrong place if so. I'm like the youngest person here

severe merlin
lavish ravine
blissful river
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That version of the game is most definitely lost forever.

blazing bison
fluid portal
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I was curious because of the nature of the AI in the game how the guest would behave in certain cercumstances. From my findings, if you shove enough bananas in the guests face you can befriend him. Even more surprisingly, the number of bananas might be around 3-4 which is a lot less then what I assumed.

trim reef
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you can tame the crow in prototype 3?!

chilly sundial
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hey nikita, what will the pre-alpha be about? will the neighbor be in the pre-alpha, and what will the player experience be like? will there be more npcs?

severe merlin
bronze phoenix
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to this day i still cant beat proto 3

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anyone got Ideas

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or helpful tips

haughty tide
# bronze phoenix or helpful tips

you have to collect statue parts for the statue that's located outside of the hotel. and making sure that the town citizens do not get taken away by the guest.

bronze phoenix
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i got all the parts

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but now i need to get all the people before 12pm

haughty tide
haughty tide
bronze phoenix
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by him

haughty tide
# bronze phoenix by him

alright i will give you some tips of how you can get the town people from the guest in a easier way.

bronze phoenix
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alr

haughty tide
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tip 1: carry your flashlight all the time because the guest hates it when you shine the flashlight at him. so make sure your carrying the town people WHILE holding the flashlight in your hand so the guest won't annoy you.

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tip 2: make friends with the guest. give him some food and drinks. you can make friends with the guest and he will leave you alone. you can carry the town people without the guest annoying you.

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hopefully these tips will help you out.

trim reef
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I love how you can befriend enemies, it just goes to show how progressive the AI has become—and how actions affect everyone around you, the butterfly effect.

cunning cosmos
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Note. You cannot infact befriend the guest

gleaming acorn
trim reef
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scroll up

cunning cosmos
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So no, you cannot befriend the guest

gleaming acorn
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you got pre-alpha early or somethin?

cunning cosmos
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Nikita's words

gleaming acorn
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i suppose i missed them, then

night vigil
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I’m petty sure Nikita confirmed it. Plus, the guest literally kills you in pre-alpha

gleaming acorn
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sad :(

gleaming acorn
cunning cosmos
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No guest friend):

trim reef
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The world of HN3 is super diverse, and if done right will become what they’ve always aimed for with the Hello Neighbor franchise.

For years we’ve been told about the profound AI they were trying to achieve, dynamic and adaptive.

If they can pull this off, HN3 will go down in history.

cunning cosmos
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He's such a cool lil guy

night vigil
cunning cosmos
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I want him as a friend so badly

night vigil
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He would be a good bud 100%. I can fix him !!!

cunning cosmos
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My boi Aaron, he's still in there

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Surely

trim reef
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I do not believe the guest will always kill you, as Nikita said before—they don’t want it to feel like a defeat when you die, but rather another chance towards the end, another mistake you’ll learn to avoid and adapt to.

haughty tide
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it's kinda odd that you can befriend the guest in the prototype 3 but not the vandals.

night vigil
cunning cosmos
bronze phoenix
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the guest named "the visitor" seems so wrong and so right to me idk why?

night vigil
trim reef
#

Yes, the vandals are very to themselves—and take a while to open up and trust you/others.

haughty tide
cunning cosmos
bronze phoenix
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this is Pre alpha gas station?

night vigil
haughty tide
trim reef
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More oftenly they’d prefer other goods (tape, food, tools, etc)

haughty tide
cunning cosmos
bronze phoenix
#

nikita said with this image "i made some changes to it"

trim reef
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Says ā€œSupermarketā€ not ā€œGas stationā€

night vigil
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Camera to flash guest is back yipeee

trim reef
#

Golden Apple Supermarket

cunning cosmos
trim reef
#

Bananas

night vigil
bronze phoenix
trim reef
#

notice how the tops of the trees are just… flat? could that have any importance or relevance to the storm?

cunning cosmos
bronze phoenix
#

will the goal even be escaping the town or repairing the statue or both?

night vigil
#

So far we know there’s: The Church, Post Office. Yeah, I think that’s it

night vigil
trim reef
#

I wonder if there are any changes to the role of Theodore in the pre-alpha. I know we see him at the end, but thats about it. Nikita replied to me saying that we would see more of him, but I don’t know when or if we will see him more or less in the pre-alpha

cunning cosmos
bronze phoenix
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also nikita confirmed we cannot friend the neighbor

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at least in pre alpha

trim reef
cunning cosmos
bronze phoenix
cunning cosmos
night vigil
trim reef
#

Definitely

cunning cosmos
bronze phoenix
#

how did raven brooks adapt Golden apple/

trim reef
#

I wonder who runs the supermarket

cunning cosmos
trim reef
#

All buildings have owners

bronze phoenix
#

also nikita said we will see more cutscenes/gameplay of the neighbor in future versions but prob not pre alpha

bronze phoenix
# cunning cosmos What?

i mean like how did raven brooks the town made the idea of golden apple to be in thier town

night vigil
eager glade
#

Whats going onn

cunning cosmos
#

Aright ima hit the sack

bronze phoenix
eager glade
#

New stuff?

bronze phoenix
#

yea\

eager glade
cunning cosmos
trim reef
#

I wonder if any of the lore of the death of his wife and kids will be investigated in the final version.

cunning cosmos
night vigil
cunning cosmos
#

Lmao

bronze phoenix
#

lore will be here and there

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but not big lore drops

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also

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WTRB showed us the lore of his wife and kids

eager glade
cunning cosmos
cunning cosmos
bronze phoenix
#

Strange he says the guest kills but we dont know why or how

opaque summit
trim reef
opaque summit
#

i just noticed it

celest plank
night vigil
#

Pretty sure the guest kills because he can. And yes, that is a very lame explanation as too why he kills, but if there’s a motivation as to why he kills exactly, we dont know it yet. And it’s also because it’s either a very tall human psychopath pretending to be a monster, or an actual monster.

#

Literally begging we learn more about the guest in this one. We know basically nothing

lunar trail
#

Wouldnt the only time Guest wasnt killing be just the HN2 Alphas?

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I mean i dont think it's much surprising that Guest kills nowadays

high brook
#

Speaking of guest killing I wonder if he will kill anyone in the AS s3

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I’m sure HE gets killed though judging by that one teaser

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Also I think s3 will have some hn3 connections

tawny tendon
wicked moth
#

I wonder if Nikita will show us another pre alpha teaser, I'd love to see another video!

thick tendon
#

I think the main character in HN3 is Leon Kennedy. He confused Raven Brooks with Raccoon City

trim trout
near hawk
tawny tendon
#

And how he ends your session

near hawk
tawny tendon
#

..w

near hawk
#

I mean yeah it would be odd to befriend someone that wants to murder You crow

tawny tendon
#

What does him killing you have to do with befriending him

near hawk
tawny tendon
#

Frigid

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You replied to a message about him killing the player

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😭

near hawk
#

Waitforit's first part of the message was about that we won't befriend the guest

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No

near hawk
#

Hence how before they mention the killer guest, it's a "plus"

tawny tendon
#

Oooh okay

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I might also be stupid

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šŸ˜”

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Wait ?

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I think that's the reply order 😭

#

Considering they didn't directly reply to anything

near hawk
#

Okay well in any case time for me to check out If we know whether guest is friendable or nah

night vigil
#

Literally discussing how the reply section went down because there were no direct replies to anything is really funny

near hawk
crystal hare
thick tendon
near hawk
crystal hare
tawny tendon
#

You make us fight for nothing /j

near meadow
#

The fact the team genuinely is passionate about this project makes me so reasured for this game

tawny tendon
#

Fraud Ultrakill?

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Ok sorry

pale thicket
#

Hellouuu

celest plank
#

yeah youre right battery acid

chilly sundial
#

Does anyone know if the neighbor will be in the pre-alpha?

near hawk
#

Nikita

wild girder
severe merlin
# wild girder Are there any sort of rewards or something like that after beating the main stor...

Too early to say.
Btw, timer can not be "removed" due to how game works. There is no timer.
Its just time frame during which bots trying to reach their goals by following external parameters like time of day and circumstances in surrounding.
If we imagine that time just continue going, after all goals are reached - characters will have nothing to do.
It's no a timer limit. There's just nothing exist outside of the given time frame.

wicked moth
#

Nikita, why was Iris scrapped in the pre-alpha? Any specific reason?

wild girder
near hawk
bronze phoenix
#

yo i got a question

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if anyone knows

#

it

severe merlin
bronze phoenix
#

Will Pre alpha be longer then Proto 3? or the same or shorter?

wild girder
#

Also, when it resets, will we go back to the bus stop? It could get repetitive having to go from there back into the town every time.

#

I'm still a little confused seeing as it seems like it's going to seamlessly reset.

severe merlin
bronze phoenix
#

what i mean by normal run

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is like

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when u know

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what to do

severe merlin
timid berry
severe merlin
timid berry
severe merlin
bronze phoenix
timid berry
timid berry
wild girder
severe merlin
bronze phoenix
#

Will the Neighbor run from us or chase us

timid berry
bronze phoenix
#

people keep spreading rumors

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saying

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he will chase us

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or

wild girder
bronze phoenix
#

i dont know which

timid berry
#

will he even have his arc

wild girder
bronze phoenix
#

does that mean

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he will try to hide?

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i really dont understand

wild girder
#

I think he's going to stay in that hiding place but I'm not sure.

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I think it's going to be kinda like in the original plan in HN2 when he was hiding in the grey manor.

bronze phoenix
#

listien i got a whole idea

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maybe he works like the guest in alpha 1 hello guest

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where

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he would

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follow us

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but when we look at him

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he would run

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and he will try to make us fail

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to leave

wild girder
#

That would be interesting but I feel like that would interfere with this whole butterfly effect concept.

bronze phoenix
#

it would make sense

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cause other npcs act like

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this

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doing weird stuff

wild girder
#

Their behaviour doesn't change depending on if they're inside or outside, they just go and do whatever they need to do for their goals.

bronze phoenix
#

so the neighbor goal

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is to take down the statue

wild girder
#

Stuff only changes if you interfere with their jobs which causes a butterfly effect. It doesn't completely shift how they work. (Or I don't think it does at least. This is really complicated to explain)

bronze phoenix
#

no matter what

wild girder
#

We don't know what the neighbor is trying to do. All we know is that he won't be roaming around the town like the others and that he has his own unique gameplay mechanics kinda like The Guest.

bronze phoenix
wild girder
#

That was a message I was typing before you were talking about the Neighbor's goals.

#

I'm starting to get lost in this conversation.

near hawk
wild girder
#

In short. I think The Neighbor is going to be like in the original game where he's going to be staying at his hideout and we have to do the traditional HN style breaking and entering gameplay of sneaking around the hideout trying to avoid him.

#

I wonder if it's going to be easier to save people from The Guest seeing as he permanently kills them now.

untold grotto
near meadow
# severe merlin Yes

1: Is it like a plot twist like ā€œIt was him or her the entire time!?!ā€

Or is it like some character we learn about over time as we progress the game?

If you could predict the reaction of the fanbase, how would you put it in 2 words?

2: does the person running around as the guest have a sad backstory or a middle ground? Maybe something creepy as a backstory but not sad?

untold grotto
unborn fox
# severe merlin Yes

This is such a revelation, but I thought the cartoon was going to portray that.

severe merlin
near hawk
near meadow
severe merlin
untold grotto
#

while hn3 is explaining its own guest

near hawk
#

As Nikita said, he doesn't know the Guest from HN2/AS

near meadow
#

We know that the neighbor was tied to the guest in some way every story the guest was in, will the neighbor still be tied to the guest jn hn3?

near hawk
wicked moth
#

Nikita, who is Isaac going to be living with in the pre-alpha now that Iris is gone?

severe merlin
lunar trail
#

Is anyone else has been cut from Pre-Alpha specifically?

#

I mean other than Iris and Isaac

near meadow
# severe merlin He is not in pre-Alpha. His part of the story will be added later. Unfortunately...

I wonder if I can share some ideas on missing posters….I feel like the missing posters should look more uncanny with the idea that the ā€œGuestsā€ kill. I like the old isaac missing posters because it gives off the uneasy feeling that the guest didn’t just ā€œkillā€ basically, but it feels like the ā€œdeathā€ was brutal.

Looking at the weird creepy missing poster, I have the uneasy feeling like the death was horrific and brutal to the point the body can’t even be found.

I feel like the missing posters should lean to the idea that those people DID not just get kidnapped. But you know they died horrifically. It would create such a creepy juxtaposition between the peaceful neighborhood, with the comfortable environment while these uncanny missing posters are just hanged up everywhere.

Like adding sudden uncanny realism to the characters on the missing posters for some, for others, it can be blacking out the eyes with a rectangle, or some can have a straight, creepy stare at the camera with oddly more ā€œrealisticā€ eyes compared to what they look like ingame. All of the individual character’s missing posters looking different and unique from each other while looking ā€œOddā€ while giving off the vibe that they died horribly would be such a cool idea

eager glade
lunar trail
#

I mean Isaac was a big part of the story in Prototype 3, I wonder how much has changed for Pre-Alpha then

near hawk
eager glade
#

I think they removed that

#

right?

lunar trail
#

I was replying to Browny

near hawk
#

The statue?

eager glade
#

The saving and kidnapping thing

near hawk
#

Guest kidnapping?

eager glade
#

Replaced it with just dead

near hawk
eager glade
#

Idk what's Isaacs big part of the story I think it was him getting kidnapped

near hawk
#

Take off his beak in front of him or smth

eager glade
#

Oh yeahhh

lavish ravine
near hawk
#

Isaac is special

eager glade
#

most of the story in prototype 3 was iris and issac and isaac gets into a ritual but now that they're removed in pre alpha whos story could we expect

high brook
#

i think hn3 should have the devlog music in it as ost (i know its not happening)

eager glade
#

not to mention a different goal instead of statue

near hawk
untold grotto
#

no isaac

high brook
#

goodbye issac! hello neighbor!

wicked moth
high brook
#

now they got a reason for isaac missing posters (and iris maybe)

spiral atlas
high brook
#

i wonder what isaacs old design looked like, maybe we might get to see

untold grotto
#

so its like

#

pre alpha has less content than prototype

#

?

high brook
near hawk
#

That's what i thought was being implied

high brook
#

what "resources" ?

#

im confused

near hawk
high brook
#

yea that makes sense

#

im glad they arent resorting to ai

#

like some people would

lunar trail
#

how would they even resort to ai on this?

high brook
#

like

#

uhh

#

actually idk

#

imagine the guest is the neighbor (again)

stoic shore
#

no

agile kelp
#

guest in hello neighbor 3 is robot taxidermist

eager glade
#

it's patch 10

near hawk
#

He is only patch 10 in HN2.
/J

modest canopy
#

Nikita, are you planning on adding camera stabilization to future HN3 builds? I literally get motion sickness, and so do a couple of my friends, when I walk around this city. It's uncomfortable to move around when everything is constantly tilted and the angle is constantly changing.

severe merlin
severe merlin
eager glade
cunning cosmos
#

Will there be a bus driver? Or will it forever be a ghost bus?

#

If the bus is even relevant in the next versions ofc

timid berry
#

why Isaac getting removed from pre-alpha? he was that hard for developers?

timid berry
molten trout
#

not for gameplay I guess

#

iris was and shes not in the pre alpha iirc

limpid cosmos
#

ngl. mr peterson should look like this in hello neighbor 3

limpid cosmos
#

what?

limpid cosmos
#

ik but im saying that he should look like that in the game

bold flint
#

No

limpid cosmos
#

okay. whatever u say

limpid cosmos
lavish ravine
timid berry
raven pilot
chilly sundial
#

hey nikita, what will the pre-alpha be about? will the neighbor be in the pre-alpha, and what will the player experience be like? will there be more npcs?

broken galleon
lavish ravine
chilly sundial
#

Nooo issac Why did they delete it? No, just more disaster again.

timid berry
obtuse hornet
#
  • AI slop
limpid cosmos
#

Ok ok šŸ‘ your opinions everyone

violet vessel
#

It's been a days for waiting hn3 came out🫩

mighty orchid
limpid cosmos
#

OKAY, okay guys let’s now just stop with the opinions and arguments 😭

mighty orchid
#

I didn’t make an argument though I’m just putting that because I think that’s why he looks like that.

daring forge
trim reef
civic totem
#

I can' believe Isaac is gone

#

It's really funny that they expanded on Iris' family in P3 just to scrap it in the Pre-Alpha

dark bison
#

The Vandals have sacrificed Isaac

civic totem
#

They were successful this time

trim trout
chrome sun
#

Oop

#

Noooo

#

Whyyy

#

Vandals how could you dolts

main wharf
#

Uhmneighborhuh

broken galleon
#

Okay

knotty bone
#

i feel hn3 is gonna massively differ from hn1+2

#

like

#

i know we are only in its early playable stages

#

but

#

i feel its not gonna be as fun as the set story of hn1 and 2

stone elk
#

Diffrent yes, how fun the game is depends on you

molten trout
#

oh wait

#

read that wrong

#

but yeah it will have hn1 story stuff but prolly not the hn2 story stuff

#

at least the full game stuff

topaz arch
modest canopy
# severe merlin Camera is stabilized. UE5’s characters are always stabilized

I'm talking about those moments when the entire world is literally at an angle. This is a real problem for me and a couple of my friends; playing the game is very, very uncomfortable. disorientation occurs. Some people may be sensitive to this and simply not enjoy the game.😭 . For example, some people can't perceive a black and white picture because everything blurs for them and disorientation occurs (I have this problem in secret neighbor). It would be nice if there was a setting to compensate for tilt and camera angles. It's also really bad for people who get motion sickness. My friends who get motion sickness literally have a hard time playing the game.

#

And while it's static, it might not look so "problematic," but when i start moving and moving the mouse... it seems like the mouse is simply not working correctly

opaque summit
#

it can get a little weird running around corners in areas like that yeah

wicked moth
low gate
#

hes 3d model old neighbor

severe merlin
severe merlin
crystal hare
#

It also would be cool to see a color correction setting for colorblind people

queen sapphire
severe merlin
timid berry
#

or ability to just hide item to use like empty hand, love when this is in games, inventory is full and you just press q or tab to empty hands, not drop any items

versed ravine
#

It just cleans up the screen and lets me see the world better

queen sapphire
opaque summit
#

since only your knowledge is left from previous sessions and not your actions

opaque summit
#

yes

#

i guess

tawny tendon
#

Kinda one of my favorite kinds of games ngl

thorn flax
tawny tendon
#

Imo, he could just be using it as a makeshift cane or something

thorn flax
#

then what would the chase look like?

pliant geode
#

They better make hn3 better then hn2

queen sapphire
bronze phoenix
#

im back

#

anyone here

high brook
#

What does Nikita mean by ā€œmain square?ā€

#

Like is it just the park area in the middle?

blissful river
#

I would assume he means this area.

bronze phoenix
#

with the

#

Hotel

near meadow
severe merlin
near meadow
severe merlin
# near meadow

That's an interesting take on missing posters, you have!
For HN3 concept is a bit different. I can't tell you much without spoiling the story, but you'll get what I mean later, when you see what actual missing poster are going to look like (not in pre-Alpha, though)

celest plank
#

nikita is it intentional that rooms in the houses feel tight

#

idk at least to me

near meadow
severe merlin
severe merlin
celest plank
#

no yeah im saying in general

eager glade
celest plank
#

i personally like how its sort of claustrophobic

#

we’re probably not meant to stay indoors for long

near meadow
#

We will see the guests identity in the story but I think we will see it earlier since the alpha story is the full gsme story

chilly sundial
#

hey nikita, what will the pre-alpha be about? will the neighbor be in the pre-alpha, and what will the player experience be like? will there be more npcs?

near hawk
timid berry
#

What can be with them, so anything is spoiling....

wicked moth
severe merlin
chilly sundial
#

Thanks bro

near meadow
#

Any steamdb updates?

chilly sundial
#

You can do it, Nikita! You'll make it! I'm your fan, hehe.

night vigil
errant narwhal
#

Hello, I don't want to bother, but I'm going to make a other drawing of the protagonist of hn3. Any ideas or theories to keep in mind for the new design

lavish ravine
loud karma
#

Can we possibly get another look at the post office

hoary heath
knotty bone
opaque summit
#

hn3 is still not horror

bronze steppe
eager glade
#

will be kinda scary tho.

#

In a way

arctic jolt
cunning yacht
#

I excited for pre alpha

near meadow
eager glade
near hawk
#

I'm sure biggest fraud L+ meant Something in the general direction of that, rather than outright that

opaque summit
#

i think id like if the people on the missing posters were completely straight faced and staring at the camera

near hawk
eager glade
near hawk
celest plank
#

i rewatched the third devlog and its still so amazing

modest island
#

will the dog bark at 10:21 in the pre alpha

#

truly a ponderous topic

night vigil
wild girder
severe merlin
wild girder
#

Is it me or did that kinda rhyme?

loud karma
#

i'm guessing for our first session, we start at the bus stop
and then in all other sessions we start in the cafe/motel

night vigil
wicked moth
fluid portal
limpid cosmos
#

Ok ok šŸ‘ your opinions everyone

opaque summit
#

they existed in RBO

fluid portal
#

Then I guess why did he implement them how they are in prototype 1? Why did he want the physics based doors from then on?

opaque summit
#

he wanted them before p1

#

they just didnt add them yet

#

in p1 the basic AI was the priority

#

from what i remember

celest plank
#

i absolutely love the physics based doors

opaque summit
#

same

#

i wish it was easier to open them a bit less tho

#

so you could peek

fluid portal
#

I do too, it just feels weird to slam my head into them to open

opaque summit
#

i dont really care about that tho

#

i dont know how else they couldve made them

#

unless they did like they did in hn1

#

and i think hn1s doors suck

celest plank
opaque summit
#

same

celest plank
night vigil
#

I love when they chase you in the buildings, and you have to just burst through the doors to escape.

opaque summit
#

ive never thought about that

#

but it sounds cool

celest plank
#

i hope breaking things will depend on what tool youre using

#

like for example something thats harder to break could require a better tool

#

you can literally pretty much destroy anything with screwdrivers

#

wait no not that

opaque summit
#

i hope they figure out some way of making the objects break visually rather than a bar

fluid portal
#

Like if wood structures broke quicker with a saw, or if glass would breaker easier with the sledge hammer and crowbar?

celest plank
#

yeah

wild girder
# low gate whats this hub again

A few months ago after prototype 3 released. Nikita said that there was going to be some sort of hub thing by a bonfire. However it has been scrapped and whatever purpose it would serve is being done in a different way.

spiral spear
raven pilot
#

an example is gta, your character arms reach the door when you are going to open them and the doors there are also physics based

celest plank
opaque summit
#

it was in hg

haughty tangle
#

yo

#

i cant wait for hello neighbor 3

#

but the pre alpha is literally just prototype 3 but better

#

or

#

idk

wild girder
#

You do know you don't need to break your statement into several messages.

haughty tangle
#

sorry thats how i do it

wild girder
#

I just find it a little odd is all but you do you I guess.

violet vessel
sand flare
# violet vessel same it's been a days and it's still not came out

U do know the full game is years away and they have barley had anytime to make pre alpha they are going really fast u do know it takes months or years to make a game right? So it's not just gonna come out in a few days they are working on it im sure it will come out soon.

mighty orchid
timid berry
#

everything We know about Pre-Alpha and game at all:

Characters
• Iris and Isaac cuted out (only for pre-alpha as now) SignedSmiley
• All character's models will be reworked and finished (except we haven't got Jacob and Iris yet)
• Finally player(protagonist) model will be shown and used (but still without item animations)
• by nails on hands being black, player might be a female character
• Janusz is/was married (he wears golden ring)
• Runes on character's clothes and on statue is not meaningless

Map of Raven Brooks
• one of buildings near Cabel Car is now Post Office and it's somehow important to plot, bcs it's yellow on the map (maybe we even could see someone new there)
• also somewhere also will be Church, and we don't know much about it
• on town map the entering gate is now shown (blue thing at it's place, was seen on one of the screenshots)
• interior was little bit more detailed

Items
• new feature - toy car on remote control: used to sneak into "Neighbors" houses (with it we might see the protagonist's face and fully look at her design)
• flashlight item model was updated and 'finished' ig
• also possible new item - camera (only show at advertisement poster near supermarket)

Gameplay
• we start at main square without cutscene
• plot might be different from building statue(s)
• protagonist have it's own lore and somehow connected to Raven Brooks
• Guest's name is not random it's has meaning of his story | not related to pre-alpha
• we need to play game "loop" a few times to complete the game | not related to pre-alpha
• not everyone needed to be "alive" to complete the game
• Guest is k1lling everyone and not just steal them
• Guest won't be that fast at the beginning
• Neighbor (Theodor Peterson) is still hiding after something | not related to pre-alpha
• character's skin color is normal to them and shows us loneliness of town | not related to pre-alpha

if i forgot smth, please reply. im gonna add it

bronze phoenix
#

Will pre alpha release this year?

#

yo devs

#

I found a vid that is claiming they have Pre alpha

#

i think its fake

#

but ill leave the link

#

so u guys can see it for urselfsd

#

alr imma go sleep

blissful river
daring forge
violet vessel
low gate
cobalt sable
celest plank
#

mate what

#

i missed so much

bronze steppe
#

šŸ‘€

spiral spear
idle narwhal
#

Game canceled.
The end.

#

|| /j ||

bronze steppe
#

so yea the new updated might come soon

spiral spear
lunar trail
eager glade
bronze steppe
bronze steppe
lunar trail
#

but if it was open, it'd be the pre alpha i assume then

timid berry
lunar trail
bronze steppe
#

fr

eager glade
bronze steppe
#

looks like it

eager glade
#

maybe next month or late this month

bronze steppe
#

i wish sooner

lunar trail
#

Maybe the build is done but devlog isn't yet

eager glade
#

i mean its the same map with some new buildings and remodels and some updates that didnt work out so yeah

bronze steppe
#

yea

eager glade
#

we got prototype 2 without a devlog i think

lunar trail
#

i mean i'd expect a devlog when jumping from prototypes to pre alpha tbh

bronze steppe
#

ngl is a big change

eager glade
#

we'll see

#

i hope there is tho

keen hemlock
#

how long can pre alphas development take

eager glade
#

i hope there are more finished buildings

#

im so looking forward to the post office fsr

keen hemlock
#

i wanna see that church

bronze steppe
#

MANN i HOPE pre alpha is more optimize ngl

eager glade
bronze steppe
#

i have a good pc but still i wasnt able to enjoy very well p3

eager glade
spiral atlas
# bronze steppe

I'm pretty sure this means nothing

The very bottom text means that this change happened for that many other games

eager glade
#

i didnt rlly have a problem

celest plank
#

i have a fridge sized 20th century pc i hope it will run the pre alpha

spiral atlas
keen hemlock
#

oof

spiral atlas
#

This was just a steam thing, not an actual update

eager glade
#

aw

spiral atlas
#

Sorry to kill the hype y'all 😭

eager glade
spiral atlas
#

This is true

bronze steppe
spiral atlas
#

I wonder what they've been doing the last few days

Last teaser we got was like very recent according to Nikita

bronze steppe
#

yea

keen hemlock
#

well i hope the pre alpha releases by easter

eager glade
#

itll be like these hn2 patch updates but hn3 pre alpha cuz its the same map with extra location poi and other stuff

keen hemlock
#

but i think alex will wanna time the devlog with s3 and some movie news

celest plank
#

i really hope hn3 will let us pick between a female and a male protagonist

#

like hello guest

#

it was a cool feature

eager glade
keen hemlock
#

tho in hg that was relevant to the plot in hn3 it wouldn't work the same way

eager glade
spiral atlas
#

Considering how high quality the last devlog was I wouldn't be surprised if this next one is what we're waiting on

The build is probably pretty close to being done

celest plank
#

not that i know anything tho

eager glade
#

i wonder if these exist till now

#

i hope theyre still actual locations

celest plank
#

i hope the foliage would at least be a tiny bit greener 😭

#

it sorta looks like a desert rn

#

i get that its early spring but like man

eager glade
#

is it js me or does this look kinda different

#

maybe its wet cuz of the rain

celest plank
#

youre overthinking

#

its lichally the same

eager glade
#

its prob js wet mb

idle narwhal
#

It is not the rain.

west crag
near meadow
# eager glade

Nope. Won’t fit the artstyle but what we have looks far better anyways

wicked moth
bronze steppe
#

and the neighbor

unborn fox
#

What about GooglyGuest

bronze steppe
#

o yeah him to

eager glade
wicked moth
unborn fox
near meadow
#

I hope the steam page is updated on the day of the pre alpha release

#

After all the banner was updated when prototype 2 released

bronze steppe
#

i mean ofc it will be updated lol

near meadow
# severe merlin No hub. We figured everything in a different way.

Hey nikita, I just wanna say your artstyle is one of the best things i’ve seen come from hello neighbor. YOUR artstyle for the 3rd game.

The previous artist was nice, true no disrespect, but I think your style is more unique and just better.

And also, one last question, will the steampage be updated on the pre alpha’s release? Has nothing to do with release dates.

bronze phoenix
#

guys if u take a look here the items here are redesigned or at least Shaded

eager glade
near hawk
eager glade
near hawk
#

Oh i see

bronze phoenix
modest elm
#

Is it true that Beatrice will be the main character in Part 3?

bronze phoenix
#

beatrix is a scrapped charather from Hello Guest

#

she is playable

#

in the alpha

near hawk
bronze phoenix
near hawk
bronze phoenix
modest elm
#

one of the screenshots shows a woman's hand

near hawk
#

He also said that Jacob is the main antagonist in HN3

bronze phoenix
near hawk
bronze phoenix
#

No bro

modest elm
#

Betaris is a female character from Hello Guest

bronze phoenix
near hawk
tawny tendon
#

Why do we keep misspelling her name 😭

near hawk
bronze phoenix
near hawk
#

Betraxishsetwqlik was the Male one

bronze phoenix
bronze phoenix
tawny tendon
bronze phoenix
#

Btw

#

yall

near hawk
bronze phoenix
#

is he a dev

near hawk
unkempt sable
near hawk
#

Mad eye yokai, he goes by in here

#

Adam, i mean

bronze phoenix
#

get ur info from Nikita

#

cause

#

There is no way jacob is the main villain

#

if he was

tawny tendon
#

Nikita doesn't rlly reveal that much, he probably wants us to find this kind of stuff on our own or so

near hawk
near hawk
#

Jacob is probably just a mechanic with a dream.

modest elm
#

my assumption is that she might be the main character

tawny tendon
#

Nah

celest plank
#

no the hn3 protagonist will be a brand new character

modest elm
#

@celest plank You can't be sure of that.

celest plank
#

its confirmed

unkempt sable
#

Hi Nikita! I love Hello Neighbor. Do you have any plans for Mr. Peterson in Hello Neighbor 3?

untold grotto
eager glade
modest elm
#

@eager glade I'm speaking through an interpreter, and he couldn't translate your phrase.

untold grotto
#

oh wait no that was a change happened in all of apps

idle narwhal
modest elm
#

in theory, part 2 is an urban legend

idle narwhal
bronze phoenix
#

Everything i know of in Pre alpha
first is that there is a New RC car item that we can ride Prob
also Iris and Issac will be cut from the game
the guest will now kill people
There is a new Post office Area
We will spawn in the main square instead of bus stop
Player Design will be revealed

near hawk
#

Statue isn't the main goal now

modest elm
bronze phoenix
near hawk
idle narwhal
bronze phoenix
#

Everything i know of in Pre alpha
first is that there is a New RC car item that we can ride Prob
also Iris and Issac will be cut from the game
the guest will now kill people
There is a new Post office Area
We will spawn in the main square instead of bus stop
Player Design will be revealed
Statue fixing will not be the main goal
You wont need all npcs to Win (updated)

idle narwhal
modest elm
idle narwhal
#

Again, in Hello Neighbor 2.

near hawk
# modest elm when?

The forest section has a coffin with a Beatrix newspaper, about how she went simming

#

I personally do think she's alived

#

Might be coping atp idk

bronze phoenix
#

Guys i will make a video in my channel about Predicting what will be the next features in pre alpha and beyond

#

see ya

near hawk
modest elm
near hawk
modest elm
idle narwhal
modest elm