#lore-and-universe
1 messages · Page 21 of 1
We sure are said that in a two minute cutscene
But there's a difference between showing and telling
And game dialogue all throughout
and especially when you want to have that actually be felt
And the mere fact of John leaping at the possibility of Cortana being alive
And the Entire Plotpoint of John taking personal responsibility for handling Cortana and going rogue
Yeah, because thats an extension of the newly introduced plot point of Cortana being alive
And?
It doesn't have anything to do with the themes of Halo 4 like Infinite does
It absolutely does, oh my gods...
Nevermind the entire subplot of Halo 4 where it's all about "Let's find a way to Save Cortana"
Yes
Ergo, Halo 5
No, saving Cortana and failing was already Halo 4
If anything, we learn that Chief has already resolved to kill Cortana himself
I mean, we do.
That IS the story
Its trying to deceive you a little bit into thinking Chief is being irrational
but the "twist" is that he isn't
A little bit? Everything in the Campaign points to John rushing to Save The Girl. Defying orders, getting the red carpet rolled out on Meridian, boarding her penultimate Guardian. It's not until Osiris follows them to Genesis that we get the line that they know she's a threat.
Oh, but then even then what does he do when he finally sees her? "Baby, come home. This is whack."
Yeah
because the plot is that somehow, Cortana has returned
when the success of Halo 4's narrative came from the universal human experience of loss
And Halo 5 builds on that human experience with the equal human experience of emotional denial and desire to be the hero
And the set up of Halo 4 is not that one day Cortana will be back as an evil dictator
but that Chief needs to live his life to the fullest
So you just clearly forgot all the rampancy throughout the entire campaign? Her dialogue to the Didact?
No, I just remembered the themes
There's no thematic connective tissue in Halo 5 with the other games
There is, you're just willfully ignoring them.
like, Infinite at least has Rebirth
as a companion to Halo 4's struggle with mortality
Chief experiences loss but gains new love in the form of new human connections
Infinite and 4 form a nice dynamic this way
while 5 isn't really related thematically
No. Absolutely not. First, you're ignoring that Blue Team is clearly identified in multiple spots in the campaign as Chief's family. Not new connections, people he grew up with. And we absolutely do not see him "gaining new love"; again, we see him obsessing over Cortana and pushing his family away. Going so far as to defying orders and doing his own thing.
All of this directly related to the "Themes" of Halo 4, and all of this directly preceding the "Theme" of Halo Infinite in where John does not trust his new AI, and learned a very hard lesson from the entirety of the events of Halo 5.
Except none of this is felt in Halo 5 proper
It absolutely is
Blue Team is family because we're told in dialogue
But there's no equivalent scene of Chief opening up and being vulnerable with another human being like there is in 4 and Infinite
Yeah, and again we see that family being pushed away.
It's not enough for Locke to say "Blue team is family"
Or Fred talking about their childhood
Its something that has to be felt through constant, consistent character writing
You are willfully ignoring elements man
Almost as good as hearing about how they fell into that nest of gunthars
I mean, Im giving them as much attention as Halo 5 did
that is to say
very little at all
Again, in storytelling, there's a difference between stating objective information
and having the audience internalize that information via the story
Look, I get that you didn't like Halo 5, but your dislike doesn't make in-game events and dialogue just not exist. Your apparently blasé blowthrough op of the storyline with tightly held disinterest doesn't erase the connections that are objectively and factually there, nor are they not present because you don't feel they were "enough", or because it didn't hold hands close enough, or because Chief didn't embrace Fred and scream "Brother!"
It's all neato-bandito, but I've got work to get to and absolutely have no interest in another circular argument over opinion and preference.
Unironically-- yes, Blue Team needs to be emotional
Stories aren't objective facts
they ARE emotions
There's a reason people who only ever played the games felt nothing for Blue Team in Halo 5
because there was no connection made, and I'd say there was no attempt on the game's part to establish a connection at all
There's a reason people adore the Chief taking a knee and having a heart to heart with the Pilot
Because stories are ultimately commentary on the human condition
The only thing worth writing about is the human heart in conflict with itself
Halo 5 does not get a participation trophy for showing up with loose humanoid approximations of what you or I would consider "characters" and insisting there was a story being told here
And it is an insult to one of the oldest human crafts to say that's all you need.
All this is moot anyway since my point was that every game went in a direction from the last.
Did they outright retcon the last game out of existence? No, but that doesn't mean there isn't an obvious course correction.
At the end of Halo 5, Cortana's reign begins, and by Infinite, we smash cut to its end
A clear indicator that 343 did not believe in the Created storyline after Halo 5 premiered
Nothing of any remotely similar scale happens in the original trilogy
At most, Arbiter is reduced to Player 2 in co op
but his story arc was already complete in 2
Killing Truth was just the cherry on top
I still wish we got an Arbiter DLC campaign ngl
But like, we start the series fighting Covenant, Flood, and Spark
Could have recycled the parts cut from Halo 3 proper for it
and guess who we defeat at the end of 3
I actually find the Halo anthology books interesting but idk if the mainline games could pull it off. Isn't there also the insurrection that's still active?
In the 343 trilogy, we have Jul's Covenant, Didact, Cortana, Banished and now the Endless
and the covenant supposedly are defeated once and for all in Halo 5's sangheilos mission
Yes, but personally, I don't want to mow down people in a Halo game
Kinda the idea about the Insurrection is that human conflict itself is the tragedy here
Killing them is rarely ever portrayed in a purely heroic light
I liked his limited active camo mechanic a lot in Halo 2, and its a shame we never saw it again
could have worked as like a Spartan-III sidegame with SPI armor if they didn't wanna make an alien the main guy on the box
Back on this topic though-- something having an element is not the same thing as the story being ABOUT that element or that it explores it any meaningful way
At that point, you might as well say Halo 5 is about Colonialism because Meridian doesn't like the UNSC and Tanaka respects that
Every story is made up of a million elements that each convey a worldview, this is true
But some are obviously given higher priority than others
I did enjoy seeing Buck again
its what elevates an "element" to a theme
Halo 5 has a lot of elements because its a big multihour, multimillion dollar campaign
But very little to say
343 just lacks a consistent vision for what they want to achieve
5 isn't a sequel to 4 and Infinite isn't a sequel to 5
They all feel like the beginning to their own storyline that never gets followed up on
Infinite has one of my favorite campaigns actually
Infinite had the unenviable task of picking up after Halo 5
but as I mentioned above, I think it manages to be a better sequel to Halo 4 thematically
Just pretend that Halo 5 never happened and it has a chance of working
MCC?
I'm just waiting for any sort of follow up on Halo Wars 2's ending
You do kinda have to end up ignoring all the comments about Cortana being evil
like the pilot being afraid of The Weapon because she looks like her
Slightly alter Halo Infinite's story and it works well
You mean what happened to Anders?
Or what the Spirit of Fire is doing. Both really
because in Divine Wind, all we know is that the Sangheili Shipmaster guy and the Brute Twins from Awakening the Nightmare are still fighting the Spirit of Fire on the Ark
Isn't the weapon a retcon of Cortana? She's an exact duplicate of Cortana. She was supposed to be deleted after Cortana is destroyed, but she's still around after the campaign
While Atriox has left to be in Halo Infinite
She is and isn't Cortana 2.0
she's made from the same group of cloned brains, and later absorbs Cortana's "echo"
Did she name herself Cortana at the end of the Infinite campaign?
she may also name herself Cortana at the end
Maybe 343 wants to keep that open for interpretation
Me too. Acknowledging Halo 5 for a minute (very painful) the name Cortana inspires too much fear now
To me its more so about preserving Cortana's death in 4
the weapon can be voiced by jen taylor as Im sure she's on a contract
but I want her to be new
Not just another Cortana
Speaking for Cortana, didn't she say she had legs in Halo CE?
What, like her hologram had legs?
In CE she made a joke saying if she still had legs they'd she shaking
Or something to that effect
It was when they were first landing on the ring
I'm not sure if I remember that line, but I guess Smart AI's have some residual memory of being human
since they're made by scanning human brains
and its often just like, sensations instead of full on memories
like Sif in Contact Harvest remembers what brushing her hair felt like
and that seems to be it
I assumed that was because she didn't have a visual avatar active at the time and was just stuck as a voice in a head.
"If I had fingers, they'd be crossed!"
Gunny Buck is my fav character
I've got several, but my tops are Linda-058, Kelly-087, Olympia Vale and Sarah Palmer
Even named my vehicle Linda after a near-catastropic oil leak
How does mickey become a Crew Chief and then a PILOT in a Pelican, then join the ODSTs a few years later and only a PFC??? You need to be an officer to be an aviator so idk how the hell hes a PFC.
There's a popular fan theory that ODSTs have their ranks reset
But I think it's just because in the Bungie era, there's not a ton of concern about the UNSC being as realistic as possible
They're like, the military in a popcorn action flick. You got privates screaming in terror, cigar-chomping Sergeants in patrol caps telling them to nut up
and thats really as far as ranks matter
The less headgear you have on, the higher rank you are
Until I guess you get to Lord Hood level and you get a hat again
We've also been told by Bungie on a couple occasions that ODSTs are veterans of other spec op units
but I can't think of any ODST character that is confirmed to have this experience
My assumption is that after years of poor morale during the Insurrection, and then high casualties during the Covenant war, the standard for being accepted as an ODST was lowered significantly
I thought the troopers were an all volunteer group
They are. Im saying it used to be really hard to pass the test to join, but eased up over the years.
Ah.
At the very least, that's how I reconcile Bungie telling us that ODSTs are super elite former navy seals turned COOLER space navy seals
with like, Mickey only having been a Pelican pilot beforehand
or Dirt, where Gage signs up despite being from the CMA, which is technically a different military all together
which I think is where the fan idea of ODSTs having their ranks reset come from. Gage was a Sergeant in the CMA, but the UNSC doesn't really care or respect the CMA at all.
Spartan-IVs are adult volunteers
pulled from humanity's best existing soldiers
"promoted" is a bit of an odd word choice
It was more like, the dude was approached by Jun from Noble Team, and he accepted the offer
that do be the halopedia article
Please don't paste entire articles here, we really don't need walls of text. You can link to the relevant article sections or quote small (i.e single paragraph) sections if you need to
Noted for future reference!
What armor are the spartans wearing on the cover of the newer editions of the Fall of Reach?
They go from like wearing Mark V armor from CE, to now they're wearing Mark IV
very similar to halo wars
but BEEFY
God I love that HW2 cutscene
I liked that episode
Personally, its what my brain defaults to for Spartan characters when Im reading the books
Mark IV is the best looking Mjolnir IMO
I like it a lot when there's like, a lot of Spartans on screen
there's that idea after all that they're very hard to tell apart in their armor
Which was thrown out the window when they all got unique armor
I do love Fred's armor in Halo 5
Chief always knows who's Fred and who's Linda
but in a visual medium, like a game, we need to discern characters at a glance
Spartan IV program did not pluck children like II or enlist vengeful orphans like III.
IV were existing UNSC personnel from beginning. Hence consenting adults.
Never Forget: Foehammer died trying to save John and Cortana.
also what happened to the other pelican pilots
im pretty sure there were 4 in the beginning of the gam
one crashed in assault on the control room
and then foehammer dies
so that leaves two
me
I happened
I killed them
To be honest, it kinda made his Firefight voice description in Reach hilarious in hindsight
Guess he really is good enough to be a Spartan now
that was present back in the original ODST
for his description if you pick him as your character
Aye, been a good while since I booted up old ODST
Were there any non-spartan powered armor in use?
Like a toned down armor that doesn't kill the wearer
Yes, the HRUNTING/YGGDRASIL Mk I ADS
It's the suit from "The Prototype"; though that visual is very exaggerated, it's canonical appearance is Johnson's "Green Machine" in Halo Wars 2
I have a lore question, is the "Mantle of Responsibility" just an in-lore concept?
or is there a tangible trophy or symbolic item associated with it?
Yeah, it's just a guideline or concept, in-universe.
but isn't so much of the lore driven by the forerunners being angry at the precursors for switching the mantle to humans, from forerunners?
Answer: Yes
It's a Precursor philosophy that while not tangible, does have an effect on Living Time
Basically "I'm the strongest around, so I hold the responsibility to control guide the lesser not as advanced species."
it has an effect on living time??? 😵
Yes, basically like a king selecting the second son instead of the crown prince, from the Forerunners' perspective
From the Precursor origin, it was held that the species that upheld the Mantle would cultivate the Universe and help it to grow, not unlike a garden. They would be less rulers and more servant guardians. The Forerunners then twisted this to Authoritarianism, and that, in part, resulted in the Flood.
Though even from the Precursor standpoint, I'd say making it divided by species is still not very good.
And I'm glad people like Rion Forge noted it
Well, a good question there is did the Precursors divide it by species, or have it as a bar to be met by any and all? I'm currently reading Point of Light, but we really do just only have the Forerunner version where they couldn't share
was Rion Forge one of the original bungie employees who quit when 60% of them got frustrated and quit the project?
when was the great exodus of original Halo talent? it was after Halo 3, right?
wait how are you reading point of light and not realizing rion forge is the main character
oh sorry, I got his name mixed up!
my bad! 😂
dw we knew that already
I thought I remembered the Precursor version talking about "species" only, but I don't feel like checking lol
The green machine is technically a post war variant of the ADS
Most I can find is that the Forerunner tenants spoke about species being "worthy" of the Mantle, and the Precursor's version was more holistic
Not really, it's just the "Johnson" version for a non-canonical inclusion. They're both the HRUNTING/YGGDRASIL Mark I Armor Defense System, the "Green Machine" is just the HRUNTING/YGGDRASIL Mark I[J] ADS
I've done analyses before, but the version seen in the anime cannot work unless it's the size of a Colossus, and from what we see in the anime it's size is relative to the scene
MJOLNIR Mark I-III was a big bulky exoskeleton anyone could wear. The only real issue was the power source, which I doubt would be much of an issue for the modern UNSC
There's also the Cyclops from Halo Wars, but at that point, its probably more like a vehicle than an exoskeleton
But apparently it and the Mantis are partially piloted by your mind
so that's neat
we also have the cyclops, Mark I ADS, and depending on how much you want to ascribe mega blocks in terms of canon, the skyfire or whatever
OH, and SPI
that can be used by a regular person
Honestly given the technology of the current UNSC, it doesn't really seem like a wider spread of exoskeletons would be an issue
outside of actually having the resources to produce all these stuff
I blame the budget committee sending all the money to the development of Mjolnir
or the fleet, which was basically annihilated post war
then again, surely these machines aren't using super special liquid crystal layers that have to be assembled in zero g
they would presumably just be using motors and hydraulics
Honestly, I think the reason why we rarely see exoskeletons and mechs is because they're too cool, and run the risk of stealing some of the Spartan power fantasy's thunder
I kinda dig the idea of being a normal marine, but sometimes you can climb in a cyclops for a brief power trip
like after hours of gruelling difficult combat with the Covenant, you can just hop in the robot, and vaporize Elites with a giant mech punch
but I guess what Im describing is just titanfall 2, but you don't have parkour
Question.
Wait nvm I can’t post an image of it
There’s some concept art for a HELLHOUND MJOLNIR.
wanted to know if that was technically cannon
i think that was a fan design
Yeah, the only page I can find is a Reddit that lists it as Halo Fan concept
That name sounds fanmade alright
I mean, we have more stupid names in canon
Always remember the description for the Achilles armor. 😌
I could totally see a mjolnir hellhound variant eventually happening
mfw I ruin the Warzone experience for everyone else
lol
God, are there still ways to get that helmet?
That’s like the one customization item for halo 5 I can’t directly grind for
So glad I got it before Infinite lol
If you can still find a Spartan Company working towards it I’m sure it’s still possible
I’ll have to look into that
Personally I think they’re kinda dumb
Is the r-word allowed in this server
No
Hey y'all.
I was super curious about the Endless, the Xanalyn. Like, is there any story to them besides the Harbinger? I know a lot of lore, but they're one of my weak spots.
Currently lore on them is about what we've got in Infinite, though I suspect they're related to the Precursors
Oh yeah? That is cool!
The Flood are of the same relation, right? Precursor, that is.
Nice Copperhead PFP, by the way.
Yeah, there’s not really anything we know about them outside of what’s in Infinite (and the ‘22 Encyclopedia but that’s mostly just the same info)
In essence, yes. The Flood are derived from Precursors who reduced themselves to molecular dust to try and wait out the Forerunner's genocide, but then it got corrupted and resulted in The Flood upon reconstitution
Ahh, OK.
I thought it was some kind of "devolution" you know? Kinda like the Jiralhanae, they reverted to being primitive for awhile.
Does that make sense?
It does, yes, but the Precursors are exponentially more complex. That group's "devolution" was a willing act of subterfuge, as opposed to the Jiralhanae literally bombing themselves back to the Stone Age
I think Orion might count, as it was made for the original Spartan's like Johnson, however I don't think it ever got fielded since it was only a prototype before the Spartan 2's replaced the original Spartan program
According to the encyclopedia, its also apparently the basis/inspiration for SPI
which is neat
especially since SPI's artwork was based off of the old 1999 chief concept art
so its a link that exists in canon and in reality
Thoughts on intel 3 for echo within
Aye, it also shares a lot of design elements with ODST which is neat as well
I think its because ODST was conceptualized as a Mark V design at one point (which makes the infinite description even cooler imo)
It doesn't seem to be a lot there. To me, it's essentially just reading as three paragraphs and a sentence of "Wow, that's neato! Gonna put a pin in that..."
Yeah, which is fitting since supposedly, ORION, the program, apparently has influenced modern ODSTs
I'm not 100% sure how
but they did apparently
Which ends up meaning that ODSTs and Spartans are pretty intertwined, especially in their lineage
It makes me wonder what Mendez even was, and what his training regime for the II's was based off of, if anything
Yeah, his encyclopedia article just says he was a super cool warfighter man who has a bunch of medals
From the Reach data pads, the ODST Program (which predates ORION by several centuries) began to use the remaining ORION members as exemplary models in their training and operations. The augmentations of the ORION Project were still quite classified, so it's unlikely that was an element to the reemergence of the ODST's.
With Mendez... did he ever do anything really exemplary?
It says he served on the frontlines of the Insurrection and won a bunch of medals in honor of his valor
Gotcha, so "Bad-A, but not quite Mini-Spartan"
It just doesn't really tell us what he was, since he's Navy
Hell I think he's one of the few Navy enlisted we hear of that's not a corpsman or part of a ship's crew
My guess is whatever the 26th century version of a Navy Seal But Not ODST is
That'd be Spartans
That's what I mean by "influenced modern ODSTs". Its just not real clear in what capacity that influence is
Like, what, they just aped part of their training regiment?
Well we know other special forces units have to exist, since it was supposedly the case that ODSTs are all veterans of other spec op units before joining
Do we have a modern equivalent to “shock troopers”? I know paratroopers are the current IRL version of ODSTs but do we have “shock troopers”?
granted we've never had concrete proof of a character having this history lol
but it does imply that there's more than ODSTs running around
as far as Im aware, shock trooper is just like, a role in a battle that technically anyone could do
Sorry, was in a match; let me catch up
Aye, there's not much to go on. From Data Pad 11 it says that the ODST are "based on the ORION model", which chronologically is confusing as the ODST were founded in 2129 (2163 in their current application), and the ORION Project was fielded in 2315 for Phase 1, and 2491 for Phase 2.
Phase 1 mostly used performance enhancing drugs (i.e. steroids and the like) and performance enhancing equipment to produce Above Exceptional soldiers; Phase 1 is likely the basis for current ODST, as it's easier to apply than the augmentations done to Phase 2, and while most troops use performance-enhancing drugs and equipment, the ODST is applied to a higher standard.
To SPECWAR, or Special Forces, the mention of ODST as veterans of these operations is somewhat nonsensical, as the only Special Forces that we have examples of are the ODST and the Spartans. But what I more meant is that a team like the Navy SEALS would be redundant, as that role is filled by the Spartan II's and III's; even with the emergence of the Spartan Branch, the Spartan-II's and III's do a lot more covert operations under cover of classification, while the Spartan-IV's are more high-profile, mainline troops of the UNSC Special Forces.
I wonder if they intended the UNSC Special Forces to be set up sort of like ONI's Sections and Divisions
In the beginning I think the brunt of planning that went into it was "80's Action Movie Cool"
Well yeah, Halo in the early days was basically "Alien vs Predator meets The Thing and Starship Trooper featuring Robocop-ified John Spartan from the famous movie Demolition Man"
Not the first time
Its a shame how much of the Alien/Starship Trooper aesthetic has been lost since CE
forget modern touch screens and holograms
i want a UNSC where everything is a brick with a tiny CRT display and a million notches and dials
like everyone is still on some IBM from the 1960's
Wouldn’t make sense since it’s meant to take place in our universe
I don't think that really matters, honestly
I think whats important is drawing a distinction between the UNSC and Covenant races
its why the aliens love purple and rounded things
while we're gray and boxy
they shoot colorful lasers
and we shoot conventional firearms
they have hovercraft, and we use exposed humvees
like, of course thats all still the case when we're using the more tacticool, realistic style of Reach and Infinite
I just think there's a bit more personality with the retro scifi aesthetic
After all, you'd figure in terms of broader fiction trends
being futuristic in a way a person in 2023 believes is the norm
its the expectation, but its harder to make an impact when you're expected.
I think a cute example of how the retro scifi has persisted is in how Marines and soldiers in the bungie games were running around with big radio backpacks
which surely wouldn't be necessary since it seems like your helmet or its side attachment can get pretty good reception as is
but it's there to invoke the image of like, a WW2 soldier
lugging that heavy communication equipment of the time
I liked the idea of everything being a little larger
When you find those marines with the huge radio packs on their backs
Or the marines without helmets
It makes everything just that much more fun. Knowing these boys have been through hell, carrying large radio, losing armor and brother, and still giving the covies bellies full of lead
Plus we see those large packs and "old tech" in the single year of 2552, toward the end of the war when humanity is literally with it's back to the wall and got saved by extremely good timing. It makes sense for that timeframe (and in the real world, it was the vibe of the 2000's), but doesn't make sense for current timeline and current real world.
I mean the funny thing is, with Reach's timeline placement and the lore of the Army being underfunded and stuck using outdated hand me downs
it ends up implying that the more gritty, tacticool aesthetic eventually gives way to the more stylized aesthetics of CE and 3
with 2 being this weird brief regression where every gun is a black brick and the UNSC exclusively wears the drabbest of olives
lemme tell ya, I feel like Halo 2's art style has probably aged the least gracefully
Yeah I generally think its more fun worldbuilding when you add in inconveniences characters have to deal with
Like how in Contact Harvest, FTL communication just wasnt a thing, so you had to upload all your email to a ship with a slipspace drive, and have THAT go to the next planet to deliver your mail
It and other elements really created this sense that the 26th century is not some scifi paradise where want has been eliminated
people are still on that daily grind, struggling to survive
even outside of alien invasions
and rebellions and space zombies and ai uprisings
The civilians in Halo really don’t have it going
at least they get to play gravball
And they can eat moa burgers
And they can eat the Chief’s special and drink the Chief’s suprise
And marines can have pet geese apparently
oh right that's another thing I liked about CE that kinda got messed with in CEA
the food dispenser being this brutalistic, hostile piece of machinery
I always assumed the "Chef's Surprise" was a joke. Because there's no chef, just a hole in the wall that chucks nutrient blocks at you
In CEA I think it was there’s a sign for a missing goose on the autumn
Yeah in either versions there's just a communal bulletin board thing
Sadly we can only assume that the goose was hopefully found by Dustin Echoes as I didn’t see any goose in game
but in CEA, they make the food dispenser look a lot more... appealing
which sure, makes sense
but kinda ruins the joke
Only other time I’ve heard someone use that name
Speaking of Dustin, I kinda wonder the true lore of Chips Dubbo.
Like, was he a real canon character?
How did he survive CE, 2, 3, and ODST?
Is he a precursor?
Im sure Chips is real in some capacity
but not so much the idea that he's in every single halo game
Halo CE in general is pretty tough for any character to survive
hell its still wild to think Johnson and Linda made it out
Well yeah Linda was basically dead in every single way
More so the idea that her cryo tube got shot out into space so it didn't get caught up in the ring exploding, and then Chief found it
forget Chief, clearly Linda is the luckiest spartan
I know thats the lore, but I always kinda assumed Linda was also just player 2 in CE split-screen
That's my head canon whenever I play co op
that its some alt universe where Linda was totally fine and could help out
though now, I guess the implication of MCC is that this is all Locke reviewing Chief's service record
perhaps playing it as s cute lil tablet game like Spartan Assault canonically is
I honestly do wonder if the TACSIM or War Games sim have a recreation of Chief's adventures for Spartan-IVs to try
which are probably nigh impossible just to further elevate Chief's legend
It’s likely possible they have an attempt at so.
it still annoys me to this day that we have like 3 different naming conventions for ODST units consisting of 4-5 people
Sunray 1-1, sure, its the lead element of Boomerang Company
but then you have Alpha-Nine and Fireteam Raven

Someone should make an ODST unit combining all these weird naming conventions just for giggles
Fireteam X-ray Six-Nine
You think that's bad, MJOLNIR naming conventions give me an aneurysm
Fireteam Raven is weird too since it ends up implying that whatever naming convention the ODSTs have ended up inspiring the IV fireteam names
Mjolnir Mk 1-3 should be classified as "GEN0" change my mind
[GEN1] (Retroactive)
Mk IV
Mk V
Mk VI
Mk VII
[GEN2]
[GEN3]
Mk VII???
doesn't the encyclopedia imply that Naomi's suit is actually Mark VII GEN1
Marks being carried over between Generations always makes my brain hurt
I guess at best you can see it as just like
what the armor looks like on the outside
Its "mark vii" because it uses that specific design
but its gen3 underneath?
Yeah, I’ve always figured it was mostly just cosmetic, considering most of MJOLNIR’s magic is in the body suit instead of the armor plating anyway
It's built off GEN1 Mk VII, if memory serves
but yeah it ends up meaning that GEN3 has no true unique look of its own
like GEN2 does
I miss GEN2
I only miss my true love
the Warrior helmet
there's concept art of a Warrior GEN3 design
and it looks fantastic
but they wont give it to me
release my child 343
I’d bet half the stuff there is classified way beyond Spartan 4 clearance
I desire a return of the Drengr Fractures
i want the power rangers one in infinite
Gen2 forerunner armor is a banger. 
I just assume the generation moniker had more to do with the suits internal components and software than its external functions and look
From MJOLNIR armor to cloth
Especially since for Gen 1 suits, a lot of components were shared with non-spartan departments, such as the MP/UA Base Security, Gungnir, and ODST components
Heck, even some of the other ones like Air Assault and Pilot were hinted at being used by normal UNSC personnel
(Really most issues stem from Halo 5's fast and loose usage of Gen 1 in a few poorly designed sets, since most of those sets were still just Gen 2 with a few Gen 1 pieces on them)
||real talk, Mark VI Gen 1 would have looked WAY more forgivable with the H2A Multiplayer Helmet and Shoulders, and hopefully they do that with a PC port||
Issues such as what? Some of those are GEN2 kits designed as GEN1, but were not actually GEN1
Bro exactly
Like I feel like everyone mixes up squads and fireteams
Alpha-Nine is the size of a Fireteam but they call it a squad
What doesn't help that is the careless use of the terms throughout. Solidified in the UNSCDF structure current, a Fireteam is about 4-5 people, with a Squad containing three fireteams. However it is noted that UNSC Special Forces (ODST and NAVSPECWAR) use smaller groups - referred to as Squads - making them effectively equivalent to a Fireteam. In regards to ODST and Spartans specifically, it is proper lingo to refer to them as either Squads or Fireteams.
Personally, I kinda dig the "phonetic letter + number" format
though it does end up meaning you can't really do the whole "Blue-1, this is Blue-2" thing that's all over the place in Blue Team books
since like, what you gonna call Romeo Alpha-Nine-Three? Silly.
what's up with all the funky green stuff around reach's upper atmosphere? anyone know? is it the remains of degraded star roads or something?
More likely just various gasses around Epsilon Eridanus’s orbit
the encyclopedia for some reason says ODST fireteams consist of 6-8 people
which is kinda weird, and it doesnt sound like a fireteam
I mean I guess you can figure there have been some "Teams" that have had six people, like Noble and Castle
Which Encyclopedia, though?
but never eight
the most recent one
Ah, haven't read that far. That is weird
Especially since that's in direct contradiction of Alpha-Nine
how many ODST teams/squads do we know by name? Raven, Alpha-Nine, Alpha-Five from Spartan Strike, Sunray 1-1
all 4-5 dudes
I even used that number as the basis for my own Fireteam
if you wanna count that cool artwork of ODSTs fighting covenant in a city that came with a loot crate
that one had a team of 6 dudes
6 I think in Halo is the absolute most a "team" can be
just because of Noble and Castle
though Castle's sixth member isn't listed in the infinity briefing packet thing
actually, why is Halopedia so sure that Castle had six people
the briefing packet lists 5, and I get that a leader was named that was not one of those 5
but they could have just had a roster change
Any in-game mentions?
Based on the description of "Shock Trooper", it sounds like a team that would be conducting Direct Action missions, for which the US Army Rangers does a lot
As I noted: Mark VI Gen 1.
The set wasn't like the Noble Mark V[b] armor sets, nor was it like the other Mjolnir sets such as Mark IV and Mark V Alpha, or even the Gen 1 Helmets, all being upgrades in some cases, or outright Gen 2 redesigns of Gen 1 systems in others.
Mark VI Gen 1 is intended to be the Gen 1 system from 2-3, yet looks more like the Gen 2 system from 4, it could potentially have passed for being a Gen 1 system with minor artstyle changes had they given it the H2AMP Helmet and Shoulders, but since they didn't, it sorta falls into the same issues as the intro cutscene of Halo 4 has.
I think the leaders name comes from like one of the missions where he pops up on comms
and in halo 4, when characters do that, it displays their name
and that name wasn't in the infinity briefing packet for castle's roster
tho said packet also says that Thorne was getting a suit of Warrior armor
and clearly that didn't happen either
Like I said, no. Those GEN2 kits in both Halo 4 and Halo 5 are not supposed to be GEN1, they are GEN2 kits inspired by and modeled after GEN1 Mk VI, per their descriptions
Yes, that is true for Mark VI Gen 2
The problem arises when the discussion turns towards the sets labled as Mark VI Gen 1
The descriptions for the Gen 1 sets in Halo 5 are fairly consistent with them being the Gen 1 sets
(Its why I highlight the Helmet as being the most egregious portion, since its labeled "Gen 1" when it's clearly the Gen 2 variant like the shoulders, which are all the parts that should have looked more like the H2AMP interpretation)
Which one are you saying should have looked like the set in Halo 2A?
Mark VI (Gen 1)
And only really the shoulders and helmet, the rest was fine if memory serves correctly
Comparing all the models for Halo 2AMP, Halo 4MP, and Halo 5MP, all of the Mk VI helmets (including the ones listed as GEN1) have the same model. Biggest difference from the Mk VI in Halo 3 is the mouthguard and datachip slot.
So the Halo 5 "Mark VI GEN1" does look exactly like the Halo 2AMP "Mark VI".
So I'm still failing to see the problem here. It more looks like an issue of aesthetic preference not being what you want it to be or expected it to be.
I'll point this reddit post here, has the pictures side by side
Basically, its the profile of the helmet from the front
The chin/mouth guard especially
And that's showing what I was saying. They follow the same model. What makes them look "different" is textures used and coloring.
No, what makes them different is model shape
Look at the chin from the side views as well as the front views, look at H2A Multiplayer, and compare that to Halo 4 and Halo 5
Halo 4 and 5 made the chin more round and have less concave curves, as well as making the top of the helmet broader
I looked at them directly in game, Cat. It's the same model
But even so, what's the real problem here?
Those are in game pictures, unless you're using the UE4 renders
The problem again, is that the Gen 1 helmet in Halo 5 is not actually a Gen 1 helmet, its the Gen 2, which is what further confuses most people about how the whole Gen systems work
Eh, its like ya said: how the whole Mjolnir Mark system carries through Gens is an aneurysm trying to place
Or look at closer
i may have misunderstood, but i dunno
Marine uniforms aint much better
I remember people calling me crazy for pointing out how both the Halo Wars and Reach BDUs are probably reinterpretations of Halo CE
The bigger confusion comes in with GEN3, that it starts with Mark VII. The baseline GEN3 is built off GEN1 Mk VII, but it's really more of GEN3 Mk I
just ones that are using two different angles
wars gets a little weird
Wars is minorly confusing for multiple reasons
Mainly, spartan shields
Also, the existance of fire bases
The game sat in this weird spot where a lot of its designers were trying to make it match the most recent title released, even though it made no sense
Like early Mark IV renders looked like the Mark VI
Well I assume Wars is trying to be a reinterpretation of CE, because we have the return of blue-skinned grunts, Marines in gray and brown plating, and the MA5B
Also, the sparrow hawk is objectively better than a ton of later units
for reach its a bit more obvious because we actively see marines from the Autumn and they're rocking CE colors
Aye, and the Gungnir pieces they wear look like higher detail CE pieces in those colors
It also implies the hornet is the main air vehicle that is used to counter the fighter bomber banshee
Personally Im not wild about the marine armor of wars
its too cool lol
They end up looking like mini spartans
Wars was like it was trying to amalgamate CE and Halo 3, and it looked great
too great
and when paired with H2A ODSTs, they end up looking more bulky and heavily armored
which doesn't jive
Like, halo 3 has the hornet v banshee thing was like, desperation
Not real military tactics
oh and while the marines don't use it, we have the return of the green eyepiece
which hadn't been seen since CE
Aye, the autumn marines in reach were weird in that they were just recolored space troopers
I mean the Banshee isn’t really a fighter-bomber
It’s officially considered a ground support aircraft which is… not far off from what the Hornet does. Realistically they probably shouldn’t be fighting each other at all
I think it was just supposed to be hinting that Reach was becoming inhospitable
from all the glassing that was starting to happen
Aye, that actually does make sense
There's cool concept art of the Reach marine helmet, where like the helmet's visor slides up into the helmet, and the lower jaw opens
implying the suit could go from open faced to vacuum sealed at the drop of a hat
Nifty
Oh, the banshee is an A-10
If only Elites/Brutes pilot Banshees
Man speaking of fighter-bombers
I’m still not over the Longsword being classified as a fighter-bomber (at least in some variants) and sometimes even an interceptor
Imagine trying to dogfight in-atmosphere with something with a wingspan 50% wider than a B-2 Spirit
who was in that Banshee Blue team shot down in the original edition of Fall of Reach
back when humanity didn't encounter anything but grunts and jackals before 2552
That requires some advanced tech
I guess the C712 and C718 models of Longsword are a much saner size than the C709 but they’re still like 50% wider than just about any modern jet fighter is long
And also the C718 is basically just a funny looking space Nighthawk which amuses me
I’m surprised they didn’t just flat out call it the C117
Or would C717 have been more appropriate
I like how one model can be so much more massive than the rest
That’s truly an achievement of engineering
that's why you bust out the booster frames
Im sure there's a million reasons why they're impractical
but damn if space motorcycles aren't cool
The longsword being replaced by the broadsword was one of the few post war changes I was cool with
I don't think you'll ever find somebody who's ride or die for the old longsword
Given how rarely it ever features in halo media
I mean, they get hard carried by mjolnir’s life support systems
Way more Sabre fans, even with their lore as super secret prototypes that have only popped up a couple times
Yeah, I like that the modern broadsword is upgraded based on the Sabre
It makes them feel like an important step
there are other space suits
honestly the booster frame sounds like something dreamed up by desperate rebels who couldn't get proper fighters
Yeah, but boosters are designed for Spartans
so they just made a rocket pod a person can ride
Gods, the booster frames....
I remember the booster frames had to be built of of cyclops parts in old mega blocks
I like the Longsword a lot but it’s always felt kinda mismatched in terms of appearance and role
So replacing it with more sensibly fighter-like craft is something I can get behind
I would have been fine with the longsword being retconned into like, a stealth insertion craft
like it zips over an area, and shoots master chief out like a torpedo
MGS style
I mean, given how the lore implies the modern unsc is pulling old stuff out of mothball, we could see them return in a big way
See, mark v[b] refits in halo infinite
Heck, we might see baselards or whatever they were called
Please 343, license a space combat game
If it has to be post war, ok
I wish Starfighter was real
https://www.halopedia.org/Halo:_Starfighter
I always hated the booster frames because they make no sense. How would they not go spinning off with the chaingun, or slowing down drastically with the ridiculously small MAC?
I wish Halo Wars 3 was real
Same. Hopefully in time
Its not about making sense
its about recreating the Akira bike slide in space
It’s about being awesome
I would prefer using the MAC launching Spartans though
Become the bullet
please 343 i will donate all of my SoTP models to get a space combat game
you can just have them
I mean, true. I do blame a lot of that on Anime Logic, and I was not a fan of Legends anyways. Especially the Package
Wait, do you work on that?
ye
If so, I am a fan
man
the C709 Longsword is officially wider than a B-52
@Bungie whose idea was this
makes sense in a context in which it's less of a fighter and more of a torpedo boat
I can excuse silly, impractical stuff if its cool
which is why I like me some booster frames and mechs
I will someday actually get the game and mod, but just for the dedication you have to this series you have a dedicated fan
hell yeah
but yeah, the GA-TL1 Longsword (as originally depicted) makes more sense if you consider it less as a fighter and more as an extremely small warship - it came about in an era before space fightercraft were really a thing in Halo
as an analogue for WW1-esque torpedo boats, it works decently enough
as a silly space plane, less so
are all of the halo legends shorts canon
that's crazy
every single one but Odd One Out
Yeah I just wanna know why anyone was calling it a fighter when it’s like
way closer to a strategic bomber?
Baffling
but some of them take artistic liberties with the visuals
i wonder if greg bear ever watched the origins ones
like the Package, where Halsey is a hot 20 something blonde
when she really shouldn't be
even in another short, Halsey is portrayed as like greasy and sinister
yeah she looks like zero suit samus for some reason
the longswords are all kinds of messed up in general. The C709 designation is just the Autumn's hull code, and I wish they'd just retcon all of the CXXX stuff
NOT hot
I wonder if it being called a fighter in CE is another one of those weird “we wrote the script but had unfinished visuals” things that came up during CE’s development
plus the scaled down model in Reach (for skybox purposes) being canonised as a smaller variant that's too small to actually fit a pilot inside the cockpit is a lol-tier moment
Legends is like the Matrix shorts
As dumb as it may be, I kinda wonder about that one
well the specifics of the Longsword's use in CE aren't too relevant to the plot
I assume it’s like the wombat, it’s ai run
Like the one on the map
Was it a part of the Pillar of Autumn? Or is it supposed to tie onto like Jun or Rosenda's survival after Reach?
I take the events of Legends as canon, but the depictions and events-as-depicted much, much less so.
we don't know which installation Tempest is set on
Yeah, I’m just curious if it was something leftover from earlier concept art similar to “this cave is not a natural formation” and it was some nondescript smaller aircraft before being reworked as a giant space B-2
Forge World is canonically simulation territory, as per Ken Peters in the Halo Array lore stream
Eyyyy Halo Array
Multiplayer is dubious in what it means
I always just assumed Forge World to be I04 given the ending of Reach
it had the B2 look pretty early on in the storyboards at least, so I assume not - probably just a need for it to be big enough to run around inside for cutscene purposes
we're all simulations now
Post 4 it’s sims
if that were thecase for Bungie, it's not for 343
As in the group made by LFTF?
i don't know what you mean by this
I'll be honest, I kinda dislike the whole "every multiplayer is a sim" direction 343 went in
It probably is, if you think Blood gulch back in CE was also on Alpha Halo
since forge world includes the gulch
albeit in a nicer climate
There's a group named "Halo Array" that's derived from another group, "Let's Finish the Fight"
Aye
i still have no idea what this means
I mean, they always had to be simulations, 343 just made it VR
Ah, no worries then
Until infinite
there's some neat discussion in the lore surrounding the Vahalla and Battle Creek maps (and their remakes) which discusses how the Forerunners reused landscape templates a lot while making their installations
Sort of
Some of the items imply wargames tech is used at the Johnson school of military stuff
I forgot the name
Its because they knew Valhalla was just that good

Re: Multiplayer being a Sim, this was only first introduced in Halo 4. Everything before that is just... a game
the builders were too cheap and lazy to come up with new designs for each ring
the pit discusses that sort of thing, too
Software simulations are held in contempt by the veteran instructors who run these training facilities.
this is Chiron TL-34 erasure
we don’t talk about the clone part though
To be fair, in the pit, the training exercise is probably shooting those moving targets
Like, I can understand the battles being a sim, but the locations usually tied into some bit of lore that made sense
Ye
I wonder if this is meant to be a jab at shooter players lol
like MGS does a couple times
game devs dont make maps as absurd as chiron tl-34 anymore 😭
lol
here's a quote from catalog regarding Ragnarok
[Serendipitous] or [pleasing] patterns are often represented at different scales and locales, based on the tastes of the [pattern weaver] or as a result of [semi-stochastic] initial conditions inherent in the chosen template.
as far as i know, they just steal places from reality for training. Like the colossus production place in halo 4
which was also analyzing a war sphinx
you're conflating two locations, there
the former is a Springhill-class mining ship carrying a Geyrion combat walker
the latter is Ivanoff Station from the campaign
no worries!
I'm more into ship stuff and tech
I do wonder why the locations need to be real places if its all a sim
better training for actual situations you would experience
like, why not have some more out there locales, like that Eternity forge map
But thats more so gameplay than lore concern I guess
the halo 5 forge maps did get canonised as that
UNSC architecture is somewhat consistent
oh, was that through the TIMMY glitch?
but in general, it's more interesting to present the maps as presenting more-or-less real places in the setting than something that doesn't exist and doesn't matter
nah, the UNSC Cartographer Initiative is a thing
My logic was always "base map real, forged map alterations of real location"
because the TIMMY helmet implies forging is a thing
or that S-IV operatives can be mind whammied into being more creative
halo infinite's intel drops even recently canonised H5's forge remake of Longbow as a mass driver station on Concord https://www.halopedia.org/Recurve_Station
this was a thing in-universe even before Timmy - Forge Island introduced it in a major way
Halo 5 for all its faults had some killer lore in the multiplayer space
That raises quite the unique question: will certain mod maps for MCC be canonized as well?
no
well my concern is that the adherence to these being "real places" is why we've seen a decrease of certain map building elements
like teleporters
i don't think that's anything to do with lore - i think that's just a preference on the side of the gameplay design
lore pretty much always bends to gameplay design's whim
You want to know what would be cool, probability mirrors being shown on a map
just because we could get lore slideshows
that's a hell of a lot of work required on the part of the art team for almost no benefit
I nerded out over the latest community creation maps due to the ads on them
yeah, but cool factor
I mean more like the maps Digsite may have procured, or anything 343 decides to release on an official level
But thats just it; they've been working on finishing many of those blockouts
like, think about holo puppy for a minute. It answers so many interesting ideas. Like how modern families in the UEG can afford a dog hologram which probably has some level of AI to mimick a real dog. Or how most of the propoganda focuses on S-IV's in Mark VII Gen 3
and not S-II's
well people can become spartan IVs
or how enough Moa still exist to have slipspace burgers
so it makes sense to propagandise them
wiljax brantly owns a moa petting zoo on Gannick 22
yeah, and it speaks to somewhat moving away from the hero stuff around master chief
and is now the principal supplier of moa throughout human space
that's awesome
I honestly wonder if the reason why there's so many Spartan-IVs with... questionable amounts of experience
is for propaganda purposes
"See, citizen? Truly anyone can become a hero! Sign up today!"
i was somewhat assuming that cloning of Moa was being done to kickstart the species again, though that might be a side thing they are doing
nah - they're endangered now, to the point that Moa Nuggets are a delicacy due to their expense
also i swear this is legit i am not memeing
I mean, Rakshasa lore stuff indicates the UNSC are starting to work with pirates and stuff due to desperation
i don't doubt you
they may be having to put some of the more trustworthy ones into the new Spartan IV teams being trained during infinite
i doubt this, but we have gotten lore on corporate supersoliders since halo 5
this is a super niche observation, I know
but with IVs existing, and assuming every IV deserves to be there
that kinda creates this weird implication with any fan OC that isnt a spartan themselves
that implication being that the UNSC values the tactical genius of Hoya more than said character
😏
"Yes"
i don't write OCs, but if i did i'd be purposefully writing mediocre and average people
way more interesting
or like, naval officers
i have a ton of questions about the status of hellbringers in the modern lore
but yeah, Naval officers need more respect
they're CBRN troops
they handle the UNSC's chemical weapons and stuff
I tend to go for "they're good, they can be in action scenes and do stuff, but they're clearly not as capable as the main characters of the series."
the flamethrowers are a memey, but small, part of their job
they just seem so effective
and we have somewhat canonical info on the Spirit of Fire testing the cryo ones out
well it helps that they exist in a strategy game where things like logistics aren't modelled or considered
if we ever get a new weapon element in infinite, it should be cryo
i wouldn't take their gameplay performance as reflecting their actual in-lore use
hellbringers, in a more accurate depiction, would be something like this
https://en.wikipedia.org/wiki/Russian_NBC_Protection_Troops
interesting
otherwise, Hellbringers are ODSTs organised within the Special Tactics & Equipment Group
One thing I really miss about the old halo books was how many perspectives we got in a single novel
yeah
i do not care about spartans at all
i want to read about rando marines and naval officers again
Im kinda that way myself
Spartans feel like the biggest budget sink in the entire navy
Especially when it clear that, even with a brand new blue team trilogy
they have so many armor variants for like 1000 people tops
there's clearly no intent to flesh out Blue Team as actual characters
they just go on more missions, but it doesn't feel like they're different people by the end
i was surprised that the Linda comic was never followed up with a dedicated Fred or Kelly comic
like, i know its cheaper than a ship now, but it still feels weird the UNSC focused on this avenue instead of SPI, or the Mark I ADS
the fun of endless franchises
or they Cyclops
the status quo can never change
they didn't focus on MJOLNIR instead of those things
they did all of those things
all three were parallel and interlinked programs
i guess, i just wish we knew more about how those projects are going
I used to want my OCs to also go on endless adventures
HRUNTING/YGGDRASIL was formed as an effort to take the discarded prototypes and research from Halsey's work, and to find other contexts to apply it in
which is why i like the Mirage IIC
but now Ive found myself writing up their retirement in my head
because honestly in a way
it implies it can be used with less rigorous augments while still being somewhat competitive to mjolnir
which is neat
it feels cruel to make them fight in wars forever and ever
the original SPI was tested by ODSTs
and used tech and equipment inherited from ORION
yeah, but we always knew it was much worse than Mjolnir. We don't have as much knowledge on where the line between GEN 3 and mirage IIC is
it's not worse than mjolnir
it's a different tool for a different job
that's like saying a prowler is worse than a carrier
A fair few pieces of the overall sets are also used by every day marines
Like helmets, knees, and shoulders
Fair enough, though those project cobalt Mark IV mjolnir suits with the invisibilty did exist
but i get you
that was all-out active camouflage
its much cheaper
not photoreactive plating
yeah
learn something new every day
the COBALT stuff was highly experimental one-of-a-kind prototypes
they weren't mass-produced or used
each one was uniquely tailored for each member of Blue Team, and the deployments were as much gathering data for Halsey's team as they were actually for use in combat
yeah, this happens a lot with Mark IV
given we know at least one unit tested energy shields
yeah
Mark IV didn't exist until the 2530s
prior to that point, it was just MJOLNIR, and everything was being custom-made as needed
the Mark IV label was retroactively applied to all the prior prototypes later on because the Navy started demanding Halsye budget things properly
I mean, that is warranted when we know Mark V costed as much as a frigate or whatever
and by then Halsey was somewhat planning Mark VII
tbf, that isn't a statement to take literally
it was an exaggerated claim made by a frustrated officer
it doesn't really mean all that much beyond "it's absurdly expensive"
yeah, but its usage case was like 700 people max during the war
I'm just weirded out by the strategy of focusing you best mind on outfitting 700 people give or take, but it worked
well the idea for the IIIs was to scale up their use
I doubt Halsey would try for anything else though
The II's were her kids
I would do as much as she did to protect them in terms of RnD
if she wanted to protect them she'd have never endorsed the project in the first place
whenever we hear about stuff like "odst helmets have mjolnir tech in them"
I can't help but wonder if they mean like
MJOLNIR Mark I-III
those supposedly had helmets too
I mean yeah, but i almost understand it
according to that Halsey sketch of Mark I at least
because otherwise it sounds like odst helmets are very recent
I think that has to do with VISR?
rookie's armour is specified as a "late-war pattern" in the cosplay guide
it can be inferred that the H2 style is the insurrection/early war design (hence why it's used by Spirit of Fire forces)
But Sunray uses Halo 3 style as well
card artwork for the ODSTs have a weird fusion of H2A helmet with the H3 body
and big shoulders
yeah
because the spirit of Fire were using a weird hybrid type of modern and older UNSC stuff by then
due to the spirt of fire not having up to date factories onboard
It just seems weird to think they fabricated all this new armor, and then the characters customized it before setting off on their mission I guess
i'd assume sunray just picked up leftovers from the Ark's security forces
possibly that as well
we also see the H2A design in that Escalation comic with Tanaka
and they're post war
and in HtT Season 2
Maybe its a mission parameter thing
like Nightfall
Honestly I just assume the H2A design shows up so often because its the highest quality model they have
the UNSC doesn't have the budget to retire anything
pretty much
it just gets shipped to whoever needs the least modern stuff
and the artists in escalation really like tracing over model renders
because, ya know, they had to rebuild the Fleet
really, the key is to observe whether the H3-Reach ODST stuff will ever be depicted in an insurrection or early war media piece
and infrastructure
then again, that would require us to get insurrection or early war stuff, first
and planets
otherwise, I really do wonder if ODSTs canonically have fifteen different suits
or its just all one suit canonically
and redesigns happen
I mean, ONI has non spartan Recon helmets
like the Reach odst
i tend to view it as two systems - one that's the H2 design and one that's the H3/ODST design
have so many pieces from Halo 3 ODST
and the h3/ODST one just has a lot of modularity
it makes me think they slapped the design together to make them fit with every other soldier
It's the Mark V[B] of ODST BDU's
but they didn't wanna remake the entire halo 3 odst model for reach
that would fit 2552 UNSC
frankly though, by the late war I also just figure that the UNSC's logistics departments are running on empty and so you have a huge mix of equipment being fielded largely just based on first come, first served
at most, I could see like sometimes they just have an armored vest over fatigues
and then they have a proper space suit
pretty much yeah - that's how we're doing it on Far Isle
Interesting
the H2 is bulky but unpressurised, suited for MOUT
the H3+ one is lighter weight and EVA-capable
I'm suprised the marine BDU isn't EVA capable as standard
not really much need to be
but then again, like 70% of UEG space has been glassed
EVA equipment is very bulky and very heavy, so unless you need it there's not much need for it
the marines have specific space assault units
and, if your ship is rendered dead by the covenant, your basically dead no matter what
an extra hour isn't going to help
I would have thought that the Halo 3 ODST suit is specifically the heavy one
Halo isn't Gundam, Rescue is near impossible
after all, it and Reach are the only ones with those big boi vambraces
sorry, when i say heavy i more specifically mean armour
that the halo 3 design lacks
the H3ODST one is heavy due to EVA equipment and supplies for a long march in hostile terrain, but they have lighter armour to compensate and stay mobile
in CH, whenever Johnson charges into a rebel warehouse in a big black suit of armor that shrugs off bullets like no one's business
that said we're also combining the best of everything from H3/ODST/Reach for the latter design too
that it do
But its why i like halo for the tech
you can get into arguements like this
I like writing about the engineers and stuff
like the team who had to somehow change the longsword
thank you kind sir
That'll come in handy for designing my squad
kieran is a great artist, his marine stuff is IMO, the definitive look for them too
I like the cambion looking one with the glowing eyes, very cool
I do have to ask, what is Far Isle?
cool
that team is cracked my guy
how do y'all feel about that halo 5 concept art for postwar ODSTs
where they have exoskeletons
No in Bad Blood Buck says its an old war design
oh huh
I give my general feeling on Halo 4-5 and the artstyle change, I like how it characterizes the UNSC having evolved in technology
Isn’t SoTP a mod for a completely different game?
yeah, it's for Sins of a Solar Empire
He does say "Its an old war design, and apparently it has an exoskeleton in it."
So that mod team is working on a mod for the Bohemia engine now?
yeeeee
and that "apparently" word choice may mean that the exoskeleton isnt standard
Interesting
i'm making SoTP spaceships and also working as the environment art lead for Far Isle
I mean, given cole protocol, it could have been in testing on a planet that was glassed or something
I think what they're getting at is that some rebel made an exoskeleton suit from the shell of an old war odst suit
also reminding me of the Chalybs plasma rifle in Battle Born
Ah, very impressive!
i really liked the idea of it
though i forget when that took place specifically
yeah its real late in the war
they fall into that weird post-halo 5 era of books i didn't find interesting enough to read
I liked it actually
its super tropey
but like, in a way I like
it feels like some 90's sitcom kids fell into an alien invasion story
which is probably 100% the point
real Animorph vibes actually
also Epitaph
now that I think about it
I am all for the weird curveballs
i still need to actually read the halo novels
I only really have the reference stuff like the new encyclopedia and Mythos and Warfleet
start with contact harvest and then stop there because that's the peak and you'll never get anything as good as it again
yeah
just good
exactly my thoughts
I dropped off somewhere after the first Rion Forge novel and I feel kinda bad about it
good as an independent work of science fiction
To be fair that novel did read like mid-tier fanfiction, and Renegades wasn't much better. Did we really need a paragraph of a character doing laundry in full detail?
I know a guy who writes like that
I'm in a writers discord, and we keep telling him it's unnessecary
he never listens
At least it’s not kids who ride robot spiders with microwave guns
man, oblivion was such a letdown
Is that a thing?
Halo Oblivion
silent storm was a 9/10, and then oblivion really plummeted
I wasnt big on smoke and shadow, but I love Renegades
ok, I need to read that just to get context on how that happens
I was so sad when I was reading oblivion at how bad it was
No context is provided
That book is god awful
oblivion annoys me at how the very thing the book is named after ends up being sidelined so we can track the very fun adventure of blue team walking through a desert
It was so hard to follow and the pacing was so so so so bad
You can tell that Kelly Gay puts a lot of thought into why her characters are the way they are
Trust me, i have only read or written trash for the last 2 and a half years, this will be an improvement
like Rion's boytoy in the first book
they name the book after Nizat and the Path of Oblivion, and then just relegate it to the B-plot
is very clearly a replacement for her missing dad
I don’t even remember like 80% of Oblivion
And her dealing with pain of losing him in Renegades
is analogous to the loss of her father as well
Looking at the synopsis on Halopedia it looks familiar but wow this sounds like a whole lot of nothing
Like sure, its a bit campy that she ends up in a cool supership
Writing discord, you say?
oblivion cool notes is like, giving us the Umbra, Nandao, and the first in-universe depiction of a Gigas
but the character is carefully considered and written
and the super spirit
yeah, it focuses on like tech fanfiction stuff
i run it
Ah, so not Halo specifically?
Multiple things delve into halo tech
I think Im just desperate for more perspectives in Halo than just the UNSC
halo fanon is pretty nice, if you want a halo fanfiction server
My writing does for instance
i recommend it
though a lot of us set up stories to have fun combinations of tech across multiple fandoms
Oblivion, Divine Wind, and Shadow of Reach both kinda have this issue of the plot just being "the characters want to get from point A to B"
and by most i mean basically all
and it doesn't feel like its got more going on than that
Divine Wind at least has some fun POVs of the Covenant and Banished
sure they run into crazy inhabitants they talk with and have to convince they're not hostile
Pavium and Voridus are fun
This synopsis makes me question how Oblivion was 400 pages long
before teaming up
this is why I miss multiple perspectives
one character in a Halo story struggles to lift up that many pages on their own
I’m going to leave chat now because I haven’t read Divine Wind. Behave y’all, please
meanwhile CH flies by because Im never stuck on a character for more than a few pages
that sounds cool
Same for any of nylund's works
and it feels like I got half a dozen stories for the price of one
without said stories being confused or muddied
is the confusion on purpose?
because that is very important, and a lot of people can miss intentional misdirection
Well I mean like, there's a lot of characters
but you never get lost in the sauce
you don't forget who's doing what and why
is Halo Fanon public?
i sure hope