#halo-discussion
1 messages · Page 121 of 1
But in the first mission is hard to know where to go and the level design is a little bit bad also the UI and the controls
I said that after playing reach
Fair warning, the second to last mission in Halo 3 is a horribly designed mission
Omega Team is canon, their appearance in Halo Wars 2 multiplayer isn't as they aren't on the Ark
They also got a short story earlier this year
Finally completed season 1 of halo infinite :)
Congrats! Are you trying to complete all the battle passes?
why are forerunner guns so trash
Because they're just weak copies of previous guns instead of being unique and having a niche in a certain place
Like the AR's niche was that it could easily mow down a group of grunts
Why was the sentinel beam never in any of the 343 games till Infinite lol. The only forerunner gun we had since then
Heatwave, Cindershot, and Sentinel beam. Muah
The beam was in Halo five wasnt it?
Also idk if this a hot take
Never in campaign though. Doesn't help it was obtainable through REQ packs
Ohhhhh
Anyway back to my point. What if the Mantis was brought back or in some form. But it has more mobility because it can jump and boost
It's also a bit faster just a bit slower than a warthog
Like Armored Core kinda :))
I would like the Mantis back. I miss the mini AC
I love the Mantis in concept, but it's just another Scorpion with different guns
Slow and heavy. Long range guns. We've seen this before
I just want more uniqueness between drivable vehicles.
I can literally think of like four UNSC mechanized units that have this as their entire gimmick lol
Yep. Cougar is one of them right?
And the Rhino, Cobra, Grizzly, Colossus, etc...
Smh. Imagine. Moving like an Armored Core Next fighting against a Grunt Golbin also moving like a Next
That would be fun but BtB maps would have to be SO MUCH bigger to compensate
True but this is 1 vehicle that's gonna be hard to balance with other sandbox items
Just make it campaign and forge exclusive. Let the fans make a balanced map because you know they will
I can see players being able to pilot a grunt goblin. That would be fun, if not annoying
Just more vehicles that hold passengers would be nice.
Falcon, Scorpion, and more Banished focused vehicles too
Mantis with passenger spot on shoulders is funny
That’s a very funny visual. It’s like a Helldiver standing on top the Patriot mech
You know what vehicles I really want though? Units like the Vampire or Locust. Or the hawks from Halo Wars 1
May I introduce you to h3 modding?
Just naturally progging in them
Rejected Shotgun hands down
I like the shotgun one. Bankshotting people is so fun
Heatwave is just a better scattershot
Anything is better than the scattershot
Ngl all the halo 4 promethean weapons were nigh useless
In halo 5, it had a very weak niche where it would bounce off a wall but quickly dissappear. Glad Halo Infinite added to that
we need to see them in future games
I might be in the minority when I say I thought the promethean weapons were some of the best weapon designs in h4/h5
now we have goated weapons like the cindershot and heatwave in infinite
Yuh
I hope forerunner enemies are more fleshed out. Enforcers for starters
clearly someone who didnt know what to do with them
Scattershot - Just a glowing shotgun
Suppressor - Pray to god you land a shot on a target more than a sneeze away
Boltshot - Glowing pistol
Binary Rifle - Glowing sniper rifle that gave away your position to everyone when you scoped in
Incinerator Cannon - The only cool one, even if it's just a glowy rocket launcher
Lightrifle - Glowy dmr/battle rifle
Scattershot felt more powerful than a regular shotgun, suppressor was eh but had a crazy rate of fire, boltshot was a shotgun in a pocket, binary killed with a single shot, incenerstor obviously just incredible and lightrifle combined dmr and battle rifle and in some way felt better than both
you know... i was remembering my first experience with CE back in the day, i played it on castillian spanish, and the game was dubbed to that version of Spanish, in a very....campy way.
the forerunner were called... Precursors on that dub lmao (Precursores)
Id say theyve made more of the hardlight with the new guns but I think they could bring back some of this stuff
Incenerator as a wieldable hardlight nuke would be insane. Maybe one or two shot max capacity
The binary was great too and giving away your location was part of the debuff the gun needed since no matter what you hit with it, your opponent died
You were also forced to aim with it as it had no snapshot aim reticle
@lament pasture
Someone hit the ground, fell half-way through it, and superman punched me out of existence 💀
Im more of a mele person in infinite i just use the assulat rifle and pistol to get em low then get close and finish them off with my fists
it was in h2
H2 isn't a 343 game
H2A (MCC) is though
oh, well it was also in h5.
Real
thats what i do for vip and headhunter
or whenever i have an assalt rife or pistol
honestly i really like the presicsion weapons though like the snipers skewers and shock rifles
Day ~1000 and bots are still ruining FFA games
Please I beg, remove bots from FFA thank you kindly
Nothing more aggravating than a bot that decides to just turn on aimbot and instant-kill you crossmap on spawn making you lose that snipers match
didnt know they were that deadly
whenever i am put with bots on the same team they usually sell
i should proabably give them snipers
Fun fact about Halo Infinite:
If you see a player with cat ears it can mean two things
-
Run because if they're on the enemies side in Slayers. you're screwed because they're overpowered
-
If they're on your side. they're the hot shot.
why is it always the spartan with cat ears that has to be the most sharp shooter. what's your secret?
Estrogen, mostly.
It’s in the cat ears. Even we don’t know how it works
Depends on if they're OG owners or not. If they're OG owners they've been playing the game for 3 years
I'm one of the OG cat ears owners and I'm proud of it
yo whaaa
what if they just buy it
I would like to add that players with kabuto helmets and the kerberios helmets are OGʻs
I need to tell my friend to put them on so we can stop selling
I've hit brigadier general onyx for my career rank, I'm nearly there!!
Yo
You didn't explain it well
Alright
If I have my camera faced downwards (halo mcc reach), the moment I move, the camera auto-centres itself which hinders my gameplay.
Any way to fix this?
Does this happen when looking in any other direction?
Lifesaver, cheers. I’ll try it tomorrow
idk who you're thinking of, my cat ears consistently screw me over
Embrace the cat ears, let your heightened senses help you win
Alright, i'm just gonna post this here, because i keep getting a generic error in the halo threads or otherwise being made to wait 15 minutes from slowmode only for nothing to happen ever; I want to bring to the MCC team's attention that Halo 3's golf club and cup/flag object have had incorrect textures/shaders compared to the original game for a long time now, but the support ticket i submitted a while back was closed because my report of an in-game issue was apparently not an in-game issue and therefor could not be confirmed (???), so how can i show this to the MCC team so that it may get fixed at some point?
https://i.imgur.com/QWZL8Ph.png
Wonky shaders are practically a feature of mcc at this point. There is only one avenue to ever report bugs and that is what you already tried…might be out of luck.
Its an issue, but way down on the priority list 😄
I'd rather they focus on the hacker and cheater problem first
Then making Elite hitboxes consistent in Halo 3
Understandable, didn't know about the hitboxes for elites though, that's unfortunate
I just figure with the effort that went into correcting Halo CE's classic visuals, that restoring the textures and shaders for a weapon and forge object could be done in a pinch
I understand it's a very small thing and has no impact on gameplay, but it would be one less thing off the list at least
It's been an issue since 2007 with the Elites in Halo 3
Like, the default helmet for them has the neck hitbox, but the rest don't
Oh, the neck thing i actually knew of, i just misunderstood your message and thought there was some new inconsistency the MCC introduced
Probably about 5 years too late, but I agree
Nah, it's the neck thing, I just think they should fix it because it's such an annoying thing
I wonder how high up the priority list that is
Considering that does affect gameplay, it should be fairly high up
The only list that exists is the known issues list, but we have no idea if any of thats being worked on and some arguably more important issues (like the cheating issue mentioned above) arent going to be discussed publicly.
So, there are changes needed, but no idea if or when they are being worked on.
Nobody has any idea whats happening, enjoy the game and hopefully changes happen 😄
Halo in Unreal engine would be cool
Halo functioning in its current engine would also be cool
The graphics are at minimum standard for the level of game it is. Nothing special about them.
i thought they were good honestly
Compared to what, Halo CE?
If they put in unreal engine will it be more realistic?
yea and basically a lot of other halo games before that
There are none before that
I’m better
i mean after
but it does take away the simplicity when u make it more realistic
You can't put Unreal into another game engine, that's not how game engines work. And realism in graphics is plateauing these days anyway. If anything, we need to see a push for more stylisation in games regarding their graphics
On that note; While i like a lot of the forge maps people have been making, i feel like cubemaps aren't properly done or completely ignored, which tends to leave visors, reflective coatings, and various reflective map objects, looking very dark or completely black: https://i.imgur.com/Co0hYMX.png
(Just my two cents)
I feel like the number of games with stylized graphics far outnumber the games with realistic graphics.
Theres only so much data the human brain can register through a screen before you start to get bloat.
Also, yeah, styilization helps the game keep its feet well after its aged over too.
No one complains about Republic Commando's graphics, because they work
realism is getting boring in my opinion
i wanna see more AAA games with stylized artstyles at least
realism is fine, it is just prohibitively expensive for all but the largest game studios to reach.
yet they spend so much money like
the pursuit of more "realism" is wasteful, and lends itself to harsh criticisms as soon as something doesn't look "better"
remember the Infinite reveal when the graphics got panned so hard they delayed a year?
yep
I would honestly be fine with Halo 3 level graphics, for ever. (better faces though)
I mean, the single best selling game of all time is exclusively pixelated blocks
lol
I am gonna admit a big sin here, I think Republic Commando's graphics are a bit too washed out looking
Aye. Like, I think they do have a place in the industry, specifically in horror where the fact something looks realistic can be used to make it even more horrifying, but I am so desperate for AAA games to experiment more
Arent they supposed to be though?
Honestly wouldn't be against that
Maybe
its gonna take a long time until the AAA industry realizes "oh! we don't have to burn money to create the highest realistic detailed down-to-earth graphics! we can just make our own artstyles so our games can look more unique!"
Every gaming platform has finite resources. Developers have to prioritize how to use those. The more you crank up model fidelity and texture resolution, the fewer entities you can handle, the less complex AI decision trees you can handle
them trees are gonna look like cardboard from afar
"HEY GUYZ LOOK AT THIS REAAALLSTIC PROTAGONIST NUMBER 373636!! ignore those buggy trees and rocks out there but- LOOK! HE GOT A GUN!"
i feel like AAA games are turning into cinematic movies
thats just my opinion still
What was that one game called that was basically just that again? I think it had werewolves in Victorian London?
eh, also depends on the genre.
The Order 1886 iirc
That's it yes!!
That's like, "c i n e m a t i c" the game lol
Even the mechanics are hindered by it
Halo reach is probably the level of graphical fidelity that a Halo game should try to achieve. From there on focus should be on effects and stylization.
100
Like sure, cutscenes look great but where's my gameplay
Halo infinite particle effects are a joke for example
Make it look cleaner and I'd be fine with it
they are cramming in all the cutscenes in each untouched minute
and then make the gameplay less than 5 minutes with nonstop character dialogue along with some orchestral music that'll be forgotten in 3 months or less (typical.)
Honestly they just need to stop developing for past gen consoles…I know that’s not fair to some, but it really seems to hinder development quality and time 10-fold.
yeah but people still play the old consoles like the ps4
I know, hence the “not fair” part
idk if sony did backwards compatibility for the ps5 yet
for (almost) all ps4, 3, 2, and 1 games
-# also, ps5 pro? it hasnt been 5 years yet.
How many games does the PS5 even have? Like genuinely I can only think of Spidey PS5, God of War Ragnarok and Last of Us
But that last one is a remake
most ps5 released titles have been ported to pc so
And then they're remaking the second one despite it having already released with a version that works on PS5
salt to the console's wound
That too
i think the ps5 will look out of place in my room
its not really modern-modern looking
so idk why they had to go for a yugioh jacket design
The PS5 is also big. No way I could fit it in my room without having to move a bunch of stuff
Anyways, back to Halo, one of the things that disappointed my in Infinite's campaign was the scale. We had open world, but did not have any truly large battles. Aside from having handful of marines vs a moderate number of enemies, there weren't really even any engagements that FELT as big as the ending battle of Two Betrayals
And sure, the Series X is also big but it's at least a shape that's more accommodating
it also fits perfectly in me room too
To be fair, large scale fights aren't common in open world games
I assumed that support for xbone meant that they would have to keep engagement sizes more tame, and it stung being right.
I don't think we'll ever get "Tip of the Spear" sized engagements, but at least multiple vehicles on each team
imagine the rendering time
fair, but we finally had ROOM for a larger scale battle to take place, compared to smaller linear environments
but itz possible
If we're going to be deciding how to spend CPU and GPU power, I would be excited to see larger battles rather than more polygons on chief's knuckles
Halo reach had “large” combat missions while keeping most of the actual battle in the distance. I think that is the right approach.
Simulate the feel of being in a large battle without all the gpu stress
Sorry i meant if they made infinite in unreal
I’d rather play halo ce missions 10 times over than halo infinite’s one more time; just so insanely boring and uninspired.
I will never forgive the letdown of being shown the huge battle in the Tip of the Spear intro cutscene and then "oops you're on your own". I get why they had to, but it stung
imo the action music should be a bit aggressive (or im talking krazy?)
Yeah the sandbox concept doesn’t work with Halo
I really enjoyed that mission, but I think they should have had a few more marines survive with maybe a vehicle at the initial mission start to further create the feel of the large scale battle.
So you'd rather play through the Library over and over than a mission like Pelican Down or House of Reckoning?
It kinda does, but having a large openish level where you can complete the objectives in any order, ala Halo in Halo CE or the AA gun section of Infinite is the way to go IMO
But that’s still a linear type of sandbox
So is infinite’s tbh
I’m talking about open world, not open levels
The Rookie’s “levels” are open world.
Yes, but they are still levels
lol
Infinite tried one big map and it didn’t work
Yes.
Open Worlds work best when you can actually affect them by doing certain things or not. Skyrim you can change who owns cities by doing the civil war quests.
Infinite has a bunch of FOBs, banished bases, and Marine Squads, but there's no real punishment for skipping them all, and your reward is just more "favor" to call in weapons and vehicles
It's not really open world though, open world games are defined by side quests and objectives that don't matter to the main story. At most you have the data logs, but that's it
A series of open levels, where there were things you could do or skip, and consequences that built from those decisions in the next levels, would have been neat
If you skip saving the marines in level 2, well those marines died, you cannot go back and save them later
Yeah Infinite is just a big empty and boring playground
for example
Kind of got off topic, original point was Halo can do sandbox correctly.
CE isn’t full sandbox but I agree it did it’s open levels right
as a new halo fan i enjoyed infinite
So kinda like Dishonored where certain things can happen if you do or don't do specific actions on previous levels
CE silent cartographer and assault on the control room are always a good time.
As much as I love Pelican down and The Road
The Road is too short and Pelican down is just walk from 1 area to the next with a ape breathing at you between those areas
Silent Cartographer is great, Assault on the Control Room is great until about half way through and you realise you're still not at the Control Room and got even more grey corridors to run through
Ah, just like walking down the street in Texas. Always someone walking way too close for comfort
is infinite dead?
whats its total player count?
what the hell
Average steam players is roughly 2.5k daily
I thought people were complaining that its dead
I’d multiply that by 3 or 4 times to estimate Xbox players
what other lies have I been told by the council?
He’s joking, those aren’t real numbers
I ❤️ infinite
Being generous, I’d say infinite has 10k daily across pc and Xbox
But that’s a guesstimate
thats still more than alive
It’s alright. Not dead but not thriving.
it says 21k 1 hour ago total
nice
where does it say that?
Huh?!
Ive been noticing more new players in infinite
Silent Cartographer is neat that you can drive around the whole island, Assault on Control room has some large open vehicle areas, at least one with multiple paths, but only really the level Halo has objectives you can go to in different orders
There are 2.1k players on steam right now. Estimating about 8.4k on Xbox. There is zero way to accurately count how many are live on Xbox rn.
Idk where we getting 21k
Actually yes,I tried the setting that recon18 recommended and it is defiantly switched off, my camera always centres itself as soon as I move anywhere
Was that Halo Coffee I just saw?
Silent Cartographer is peak halo level design
Open. You don't have to do your objectives in order and throws alot of obstacles your way without feeling too strict
Multiple ways to deal with your situations and rewards exploration
Not necessarily all the level design (looking at you library), but the general mix of linear and semi-open level designs in CE is probably the best in the franchise.
True
Everything later on became linear until Reach where some missions were semi-open
Full open world is just a terrible idea; because it needs almost flawless execution to get right, and 343 still needs to get linear style campaign right, so they jumped the gun.
I only wish there was more to do after 100% because it gets quiet
I mean, are there multiple ways?
You can either: do the normal starting beach battle, get the hog, go the normal way to the cartographer, get locked out, go to the security station, unlock it, go back to the cartographer
Or you can run away from the beach battle, get the hog, drive to the cartographer, and then follow the normal path.
You CAN drive the hog into the cartographer and skip the security station, and you CAN use jumps to skip much of the combat on the way DOWN to the cartographer, but excluding those as tricks, it is still a fairly linear level
Another reason open world doesn’t work for a canon master chief story. Everything that happens matters for the main character of the entire franchise, so they can’t afford to experiment or have a huge amount of ability diversity.
If they really were dying to make an open world game so much, they should have told a story of a platoon of odst’s from the infinity dropping onto the ring during the battle.
Segmented, open levels would have allowed for consequences for not doing side objects, and reasons to reward you for doing them.
Having 20 random marine squads to "rescue" at any time, and they just stand around after you "rescue" them, has basically 0 weight
Oh yeah, unfortunately, development hell was the undertaking of everything that could’ve been in the final product like the presence of ODSTs
having some embattled marine squads in specific missions, that you COULD rescue, COULD have an impact on the rest of the plot (or at the very least the start of the next level)
but with open world, you cacnnot base any story specific elements on those random 20 marine groups, because you don't know if or when the player will get around to rescuing them
Marines are horribly underutilized in the campaign. They exist to be captured and then rescued in an endless loop.
Should be several small scale battles taking place that you can come across.
Somehow friendly ai driving got way worse in infinite too, so no cool moments of marines assisting in a tank, warthog, etc are to be had either.
Hi everyone, I was wondering if anyone had heard of .alexhalo? Or .alexhalo117… Helps players out with LASO?
sorry idk what that is
I am confused why does everyone dislike infiniteʻs campaign, for me it was a really awesome exprience where i got to explore and I didnʻt feel rushed by the game. Personally I enjoyed infinite
What other halo campaigns have you played?
only infinite
Me personally. I love the campaign but it rly lacks in alot qualities that even halo 4 and 5 nailed down
Purchase mcc, play ce, 2, 3, 3 odst, then reach
i think i have 2 and 3 but havent got around to playing em yet
That’s the perspective most of us are looking at infinite from
Halo infinite campaign just lacked variety
actually i kinda agree on that there wasnt a lot of different missions/scenery it was kinda like u were stuck in one place
I cannot objectively give an opinion on infinite separated from previous entries in the franchise since I grew up with those and have played them hundreds of times, so it may very well be pretty good from your perspective.
yea true im kinda new to halo
I had fun with Infinite's campaign. I played on Heroic and have no ambition to ever play it again though
It doesn't help that alot of the missions is gonna be in corridors. We had only like 2 missions that actually used vehicles
Halo campaigns have always had huge replay-ability, you would think infinites would have even more so, but after I was finished I had zero desire to run it again.
Open world games are inherently less replayable, UNLESS you can actually make different choices
I find that less true
Or the campaign missions could've just been like bungie levels
"When I joined the Corps, we didn't have any fancy-smancy tanks; we had sticks! TWO sticks, and a rock for the whole platoon! And we had to share the rock.”
For me, open world games are inherently more replayable
I did a bunch of skyrim playthroughs because I would pick a subset of quests and themes and stick to just those. So a thief that ignores the rest of the quests and just does thieves guild stuff, or a mage just doing mage guild, etc
I guess cuz in infinite u were making most of the descisions and there was not really a lot of storyline?
Yeah finding a collectible for the 3rd time is "replayability"
lol i remember that quote
There's no meaningful decisions to make in Halo Infinite;s campaign
I find hopping in and just going off and doing whatever random thing I think of replayable
The purple missions and the actual missions are the only source of "replay abiltity"
you either do side stuff, or you don't. You either upgrade your shields, or your grapple
9/10 times I would agree, but infinite I have no desire to play again, I could easily go do a run of h2 right now though.
Aren't u technically doing a new thing then instead of replaying a segment in a different unique way
Replayability is just going back to play a game again
there aren't meaningful skill trees or builds to make in Infinite
Not rly
I see
Replay ability is when a game can still offer something unique or new after you play
Semantics
IMO replayability would more lean on "starting a new save" for open world stuff.
If you are happy to just use the open world as a sandbox to go drive around and fight stuff, that's great! But that isn't really what people usually consider when talking about the replayability of a campaign
Like Halo CE-3 Odst, Infinite. The gameplay itself is replayable because you can interact with enemies in different ways and they will react with those in unique different ways
Your next gameplay might not be the same as the last if u go with things differently
Halo gameplay just rly shines when you get more tactical with it tbh
😤
I don't think Infinite's campaign was bad, it was just kinda underwhelming and could have been a lot better
Biggest crime honestly was wasting the banished faction.
Such a free layup given to them by hw2 and they somehow made them lame
Why did they just look like covenant 😭
We didn't even get any Banished original vehicles
I remember there was a reason for lack of even minimal reskin work on some of the models…I don’t remember what it was though
definitely a part of it. Lacking weight probably the biggest offender IMO
The entire time you have bigboss telling you how awesome and scary they are, and building up the boss fights, but also you can kinda just tootle around the map at your own will, fighting little skirmishes at the FOBs or the Banished facilities, rescue a marine group or two, and there's never a feeling of "oh crap I am barely surviving on a hostile ring" or "Oh man I gotta get going to save-the-day"
The big bad ape who was telling you this also just spent half of his screen time breathing at the viewer
Had we brought rescued marines back to a base, and included NPCs from previous games in that, and had the banished actually launched attacks on that base, and demonstrated their scariness first hand
Master chief is to covenant what doomguy is to demon’s, so seeing atriox just 1 sidedly smoke him in the first 3 minutes of the game was such a let down.
it would have lent a lot more Importance to the random tasks we were doing
Should have at least been an even fight.
It doesn't even feel like we're building a resistance
The marines just stay at 1 place and then you leave em to free more
You can't have marine piloted vehicles follow you even in any of the linear missions which is sad
We’re building a larger group of marines to get captured so we can then uncapture them later.
That seems to be the case for most video game villains these days
Breathing excessively at the screen?
They talk and brag on what they do but don’t do anything
but they killed spartans!
Ah I was wrong
Like how Saddler & Ramon Salazar was in RE4 remake
... that we never fought with, never saw in cutscenes, and never knew
Both of them just talked and stand there but never did anything bad on screen to convey they are threats towards Leon
The problem is anything meaningful, important, and impactful to the story literally happens before the campaign starts.
We get a tiny microscopic sliver of it in the first cutscene
Everything cool already happened, that’s why the campaign is a snooze fest
I would have been find with the "after the battle" time they chose, IF we spent time learning about what happened from the rescued NPCs from H4 and H5
I bet you if Tartar Sauce was there he caused more chaos
In the original, atleast they had charm. Saddler and his Hollywood movie quote
The irony of that quote lol
I still do like the VA’s and presentation of the Banished villains
Especially Escharum and Jega
Focusing on the trio of Chief, NuTana, and Civilot was solid, but leaving the fate of Laskey, Palmer, and Osiris entirely ambiguous was kinda a let down.
Atriox va was a cataclysmic downgrade.
Well he also did Emperor Calus in Lightfall
Go listen to hw2 atriox
Both of which coincedentally were voiced by Daron De Paul and had the same? character archetype
I know what you guys are getting with the characters
Calus is a fat lazy deadbeat dad
Could have been an improvement
I'm not a Halo writer so I couldn't throw my two cents into the conversation
That's out of my forte skills as a writer and fan
No no, you absolutely can, “halo writer” nowadays is not a high bar
I will give them credit I enjoy the mini-boss fights and boss fights inspired by Destiny and such
Those were quite fun & a refresh in terms of Halo gameplay. I think Halo 5 started that before in Warzone
I mean, boss fights go back to Halo 2. Infinites were probably the best bossfights other than H3 scarabs
but that's also not a very high bar. Halo bossfights have been kinda meh
Ah yes, fun refresh, bullet sponges
My favorite mechanic.
I hope 343 makes the next Halo game awesome incorparting features from older games and making its storyline better
Don’t hold your breath
Ik but we can always hope for the best
Well they CAN become bullet sponges on Legendary
I used to, about 10 years ago
Just have to think what weapons can I use against them in fight, normally it's precision or DPS
Instead of making bosses bullet sponges. Make em unique.
Have a gimmick like hologram or a scarab
I would argue that in terms of video games bosses are supposed to be “spongey” because they have a lot of health but like Ivy says in the care of Tartar sauce the gimmick was that you had to wait for Sarge to shoot him with a beam rifle for exposure to do DPS
Or something with the environment per say
Halo Wars 2 had the Banished Scarabs, personally, i'd like to see them return as boss fights in the next game
I just hope big vehicles like the Phantoms explode big, like in Halo 3, because destroying Phantoms in Infinite felt very lack luster
Damn it, what is with MM today?
BTB and Squad is just putting in match after match of Hero/Onyx Premades
Like I know I'm decent but I ain't "SoloQ vs. BTB Pros" decent
Is the SBMM still doing that thing where if you're winning a decent percent of your matches, it'll intentionally put you in matches with people that clearly out-match you until you start losing more than you win?
I thought i heard that was changed a while back or toned down, but maybe i'm just mistaken
well it forces a 50% win rate, no matter what they claim, it put a team that has a 50% chance of winning is basicly forcing a 50% win rate
That isn't how SBMM works, has ever worked, or will ever work.
Both of you are factually wrong.
Factually, it literally is explained it to be that SBMM put 2 teams together that have a 50% chance of winning
If you win too many games you MMR goes up, it now expect you to always perform that the level you just played and it will give you worse team mates because now oyu are better
It does not give you worse teammates
It gives you teammates who it thinks also have a 50% chance to win
Stop thinking of yourself as the center of the world and the game
So worse team amtes
No
if I am getting 20-30 kills in slayer, the game is not going to give me better team mates, it can only give me wrose team mates to balance the odds
It could put me in a lobby of all other high diamond and onyx players but it won't because its social
If you have a 50% to win (by prediction) and they have a 50% chance to win (by prediction) you are on the same skill tier in it's eyes
Now whether that is accurate at the moment is a different debate
It's Social as well, though looser (hence the SoloQ vs. Premade issue)
Because its looser it gives you worse teammates if you win too many games or do well because to balance it it has to give your worse teamamtes,
If you add helium to a balloon to balance it out you gotta add some weight to it.
weight being worse teammates
That analogy makes zero sense.
You're desperately trying to find any excuse to blame the game and your teammates to protect your ego.
Because you're making the assumption that your teammates didn't have games where they ALSO did well, so the game thinks they can hang at that level, only to suddenly get served some humble pie.
You can always just search my gaming tag lol
find 1 game I am not the top of my leaderboard
That is irrelevant because that doesn't matter; you're trying to flex and missing the point.
The game can only give me worse teammates because that is the only option it has, if it doesn't I will just win most games. but the fustrating part is that what I do don't matter
it literally is decided for me by the worse teammates.
Its trying to reduce my win rate which is trying to make me lose more games so I stay 50% win rate
Engagement
It's not. Trying. To. Force. 50%.
What is your definition of "force"
A 50% chance to win, is not the same thing as a 50% winrate.
IF you play enough games then it is
i replayed halo (h3) like 3 times on legendary thinking the game had bugged johnson's warthog at the end, then i realised i left the jacked skull on LMAO
basic statistics, if you have a 50% chance of winning play enough games it will average to 50%
If I give you a coin and tell you to flip it 10 times, you might get 5/5.
Or you might get 8/2. Or 3/7.
Over a long enough course of time you WILL end up with 5/5 or 4/6 or 6/4.....but in terms of a game that just means you've plateau'd.
If you played 100 games yeah maybe you can have a 60% winrate but once you have 1000 its will be less and less as the more you play
Yes
so yeah if I was 60% winrate for the next 900 games I will loose more than I win to get back down to 50%
That is not "forced" - that is logical, expected and desired outcome of a large probability model where it's a binary W/L
so its making me lose more games
🤦
NO
It means you've plateaued and either have to improve or accept that W/R
it's not making you lose games, as you play more games you will inevitably even out your win loss ratio to be a more accurate representation of your "true" win loss ratio
A plateaud W/R is never something to scoff at, most players would be extremely happy to be able to do that
This really got nothing to do with plateaued, even the best players are pretty much only 50% win rate
if tehy continute to play.
You've reached a skill level where you can no longer keep doing what you're doing and advance, so you have to change or accept it
YES
Because they're playing with other players at their skill level, and in order to go further they would have to improve past those players\
what I expect is if a top10% player plays the chance of him winning is obviously higher than a average player
And tbh accepting a 50/50 skill rate is amazing
so a top 10% player should be winning 60-70% of their games
NOOOOOOO
if there is no SBMM and its entirely random
Not when they reach their real skill tier
that's a sampling size issue or whatever the more technical term is
@full warren what he's saying is, right now a higher skilled player will have a high win rate but over time it would stagnate as they reach players with the same win rate
If you're on a winning streak and have a high W/L, you're not playing with people at your skill tier
I used to play world of warships, over 3000 games I think I was 75% winrate because it didn't have a sbmm
You rarely play vs players of your skill in social tho, its always like 1 diamond guy with 3 bronze vs 4 plat
I swear on the Halo Array that CoD, LoL and streamers have done so much freaking damage to the competitive gaming mindset
Well it depends, is social level based or just random players?
I accept in ranked you should have 50% winrate because you are palying with people of your level
but in social the game forces 50% win rate not by putting same level players together but by putting the best players with the worst to balance each other out
It has loose SBMM, which means it tries but not as hard
So you end up like I did tonight where it'll try to keep within your skill level, but also make it so it's you SoloQ vs. Full Premades etc.
the better you are the worse team mates you get
Next time you find a really reallyt good player, go see their matches its comical, they get like 40 kills in slayer and his teamamte get 0 vs 4 average players
You still haven't explained WHYT it would do that, instead of just doing the logical thing and putting together two teams it thinks have a roughly even matchup
If they're getting 40 kills what kills are they leaving for their teammates?
the better question is why does he need to get 40 kills in a slayer onyl to still lose
Because you are only 25% of the winning equation
why do you need to leave kills to your teammates, this is leageu of legand they dont get gold from kills
a kill is a kill, it just shows how bad his teammates are
True skill2 does not account for individual performance an L is an L and a W is a W in terms of mmr. Just how it is.
You're making the assumption they are bad, instead of just not as good as their teammate
Ofcourse they are bad,
Only featured game modes where I have a equal skill team because sbmm is tight like ranked
If I hold my own in a Diamond lobby, but then get put into a Champ lobby and get thoroughly thrashed (which has happened) am I bad at the game or just not as good as Champs?
You shouldn’t be getting put in a champ lobby at all
Well that is never going to happen with SBMM in halo, because it doesn't put together a team of above average players
if it has a onyx players the rest will be 3 bronze or silvers on SOCIAL game modes
It has happened a few times - mostly due to the Champs using Smurfs on their team who are Diamond-Onyx
Then you didn't play in a champion lobby you played in a onyx-diamond lobby because the mmr of the smurf is diamon-onyx
Well tbf infinite doesn’t differentiate between high onyx and onyx
Skill range is huge once you hit onyx.
Happened tonight in BTB and Squad where it was an entire Premade team of Heros/Onyx vs. me and one Onyx rando with other randos.
Thats becaus sbmm broke basicly as there isn't enough players to match them.
If the players on the other team are Champ-Onyx-Smurf-Smurf.....it might not be Champ MMR but they're Champ/Onyx players (stomping my Diamond butt on their way back to Champ)
I just want random lobby and if you are good you win more, if youa re bad you loose more
You're not good if you're beating up on bad players
That doesn't make you good
It makes you a bully
Player pool is just really small, so most of the issues you are talking about are going to be exacerbated.
Bully? its social mode, get better if you want to win, how do you think I started
I was the 0/15 person, i never played a shooter before halo
Sbmm has made a lot of people content with not getting better unfortunately.
I learned and got better and now I am stuck carry absolute potatoes every game it gets boring after a while that what I do don't matter
50/50 isn’t the goal it’s just the consequence of sbmm
goal .... consequence, I don't care what word you use, the end result is the same
it makes you loose games where you won't if SBMM didn't exist
You're a good player if you can hang with other good players, or improve
You don't become better by getting your teeth kicked in repeatedly. You get better when you're put into winnable or hard-but-close matches that force you to adapt and change in order to do better or overcome your habits and issues in order to win.
I disagree,
You get good by getting destroyed by good players so you can learn what they doing
Psychology, professionals and coaches disagree with you
I still find it absolutely hilarious that shooters are the ONLY place this discussion happens; if you tried this line of reasoning in basically any other genre you'd be laughed out of the room
This game does not need a coach and is not a team sport until you reach high onyx
Because other game don't have this kind of stupid sbmm,
League you have to team work because its a teamwork game so MMR and SBMM doesn't really matter as much
I don't know much about fighting games but that is 1v1 so you can't meet bad teammates
You are stuck in some delusion or something if you think SBMM isn't in most other games
And that Shooters didn't try to explicitly adapt the MM systems from other games when trying to make theirs
fighting, shooting and mmo, what other competitive games are there? I can't think of any.
SBMM is but I am saying it doesn't matter as much because if its 1v1 then that is just all down to you. and games where it is more about teamwork also matter less about sbmm
mmo focus is mainly on teamwork, even the worst player in league knows his role of adc, mid, top. they know their role and what to do, they mgiht not do a good job but atleast they try. in halo the bad players might as well be bots
The same thing that applies in those games also applies to you; if you're so good why aren't you just winning the game outright on your own. Why aren't you getting all 50 kills then?
Because halo as a game means you can't get all 50 kills, its just not possible because 4 gold players will beat rank 1 halo player
If there is a game where you can do that then sure yeah no one cares about sbmm because you can just headshot everyone but halo's sandbox gives people a much higher chance to kill you.
This conversation is still boiling down to you being upset MM isn't out to let you stroke your ego with a big stat number
lol. what is the point of playing a game other than to win.
I want to play kill and win the game instead of geting a million kills and still lose at the end
Because you enjoy the gameplay.
Or you want to improve regardless if you win or lose.
I have my big stats but I don't care about KD, I only care about winning
Then you still have a scrub mentality
And having big numbers won't do anything to change that
I don';t know what you even talking about, I don't care about other stats other than the W/L
You still care about a stat more than the game and your own improvement, and it dictates your enjoyment of the game
what has that got to do with improvement
sounds boring. I at least also want to have some fun. also frustrating cause you're not going to win all the time.
you improve as you play more and more.
Not that much; improvement over time does happen, but real improvement takes mindset, dedication and specific effort
But at the end of the day the more I improve the worse teamamtes I get to enforce taht 50% winrate so what is the point?
Again, the scrub mentality of caring about the stats rather than the gameplay or your own performance
You might lose, but as long as you did well or improved a little or just enjoyed playing than the win or loss doesn't matter
caring about stats is not a scrub mentality lol, if so then most pros are scrubs because they care the most about winning in ranked
I am not here expecting to see big KDA, I just want to win the game because is 100% the reason for any of this
The only thing Stats or Ranked should be used to measure is where you stand in relation to your old self
Yeah no. I don't come to play halo to be all self improvement
That is just mentality people say to ignore the problems
Not everything is about self improvement, sometimes it is just about winning
It's literally the mentality of people who go on to win multi-thousand/million dollar tournaments
And Did I say I want to be a pro?
I don't play this game to play competive or join a team
I could improve more and be high onyx but once I get there if I play a social game mode I will still be just carrying noobs.
Hey, don’t you think you should maybe chill a bit?
This guy is just trying to have a respectful and constructive conversation and you seem to be being overly aggressive for some reason
Nothing aggressive said
I just disagree with ParagonFury's mentality towards the game and SBMM.
You act like you have a right to wins or a high W/R - you don't
You're blaming teammates for you not enjoy the game because the "game tries to force you to lose".
That is a scrub mentality - it's fine to want to win, but winning should come as the product of improvement and inner drive and enjoying the thing you're doing, not winning just to win.
your last sentence, you don't win by improving in this game tho, it will just push you back down to 50%
also for the bajillionth time, the game doesn’t force you to lose, it just matches you with players of a similar skill to try and give the match the best possible chance of being a 50/50
it does not deliberately put you in harder games to try to force your win rate down
Daigo has a pretty good book on the subject - "The Will to Keep Winning" - about how if you make winning the goal and source of your enjoyment and focus on that you'll burn yourself out and hate what you're doing.
it just matches you with players of a similar skill, well that is a outright lie because, it matches two teams players of equal skill, not MY skill
if it did match the opposing team's to my skill then that is ranked SBMM
sorry your experience differs from what the game offers. maybe your teammates were just having a bad day or their style of play was a hard counter to yours
that definitely is not in social
it is
I mean you can say it is but that is not what I seen in over 5000 games. since if it did match social just like ranked then I have nothing to complain about
because I know I am always facing the equal skill opponets and my teamamtes are also equal skill
Developers will never make another big game to suit you because you don't want competition - you want victims. The last game that tried - XDefiant - basically died on the vine because people tried it and realized "Oh, this really sucks and is not very fun".
You can have SBMM in ranked, just don't bring it to social modes
Yes
there’s been about a million studies that show that this is exactly the opposite of what drives player retention
That's just statistics
only the absolutely top echelon of players keep playing and then they stop once they stop having victims like the other guy said
You're just telling on yourself; you just want a selection of victims to bully.
Because I guarantee - 110% money back - you'd be here in complaining even harder when that random matchmaking put you on the receiving end of what you want.
it only benefits people who are exceptionally good at the game
That study recently is flawed. it literally is done by a company who makes a game that has SBMM its not going to come put and say sbmm is bad
So the worse players get good
its like a oil company is not going to come put with a study to say oil is bad
why would this benefit the company with SBMM in their game?
you know they have to pay a license to implement it right?
assuming it’s TrueSkill or a variant of
even if they developed their own SBMM though they still have to pay those developers both for development and upkeep
Probably because SBMM makes people play more game per session than without it.
because you are chasing that win.
YES EXACTLY
THATS EXACTLY IT
LMAO
SBMM drives player retention
Who said I care about player retention for a big company to milk its player base more?
You realize the big driving reason we "Oldschool" gamers stuck around through the old system is because there was literally no other options, right?
Like we couldn't go somewhere else and get a different experience. So we just had to sit there and take it or just stop playing games?
you care about having players you can beat down upon
There will always be new players
not reasonably skilled players of your same bracket
Halo has a shortage of players not because of SBMM or lack of it
There it is. The open acknowledgement of just wanting to stroke your own ego.
Content in general lol
Why does winning mean I have a ego
By the time alot of stuff came in, more than half the playerbase was gone lol
if I had a ego I would want to have big KDA numbers.
yes
1: Infinite launched with the 2nd most amount of content in Halo history. By now it has the largest unless you count MCC as a single game. Or you REALLY want to count each little weapon variant in H5 as it's own weapon.
2: Halo dropped off because the Arena Shooter is not the genre in demand right now. Just like how the Arena Shooter gave Tactical Shooters the axe, and then Arcade/Hero Shooters gave Arena Shooters the axe....only to get replaced by BRs.
Halo infinite did not launch with the most content what are you talking about
the same 6 maps is not content lol
Halo Infinite had like, 3 playlists on launch
and I know why 90% of the mnk players left because this game absolutely hated mnk players on launch
I wish the 1st one actually happened
mnk had aim assit in beta because the devs knew it could not compete vs controller but on release they removed it
Halo Infinite would have been the biggest Halo game (aside from it's sandbox) if it really did launch with everything it has now, especially the Forge mode
Then everyone who used mnk quit because it was a joke.
Halo Infinite lost half it's playerbase due to the lack of content. Alot of people who played had alot of fun with the core gameplay
now there is so bad a reputation of halo and mnk none of my friends want to come back
even tho the content now is amazing, I do agree on that
4 SEASONS to get infection was insane
The first two seasons lasting 6 months each was also wild
The management on this game was very bad
Was it 6 month i thought it was longer
Second one was probably longer
Infinite launched with the second highest amount of maps (10 vs. the high of 12)
The 2nd highest number of unique weapons (11 vs. 12 IIRC)
The most armor customization (even just free)
Basically every core game type except Infection (which was still a miss and I fault 343 for it)
The only truly large thing missing was Forge - which came back way better than it's ever been
then why does everyone say halo lack content? you know all the halo youtubers just want to sabotage the game?
Halo just lacked fun gamemodes
:< sad
4 Playlist. BTB went broken for a couple days
The Banshee feeling like paper machete was crazy
Because people just straight up lie for content and clicks nowadays. Because anger and outrage generates more watches.
Because people are content locusts and constantly demand new stimulation.
Dude the standards are different today
That's not enough content for a live service game
Saying infinite launched with the most content is borderline psychotic
4 game modes
This is a 4 on 1 situation lol
5 DOLLARS FOR THE COLOR BLUE
No customs lobbies
Theater bad (still is)
Less than 20% of og emblems
No proper career leveling up either
Had to use forge scripting for weapon lowering for a while until recently (minor complaint, but still)
1: I said "2nd Most"
2: It did, if you count actual meaningful gameplay elements and don't try to fluff numbers up with cosmetics
Paragon it's probably alot of content compared to past Halo games, but this is 2024. Standards are different
And this was advertised to be a live service game which makes things worst
Ah yes, meaningful gameplay elements…like…what?
Halo 3 has more content on launch than Infinite lol
Halo 5 didn't release with everything but it quickly went to alot
Reach and halo 3 dumpster infinite on launch 10 times over
Reach, halo 3, 4, and 5 had more things on launch than Infinite (Or close to launch lol)
In the span of 2 years, Halo infinite has gotten the bandit rifle, a copy of the bandit, a copy of the threat sensor, the health equipment. That's like it
Halo 5 had way more than this lol
shroud too but yeah
To be fair, Halo 5's weapons were part of the live service, so it kind of had to have a dozen of those
halo 5 wasn't advertised as a live service iirc, which is ironic
You're not unlocking unique weapons through the battle pass in Infinite like you did in the REQ packs in 5
People will go to insane lengths to provide 343 with excuses. Always blows my mind.
It's crazy how the community celebrated content that came in late
You'll go to insane lengths to blame them for things.
343 horribly managed this game? Yes
I literally have to go like, an inch to find things to blame lol
Halo fans have become so starved for content throughout the 343 era that we'll literally celebrate a new piece of armor as long as it's not $20
h5 also had warzone which was an easy way to put op weapons in the game which wouldn't fit in the normal game modes.
Warzone Firefight was fun
Shoot your right, it’s my bad halo 5 had an objectively horrible campaign, and it’s my bad halo 4 had a lackluster cod copy multiplayer, and it’s my bad halo infinite is sitting at less active players than a 10 year old mcc
THANK YOU. SOMEONE SEES HALO 4 AS A COD COPY
Oh and also my bad for the cataclysmic mcc launch
My bad for that tv show too
My bad for killing rookie off in a book
halo 5s campaign was good 🤷♂️
I think the majority of Halo fans see Halo 4's MP as a CoD copy, because it really is
Meh
that was one of the big arguments when it came out.
I too enjoy the character assassination of one of gamings most popular female characters.
better than infinite
Low bar
Your right lol. 5 got more content faster than Infinite
We lost the Phaeton, the Mantis, hunter cannons, Plasma Rifle, very sad
I also really didn't like the bright and blown out visuals and how dull the armor and visors looked
I miss the Mantis 😔
also saying 4 was a cod copy when it was just evolving on reach, the original issue, is a bit weird
Bring back the Mantis and the hologram equipment so that players in a Mantis and another player's hologram can teabag the same body
You know I was sitting here actually counting the things in game again to prove my point, but I realize y'all don't care.
Chief himself could step off a Pelican and tell you I'm right or that Infinite was fair while flawed at launch and you'd still just go on with it.
Loadouts, class locked abilities, lol
No way bro is using a fictional character to back him up
yeah reach had that, lol
is it known that the new ingame currency is kinda usless, or is it beta?
how's it useless
No, reach had preset options in game, halo 4 had pregame customizable extremely advantage giving loadouts
you can get hardly anything with it
Paragon we will understand your points but you gotta realize. They're wrong lol
You could load into a game against kids with ar starts while you had a br start
they got rid of a ton of previous exchange items from the shop though so it makes it hard to track down what u can spend it on
too many things are in bundles
Which was absolutely hilarious btw
there's quite a lot you can buy with it, but it's hard to find out which just by looking in game
that requires real money.
Exchange is hidden deep in the shop
i know
Did guy just try to correct me? But his correction was wrong lol
which was just expanding on reach, not "being a cod copy"
thats why im saying too many things are in bundles becuase youre giving people in game currency for free and then most of what they want you gotta pay for
spartan points are fake ones unless you're just making a new topic.
wdym fake bruh
“Expanding” weird way to say “taking it in a worse direction”
sure, but my point still stands
Halo low key started falling down when it had sprint
No it really doesn’t lol
it's not real money.
yeah... but its for a game its in game currency
next we're gonna talk about humans being forerunners
It did start going down with sprint, but that was just a timing thing; sprint was never a core issue.
I don't rly care if sprint is in halo or not.
My bad need to clarify. The over all state of Halo games started to fall down and a common trait between each of them was they had sprint
that's getting a lot of mileage lately.
i’m so tired of this current conversation in general, but now we had to turn to sprint
NO NO IM NOT TRYING TO START A CONVERSATION ABOUT SPRINT STOP
absolutely (dont hurt me)
pretty pls don't start a argument about sprint
idk why when everyone agreed sprint was fine with infinite
it was almost in h2
I've seen it too, people just 180'ing on it as of late, weird to me
Maybe that's why the game had a bad development cycle. NO IM JK DONT START
Press X to Party Up
X
Is something suppose to happen
Microsoft’s malice knows no bounds
would've been nice to get a double xp weekend at any point after career rank was introduced
we just need something to mess up
has MCC ever had one of those either
Probably
yes
I know they existed in 5 but that's all I remember
had a few of those a few months back lol
Omg. This is over nice
Paragon I know you tried to correct me on my grammar but your correction was 👎 hehe

starts again
Dedicated double XP weekend Grifball playlist when
Actually, a double XP weekend with an XP boost would probably destroy battle pass progression, and we wouldn't want players having too much fun, would we?
I think there was one in April? May? Of 2023
Probably a year between them at least.
Halo 2 sniper jackals on legendary
Suffer
Your welcome
Honestly, no Halo game is perfect let’s be real with that. Infinite isn’t perfect, Reach isn’t perfect, 4 isn’t perfect. It’s actually 100% hard to make an objectively S tier Halo game with gaming development.
You know, I'm starting to think that at least for the bungie era of halo, the covenant are basically the united states
Like, thematically
I probably put the same amount of time into Infinite just like 5
Where’s my game time hours stats
It's all fighting back a "superior force" as the spectre of human spirit while old weirdos tear apart their own empire from afar
Anyone up for some campaign I'm gonna try and replay them all in legendary mode and it would be nice to have a noble 7 😄
Like, a kind of space vietnam for pretty much every game
Halo 5 Guardians - 22 Days 9 Hours 23 Mins
Halo Infinite - 55 Days 22 Hours 7 Mins
Oh dang I went 33 more days
🙂
Especially with halo 2! Like, the covenant accidentally finding earth because regret wanted to take a vacation, and then truth spinning as like, "oh hey we totally meant to do that, and look we found a new halo!" That feels like a very U.S. thing to do given our track record of "wait no guys we did that on purpose, please buy lockheed martin stock"
🤣
I don't know if that's the intent, but the story kind of just lends itself to "giant superpower bullying everyone abroad is actually just an a very lucky girlfailure"
honk
they’d be closer to crusaders really
as far as i’m aware most of the Halo writers at the time were very pro-US
not really willing to critique it in meaningful ways like how you’re describing
The majority of the descriptions of the UNSCs operational standards are cribbed directly from US military operations, so
Are there any plans for commendations? I'd like a sense of progression that rewards outside box thinking with getting specific medals or actions.
Something to keep engagement up.
I don’t think they formally announce any plans for Infinite anymore? (At least not until it’s happening, basically). But also, highly highly doubtful.
Honk
So I've been looking at adding a supplemental horn to my car with custom sounds.
someone audible saying the word HONK is what I'm contemplating as one of my sound options. (planning on 4 right now)
Imagine getting Jeff Steitzer to voice it 
Add the goose honk
he does cameos for cheap
that’s quite feasible
Honk, taken!
Honk, lost…
I forgot he did that, thanks!
I think in some team modes they should also not exist
In FFA they’re just this wild card that ruins games, more often than not since people leave FFA all the time
They feed players, randomly aimbot with snipers, just annoying in general
Also it’s FFA why do we need bots at all lol
Like i get they want the match filled up and not just three people hunting each other over and over till someone hits goal score.
But also the amount of FFA matches ive seen just turn into who can kill the bot first is nuts
Hmmm interesting
42KDA... wow the game is pretty out of control with the match making
But SBMM did try pretty hard lol, two worst players had a combined KDA of -28 haha
do you mean someone had 42 kills?
While enermy team was a rang ebetween -8 to 10 KDA which is a normal team. our team is 42 KDA and 27 KDA and the two noobs and everyone else 0KDA
no I had 47 kills 7 dead 8 asssit so 42KDA
It was CTF so stats is padded
but I find is funny the enermy team was a average team while my team is the best players and the worst players, someone here was like that never happens lol
Well I find it funny it literally did happen in this extreme
oh, alright
New Halo event is looking good, excited for a firefight refresh. Does really look though like they put anything together for this 😂 still good tho
Any word if they’re updating the game mode? Or is it simply new maps?
they haven't said anything yet.
I would just wait until they post something in the announcements channel. Sometimes waypoint is faster, but just give it time
will probly just be in the patch notes.
That too
More Firefight maps coming! Let’s gooooo
Objective: SURVIVE
😎
Discord-exclusive Unicorn of Earth Nameplate and Emblem giveaway for Halo Infinite!
#giveaways message
I guess I'll hold off on changing my gamertag then
Fair but I'm gonna be changing that out due to not really feeling like that's who I am anymore (There's more than that but this server isn't my therapist)
Do whatcha gotta do. Be true to you
Aye
I saw in the trailer you can throw a skull and designate an ordinance strike
Better use that wisely for a boss or a phantom
I don't think that was a skull, looked like a bomb
Something round
I wonder if this one will talk? Like Andy
I would like more AI partners. I get it’s probably pretty expensive though unfortunately
Rly sad they stopped after Iratus
Honestly I’m a nit picky person and turned my AI narrator off lol
I wanted to immerse myself in classic Halo MP but I see people like their AI
They're just so charming
I can never keep a straight face hearing Iratus get so excited about a burst fire weapon
Honestly done with ctf, how can we win if people just treat it like tdm
I think they recently added a bunch of new lines for the AI
I think they needed to do new stuff for VIP
but I also noticed some other new ones for mister chief
Well, this is a new low for censoring. Can't even type "meh" in on the game.
todays the day i get the ardent bundle from halo store
I'm hoping another ice one drops.
That is subjectively true, I like Chet
He's voiced by Chai from Hi-Fi Rush
Wait really?
Omg I can’t unhear that now.
Yeah his VA was in Halo before
Is there a way or a place to submit game mode /event ideas ?
Sure, drop a thread into #1039633978841374720 :)
With how 343 has put RvB easter eggs here and there in their games, i would have loved to have an AI bundle that's a selection of fan favorite AIs from RvB, including Church/Epsilon
Imagine hearing Gamma's computerized voice throughout a match
An enemy picks up a power weapon:
THE END IS NEAR. THE GREAT DESTROYER IS HERE.
You kill an enemy from behind
KNOCK. KNOCK.
Etc
Considering what ended up happening with Rooster Teeth they dodged a bullet with using them downright into the official Canon. Easter Eggs are probably the easier alternative.
We needed an AI like Andy then
His VA did return for the finale of RvB, would be funny to have a moody, shouting, bomb for an AI
I feel like I’m missing something by not knowing who or what Andy is
Basically a character from the Red vs Blue machinima series that was just the assault bomb with a voice over
Oh! Neat. That would be a fun AI voice.
You gotta look up Andy to really see what the dude is like
"Hey, Tex, when ya turned around, I seen where ya tucked it!"
skull emoji
His quote about the morning scratch is stuck in my head
Funny enough, the 💣 did become a 💀 at one point ||(or rather, the 💣 was yoinked and replaced with a
, and then double yoinked and then replaced with a 💀)||
Memory is the key
So is the sword
The sword is a key that also unlocks peoples' death
That’s deep (the cut you gave me via the sword)
Just caught up with the community post for the new op.
...why is it still Firefight King of the Hill
I'm so damn tired of KOTH.
I'm gonna ask a frankly uncomfortable question to the devs or CM's if any of them ever read this.
Is it impossible to remove the score counter at the bottom of the screen? Is it intrinsically tied to multiplayer to the point it just cannot be removed?
3 minute wait time for BTB and squad battle? :/
Also, Reach again. The maps are very well made, praise to the Forgers, but... Isn't this the third Reach themed event?
I’ll be sure to send you to Arlington, TX where you can meet Hank Hill because he’s King of the Hill 
You could do a lot more by expanding to other less visited territories. What about a First Strike theme? The MAC generator base defense from the book? Maybe some New Mombasa defense like in ODST? I'd even settle for a CE rehash
Dawg im trying to be nice about this but Im hella tired of reach
Heck, defending Arcadia or the snow base from Halo Wars if you wanna pull just from the games
Not trying to be unappreciative, but, damn.
Anyone know why the Delta Droppings challenge on mcc isn’t counting for me. I have played odst missions and it’s not tracking.
Thanks for posting that link, my day is ruined. I’m logging off and muting this channel again. Tired of negative BS
Mint loves to claim he covers both the good and the bad but there's so many things he claims is a "grand failing of 343" and it's stuff like how this new operation is called Champions because it's happening at the same time as HCS
Like, that's not a failure of 343 at all, that's them doing some synergy between an update to the game and HCS
Why cant we have a halotuber who's niche is to be positive instead of purposely dragging the game through the dirt over every little thing they dont like?
If they actually want things to change they have to be a bit hyperbolic, unfortunately.
It is possible to critique the game without punching down on the developers and claiming that they don't do any sort of QA work
Because that's honestly how most of the big Halotubers are
And it sucks because you just know that the devs are doing their best with the resources they are given
i was thinking how about Halo 1 Scorpion's inaccuracy, it was kinda fun and if u slowly aimed and let it settle then u got some accuracy i think. did it have hidden bloom in H1?
I have never watched one of these styles of videos and stepped away with the idea that they were attacking the developers personally. Usually its referring to the end work product, not individuals.
No one attacks the developers, because everyone knows they have no real power anyway, if they are tasked to design a bad game then that is what they design,
people constantly attack the devs lol
Daily
If someone says “Wow the devs for MCC really suck” I don’t take that to mean “I hate XYZ dev he’s a terrible person”. Instead, I think they are annoyed with the game (whether they communicate it well or not).
But, if people see it as a personal attack, then I guess it’s a difference in interpretation.
Sort of like when I say MCC doesn’t really have any community managers anymore. I know that job title exists, I know the people in those roles are fine people, but I’m critiquing 343s effectiveness at managing that section of the community. Idk.
Let's hope they learned from Infinite 😬
men, im playing halo 3 odst
And i love how in new mombasa streets the advirtesement posters change to warm you were to go and everything
Odst is my favorite campaign because of how atmospheric mombasa streets is
Should stop playing infinite mp and go back to that lol, Im much better at it
Kinda like Infinite's KOTH firefight but would also appreciate the old version having an official playlist too
are you playing on easy? on that challenge it has to be normal or higher.
I just started a Ranked match, started running and pressed A to jump but at the same time a pop up appeared and by pressing A I confirmed something I couldn’t have the time to read, then the match ended right away as a Tie.
What was that?
Someone on your team/the enemy team left before the match loaded in, so you accepted a Match Cancellation.
It's the kind of thing that makes me want to give them either an alcoholic drink to ease their stress or painkillers.
painkillers r best motrin woo
Had a dude more worried about a camo in a match and went 1 and 15 in the match.
That was the dumbest thing I've ever seen.
I’ve seen people collect the camo and then hide all match going super negative just holding it or getting it back.
They're priming up their super dope montage. No cap.
on god fr fr
I taking a stand against egregious micro transactions, and so should you. Halo Infinite was extremely mismanaged and the reason why Halo was reduced from iconic to a joke.
It's your own choice to pay or not
I mean it's a live service game .<.
The problem is that you can't buy individual things from bundles
I think the shop and the exchange should just have a little more options to choose from too
That's probably why everyone is so mad with the shop
Pls add this 343 🙏
so, I'm not familiar with the shop, does the SP exchange rotate weekly? or does it stay fixed
Think it changes with every operation
lol, thinking that micro transactions was the reason.
Just let us buy individual things from the bundles pls
I’d unironically pay $100 for a halo that copied Reach’s customization system with no micro transactions
Problem for mp games is we are probably never going to see them without micro transactions ever again. It’s simply way too profitable. If even 10% of the player pop of a game has no self control and buys everything they see it’s typically just as good if not better than selling everything at a $60 price point.
Just got "can't play because invalid EAC authorization"???
Leave game load back in
is that something which just happens sometimes or?
Known issue, supposedly you can enter a theatre mode match then leave and it fixes it too (temporarily)
I'll restart then
No one buys a fromsoftware game for the mp. Single player games can still do very well with no micro transactions
I hope Armored Core gets the same treatment or something
I do. lol Playing the game as a group is all I'm there for.
The MP is scuffed as heck
~The power of modding~
Negative. Better multiplayer for Elden Ring mod makes it enjoyable.
Should try some Halo mods tbh
Halo CE Rebalanced is rly good 👀
The upcoming halo 2 Rebalanced might be the best Halo game ever
Eh. I enjoy older Halo games as they are. Added player made campaigns that are new and unique, not just a mix on existing campaigns would be more something I could go for.
Well it's out there for you try incase you ever wanna spice it up.
Wait elaborate
I think they mean stuff like Project Lumoria
I really hope AC6 gets DLC. I don’t think so at this point.
The mp is really unique n fun I think many do. Invasions n co-ops!
Let’s keep this channel to Halo only please. For other game discussion, feel free to chat it up in #general-chat
Miyazaki wants to work on another one actually
I'm sorry footedPanda I just had to say this 1 bit. OK I'm done
You will care when you are nickeled and dimed at every corner. At the cost of content and quality.
I fail to see how is taking a stand against micro transactions cringe.
There's so many things in the world you should be taking a stand against... And you choose the monetisation method that Halo Infinite has
Like, sorry but you maybe need to think about what actually matters in this world
It's cringe to think that an industry bigger than television will move away from chasing the 84% of revenue that does not come from traditional full-game sales. It's cringe to be 20 yrs late to actually possibly making any difference. You're taking a stand against something as commonplace in this industry as goods being sold in plastic packaging in the food industry.
The "fight" is over: you're decades too late to make any difference on this issue.
least it's not map packs (in h2 btw), pay to win or loot boxes.
There's also the fact that there isn't anything other than cosmetics that they could monetise in Halo at this point
Like, exp boosts alone wouldn't sell
And they definitely wouldn't be able to sell weapons because of obvious reasons
AngryJoeShow is still taking a stand against it.
Those maps became free anyway
Only because we were too passive, should have nipped it in the bud when we had the chance.
remember when you had to buy them? I do.
Still egregious nevertheless. $8 for blue?
Still egregious nevertheless.
No I'm genuinely asking
yes, a lot of the prices are still too high, but it's a lesser evil.
If the next game will have a shop, let us buy individual stuff from the bundles 🙏
Heck I refuse to play Halo Infinite because of their egregious micro transactions and how horribly mismanaged it was handled.
How about taking a stand and vote with your wallet? No lesser evils.
I hate people who say this, but don't just buy the stuff
I'm a hypocrite now :<
Atleast at the core, Halo infinite is fun and atleast this game is fully realized now (even if it took like 2 years :/ )
they ranged from 5-20 dollars and 2-5 maps.
biggest issue is they divided the playerbase.
And that was unacceptable, many questioned Halo as a whole, saying it’sruined or done for.
True. If forge just released like a month after launch, a huge portion of forgers would still be on the game
It kind of is. 343 messed this game up 3 times already 😮
It is called practicing what you preach.
I do, but reality is there are too many people who will buy stuff.
The fact that the shop still exists means yeah what LukePowa said
The alternative to a lesser evil is a greater evil
What if the alternative is good
Kind of the hwole point of the saying emphasizing "lesser" evil;
Then tell them to vote with their wallets, show them how they are nickeled and dimed for digital worthless goods.
The most good alternative is the lesser evil
What if it's not evil at all
it's not worthless if someone finds value in it.
If an option manages to appease everyone, then great
The most good alternative is AngryJoeShow
A shop isn't even that bad if it's handled properly. Fortnite does it very good
The saying about lesser evils comes about from the fact that most of the time you can't appease everyone. Someone stands to lose something from a given choice
Please, Fornite is for petulant man children.