#2 compilers softlock
1 messages · Page 1 of 1 (latest)
I think i got more compilers bu having super spark treasure
They are multiplying!
compile the compilers into a compiler
It wouldn't let me :c
booorrrrriinnngggg
I'm not 100% sure but after burning compiler I entered card building mode or whatever its called but in here it tried to burn compiler again because of super spark resulting in shuffling already existing compiler and creating a new one to enter another card build mode.
That's what I think might have happened
Here are 3 of those, in this run I burnt it once and managed to finish building a new card (this might have created 2nd one) and next time I did it is when I took that screenshot
Hmm ok, well I added a special case so that Spark Spark so it doesn't trigger when burning the Extractor
Actually looking at the code a bit more I think that is definitely it
One thing I'm 100% sure it always was being burnt twice
The burn code is quite possibly the least confident code in the entire game
Lots of great comments in here
And those comments are old enough that I no longer remember what potential bugs they might be
You just made those or are they here since forever ago?
Forever ago
They were both added around the time the Compiler was first added
The Compiler added a lot of bug potential
Idk how it's code looks but totem is my absolute nightmare
I cannot count how many cool card ideas I had
But totem would always completely disintegrate whatever I tried doing
What does Totem do to break things? That is another high bug potential card