#hn3-discussion

1 messages · Page 144 of 1

near hawk
tall sorrel
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if a HN3 character was in HN2's style they'd have normal skin tones
if a HN2 character was in HN3's style they'd have like- purple/blue/green skin

high brook
#

i hate how people think the neighbors hair is blue like its literally the lighting

near hawk
high brook
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yea and it only happens on LOW settings

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high settings makes the hair not broken

high brook
celest plank
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greetings individuals

trim reef
delicate sigil
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greetings individual

near hawk
thin portal
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I wonder if Peterson will place bear traps in HN3

lucid crescent
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Who Knows

trim reef
#

Either way, Raven Brooks clearly isn’t the same since HN2—whether it was just abandoned or not; something happened.

delicate sigil
celest plank
#

im pretty sure the cameras are like

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not gonna be the only obstacle

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i hope

thin portal
trim reef
#

I wish cameras were less overpowered honestly, very hard to avoid.

delicate sigil
lucid crescent
#

Will the Neighbor use different tools

celest plank
#

ye so like i just hope the cameras will be just placed by the house owners over time kinda like in the hn alphas

trim reef
celest plank
#

and them being able to activate those cage things

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is like what

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idk how an average house of such a seemingly rural town would have such a thing

thin portal
delicate sigil
celest plank
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i hope its a placeholder mechanic idk

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it also makes the gameplay kinda annoying

delicate sigil
#

They're more of an annoyance if anything imo

celest plank
#

too early to judge to be fair

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its only prototype 3

delicate sigil
#

AI based puzzles could work, something such as the mayor puzzle from the hn2 beta for example

celest plank
#

so them being outside instead is like idk

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more possible

delicate sigil
thin portal
near hawk
thin portal
#

Ahhh, then you´re right.

delicate sigil
#

Correct me if im wrong, but didnt nikita say the game would basically be like a series of 20 min loops or something?

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Basically keeps looping untill you do something and then you continue to the next part?

thin portal
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Yeah. Everythings restarts after 15-20 minutes, but the progress that you make with the story and objectives doesn't change or restart.

delicate sigil
untold grotto
#

it still resets all of it doesnt it

delicate sigil
#

I think nikita said you keep your items or something along those lines

untold grotto
delicate sigil
#

Here

thin portal
delicate sigil
#

This sounds like there are multiple "loops" to me?

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like after you finish a goal you move on to the next part

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or wait no, he did say you could do the end right at the beginning

severe merlin
fallow tide
lucid crescent
severe merlin
mystic notch
#

Would you be able to Friend the Neighbor?

severe merlin
lucid crescent
fallow tide
# severe merlin No. World is always the same. Nothing changes. Accept your knowledge and skill.

Hi Nikita! I'm a huge fan of Outer wilds and games alike. One thing these games sometimes miss is intentionality. Does the player know where to search for an answer to his question or does he check everything on the map until he finds it? For example if you see a model of a town in the bunker window and a tunnel starting from it. In games with good intentionality you can argue that it must lead to a basement nearby and you check the houses around to find an entrance or a clue. In games with bad intentionality you will randomly find a clue in an unrelated location. Do you consider this when you develop progression?

lucid crescent
#

Will the Neighbor be completely bonkers

tender mulch
#

Are we gonna learn about what happened to Aron Peterson in the game?

spiral atlas
#

this is true

thin thunder
#

Didn't you mention there will be no traditional "game over"?

oblique parcel
#

well Plans change and its only for the Guest

frosty gyro
bronze phoenix
#

can i make a fan made hn3 game

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to add my own stuff

calm radish
oblique parcel
#

I think Nikita himself even said some stuff has changed post prototype 3

wild girder
#

Kinda like how The Guest is different to the townsfolk where he stays in the dark and kills anyone who stays in the dark for too long. Will The Neighbor also have his own unique gameplay style?

near hawk
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Well, Ted won't be just walking around the city, if that's of any help

wild girder
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Yeah there's that. I'm just curious if there's going to be any other unique things about him.

lucid crescent
#

If he can invent robots

severe merlin
lucid crescent
#

Will you make the Neighbor some kind of a criminal

oblique parcel
#

Would be fun if for the neighbor we got more of that traditional hn gameplay

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if that makes sense

high brook
# severe merlin We'll see

i know you dont share dates but can we expect pre alpha to release soon? like not a set date and time but just soon

wild girder
loud karma
#

hey nikita i have a question about the forever map
what was the first area/building of the map that was designed

tall sorrel
#

everything is soon™ until said otherwise

loud karma
#

there is a good saying
"It will come out when it's ready"

spiral quiver
lucid crescent
#

Yeah

trim reef
# severe merlin Absolutely correct. Session restart is not a "game over". Playing through the "l...

You went over this is devlog 3 if I’m correct? I absolutely love this concept, it really changes tradition for games within the genre and makes the game feel less frustrating when you get caught. Speaking of devlog 3, that was a work of art—the message left me in a state I can’t even comprehend because I was just so touched by the transparency with the message, concept and focus. It really goes to show how dynamic and balanced HN3 will be.

lucid crescent
#

3 isn't enough for you

empty shell
wild girder
#

Imagine how funny it would be if we could disguise ourselves as a scarecrow to terrify The Guest.

mighty orchid
#

By gift I’ll be throwing items at him if he won’t accept my friendship

severe merlin
# wild girder Agreed. I was really missing that from Prototype 3. It just felt like there were...

That's actually one of the things that we fixing.
There are many plans, and some will be in pre-Alpha.
Now characters will be less "running around" be more focused on their tasks, which lead to hanging around at locations a bit more.
And we implements first simple iteration of looking for intruder. In P3, when character loses you in their home, the forget about you immediately. Now hey will look for intruder in close surrounding when intruder managed to hide. Its still in its infancy, but it's there.
This brings more of that HN gameplay

oblique parcel
#

YES

#

thats what i wanted

trim reef
# lucid crescent 3 isn't enough for you

I actually think it’s a pretty important question because in devlog 3 it mentioned that they wanted to add more characters to the cycle in the future once they find a way to make it run smoothly with several characters. We don’t know if that includes more vandals, so thats a great thing to keep in the loop.

severe merlin
trim reef
low gate
# severe merlin No

How will The Neighbor differ in relationship with the player? As most characters have Enemy/Stranger/Friend

loud karma
spiral quiver
high brook
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i think hn3 could have generic citizens if there isnt any room for more main characters

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like how in alpha 2 of hn2 there was just suppost to be a bunch of vandals running around

oblique parcel
#

no i dont think thats something they want

spiral quiver
oblique parcel
#

they all should feel unique

trim reef
delicate sigil
# oblique parcel no i dont think thats something they want

Something that just bothers me is that this town looks like a town that should have maybe 100 residents or something with how many buildings there are but then theres only a handful, it just doesn't match the environment which feels a little immersion breaking

near hawk
loud karma
#

when it comes to characters roaming around the map
we don't need random generic citizens
just main characters and side characters
side characters can interact with main characters
The Neighbor of course fits main character status because well, he's the Neighbor
and Iris more fits being a side character (in prototype 3 anyways)

velvet crane
loud karma
#

Like they are there story wise, but they aren't the main focus

wild girder
narrow gust
stone elk
fallow tide
#

I actually liked how you have to escape the Guest's house in different ways in P3. And in the lategame it's sometimes better to get caught to get into the park faster. I hope you will reuse escape mechanics for some other characters, like Coned or the Neighbor

high brook
loud karma
#

the historian gonna need more than a cane if she looks for an intruder under a bed or a table

trim reef
# severe merlin Nope

Are we gonna be able to defend ourselves against characters when we are caught trespassing?

oblique parcel
#

i hope not too much defense tbh i would rather sneak around than actively fight characters

thin thunder
hoary heath
# severe merlin Nope

In files normal people see guest as enemy but vandals see as friend
but guest sees everyone as enemy
is intentional have reason?

delicate sigil
#

wasn't that something that was said at the very beginning of hn3

untold grotto
lucid crescent
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Who knows

thin thunder
#

It was in devlog 2 I think

untold grotto
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its have been said many times

bold siren
#

I wonder when will get another finished desing

untold grotto
lucid crescent
#

Yeah

thin thunder
thin portal
bold siren
# severe merlin Probably not

Aahh, I thought it would be cool to have a vandals with a stoplight in his head, and like if he's friends with you he lights up the green light, if youre neutral the yellow and if youre enemies the red one. And when knocked out all the lights went off

wild girder
lucid crescent
hoary heath
lucid crescent
#

Nope

hoary heath
lucid crescent
#

There's no customization in Hello Neighbor 1 or 2

hoary heath
#

But there was in rbo

wild girder
#

RBO was the original online multiplayer game before they scrapped it. Because the game is just single player now. There's no need for any sort of character customisation because nobody will see it. It's like dressing up in a fancy outfit for a party with no people or mirrors.

wild girder
#

The parts of your character which you will see would be your arms and legs. (Unless you're using the RC car)

peak solar
wild girder
# hoary heath RBO was always hn3 bro

You get what I mean. It was the original multiplayer concept before they scrapped it and turned it into HN3, focusing solely on the single player.

#

Speaking of RBO. Something which I would love but I highly doubt they'll be able to do is an option to play the game with friends. Kinda like how some single player adventure games have multiplayer options for the story mode like Smash Brawl or Mario 3D World.

earnest cape
oblique parcel
earnest cape
severe merlin
spiral atlas
#

Is there anything else like that coming to Pre-Alpha you can share?

earnest cape
meager walrus
#

what if like in the abandoned houses theres like weird sounds that sound like the minecraft caves i wonder

restive oxide
#

compared to every other character

bold siren
restive oxide
#

traffic lights are also like
huge

bold siren
#

The muscles of the group

restive oxide
#

no i mean like
really huge

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like 2ft tall

bold siren
restive oxide
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30 pounds on yo head

bold siren
restive oxide
#

you mean the guest who probably isn't even human, considering he runs 12 miles per hour on all fours, is 8 foot tall, and lives in the forest

fallow tide
#

Btw, some ideas for new HN3 characters I drew (it's sad we're not getting new vandals)

bold siren
restive oxide
#

yea but it's also too small to wear

bold siren
restive oxide
#

🤼‍♂️

bold siren
fallow tide
chrome sun
#

How old would Quentin be in this time?

lucid crescent
#

Who knows

trim reef
peak solar
#

the only characters I can see coming back is like

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Diane if the graveyard exists technically

trim reef
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Aaron

peak solar
#

what are you talking about

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he's already in the game

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: )

trim reef
#

wait im slow, where?

untold grotto
trim reef
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The Guest is Aaron?

peak solar
#

No but seriously, Nikita's answer to this question is probably weirder, but more interesting

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if he chooses to answer it in HN3, who knows

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probably?

untold grotto
trim reef
#

quiet chat today

near meadow
bold siren
# untold grotto

You know, I also believe this. It makes sense. Aaron probably become the guest, and Theodore, a long with the vandals, wants to do the guest ritual so Isaac becomes the new guest and free his son

haughty tide
urban badge
#

I think nikkita will kill off the neighbor hn 3 and then reincarnate him for hn 4 if hn 3 fails

haughty tide
oblique parcel
#

i dont see why he wouldnt or at least give hints

chrome sun
#

Idk why a lot of people think the Neighbor has blue hair even though it was a bug.

haughty tide
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Yeah I don't know how that bug could get in there?

celest plank
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oh yeah mate

near meadow
#

Ig its confirmed there is already a fixed date

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For pre alpha release

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Since nikita doesn’t wanna reveal it, its gonna be another surprise this time

finite carbon
near meadow
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Only way we figuring it out its THE day is via steam db

finite carbon
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It’d be cool if they added a graveyard location into the HN3 map.

near hawk
haughty tide
untold grotto
near meadow
#

That means its very soon

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I don’t think he’d hype it up like that for no reason

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And it’d be funny if it was on the same date prototype 1 releaed

celest plank
#

i dont think itll be out anytime soon

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it took like 5 months for prototype 3

finite carbon
#

It’d be fire if HN3 was actually scary.

untold grotto
#

pre alpha may not be that soon but its soon for sure

lavish ravine
wild girder
peak solar
#

HN3 is eerie in the sense of a liminal space

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The Guest is very clearly the only thing different so far

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I wonder what made him decide to focus on that?

thin portal
#

I don´t know but I love that they are trying to make the guest more scarier.

winged jungle
#

I want hn3 to look more like the pictures we got after s2

wild girder
peak solar
#

it's interesting that it goes from "homely, yet eerie town based off the childhood town I lived in myself that no longer exists in the form I remember"

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to

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"there is a creature in the forest that is going to kill you."

winged jungle
winged jungle
#

Page

peak solar
wild girder
winged jungle
thin portal
hoary heath
#

I think they update steam page when they release pre alpha

wild girder
winged jungle
winged jungle
#

Now it's more yellowy

hoary heath
#

Who write this i wonder for long time

#

And it have confirmed lore

winged jungle
#

Nikita said he wanted to get this same look

wild girder
# winged jungle Now it's more yellowy

I'm not really a big fan of the yellowy look, it makes it look too cozy and safe, I much prefer the dirty, overgrown and muddy look of the environment. It makes it look more mysterious and dangerous.

wild girder
peak solar
#

To be fair, the town itself doesn't really need to look "dangerous"

thin portal
winged jungle
#

One sec

peak solar
#

the danger is in the fact it's already falling apart, and a storm is going to wipe everything out

wild girder
#

What I meant was dangerous to be in the Forrest because it actually looks dark and creepy in there given that there's literally a being that will kill you lurking in there.

winged jungle
winged jungle
wild girder
winged jungle
#

Pre alpha still looks the same as p3

wild girder
#

It is a pre-alpha so it can Very easily change later on. In HN1, the environmental look didn't change until alpha 4

opaque summit
#

and the pre alpha isnt even finished yet

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they can still change it

winged jungle
#

I hope it comes out this month

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But I doubt it

peak solar
#

a lot can change if you finalize assets and post processing

wild girder
peak solar
#

I don't really think much needs to change if you want that look

woven lodge
#

Pre-Alpha on Christmas!

wild girder
hoary heath
#

Stop ragebait @woven lodge

winged jungle
unborn fox
hoary heath
winged jungle
unborn fox
winged jungle
#

The og

hoary heath
#

Who these

winged jungle
wild girder
woven lodge
tall sorrel
hoary heath
#

Why there 2 isaac btw?

wild girder
hoary heath
#

Because there old poster and new poster isaac

opaque summit
#

the old poster

woven lodge
opaque summit
#

its old

wild girder
winged jungle
hoary heath
#

It old but it still in

peak solar
#

I think Isaac's old poster was before they had a full idea of who the character really was

#

I think all they had back then was "someone goes missing before you arrive"

woven lodge
#

Or Issac is named after the other Issac.

hoary heath
#

There 2 isaac

tall sorrel
hoary heath
#

Big isaac and little isaac i think

opaque summit
woven lodge
#

Old Issac is the guest, and the reason new Issac is being captured is because they are necessary to make the guest stronger or smth idk.

hoary heath
#

Bro you just ragebait please stop

#

This chat is serious

opaque summit
#

Bro you just ragebait please dont stop

woven lodge
#

That's why new Issac was so surprised when ||the guest took off his beak thing.||

hoary heath
#

@woven lodge

peak solar
#

I do think it's interesting that The Guest so far is the only character who is obviously an active threat

#

or at least the most dangerous one in town

near hawk
# hoary heath

Me personally I think it's two random people but if no, the guy on the left could be Franklin

urban badge
#

Why did my text get deleted is this 1984squareneighbor

near hawk
#

They could just add a random character that disappeared in the Mayak in any case yes. I think that's who they are either way

nocturne jacinth
#

this is what we like to see, 4 Eerie devs online

hoary heath
#

Wdym @nocturne jacinth

finite carbon
#

Hey Nikita, Could we get a new teaser for the pre-alpha?

trim reef
#

Do we know if they even have a full prealpha yet? We shouldn’t rush them for something they cant give

nocturne jacinth
#

It'll drop eventually. The gap between devlogs 2 and 3 was around 8 months and devlog 3 came out only 3 months ago

trim reef
#

So approx like july for devlog 4

nocturne jacinth
#

thats my guess

woven lodge
#

My guess is Christmas.

woven lodge
nocturne jacinth
#

I wouldn't say thats rushing

trim reef
woven lodge
nocturne jacinth
#

Nakita said that he hopes to make more frequent updates for the community

woven lodge
#

It's also obvious that from the video Nikita shown earlier that the Pre-Alpha isn't much different from prototype 3.

trim reef
#

But like they KNOW what they want so it’ll be easier than with HN2 with the differences between the alphas and the full game

woven lodge
#

^

#

Wait a damn minute... There is a secret server, with a Nikita pointing emoji?!

trim reef
#

It’s 99% a developer only server

nocturne jacinth
#

Im not able to tell, does jacob have the updated model and textures in the video?

trim reef
#

Off topic, is this made in Unity or Unreal?

nocturne jacinth
#

unreal

#

what did you guys think of p3?

meager walrus
#

sn is probably like the only game made in unity

mighty orchid
trim reef
#

It was great for the most part

nocturne jacinth
#

My problems with p3 are already being solved and fixed in pre-alpha so thats good

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like how the neighbors will actually do things

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not just die

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It feels like items are scattered everywhere on the map making it almost to easy to find equipment. I wonder if this will be adjusted or balanced later into development? this may be intentional so the player is more focused on redirecting the course of the NPC's.

untold grotto
stone elk
stone elk
raven pilot
#

i dont understand a lot of game development but why the npcs have hold animations and our character dont?

untold grotto
#

and theres no point to have some animations for placeholder

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in pre alpha there will be player character which is final

stone elk
bold siren
opaque summit
#

maybe you should read

bold siren
opaque summit
#

he didnt just send the video

raven pilot
#

i like how all the prototype maps have the same thing of a big space in the middle and structures surrounding it

bold siren
untold grotto
#

that was a screenshot of that message

hoary heath
bold siren
stone elk
#

Perhaps in hello neighbor 3 the Neighbor supplies the other civillians with traps and home security to protect from vandals cus he is the only engineer type of guy

stone elk
near hawk
near hawk
stone elk
wild girder
#

Looks like I came back on at the perfect time

severe merlin
# raven pilot i dont understand a lot of game development but why the npcs have hold animation...

Because it’s easier to do.
Now all NPC have one pose for all items. It looks okay for now, but looks really bad up close.
First person animation got to be good and specific for every item. And since we have only one animator, at this stage we ask ourselves what be really useful now. And detailed first person animations are lower priority than generic animation for NPC.
Also items are not final, and after they going to change, animations might require changes. This is a luxury we don’t have.
Also we only now are getting actual player model.

raven pilot
wild girder
trim reef
wild girder
stone elk
trim reef
#

You kinda need to lock in an audience before getting funds for something

stone elk
trim reef
humble zephyr
#

hi

stone elk
humble zephyr
#

ok bye jej

trim reef
#

bye kevzz

wild girder
#

I'm really antsy about whether or not the game's visual look will match the steam screenshots in later builds because
1: I don't think there has been a concrete answer yet.
2: It just looks so good and I'm really hoping it will have that visual look but I'm starting to lose hope that it will.

loud karma
#

hope we get a sneak peek of the player's design in hn3 by the end of the month

lucid crescent
#

Will the concept art be shown alongside with the 3d Model of Protagonist.

severe merlin
wild girder
peak solar
lavish ravine
raven pilot
#

i think proto3 map is a lot more colorful than the steam screenshots, they used rbo textures in those pictures right?

peak solar
wild girder
finite carbon
#

I’m really hoping HN3 doesn’t turn out to be an over sanitized game on full release.

night vigil
wild girder
# finite carbon Gonna be so honest, Those screenshots are more eerie than any other HN3 content ...

I gotta disagree here. I wouldn't say either looks more or less eerie. They both look cozy during the day and creepy and eerie at night. Just in different ways, The way in prototype 3 feels more like a strangely familiar town that's slowly being forgotten and on the brink of destruction. In the steam images it feels more like a post apocalyptic remains of a once thriving town. At least that's my interpretation of it.

#

I could go further in detail about it but i don't want to make this channel go completely off-topic.

finite carbon
#

It happened for both HN1 and HN2

wild girder
#

From what I remember, it was meant to be closer to what Don't Hug Me I'm Scared was where it's all bright and colourful on the surface but it's pretty dark and sinister underneath. Except just in a more toned down way.

finite carbon
#

A large majority of the game was just colorful

wild girder
finite carbon
wild girder
#

I think that's more in terms of the actual gameplay. Not the game's style and story but I'm not Nikita so I wouldn't know entirely. I'm just going of what he has said in the past in an interview.

winged jungle
#

I swear I remember Nikita replying to someone who asked the same question, and he replied with a fingers crossed gif

winged jungle
#

But it was before p3

wild girder
#

I'm not really good at explaining this stuff.

winged jungle
#

But this was before p3

winged jungle
wild girder
wild girder
#

I just personally preferred how it felt in the Steam images but. It is what it is. Besides, there's much more to the game than its visual look.

winged jungle
wild girder
#

The only thing I really care about now in terms of the game's visual aspects are whether or not our character will be wearing gloves.

wild girder
#

What do you mean?

winged jungle
#

Theo isn't wearing gloves

wild girder
#

I was referring to the character that we're gonna be playing as.

winged jungle
#

Jk

winged jungle
#

I wonder if it's going to be a boy or girl

lucid crescent
#

Who Knows

winged jungle
wild girder
#

I kinda have this mental checklist of things I'm anticipating for the game.

#

Most of the things have been answered at this point.

lucid crescent
wild girder
#

I'm kinda hoping their design is more gender fluid/neutral, that way anyone can kinda envision themselves as the character, that's why I'm hoping they're wearing gloves.

winged jungle
wild girder
#

What did he say?

winged jungle
wild girder
#

Well. As long as they have gloves, I'll still be happy.

finite carbon
wild girder
raven pilot
wild girder
#

I know that our character is meant to have their own story but I still think it would be cool if they at least gave them gloves so we can somewhat picture ourselves as the character as we're playing the game.

lucid crescent
#

Why gloves

raven pilot
wild girder
# lucid crescent Why gloves

I honestly don't know. I think it's just a small little visual thing I like with first person characters. It's impossible to make a first person character whose hands will match the player's hands so giving them gloves will allow anyone to picture themselves as that character to a degree.

trim reef
#

It’s not impossible to recreate hands, gloves are just an optional accessory they don’t act as a diverse trait. I’d even go to say it de-characterizes the player even more than just making the “hands match the players hands” All due respect

wild girder
sleek moat
formal solar
high brook
#

i wanna see the official in engine render of him

trim reef
#

for 129k members why is chat so dry

opaque summit
#

cuz theres not much to talk about really

stone elk
#

Hot take hello neighbor is the only modern "horror" game with gameplay

#

Hello neighbor is also the only modern "horror" game trying interesting new things

woven lodge
#

Hot take Hello Neighbor is the only game.

cunning yacht
#

Hot take I think I love pizza.

timid berry
#

damn in p3 when we arrived at hotel, there was notes of staff for us, but that means at least on of them was alive recently, cud be interesting to find out what happened wis them, and where Guest hides all bodies, if he really k1lls them(a dont think he eat them, hes not look like cannibal)

timid berry
gentle carbon
#

I mean wasn't it said he kills but like "not in the way you think" or something

#

I dont really remember, but maybe they are sacrificed or something

severe merlin
oblique parcel
#

cause i find hn3 protoypes interesting BUT its pretty confusing to play so you usually end up looking up a playthrough which takes away the fun for me but i think you said thats being fixed with future builds iirc?

#

Hello Neighbor is a super fun concept Its just that some issues previous games have suffered from needs to be ironed out

#

Hn2 did make Things more easier to understand when it comes to the gameplay but it was too restrictive and lacked the freedom Many liked

gentle carbon
#

I think HN1 basically just becomes do a random thing somewhere and then check every room in the house to see if something randomly changed

#

HN2 is way more clear

#

Basically just a big puzzle game

oblique parcel
#

Yeah hn1 act 3 made me rage quit lol

gentle carbon
#

I only beat it because I had a vague idea of what to do from watching people play it years ago

#

I knew how to do all but one puzzle

oblique parcel
#

Also this had been Said to death but i also disliked how hn1 focused more on puzzles and parkour rather than Stealth and AI

I personally don’t Even really care for parkour that much so i hope its not TOO big of a focus in hn3

gentle carbon
#

Big thing I feel like its missing right now is stealth

oblique parcel
#

Agreed

Stealth to me is a major part of hn gameplay identity Even if its Never been executed that well

#

But yeah one of my biggest issues with Prototype 3 was that it felt too much like a town simulation game where character’s Walk around rather than a full on hello Neighbor game

There needs to be a better balance in future builds

high brook
near meadow
#

The game so far really sounds like majora’s mask after replaying it. But also, you said outer wilds. So I assume its a mix of both

#

Fixed events happens and only player can make changes

#

In majoras mask you’d reset the time and there would he specific events that happen, where you’d memorize it, and try to make changes to said events

#

Memorizing each time period, and then executing plans

stone elk
severe merlin
finite carbon
# severe merlin It never was. Why you asking?

Hey Nikita, I have a question about the HN franchise. What are your thoughts and opinions about people classifying Hello Neighbor as a mascot horror game? Is it intended to be? Or is it unintended?

gentle carbon
#

how..... how?

stone elk
modest elm
#

что по 4 прототипу ?

stone elk
gentle carbon
#

Im like 95% sure thats what they are going for

stone elk
#

thats already what they are doing

finite carbon
#

Although the scary and eerie elements have to be worked on a bit.

near meadow
severe merlin
earnest cape
# stone elk Hello neighbor is also the only modern "horror" game trying interesting new thin...

Most game series just slap the same formula for each game most of the time. You rarely ever see franchises evolve that formula each new installment. Started off with the basic formula of breaking into your neighbors home to find out his secrets in HN1 with a sandbox world, then went to HN2 where now you need to break into multiple homes and locations of a whole town to help the Neighbors son and find out the secrets of the residents in a now stealth focused gameplay, and now in HN3 the formula has jumped to where the whole town is explorable and the entire town is effected by your actions as you learn and play as a huge sandbox where you can play any way you want as you progress.

earnest cape
empty shell
#

I wish we could befriend the Neighbor

stone elk
earnest cape
stone elk
oblique parcel
#

Hn2 has the best stealth out of any hn game but it still wasn’t that good tbh

#

Mostly Cause the ai was pretty bad

near hawk
stone elk
earnest cape
stone elk
#

One reason it feels better in hello neighbor 2 is the less huge spotting radius and the fact that there is a suspect seeing someone functionality before the spot funcitonality while in hello neighbor you are screwed as soon as you see the guy

gentle carbon
#

in my playthroughs, I always found Theo to be the specifically worse ai, I think the main thing is just the level design, too enclosed for most or something

#

like the bakery

oblique parcel
#

Yeah Theodore was the Worst ai next to Otto in hn2 Ngl

near hawk
stone elk
gentle carbon
#

I found Otto to be the best ai, but he's in the most enclosed and tight level of them all, he was one of the few I felt like had good patrol pathing

#

never really knew where he was

stone elk
gentle carbon
#

Otto was okay until I happened to go down the wrong stairs, or happened to be in the room he was going into, or happened to be in the house with him at all

#

also yeah the layed put thing too

oblique parcel
#

Best way to describe hn2 ai is

Scripted

gentle carbon
#

yep

oblique parcel
#

It doesnt feel natural at all to play against

gentle carbon
#

which is funnily enough the opposite of what they said it would be

#

direct opposite

#

anyway uh HN3, hopefully it will be better

oblique parcel
#

Im sure it will

earnest cape
gentle carbon
#

true

stone elk
high brook
#

I genuinely think this game is gonna make it

#

This is so promising considering the last two games

stone elk
woven lodge
#

I can't wait for the pre-alpha this Christmas!

near meadow
woven lodge
eager glade
#

You have been doing this since prototype 3 I think I remember you..

stone elk
near hawk
# eager glade NO!

Wdym "NO!"? Do you want it to release later? Wow you are more evil than Eowohadus

eager glade
#

Before the before

#

AND before the "the"

woven lodge
#

When Nikita looks at his Discord and sees that foolish message you shall suffer pain greater than anyone has ever experienced before.

stone elk
#

wait does the hn3 team have 2 game designers but only 1 animator🤔

#

or is Aleksandr programmer

near hawk
stone elk
untold grotto
untold grotto
untold grotto
high brook
celest plank
#

keep typing mr.wh2025

lusty dove
#

tiny build hiring people to animate for HN3

untold grotto
lunar trail
#

I hope some of the animations for the NPC's reflect their personality

oblique parcel
woven lodge
severe merlin
high brook
bold siren
lunar trail
#

I dont mean grabbing animations

stoic shore
lunar trail
#

I mean like the animations in general

#

At the very least i hope there's facial animations for them

bold siren
near meadow
#

And the gameplay aspect itself is outerwilds?

#

People asked if it was like majoras mask, but not in terms of game aspect or story aspect.

I KNOW the gameplay will be like outer wilds, so im asking about a different aspect of the game

wild girder
#

The only one I can think of is "Giant Monster" being an inspiration for The Guest's gameplay.

gentle pebble
bold siren
#

Hey guys, I wanted to ask u if you must deactivate the tag thing when you reply to a Dev's message, I've been doing that just in case, but idk if its mandatory

wild girder
woven lodge
opaque summit
#

i do that by default lol

wild girder
#

I wonder if The Guest had any scrapped ideas or concepts, design and gameplay wise. One of the steam images had Jacob walking up some stairs with The Guest inside the house so I'm wondering if he originally was going to have a different play style. And also, in the original key art when HN3 got announced, The Guest looked a little taller. (Not sure if it's just me though)

high brook
#

The original skeleton is like 1 or 2 times bigger

vital needle
#

How tall is the new guest in real life?

high brook
#

I think he’s about 8 or 9 feet tall maybe even 7

wild girder
night vigil
#

They are so evil for that lol

raven pilot
daring forge
raven pilot
#

speedrunners 2 will be a minigame in hn3
||/jk||

civic totem
delicate sigil
# raven pilot lol

am I the only one that finds it kinda disrespectful to the actual game that theyre now seemingly intentionally baiting HN fans into it with a HN thumbnail? Tinybuild games always had an issue of being pestered by HN fans and now they're giving into it? If this isn't an accident that is

thin portal
peak solar
#

they have also worked on several Unreal Engine projects in the past

raven pilot
near hawk
delicate sigil
raven pilot
#

im still watching it bcse it is freaking speedrunners 2 tho

peak solar
thin portal
#

the animator is randomuser right

peak solar
#

yeah....

daring forge
raven pilot
thin portal
#

I love his animations, but probably it isn´t what Nikita would look for an animator tbh, since he is more tilted to animations related to gameplay stuff probably

near hawk
raven pilot
mighty orchid
#

It’s very often you find a comment asking about hn on android or whatever the phone platform is called

delicate sigil
peak solar
#

I would make a joke about HN3 being at Steam Next Fest, but

#

they don't even have the player done yet

raven pilot
peak solar
#

and that's one of the things that seems to be confirmed to exist in Pre-Alpha

daring forge
peak solar
#

(or at least what they want)

empty shell
nimble walrus
#

They have 3 of them

#

All start at same time

raven pilot
empty shell
#

85 year old hacker

lavish ravine
raven pilot
delicate sigil
thin portal
lavish ravine
nimble walrus
#

I mean I have played original speedrunners. Amazing game to play with friends, but yeah most of the people are for Hello Neighbor 3 :)

raven pilot
delicate sigil
lavish ravine
#

Nikita is here neighborhuh

thin portal
#

the tinyCurse™️

severe merlin
#

Few month ago we had internal Spedrunners 2 competition. The game is really fun.

delicate sigil
#

Speedrunners 2 looks pretty good

nimble walrus
raven pilot
near hawk
empty shell
delicate sigil
# nimble walrus You mean the stickmin version?

not sure at all, it was way too long ago to remember the specifics, but when I played speedrunners it felt just like the browser game I played back then...? Maybe some type of version the devs made as a sort of demo? It had the same characters and identical movement

nimble walrus
#

Interesting Mith

frosty gyro
stone elk
raven pilot
#

its a speedrunners stream bro, no one is going to say when the hn movie is coming out😭

delicate sigil
raven pilot
nimble walrus
open plaza
#

whats up people

mighty orchid
raven pilot
raven pilot
open plaza
mighty orchid
#

It looks normal for me

#

I might not be in the right section that y’all are though

raven pilot
#

its normal now

raven pilot
nimble walrus
#

People just chatting to themselves

raven pilot
#

theyre still there?

daring forge
#

What I don’t understand is why make multiple livestreams?

mighty orchid
#

Yea never mind I wasn’t in the live section

nimble walrus
daring forge
nimble walrus
#

Because YT studio currently is a bugged mess

raven pilot
#

ive been playing tinybuild games since no time to explain and seeing ppl only caring abt hn is very sad

mighty orchid
#

I mean it’s the main games I follow them for but I’ve seen a few of the others and it’s alright

untold grotto
#

which is i can understand since the first 2 games are infamous

eager glade
#

Bruhh

woven lodge
# eager glade

Wow, they took a really odd direction with Hello Neighbor 3.

nimble walrus
#

HN3 is in thumbnail because of Banner that they have set on YT

woven lodge
#

Guys I'm confused, is this the pre-alpha?

stone elk
trim reef
#

i mean—tinybuild asked and they got their answer, also HN is a lot more recognized than the rest so of course logistically it would have more votes

raven pilot
#

the thumbnail i understand bcse it might be youtube that setted it but im still wondering why multiple streams

nimble walrus
#

Since they didn't add Thumbnail it automatically changed to HN3 art picture

trim reef
#

Yeah its just a preset

untold grotto
#

its probably because the latest stream they had was prototype 2 stream

lavish ravine
#

Imagine a teaser of hn3 right now

stone elk
lavish ravine
nimble walrus
lavish ravine
thin portal
nimble walrus
#

But yeah I guess HN3 Pre-Alpha might be in 27th Feb probably who knows

winged jungle
narrow gust
nimble walrus
untold grotto
trim reef
open plaza
woven lodge
lavish ravine
#

Mmmmmm

raven pilot
lavish ravine
#

I think it’s just gonna show a teaser or smth

winged jungle
#

I think febs too soon

untold grotto
winged jungle
#

They need to finish all characters

#

Models

untold grotto
#

true

winged jungle
#

And they didnt show us Protagonist yet

untold grotto
#

i mean they dont have to but ok

trim reef
#

Hey Developer Forge—would it be logical for me to switch from roblox studio to unity

winged jungle
#

He said he would though

woven lodge
#

You can forward forwards.

winged jungle
#

Lol

raven pilot
#

do yall think it is going to launch with a devlog or just trailer like proto2?

trim reef
#

Both maybe

eager glade
#

pleaseeeee

trim reef
#

I think logically it should be a devlog though

#

If not both

winged jungle
#

I wonder if there's any ai improvements

woven lodge
#

Devlog 4: A New Neighbor

winged jungle
stone elk
raven pilot
winged jungle
raven pilot
#

could we befriend them in proto3?

#

i dont remember

eager glade
#

yeah i think

#

im so mad i uninstalled it

trim reef
#

Actions have repercussions.

winged jungle
raven pilot
#

ok

winged jungle
raven pilot
winged jungle
trim reef
# raven pilot what is the context of this gif lol

So basically the kid has autism and it was a community who believed that autism was like something from the devil so it was like an exorcism— and when they “expelled” the demons the kid said “ok i leave”

lethal estuary
nimble walrus
lethal estuary
#

Exactly

raven pilot
eager glade
#

lucky

trim reef
#

HN2 Alpha’s mentioned neighborevil

winged jungle
#

Hn2 alpha 1.5 was good

#

Hn2 had potential

trim reef
#

Honestly I liked alpha 1 better…

#

I just didn’t like the halloween plot of 1.5

near hawk
nimble walrus
untold grotto
#

hn1 will

trim reef
untold grotto
#

not sure for hn2, probably not

trim reef
nimble walrus
untold grotto
nimble walrus
untold grotto
# trim reef source?

hn1 remake being confirmed - #hello-neighbor message

alex mentioning they prototyped hn1 remake and it will makes sense after hn3 - #hello-neighbor message

woven lodge
trim reef
#

Honestly I think that could’ve changed though- That was 3 years ago

woven lodge
#

Hello Neighbor 2 is never getting fixed...

untold grotto
woven lodge
trim reef
#

Oops forgot to read that

#

Well I’ll be damned

woven lodge
#

He said it will just make sense, didn't say it will come out after HN3.

trim reef
civic totem
#

And what would "it" be exactly? That's right, HN3!

#

/hj

trim reef
eager glade
#

im wondering if art style and the neighborhood will change in remake

#

maybe a more obvious story telling

eager glade
#

police station and the factory and supermarket are in hn1 and i think the factory is relevant in the books

#

it would be cool if it was enterable

untold grotto
#

but they may have changed the plans since alex have mentioned hn1 is gonna have a next gen update on consoles

untold grotto
#

wdym

eager glade
#

cuz in consoles the neighbor cant use a blower thing to get you down

#

only in pc

untold grotto
#

well its not a content update

eager glade
#

oh

#

shuckers

untold grotto
#

it will be just run better

eager glade
#

thats cool along with the new thing that fans will love.. oooh

nimble walrus
untold grotto
eager glade
#

bruh

untold grotto
#

sadly

eager glade
#

i mean atleast there are books planned in the future (i mean if there will be any)

untold grotto
#

and that would be after movie

#

movie that we didnt get any updates for a year

stone elk
eager glade
#

all we get is cookingh

timid kestrel
#

Hello chat Im not caught up on hn3 I didnt really check out the last prototype though I heard it was very good, is the développement going well and the devs doing good ? Happy to see them take all the time they want for the game

#

Will there be lots of platforming in hn3 Im wondering

#

If there are segments like in the first game I hope that the ai wont be too unable to fo anything against the player all the time.

#

Like random thought, I feel like the ai walking on ledges could be possible, either that or throw something at you to try to make you fall if unreachable or idk a drone to annoy you and stuff

#

Im just rambling random thoughts for fun really

timid kestrel
narrow gust
#

It might be unintentional but there was a time when Jacob crouch jumped to reach me

normal cairn
#

why is hello neighbor 3 proto type 3not in my steam library any more

nocturne jacinth
#

can there be multiple pre-alphas?

trim reef
loud karma
nocturne jacinth
#

omg its the model guy

peak solar
#

"short answer is - no"

trim reef
#

pre alpha is one alpha prototype before alpha 1

nocturne jacinth
#

Technically there can be more pre-alphas but in hello neighbor terms

#

"pre-Alpha (pretty rough stage, when game barely represents whole thing but shaping up)"

#

So I think theres a chance there could be another

#

and honestly I would prefer that

#

Like small updates to the pre-Alpha over time.

#

this does feel more like prototype work tho

trim reef
trim reef
#

JEEZ

near hawk
#

Sheesh Hades what do you keep saying?

trim reef
#

Oh

#

Nothing bad

#

It just thinks im trying to say something bad

#

Its just a slow chat today

#

but i didnt say slow

#

😵 that word

#

Anyways im excited for the prealpha stages

#

I really wonder how both the guest and the neighbor are going to be relevant in the prealpha

timid berry
#

what ya'll think? my first try at composiotioning smth about hn3 in blender

timid berry
# timid berry

i think when pre-alpha will release, i'll rework this poster with updated models

haughty tide
blissful shuttle
#

Like with previous games do you guys think the alphas of hn3 will be free?

celest plank
#

well obviously

blissful shuttle
#

Like previous alphas

stone elk
# blissful shuttle Like previous alphas

I have a hard time beliving they wont maybe they will be merged to the main game unlike previous times or maybe it will be just like previous times all I know is that they prolly will be availibe as it brings new people

opaque summit
#

i think the prerelease versions will at least be available through the steam betas

spiral atlas
#

I wonder what EGS has been cooking up lately

tawny tendon
spiral atlas
#

Lol

timid berry
timid berry
haughty tide
timid berry
# haughty tide how come?

I posed vandals so they like dancing happy while Isaac falling in the Guest, but something happened and they returned to base pose, some blender bug ig

haughty tide
patent yew
wild girder
#

Nikita. If you're seeing this, will we be able to open doors by pressing a button or will it stay with us having to physically walk into them?

civic totem
#

What's happening here

oblique parcel
#

?

#

I don’t get it

opaque summit
#

wow devs are online in a server related to their work!

near hawk
#

Two days until pre alpha no way!
/j

opaque summit
#

:O

#

cant wait!!

timid berry
spiral atlas
earnest cape
spiral atlas
#

yeah i was just kidding

trim reef
#

i mean, its very likely that we do get something

lunar trail
raven pilot
civic totem
civic totem
#

The text-

#

Look at the usernames

lavish ravine
tall sorrel
#

(/j)

opaque summit
peak solar
floral kettle
#

do you guys think in hn3 the guest might come back to use his powers like he did in the comics or in hnvr?

opaque summit
#

no

floral kettle
#

why not?

oblique parcel
floral kettle
#

cough cough

floral kettle
restive oxide
floral kettle
#

yep

floral kettle
restive oxide
#

I don't know about the third cuz I haven't read the comics

floral kettle
#

I feel like guest supernatural is peak tho

restive oxide
floral kettle
#

then what is he?

#

also the guest can turn into a real crow I don't think an average joe could do that tho

floral kettle
near hawk
# floral kettle

3 of those are in a dream/metaphorical world, the last one I'm not really sure how it proves any supernaturality?

floral kettle
near hawk
floral kettle
near hawk
floral kettle
winter ingot
floral kettle
near hawk
winter ingot
winter ingot
floral kettle
#

oh ok

#

and in the book he can shapeshift like actual shapeshift as the neighbor

near hawk
#

The alternative of The Guest not actually doing that is, I guess using Sci-fi and/or devices to achieve all of that.

floral kettle
#

the most easiest answer is to say he was born like this

near hawk
#

This comic has always been kinda iffy to use as evidence for The Neighbour being or not being the Guest because earlier on, when Regina accused him of being the raven man he didn't deny it at all.

#

Also it's iffy because it was being written during a different storyline.

#

It's still canon but just harder to fit in because of that I would say

#

Oh wait

floral kettle
narrow gust
winter ingot
#

Guys do i have to read bosco bay first?

floral kettle
winter ingot
near hawk
floral kettle
near hawk
narrow gust
floral kettle
#

but the guest he is tough tho

near hawk
floral kettle
near hawk
winter ingot
winter ingot
#

Okay thanks again

floral kettle
#

I think only that graphic novel has the guest I could be wrong

winter ingot
#

So the only book includes the guest is raven brooks disaster right?

floral kettle
random shell
#

Do we have any confirmed information about the player yet?

raven pilot
sterile crane
#

Connor? from hello Neighbor 3

raven pilot