#hn3-discussion
1 messages · Page 144 of 1
if a HN3 character was in HN2's style they'd have normal skin tones
if a HN2 character was in HN3's style they'd have like- purple/blue/green skin
i hate how people think the neighbors hair is blue like its literally the lighting
Also it's not a Raven Brooks exclusive
Literally
Image I found on Safari
yea
greetings individuals
heyy
greetings individual
Yo
I wonder if Peterson will place bear traps in HN3
Who Knows
Either way, Raven Brooks clearly isn’t the same since HN2—whether it was just abandoned or not; something happened.
Im hoping the whole residents defending their own home thing will play a large role in HN3 to begin with. I dont like the camera based gameplay in the prototypes very much
let´s hope that we see more breaking and entering gameplay in future versions
I wish cameras were less overpowered honestly, very hard to avoid.
Just not sure how they're gonna manage to both have good breaking & entering gameplay and the whole other concepts at the same time (Neighbors doing activities around town)
Will the Neighbor use different tools
ye so like i just hope the cameras will be just placed by the house owners over time kinda like in the hn alphas
I’m pretty sure all NPC’s can/will hold items
and them being able to activate those cage things
is like what
idk how an average house of such a seemingly rural town would have such a thing
the only character that is going to have some breaking and entering gameplay is the neighbor, apparently.
Yeah it is a bit out of place that all the house's have like advanced security systems while some of them look like they're about to fall apart like a bunch of cards
I see, I hope they somehow make breaking & entering more fun though, the camera gimmick gets old very fast to me
They're more of an annoyance if anything imo
True, just with most of the neighbors being outside most of the time, I just wonder how they're gonna make the breaking & entering part interesting.
AI based puzzles could work, something such as the mayor puzzle from the hn2 beta for example
That's not what that says
imo thats hard to me cause the houses are pretty small and you can hardly just run away somewhere and hide in time
so them being outside instead is like idk
more possible
I think the houses should still have a point other than "ooh im gonna walk in and try to pick up and item and hope I dont get seen by a camera so I need to wait for gates to open again" though
technically, you can kinda form out that he will be staying in his hideout if he's hiding
ye
Yes but it doesn't say he's gonna be the only character to have breaking and entering gameplay
Ahhh, then you´re right.
Correct me if im wrong, but didnt nikita say the game would basically be like a series of 20 min loops or something?
Basically keeps looping untill you do something and then you continue to the next part?
Yeah. Everythings restarts after 15-20 minutes, but the progress that you make with the story and objectives doesn't change or restart.
I'm really happy that they chose not to reset all your progress at the end and you have to keep going back to an old save file, makes the game already seem much better, without the constant stress of "the end" coming
it still resets all of it doesnt it
I think nikita said you keep your items or something along those lines
only the objectives are not reset in the objectives tab
Here
not all
the only thing that doesn´t reset according to Nikita is your progress with the story or objectives
This sounds like there are multiple "loops" to me?
like after you finish a goal you move on to the next part
or wait no, he did say you could do the end right at the beginning
No. World is always the same. Nothing changes. Accept your knowledge and skill.
Nikita is mimicking Outer Wilds gameplay loop, where in each loop you find more information and it stays, because you can't forget what you learned. But the world and items reset
Will the Neighbor have different expressions and goals
Different from what? Not sure what you mean 🙂
Would you be able to Friend the Neighbor?
No
Like smiling and screaming etc
Hi Nikita! I'm a huge fan of Outer wilds and games alike. One thing these games sometimes miss is intentionality. Does the player know where to search for an answer to his question or does he check everything on the map until he finds it? For example if you see a model of a town in the bunker window and a tunnel starting from it. In games with good intentionality you can argue that it must lead to a basement nearby and you check the houses around to find an entrance or a clue. In games with bad intentionality you will randomly find a clue in an unrelated location. Do you consider this when you develop progression?
Will the Neighbor be completely bonkers
Are we gonna learn about what happened to Aron Peterson in the game?
this is true
Didn't you mention there will be no traditional "game over"?
well Plans change and its only for the Guest
Okay
good question,i really wanna know more of nikitas game design philosophy
Well we're so early anything can change
I think Nikita himself even said some stuff has changed post prototype 3
Will the Neighbor have any unique mechanics?
Kinda like how The Guest is different to the townsfolk where he stays in the dark and kills anyone who stays in the dark for too long. Will The Neighbor also have his own unique gameplay style?
Yeah there's that. I'm just curious if there's going to be any other unique things about him.
If he can invent robots
Absolutely correct. Session restart is not a "game over". Playing through the "loops" is just part of the game.
In prototypes, it felt like a game over when session ended. Thats was our mistake which we hopefully fixed.
We'll see
Will you make the Neighbor some kind of a criminal
Would be fun if for the neighbor we got more of that traditional hn gameplay
if that makes sense
i know you dont share dates but can we expect pre alpha to release soon? like not a set date and time but just soon
Agreed. I was really missing that from Prototype 3. It just felt like there were no stakes whenever I broke into a house because the owner was out doing something else.
hey nikita i have a question about the forever map
what was the first area/building of the map that was designed
Ah, I see.
everything is soon™ until said otherwise
there is a good saying
"It will come out when it's ready"
Will be released only in 2027
Yeah
You went over this is devlog 3 if I’m correct? I absolutely love this concept, it really changes tradition for games within the genre and makes the game feel less frustrating when you get caught. Speaking of devlog 3, that was a work of art—the message left me in a state I can’t even comprehend because I was just so touched by the transparency with the message, concept and focus. It really goes to show how dynamic and balanced HN3 will be.
Will there be more vandals?
3 isn't enough for you
I suppose we can't gift him any items then, right?
Imagine how funny it would be if we could disguise ourselves as a scarecrow to terrify The Guest.
By gift I’ll be throwing items at him if he won’t accept my friendship
That's actually one of the things that we fixing.
There are many plans, and some will be in pre-Alpha.
Now characters will be less "running around" be more focused on their tasks, which lead to hanging around at locations a bit more.
And we implements first simple iteration of looking for intruder. In P3, when character loses you in their home, the forget about you immediately. Now hey will look for intruder in close surrounding when intruder managed to hide. Its still in its infancy, but it's there.
This brings more of that HN gameplay
I actually think it’s a pretty important question because in devlog 3 it mentioned that they wanted to add more characters to the cycle in the future once they find a way to make it run smoothly with several characters. We don’t know if that includes more vandals, so thats a great thing to keep in the loop.
Probably not
Oop i stand corrected
How will The Neighbor differ in relationship with the player? As most characters have Enemy/Stranger/Friend
The characters being suspicious that you or another intruder is in the property is back
a system that was only in HN1, because if they see something that has moved without their involvement, they get suspicious that someone else is inside
HN2 originally had that gimmick but everyone knows what happened
I remember the mechanic where Jacob could call Januz for help, and Januz could also call. Will there be interactions from the helper?
i think hn3 could have generic citizens if there isnt any room for more main characters
like how in alpha 2 of hn2 there was just suppost to be a bunch of vandals running around
no i dont think thats something they want
I think I forgot name of the baker
they all should feel unique
Breaking News
The thing about that would be they wouldn’t just be generic—they would have complex systems like main characters which would totally ruin the playability of the game.
Something that just bothers me is that this town looks like a town that should have maybe 100 residents or something with how many buildings there are but then theres only a handful, it just doesn't match the environment which feels a little immersion breaking
It is supposed to be a ghost town after all
when it comes to characters roaming around the map
we don't need random generic citizens
just main characters and side characters
side characters can interact with main characters
The Neighbor of course fits main character status because well, he's the Neighbor
and Iris more fits being a side character (in prototype 3 anyways)
Are we able to be friend with the guest?
Like they are there story wise, but they aren't the main focus
Nope
Nikita did say that they're going to add or remove characters and buildings if they're not needed or are too hard to implement.
Are they going to be able to search for intruders in wardrobes or any other hiding spots?
where did we hear all these hn2 plans?
I actually liked how you have to escape the Guest's house in different ways in P3. And in the lategame it's sometimes better to get caught to get into the park faster. I hope you will reuse escape mechanics for some other characters, like Coned or the Neighbor
it was kinda a thing in HG so im assuming it was also in alpha 2
the historian gonna need more than a cane if she looks for an intruder under a bed or a table
Are we gonna be able to defend ourselves against characters when we are caught trespassing?
i hope not too much defense tbh i would rather sneak around than actively fight characters
Nikita did mention they were aiming for 15-20 characters by the end of development.
In files normal people see guest as enemy but vandals see as friend
but guest sees everyone as enemy
is intentional have reason?
I think that was really outdated though, im not sure
wasn't that something that was said at the very beginning of hn3
the game itself explains it in a way
Who knows
That is right.
It was in devlog 2 I think
Devlog 3
its have been said many times
we do know piotr (EGS's character modeller) is busy with player character and then he will move to janusz
Yeah
Is there a possibility of quentin being in the game?
I hope GOAP helps making chasing and searching more fun, since with it the NPC´s have actual knowledge of stuff like doors, latches, windows and other objects (like you said in devlog 3)
Aahh, I thought it would be cool to have a vandals with a stoplight in his head, and like if he's friends with you he lights up the green light, if youre neutral the yellow and if youre enemies the red one. And when knocked out all the lights went off
Don't bother asking those questions because he won't answer them because that would be spoilers.
Perhaps not
Will character custimaziton from rbo will back?
Nope
Something like this
How you know
There's no customization in Hello Neighbor 1 or 2
But there was in rbo
RBO was the original online multiplayer game before they scrapped it. Because the game is just single player now. There's no need for any sort of character customisation because nobody will see it. It's like dressing up in a fancy outfit for a party with no people or mirrors.
RBO was always hn3 bro
The parts of your character which you will see would be your arms and legs. (Unless you're using the RC car)
I'm happy that a balance is being found for characters wandering and being at home
You get what I mean. It was the original multiplayer concept before they scrapped it and turned it into HN3, focusing solely on the single player.
Speaking of RBO. Something which I would love but I highly doubt they'll be able to do is an option to play the game with friends. Kinda like how some single player adventure games have multiplayer options for the story mode like Smash Brawl or Mario 3D World.
Wait so your saying characters will now have a “Hunt mode” like in the past games and will now actually search hiding spots and areas before switching back to their normal mode? If so I’m glad that’s finally implemented.
im not nikita obv but yes im pretty sure thats what he means
I’m really glad we’re getting that more HN style gameplay while having the HN3 concept. I wonder if we will start to see the characters get more advanced as well while still being a system.
They currently do not search hiding spots. Just look around the rooms
Is there anything else like that coming to Pre-Alpha you can share?
Hmmm do they have animations that indicate that they are looking around? Or do they just walk into the room move around and leave?
what if like in the abandoned houses theres like weird sounds that sound like the minecraft caves i wonder
it doesn't really fit
mostly since the way you are describing it is as if the stoplight is LITERALLY his head
which would make no sense
compared to every other character
I mean like Coned, he has the traffic light like a helmet
traffic lights are also like
huge
He could be a big boy
The muscles of the group
No all traffic lights are that big man
imagine wearing a 2.5ft tall traffic light as a helmet
30 pounds on yo head
Man, do you remember the guy in the house bigger than the door in the proto 1 menu?
you mean the guest who probably isn't even human, considering he runs 12 miles per hour on all fours, is 8 foot tall, and lives in the forest
Btw, some ideas for new HN3 characters I drew (it's sad we're not getting new vandals)
Look at this traffic light, it isn't too big
yea but it's also too small to wear
Man, it doesn't have to be this specific traffic light, it can be wider
🤼♂️
Sounds cool
And happy mode
I thought of him with the 3 lights, but very cool sketches, much better that what I could do xd
Thanks! I think 2 works better design-wise, looks like he has a big jaw in angry mode or a big forehead in happy mode
How old would Quentin be in this time?
Who knows
We don’t know if we are playing as Quentin
the only characters I can see coming back is like
Diane if the graveyard exists technically
Aaron
wait im slow, where?
The Guest is Aaron?
No but seriously, Nikita's answer to this question is probably weirder, but more interesting
if he chooses to answer it in HN3, who knows
probably?
probably forest dweller is
quiet chat today
A killer too….
You know, I also believe this. It makes sense. Aaron probably become the guest, and Theodore, a long with the vandals, wants to do the guest ritual so Isaac becomes the new guest and free his son
A different kind of killer.
I think nikkita will kill off the neighbor hn 3 and then reincarnate him for hn 4 if hn 3 fails
sounds like a interesting idea.
i think he will
i dont see why he wouldnt or at least give hints
Idk why a lot of people think the Neighbor has blue hair even though it was a bug.
Yeah I don't know how that bug could get in there?
who is diane??? 😭
oh yeah mate
Ig its confirmed there is already a fixed date
For pre alpha release
Since nikita doesn’t wanna reveal it, its gonna be another surprise this time
Theodore’s dead wife
Only way we figuring it out its THE day is via steam db
It’d be cool if they added a graveyard location into the HN3 map.
I don't think so
i don't know if that location would serve purpose in the game but it would be nice to see one in there.
That means its very soon
I don’t think he’d hype it up like that for no reason
And it’d be funny if it was on the same date prototype 1 releaed
It’d be fire if HN3 was actually scary.
because it was pratically making everything from scratch
pre alpha may not be that soon but its soon for sure
he looks like a nice dude
They are changing up The Guest's gameplay to make it more scary when encountering him.
HN3 is eerie in the sense of a liminal space
The Guest is very clearly the only thing different so far
I wonder what made him decide to focus on that?
I don´t know but I love that they are trying to make the guest more scarier.
I want hn3 to look more like the pictures we got after s2
At the current moment. I'm not finding it very eerie at the moment. The current look of the grass and bushes make it too cozy and homely. The plant life in the steam images make it look a lot more unnerving, eerie and ghostly.
it's interesting that it goes from "homely, yet eerie town based off the childhood town I lived in myself that no longer exists in the form I remember"
to
"there is a creature in the forest that is going to kill you."
What picture
That's the type of 'Eerie' I would want
it's kind of funny actually
These pictures and I agree. I am really wanting it to look like this. (Btw, the qr code is for the steam page)
The graphics looks better here
It was one of the things I suggested in the P3 feedback survey, so glad there was more people that thought like me and that Nikita and EGS are taking it into account
I think they update steam page when they release pre alpha
My fingers are crossed that this is how it's going to look further down the line but tbh, I'm starting to lose hope.
I put something like that too
We all hope
Now it's more yellowy
Nikita said he wanted to get this same look
I'm not really a big fan of the yellowy look, it makes it look too cozy and safe, I much prefer the dirty, overgrown and muddy look of the environment. It makes it look more mysterious and dangerous.
Yeah, it makes it feel dry
You mean the steam image look or the current look? If the steam image look, can you show me when he said that?
To be fair, the town itself doesn't really need to look "dangerous"
On dc he said
Didn´t Nikita respond with a crossed fingers emoji when asked if they would go for that vibe in HN3?
One sec
the danger is in the fact it's already falling apart, and a storm is going to wipe everything out
What I meant was dangerous to be in the Forrest because it actually looks dark and creepy in there given that there's literally a being that will kill you lurking in there.
I couldn't find it
Btw, he was talking abt the steam pages
That has officially restored my hope!
It's kinda going downhill rn
Pre alpha still looks the same as p3
It is a pre-alpha so it can Very easily change later on. In HN1, the environmental look didn't change until alpha 4
Yea true
a lot can change if you finalize assets and post processing
I'm not fussed when it comes out. The longer it takes = the better it is.
I don't really think much needs to change if you want that look
Pre-Alpha on Christmas!
XD
Stop ragebait @woven lodge
NOO
You're actually getting raigebaited 😭✌️
Next karvilax
There can only be 1
Guest killed them
We don't know yet
On Christmas? 🤔
one looks like Franklin from WtRB
Why there 2 isaac btw?
Huh?
Because there old poster and new poster isaac
the old poster
It's a Christmas miracle!
its old
Oh. Probably just a leftover asset that they haven't removed yet.
Yes
It old but it still in
I think Isaac's old poster was before they had a full idea of who the character really was
I think all they had back then was "someone goes missing before you arrive"
Or Issac is named after the other Issac.
There 2 isaac
and then they made him a 10 year old kid who the vandals try to sacrifice for the funnies
Big isaac and little isaac i think
isaac jr
Old Issac is the guest, and the reason new Issac is being captured is because they are necessary to make the guest stronger or smth idk.
Bro you just ragebait please dont stop
That's why new Issac was so surprised when ||the guest took off his beak thing.||
@woven lodge
I do think it's interesting that The Guest so far is the only character who is obviously an active threat
or at least the most dangerous one in town
Me personally I think it's two random people but if no, the guy on the left could be Franklin
Why did my text get deleted is this 1984
And the gal can be... Uhh idk honestly. The other ppl that could have vanished around the time of Franklin are HW incident kids but the girl looks too old for that
They could just add a random character that disappeared in the Mayak in any case yes. I think that's who they are either way
Wdym @nocturne jacinth
Hey Nikita, Could we get a new teaser for the pre-alpha?
i wish
Do we know if they even have a full prealpha yet? We shouldn’t rush them for something they cant give
It'll drop eventually. The gap between devlogs 2 and 3 was around 8 months and devlog 3 came out only 3 months ago
So approx like july for devlog 4
thats my guess
My guess is Christmas.
We shouldn't rush them that fast.
I wouldn't say thats rushing
Were going based off previous scheduling
The Pre-Alpha is fairly different from the prototypes though.
@woven lodge
Nakita said that he hopes to make more frequent updates for the community
It's also obvious that from the video Nikita shown earlier that the Pre-Alpha isn't much different from prototype 3.
But like they KNOW what they want so it’ll be easier than with HN2 with the differences between the alphas and the full game
What video?
It’s 99% a developer only server
Im not able to tell, does jacob have the updated model and textures in the video?
Off topic, is this made in Unity or Unreal?
every main hn game is made in unreal
sn is probably like the only game made in unity
It was so unreal. Get what I did there? Isn’t that funny
It was great for the most part
knee slapper
My problems with p3 are already being solved and fixed in pre-alpha so thats good
like how the neighbors will actually do things
not just die
It feels like items are scattered everywhere on the map making it almost to easy to find equipment. I wonder if this will be adjusted or balanced later into development? this may be intentional so the player is more focused on redirecting the course of the NPC's.
its nikitas server
Really wanna be able to read the article
Only I can use that move🥺
i dont understand a lot of game development but why the npcs have hold animations and our character dont?
because our character is just placeholder
and theres no point to have some animations for placeholder
in pre alpha there will be player character which is final
thats cool
Unreal engine allows you to use same animations for diffrent models tho as long as rig is same
maybe you should read
Oh, wait, why my discord showed me something from days ago?
he didnt just send the video
i like how all the prototype maps have the same thing of a big space in the middle and structures surrounding it
I'm saying that discord for some reason sent me to 13 days ago on this chat, I just entered and thought it was new because I wasn't there 13 ago
that was a screenshot of that message
Unreal
Bruh, you're not understanding
Perhaps in hello neighbor 3 the Neighbor supplies the other civillians with traps and home security to protect from vandals cus he is the only engineer type of guy
He's hiding from the town.
we know this?
Yes
oh👀 👀
Looks like I came back on at the perfect time
Because it’s easier to do.
Now all NPC have one pose for all items. It looks okay for now, but looks really bad up close.
First person animation got to be good and specific for every item. And since we have only one animator, at this stage we ask ourselves what be really useful now. And detailed first person animations are lower priority than generic animation for NPC.
Also items are not final, and after they going to change, animations might require changes. This is a luxury we don’t have.
Also we only now are getting actual player model.
ohhh, that makes sense, the npcs animations does look strange with some items (mainly the big ones)
Can you confirm something for me? Earlier, some of us where talking about whether or not the game's visual look will be closer to the steam images in later builds and somebody said that you were wanting to get that same look. Can you confirm that or not?
I think imo it might be a mix of what we have now and hn2 alpha 1/1.5 (style wise)
Tbh. That's kinda what the steam images look like
You say "currently" whenever you mention the ammount of people working on the game does this mean that mean that TinyBuild could get more people on Hello Neighbor 3 if hype starts to grow like crazy allowing you to create something closer to your vision?
I think thats typically how it works
You kinda need to lock in an audience before getting funds for something
Yeah I would assume so however Hello Neighbor original was gaining massive hype and yet there was only 5 people working on that for what I assume to be the entire duration
Well also all due respect but HN1 was a lower quality game than HN2&3 making it “easier” to have a smaller team
hi
It didnt have to be "lower quality" there could have been more resources applied to development
ig
ok bye jej
bye kevzz
I'm really antsy about whether or not the game's visual look will match the steam screenshots in later builds because
1: I don't think there has been a concrete answer yet.
2: It just looks so good and I'm really hoping it will have that visual look but I'm starting to lose hope that it will.
hope we get a sneak peek of the player's design in hn3 by the end of the month
5 days
Will the concept art be shown alongside with the 3d Model of Protagonist.
Old steam screenshots are not the best representation of the style. P3 is closer to that vision and we are making it even stronger, since what we had in P3 is a forever map.
Well. As much as I was hoping those screenshots would be what the game would eventually look like, I'm glad to finally have some closure.
it seems like this is one of those things that could be addressed later down the line if there's no time to implement it on launch
Question not related to HN3: In your free time (if you ever have any free time), do you play any games of a different type? Or games with a specific theme?
i think proto3 map is a lot more colorful than the steam screenshots, they used rbo textures in those pictures right?
actually, I do wonder what games nikita usually ends up playing
If I ever end up getting the opportunity to make my own open world game. I might go for the visual style of those screenshots.
Gonna be so honest, Those screenshots are more eerie than any other HN3 content we’ve seen.
I’m really hoping HN3 doesn’t turn out to be an over sanitized game on full release.
What do you mean by sanitized?
is the steam page gonna get updated at some point, or some time in the future?
I gotta disagree here. I wouldn't say either looks more or less eerie. They both look cozy during the day and creepy and eerie at night. Just in different ways, The way in prototype 3 feels more like a strangely familiar town that's slowly being forgotten and on the brink of destruction. In the steam images it feels more like a post apocalyptic remains of a once thriving town. At least that's my interpretation of it.
I could go further in detail about it but i don't want to make this channel go completely off-topic.
You know how HN1 became slowly less eerie build by build?
That’s a pretty good example of sanitizing a game intended to be dark and eerie.
It happened for both HN1 and HN2
Nikita has confirmed that HN1 was always meant to have that bright and colourful look and was never meant to be entirely horror, it just came across that way because he didn't know how to explain his vision for the art style which ended up causing the Pre-Alpha and alpha 1 to have that vibe.
From what I remember, it was meant to be closer to what Don't Hug Me I'm Scared was where it's all bright and colourful on the surface but it's pretty dark and sinister underneath. Except just in a more toned down way.
Thing is they failed at that hybrid entirely
A large majority of the game was just colorful
I disagree. I think they did it pretty well considering what it was going for.
Nikita admitted himself that HN1 wasn’t how he envisioned it.
I think that's more in terms of the actual gameplay. Not the game's style and story but I'm not Nikita so I wouldn't know entirely. I'm just going of what he has said in the past in an interview.
Bruh
I swear I remember Nikita replying to someone who asked the same question, and he replied with a fingers crossed gif
Or react with fingers crossed
But it was before p3
I believe the question that person asked was if the game would have a similar vibe to a steam image of an interior of a house, not what the game's overall visual style of the environment would be.
I'm not really good at explaining this stuff.
Probably
But this was before p3
Personally, I would've liked hn3 more if it was similar to the steam page. It gives more of that 'eerie vibe'
I don't think either is less or more eerie than the other. They both look cozy in the day and eerie and creepy at night but in different ways.
Ig so
I just personally preferred how it felt in the Steam images but. It is what it is. Besides, there's much more to the game than its visual look.
Like these just look Insane, for me, the artstyle is slightly better then what we have now
The only thing I really care about now in terms of the game's visual aspects are whether or not our character will be wearing gloves.
Theo...
What do you mean?
I was referring to the character that we're gonna be playing as.
Bruh
I wonder if it's going to be a boy or girl
Who Knows
I want it to be a boy tbh
I kinda have this mental checklist of things I'm anticipating for the game.
Most of the things have been answered at this point.
Same
I'm kinda hoping their design is more gender fluid/neutral, that way anyone can kinda envision themselves as the character, that's why I'm hoping they're wearing gloves.
Nikita replied to smth like that
What did he say?
Well. As long as they have gloves, I'll still be happy.
I was hoping the same thing, A gender fluid protagonist would be great!
like in undertale?
Kinda but more in a sense where more of their physical appearance is hidden like their face and hands.
thats cool and can probaly work depending in what the devs want to do with the player
I know that our character is meant to have their own story but I still think it would be cool if they at least gave them gloves so we can somewhat picture ourselves as the character as we're playing the game.
Why gloves
yeah, what about instead of gloves they could make our character a non skin color like the other characters? it fits the artstyle
I honestly don't know. I think it's just a small little visual thing I like with first person characters. It's impossible to make a first person character whose hands will match the player's hands so giving them gloves will allow anyone to picture themselves as that character to a degree.
I’m not grasping this
It’s not impossible to recreate hands, gloves are just an optional accessory they don’t act as a diverse trait. I’d even go to say it de-characterizes the player even more than just making the “hands match the players hands” All due respect
I donno. It's just a small little thing I like in First person games. I wouldn't be too bothered if the protagonist doesn't wear gloves but I would love it if they do.
Where is this from like what’s the full image
Nikita just randomly sent the cropped image in a discussion about the neighbors skin color #hn3-discussion message
i hope we get tthe full image
i wanna see the official in engine render of him
for 129k members why is chat so dry
cuz theres not much to talk about really
Hot take hello neighbor is the only modern "horror" game with gameplay
Hello neighbor is also the only modern "horror" game trying interesting new things
Hot take Hello Neighbor is the only game.
Hot take I think I love pizza.
damn in p3 when we arrived at hotel, there was notes of staff for us, but that means at least on of them was alive recently, cud be interesting to find out what happened wis them, and where Guest hides all bodies, if he really k1lls them(a dont think he eat them, hes not look like cannibal)
if, plot part of us arriving toi hotel will be in final game, cuz i wonder what plot Nikita created for player
I mean wasn't it said he kills but like "not in the way you think" or something
I dont really remember, but maybe they are sacrificed or something
Fingers crossed, hopefully it’s also going to be actually fun to play 
i think one of the biggest issue with previous games like lets say hn1 and the hn2 alphas is that it expects you to know more than you do when it comes to stuff like puzzles
cause i find hn3 protoypes interesting BUT its pretty confusing to play so you usually end up looking up a playthrough which takes away the fun for me but i think you said thats being fixed with future builds iirc?
Hello Neighbor is a super fun concept Its just that some issues previous games have suffered from needs to be ironed out
Hn2 did make Things more easier to understand when it comes to the gameplay but it was too restrictive and lacked the freedom Many liked
I think HN1 basically just becomes do a random thing somewhere and then check every room in the house to see if something randomly changed
HN2 is way more clear
Basically just a big puzzle game
Yeah hn1 act 3 made me rage quit lol
I only beat it because I had a vague idea of what to do from watching people play it years ago
I knew how to do all but one puzzle
Also this had been Said to death but i also disliked how hn1 focused more on puzzles and parkour rather than Stealth and AI
I personally don’t Even really care for parkour that much so i hope its not TOO big of a focus in hn3
Big thing I feel like its missing right now is stealth
Agreed
Stealth to me is a major part of hn gameplay identity Even if its Never been executed that well
But yeah one of my biggest issues with Prototype 3 was that it felt too much like a town simulation game where character’s Walk around rather than a full on hello Neighbor game
There needs to be a better balance in future builds
I think this is the point of it being a sandbox
Didn’t you say the aim wont be horror anymore?
The game so far really sounds like majora’s mask after replaying it. But also, you said outer wilds. So I assume its a mix of both
Fixed events happens and only player can make changes
In majoras mask you’d reset the time and there would he specific events that happen, where you’d memorize it, and try to make changes to said events
Memorizing each time period, and then executing plans
Agree
It never was. Why you asking?
Hey Nikita, I have a question about the HN franchise. What are your thoughts and opinions about people classifying Hello Neighbor as a mascot horror game? Is it intended to be? Or is it unintended?
how..... how?
I put it as "horror" just cus that is what the avrage person will categorize the game as since that was what the original game was hyped up as
что по 4 прототипу ?
"Pre Alpha" WIP
Im like 95% sure thats what they are going for
thats already what they are doing
I’m aware
Although the scary and eerie elements have to be worked on a bit.
I apologize I thought you were agreeing with the other dude that said it was a horroor game
Mb
There was a quotation marks, though
Most game series just slap the same formula for each game most of the time. You rarely ever see franchises evolve that formula each new installment. Started off with the basic formula of breaking into your neighbors home to find out his secrets in HN1 with a sandbox world, then went to HN2 where now you need to break into multiple homes and locations of a whole town to help the Neighbors son and find out the secrets of the residents in a now stealth focused gameplay, and now in HN3 the formula has jumped to where the whole town is explorable and the entire town is effected by your actions as you learn and play as a huge sandbox where you can play any way you want as you progress.
PLEASE that’s the main reason why I love HN2 so much is how good the stealth was. It needs to be implemented to the game.
I wish we could befriend the Neighbor
Nikita said that this will already be improved in pre alpha with npcs searching their homes if they think there is an intruder
True but it’s only in early stages. I’d love to see some more stealth options added with more resourceful hiding spots and items.
Hello Neighbor 2 didnt have that many stealth mecanics from what I can remember, basically just closets🤔
Hn2 has the best stealth out of any hn game but it still wasn’t that good tbh
Mostly Cause the ai was pretty bad
And also because of the linearity
I mean no🤔 But kinda
The camera monitor, the paint cans, trash bags and alarm clocks, being able to hide under furniture and in closets. It’s pretty good stealth if you ask me. Made the game very fun to try to outmaneuver the AI.
One reason it feels better in hello neighbor 2 is the less huge spotting radius and the fact that there is a suspect seeing someone functionality before the spot funcitonality while in hello neighbor you are screwed as soon as you see the guy
in my playthroughs, I always found Theo to be the specifically worse ai, I think the main thing is just the level design, too enclosed for most or something
like the bakery
Yeah Theodore was the Worst ai next to Otto in hn2 Ngl
Meanwhile in HN1 it's too big and Ted struggled to get to many places.
The reverse issue.
I felt it was just too static like open this "door" and the bell rings gives you time to go in this area, everything felt so "layed out" no self thinking
I found Otto to be the best ai, but he's in the most enclosed and tight level of them all, he was one of the few I felt like had good patrol pathing
never really knew where he was
At the same time it makses you feel kinda smart the first few times but then it just feels worse
Otto was okay until I happened to go down the wrong stairs, or happened to be in the room he was going into, or happened to be in the house with him at all
also yeah the layed put thing too
Best way to describe hn2 ai is
Scripted
yep
It doesnt feel natural at all to play against
which is funnily enough the opposite of what they said it would be
direct opposite
anyway uh HN3, hopefully it will be better
Im sure it will
Yes but that simple gameplay of HN2 was a lot more enjoyable at times compared to how random HN1 is compared with stealth.
true
At times as in first impressions yes, however I can toy around with the hn1 ai just for fun compared to hn2 where I got bored of playing against the ai before finishing the first few houses. The hn1 ai was also pretty bad tho
I genuinely think this game is gonna make it
This is so promising considering the last two games
However they only had a single programmer doing the entirety of hn1 and I think they only made mobile games before so its pretty impressive from that perspective -Edit 2 programmers but only 1 at a time having to switch programmers and basically rework everything during alphas
I can't wait for the pre-alpha this Christmas!
NO!
When we getting next teaser we need screenshots!
Wow...
You have been doing this since prototype 3 I think I remember you..
he dont gives dates just suprizes
Wdym "NO!"? Do you want it to release later? Wow you are more evil than Eowohadus
Well before later
Before the before
AND before the "the"
I'm so sorry for what is going to happen to you for this...
When Nikita looks at his Discord and sees that foolish message you shall suffer pain greater than anyone has ever experienced before.
wait does the hn3 team have 2 game designers but only 1 animator🤔
or is Aleksandr programmer
Another one of these I assume...
Once Nikita reaches his 3rd Bruh the Neigbor "the early design with the green shirt"-spesifically will be summond and there will be nothing we can do about it
yes theres just only one animator
GD
the other animator is trying himself as game designer now as nikita said
Geometry dash?
Stop ragebait
keep typing mr.wh2025
I think you might find good animators in the HN community that could help with that
tiny build hiring people to animate for HN3
if they would need more animators they would hire already
I hope some of the animations for the NPC's reflect their personality
yeah i hope each animation is unique
Call me Theodore because I'm rage bating in the Descord chat.
It's actually pretty hard to find good game-oriented animators, unfortunately.
Anyhow, we are not hiring animators at the moment.
niche reference i see there
I mean, I dont think the grabbing animations are that important for the game, if they can add them is better, but it would ruin the game experience if everyone has the same animation. Obviously, for this to work, the animation would have to be done taking in count all NPCs models
I dont mean grabbing animations
it would be cool to see them having their own unique way of walking/running
I mean like the animations in general
At the very least i hope there's facial animations for them
Well, just copy paste what I've said, but replacing grabbing animations with general animations, aka, animations for things that all NPCs do
I know you said the gameplay is like outer wilds,
But is the game, as in events story, and the way things are ordered at specific times, the same way as majoras mask in this aspect?
And the gameplay aspect itself is outerwilds?
People asked if it was like majoras mask, but not in terms of game aspect or story aspect.
I KNOW the gameplay will be like outer wilds, so im asking about a different aspect of the game
In Devlog 1.5 you stated that some of the ideas in those small prototypes you made, you took to HN3. Can you specify what ideas they were and where they've been implemented?
The only one I can think of is "Giant Monster" being an inspiration for The Guest's gameplay.
Will NPC be able to fight the guest
Hey guys, I wanted to ask u if you must deactivate the tag thing when you reply to a Dev's message, I've been doing that just in case, but idk if its mandatory
No idea. I only really do it if they're currently online and have recently started answering some questions in hope that they will see mine and answer some of them.
I think it's more respectful to turn off the tagging.
i do that by default lol
I wonder if The Guest had any scrapped ideas or concepts, design and gameplay wise. One of the steam images had Jacob walking up some stairs with The Guest inside the house so I'm wondering if he originally was going to have a different play style. And also, in the original key art when HN3 got announced, The Guest looked a little taller. (Not sure if it's just me though)
Your not crazy, guest was taller
The original skeleton is like 1 or 2 times bigger
How tall is the new guest in real life?
I think he’s about 8 or 9 feet tall maybe even 7
That would've been horrifying. Imagine just looking into the distance and you just see this tall lanky creature within the trees.
They are so evil for that lol
lol
lmao
speedrunners 2 will be a minigame in hn3
||/jk||
That's funny
am I the only one that finds it kinda disrespectful to the actual game that theyre now seemingly intentionally baiting HN fans into it with a HN thumbnail? Tinybuild games always had an issue of being pestered by HN fans and now they're giving into it? If this isn't an accident that is
glad I wasn´t the only one who got jumpscared, tinyBuild please just put a thumbnail next time
I know an animator in the community who somehow managed to fool the entire fanbase into thinking their work was official
they have also worked on several Unreal Engine projects in the past
yeah, i thought it wasnt very cool that they did that, it feels like theyre just doing this to make more ppl watch this stream
Was it some animation of the Guest or anything like that?
It's 100x worse by the fact that so many games published by tinybuild constantly get disrespected with people in the comments just asking for HN when it's completely unrelated
im still watching it bcse it is freaking speedrunners 2 tho
nah, everyone showed off their animations as fake Patch 10 leaks for some reason
the animator is randomuser right
yeah....
Well I’m pretty sure the thumbnail was automatically chosen by YouTube and not Tinybuild themselves.
real, mainly the animated series
I hope it was
I love his animations, but probably it isn´t what Nikita would look for an animator tbh, since he is more tilted to animations related to gameplay stuff probably
Yeah, even on HN3 stuff for example, people ask for AS
is this a thing? wow i didnt know that
yeah
It’s very often you find a comment asking about hn on android or whatever the phone platform is called
Just imagine being a dev and you worked forever on a game just to show a trailer and the people are only asking about HN 😭
I would make a joke about HN3 being at Steam Next Fest, but
they don't even have the player done yet
i hope it is just a youtube thing like @daring forge said
and that's one of the things that seems to be confirmed to exist in Pre-Alpha
Yeah YouTube makes the channel banner the thumbnail by default for livestreams
(or at least what they want)
neighbor ragebaiting youtube 😭
neighbor hacked tinybuild lol
3 new games of hn3 
still havent started tho
Which should I watch... hmmmm
sadly almost everyone who follows tinyBuild is following it because HN stuff...
like this is crazy, 20k votes 🥀
Hn it’s a peak game buy the others need more atention to
I mean I have played original speedrunners. Amazing game to play with friends, but yeah most of the people are for Hello Neighbor 3 :)
if this gets worse tinybuild will have to turn off comments😭
Exactly
Being published by tinybuild immediately infects you with an ancient curse that causes everyone to ask about hn when you try to advertise your game
Nikita is here 
the tinyCurse™️
Few month ago we had internal Spedrunners 2 competition. The game is really fun.
And who win

I remember playing some sort of browser version of speedrunners when I was really young
Speedrunners 2 looks pretty good
You mean the stickmin version?
yeah, the game does look very fun
Just like how he wants to rage bate in the discord chat
exactly that is what i was referencing to 😎
not sure at all, it was way too long ago to remember the specifics, but when I played speedrunners it felt just like the browser game I played back then...? Maybe some type of version the devs made as a sort of demo? It had the same characters and identical movement
Interesting 
did you and the rest of the devteam try out 8 player mode? or did it not support it when you first tried it
Love myself some clickbait
its a speedrunners stream bro, no one is going to say when the hn movie is coming out😭
Developed hello neighbor curse mentioned
it is funny and sad at the same time
yo, i got tracked. Lmao...
Yeah tbh, but hey I guess people are people. They are just here for most important thing that they want and don't want to check out other stuff
whats up people
Well that depends either ceiling or sky.
something weird happened in tinybuild channel today, thats whats up lol😭
how weird
hn3 thumbnail on speedrunners 2 stream

its normal now
before it was like this
There is still 2 more streams sitting
People just chatting to themselves
What I don’t understand is why make multiple livestreams?
Yea never mind I wasn’t in the live section
I think they did it by mistake
yeah maybe
Because YT studio currently is a bugged mess
ive been playing tinybuild games since no time to explain and seeing ppl only caring abt hn is very sad
thats a big lie though
I mean it’s the main games I follow them for but I’ve seen a few of the others and it’s alright
hn3 has least wishlist on that vote
which is i can understand since the first 2 games are infamous
Wow, they took a really odd direction with Hello Neighbor 3.
HN3 is in thumbnail because of Banner that they have set on YT
Guys I'm confused, is this the pre-alpha?
Its not what we expected but atleast you can run fast
i mean—tinybuild asked and they got their answer, also HN is a lot more recognized than the rest so of course logistically it would have more votes
the thumbnail i understand bcse it might be youtube that setted it but im still wondering why multiple streams
Since they didn't add Thumbnail it automatically changed to HN3 art picture
Yeah its just a preset
its probably because the latest stream they had was prototype 2 stream
Imagine a teaser of hn3 right now
Hello neighbor 3 development timeline RBO"Pvp" RBO"Pve" Hello Neighbor 3, Speedrunners 2

Latest one they had was FEROCIOUS
Not Roger!

wellllll.... yeah
But yeah I guess HN3 Pre-Alpha might be in 27th Feb probably who knows
Probably not
I think that's too soon
frebuary 29😆
I'd be pissed if I was a speedrunners 2 dev rn
Actually yeah that date!
maybe but they having only one QA tester is just making me worry about
it’s a preset

Wdym, it just came out? They changed the name to Speedrunners 2 though so I don't know why.
Mmmmmm
I think it’s just gonna show a teaser or smth
I think febs too soon
why
true
And they didnt show us Protagonist yet
i mean they dont have to but ok
Hey Developer Forge—would it be logical for me to switch from roblox studio to unity
do yall think it is going to launch with a devlog or just trailer like proto2?
Both maybe
pleaseeeee
I wonder if there's any ai improvements
Devlog 4: A New Neighbor
P3 player interaction needs help
npcs now search for intruders if they suspect it
i think the vandals should be a little less op
Indeed
Actions have repercussions.
Yeah
ok
Same
what is the context of this gif lol
So basically the kid has autism and it was a community who believed that autism was like something from the devil so it was like an exorcism— and when they “expelled” the demons the kid said “ok i leave”
Did not expect that
I think it would be cool if they had a "press the spacebar to escape" type of system instead of them catching you instantly
like the push mechanic from HN1
Or just trow item at AI like in HN2 Alpha 1 and 1.5
Exactly
i saved on google drive so i could unninstall and dont have the risk of losing it
lucky
Yeah
HN2 Alpha’s mentioned 
True and indeed.
Who knows maybe HN1 and HN2 will get remake in future
I hope
hn1 will
Definitely not, they’ve moved on
not sure for hn2, probably not
source?
Ay never say never
gimme a sec
hn1 remake being confirmed - #hello-neighbor message
alex mentioning they prototyped hn1 remake and it will makes sense after hn3 - #hello-neighbor message
So never?
Honestly I think that could’ve changed though- That was 3 years ago
Hello Neighbor 2 is never getting fixed...
the one that alex saying is it will be after hn3 is one year old
Not what he said though.
He said it will just make sense, didn't say it will come out after HN3.
after
plus another half
im wondering if art style and the neighborhood will change in remake
maybe a more obvious story telling
Probably
police station and the factory and supermarket are in hn1 and i think the factory is relevant in the books
it would be cool if it was enterable
but they may have changed the plans since alex have mentioned hn1 is gonna have a next gen update on consoles
oh so itll be like pc?
wdym
True
well its not a content update
it will be just run better
thats cool along with the new thing that fans will love.. oooh
Probably will finally fix the issue on Keyboard and Mouse support too
thats that hn1 update i mentioned
oh i thought that was different
bruh
sadly
i mean atleast there are books planned in the future (i mean if there will be any)
thats not so bad fnaf movie was suppost to be made like 10 years before the actuall fnaf movie
yeah sadly
all we get is cookingh
Hello chat Im not caught up on hn3 I didnt really check out the last prototype though I heard it was very good, is the développement going well and the devs doing good ? Happy to see them take all the time they want for the game
Will there be lots of platforming in hn3 Im wondering
If there are segments like in the first game I hope that the ai wont be too unable to fo anything against the player all the time.
Like random thought, I feel like the ai walking on ledges could be possible, either that or throw something at you to try to make you fall if unreachable or idk a drone to annoy you and stuff
Im just rambling random thoughts for fun really
The AI can jump and crouch now
Great !
It might be unintentional but there was a time when Jacob crouch jumped to reach me
Actual tech being used
why is hello neighbor 3 proto type 3not in my steam library any more
can there be multiple pre-alphas?
damn maybe they’re actually moving on from P3
this is one of those questions where the answer will be "only time will tell"
omg its the model guy
or alternatively
"short answer is - no"
pre alpha is one alpha prototype before alpha 1
I dont think this is right actually
Technically there can be more pre-alphas but in hello neighbor terms
"pre-Alpha (pretty rough stage, when game barely represents whole thing but shaping up)"
So I think theres a chance there could be another
and honestly I would prefer that
Like small updates to the pre-Alpha over time.
this does feel more like prototype work tho
i think there couldddd??? but i dont think it would be more than one i think it would be like pre alpha 1 and 1.5 like have versions as they patch and… idk
JEEZ
Sheesh Hades what do you keep saying?
Oh
Nothing bad
It just thinks im trying to say something bad
Its just a slow chat today
but i didnt say slow
😵 that word
Anyways im excited for the prealpha stages
I really wonder how both the guest and the neighbor are going to be relevant in the prealpha
i think when pre-alpha will release, i'll rework this poster with updated models
nice fan art.
Like with previous games do you guys think the alphas of hn3 will be free?
well obviously
I mean like will they stay on steam
Like previous alphas
I have a hard time beliving they wont maybe they will be merged to the main game unlike previous times or maybe it will be just like previous times all I know is that they prolly will be availibe as it brings new people
i think the prerelease versions will at least be available through the steam betas
I wonder what EGS has been cooking up lately
I keep reading it as Eggs someone needs to fix my eyes
Lol
Thanks, for some reason Vandals's poses dropped, they was hands up, but only signed stayed like this
how come?
What? Sorry I'm not very good in English if what
how did the vandals' poses dropped?
I posed vandals so they like dancing happy while Isaac falling in the Guest, but something happened and they returned to base pose, some blender bug ig
that's sad. it would have looked better with their happy poses but oh well.
Amazing work in blender! 
Nikita. If you're seeing this, will we be able to open doors by pressing a button or will it stay with us having to physically walk into them?
What's happening here
wow devs are online in a server related to their work!
Two days until pre alpha no way!
/j
i can do it again, also when pre-alpha will release, ill remake it with new models
oh ok.
this MUST mean we're getting something today!
Or that they are just talking about development in their dev server.
yeah i was just kidding
i mean, its very likely that we do get something
its been a while since our last #work-in-progress
This means HN5 is getting ready to be announced
hello neighbor 3 x smash bros ultimate
The fonts
The fonts
The text-
Look at the usernames
are we droppin' on the Mayak or at Friendly Court?
(/j)
ohhhhhhh
the only time we got to see that, the devs were dying inside trying to figure out how to optimize Prototype 3
do you guys think in hn3 the guest might come back to use his powers like he did in the comics or in hnvr?
no
why not?
Probably not
Guest is not supernatural so no
I am sorry but yeah there is no way the guest is not supernatural
first two images are in the guest world
yep
I know
I don't know about the third cuz I haven't read the comics
but if the guest has like his own... "pocket dimension" why would he not be supernatural?
I feel like guest supernatural is peak tho
because it's confirmed he's not supernatural
then what is he?
also the guest can turn into a real crow I don't think an average joe could do that tho
I am not much into hn so that's why I am asking
3 of those are in a dream/metaphorical world, the last one I'm not really sure how it proves any supernaturality?
yeah but he can still do that by like smoke if you played hnvr you know what I mean by that
Well unknown. I think there is a person behind that beam but I couldn't tell who. Some think he is like a cryptid.
for me, he is a eldritch bird that seemingly represents death, misfortune, and greed.
Well, until it's revealed who/what he really is, go for it I guess.
also in the real world he can turn himself into a real crow idk if you can actually do that as a normal person in the lore
Book name
you are asking or wdym?
Raven Brooks Disaster
Asking
Thx
Hello Neighbor, even since early days(as early as HN1 alpha 2) has used metaphors, symbolism and the mindset of the characters to tell it's story.
The alternative of The Guest not actually doing that is, I guess using Sci-fi and/or devices to achieve all of that.
what type of sci-fi we could use anyways?
the most easiest answer is to say he was born like this
This comic has always been kinda iffy to use as evidence for The Neighbour being or not being the Guest because earlier on, when Regina accused him of being the raven man he didn't deny it at all.
Also it's iffy because it was being written during a different storyline.
It's still canon but just harder to fit in because of that I would say
Oh wait
I don't think you can be in 2 places at the same time...
Who spelt tough as tuff?
Guys do i have to read bosco bay first?
?
Before raven brooks disaster
It's really not that hard to justify it using sci-fi really.
Just kinda lame imo.
But he could like, be mutated or smth.
this seems too cartoonish explanation for hn ngl
Eh. You don't really have to, it just takes place a lot later in the timeline.
The thing you forwarded has spelt the word tough as tuff
oh you are right
but the guest he is tough tho
I don't really care honestly.
Like, I don't care supernatural or sci-fi.
But regardless in the same comic Ted uses a weather station to flood the town using the Doppler effect and stuff so it's not a far-fetched guest.
I feel like the supernatural reason is better anyways but I just wanna comment that tho
Okay maybe we should continue this over on #lore-discussion or #hello-neighbor
One final question, does bosco bay include the guest?
Okay thanks again
I think only that graphic novel has the guest I could be wrong
So the only book includes the guest is raven brooks disaster right?
you could search in the wiki about that but I guess
Reset day also
Do we have any confirmed information about the player yet?
iirc he will be in pre alpha
Connor? from hello Neighbor 3
