#halo-discussion
1 messages · Page 95 of 1
....how
I’ll fight 5 scarabs before I I fight heretic and Tartarus
i wish i had image perms
wdym how do you know anything about older games? lmao cant even have someone stand on your car in GTA 5 without them sliding off
let alone a fricken massive spider with AI walking around all over it
That's not a physics limitation. If anything, that's the opposite
its usually an engine limitation back then
Older GTA games let you have AI on top of moving vehicles because they didn't physically simulate a lot of stuff
well they didnt really work back then either unless you went slow
They worked
not really
entities on a moving platform truly bungy is next level
that wasnt that easy of a thing to do back then
MGSPW had you board a Metal gear and there were enemies on top of it you had to fight in order for you to effectively damage to Metal gear I think
next you'll tell me they managed to make a mediocre barebones map editor too
Sounds like you don't know all too much about game physics to be commenting on this stuff
It’s been awhile since I played that game tho.
It became revolutionary with the amount of limitations it had
People were very creative, just like they were with far cry instincts map editor.
older games had better map editors
games with far less funding have better map editors
that's the people being creative with primitive tools, not the tools being good
Halo 3’a forge was meant to be an object placement, it was never really meant for map building
But people managed to do that and bungie released more stuff with it for halo 3 mythic.
If the map editor is that flexible that you can legit create anything out of it, I think it’s a great job
Halo 3 and Far Cry Instincts map editors were good. But the forge that came later with the respective series were a lot better
Even timesplitters had a great map editor too.
halo 3 forge isn't close to far cry's editor
Sure, instincts is more advanced since you can legit raise and sink terrain
you want to know what a good editor looks like? Warcraft 3's editor is right there
Amongst other stuff I can’t remember.
that's not anything revolutionary or new
Never played it.
It’s not but the fact that a console game had a map editor was insane. The budget was based on performance too.
So you can essentially make maps until they crash your Xbox.
yeah console games had map editors before halo 3
Rarely tho
bungie was chasing trends
I can’t think of anything besides far cry and timesplitters.
Marathon had a forge mode which is what halo’s is based off of to a degree, more spiritual
you mean it had a map editor? again, nothing new
A lot of what Halo did wasn't completely new, they just did it really well in a polished package.
Aim assist, dual stick aiming / moving, regenerating health / shields, etc.
You don't have to completely invent every piece to still put them together into something neat.
H3's forge wasn't the first or best map editor, but it was easy(ish) to use and combined with Theater and File Share for a very intuitive and useful way to share maps, screenshots, and gametypes without having to use an external tool
stapling it all together with a decent ui was good for sure
it offered an all in one solution built on xbl
I can't imagine being so happy with Bungie being so damn close-minded that they thought their fanbase was only interested in a map editor and not a map maker.
That's damning them with faint praise, if anything.
Whether or not that makes it novel or revolutionary in your opinion doesn't change the fact that it was almost certainly the first map editor that many gamers got their hands on and made an impression on a lot of people. Stuff like Starcraft's map editor was miles ahead of anything you could cludge together in H3's forge, especially with the vanilla maps ( which STILL do not have any forge pieces that can be phased to this day)
but Starcraft's map editor was also not nearly as intuitive to use and was way less accessible IMO.
I spent ages making pretty maps that played terribly, and was in awe at someof the minigames people scripted up in Starcraft. They had a lot of fauna running around though
let me put it this way, i attribute forge's success more to the community than to forge for h3
For sure
Forge wasn't even initially intended to be a map maker, just a way to shuffle around weapon / vehicle spawns
also i exaggerate my positions a lot. In actuality i think h3/reach forge, while limited, were fine. Not bad, and perfectly usable
As evidenced by the fact that you still, to this day, cannot easily block the doors in Valhalla, the gate in High Ground, or the sea wall in Last Resort
The hoops you had to jump through the phase two scenery pieces mid-air in H3 Foundry were astounding. I cannot believe how much effort people went through making stuff like racetracks of floating pieces
I mean, it's only fair.
Considering the gross exaggeration that tends to go on with talking about things people are nostalgic about.
It was like hold the piece where you want it, save and quit. Come back, set it to NOT spawn at start, but like 90seconds later. Then start a new round, then get your new piece where you wanted it, hoping that it lined up with the piece that was about to spawn in, save and quit, reload, wait for the piece to spawn in, change it to spawn at start
repeat that process for every. single. piece. that you wanted phased and floating
yeah it's neat what people could make within the limitations of the tools
It is why I firmly believe that no Halo should release without forge. Even if custom games aren't the priority for most players, having those tools in the hands of the most number of people, as early as possible, leads to more innovation that can retain players
ideally forge would have been there at the start but i don't think 343 wanted to release without it
My thing is like
I wonder what was so drastically wrong with Infinite Forge, on launch, that it was kept out of people's hands for a year.
Because, if anything, garbage like this proves that Halo forger's tenacity is utterly insane to survive this level of forging.
Given the number of bugs that persist with scripting, I am sure there was a lot. The scripting is super fun and powerful, despite some rough edges.
Releasing without scripting, and just a map editor, would still have been worth it IMO.
Just having a simplified forge for remaking old maps, making new maps, and creating minigames day 1 might have helped player retention
but making a temporary, incomplete product and then having to support all the things people made with it long term is a nightmare
I think promoting more positive youtuber connections would likely also help. Having recalled most of the crop that were originally promoted on launch, it was uh... Kind of a bad call with some of those choices.
A modern franchise benefits from a strong and positive youtube presence. I'd certainly call Halo's youtube presence strong, but I would not call it positive.
And I really hate being the guy who's saying that. I don't think that's immediately obvious.
Maybe? Infinite got a huge population spike, so advertising worked.
There was a lack of continually engaging content IMO.
A lack of maps, missing classic gametypes, controversial changes to some modes (BTB Asymmetric pelicans drops eh)
Customs were broken (I couldn't make basic weapon options and save the gametype... no equipment spawns either)
Controversial challenge system and limited selection of playlists,
Lack of global progression
I think a huge amount of youtube negativity focused on those things (and campaign)
An unpolished release will inevitably invoke ire
Halo, for better or worse, has a mountain of passionate Fans that will scream loudly if a new game releases without their favorite features. I do not envy 343's task of trying to innovate while preserving the Legacy
I think it suffered mainly from the lack of players.
Forge did not release until a year after Infinite's MP did. TrenchBird was wondering what it took so long. H5's forge released about a month after H5 did.
Yeah usually reserved for the PC market but think of any console games that have map editors at all
consoles have been effectively PCs for a while
The regenerating shields part hasn’t been in any fps game until Halo.
Dual stick aiming too, as goldeneye that came before had some pretty funky controls. Halo CE just perfected the control scheme.
You’re saying the map editor hasn’t been anything new sure but usually reserved for PC games or features. Halo, Far Cry, and timesplitters brought that to the console market.
And as far as I’m aware, halo and far cry are the only fps games with map editors.
tbf starting with halo 2, the shields were just regenerating health. which sadly alot of games aped
Map editors in games are underrated these past few console generations
Halo CE had regenerating shields too.
I know. but it served as more of a buffer in 1
Yeah
Regenerating health also predates Combat Evolved too. I can't remember the name of the game but it came out a few years before
But there wasn’t any other game really utilizing as a gameplay mechanic
that's true
honestly CE was mainly groundbreaking for its massive levels and overall sense of scale. no one had seen a game with levels of magnitude like that before
like that games world felt so big. so alive.
the impressive enemy AI helped too
made encounters so much fun
but anything else Halo did was iterating on previously established things, but its iterations became the standard.
there's people to this day who think CE invented dual analog controls for console shooters
even tho Alien Resurrection did it before Halo did
Medal of Honor had it too
hey on halo mcc which actions can be mapped to the same button as another action?
like how the action and reload actions can both be mapped to x
or how dual wield and swap weapon can both be mapped to y
or how zoom and secondary reload can be mapped together
yeah it did. the dualshock controller came out in 97
is there something like that for night vision and flashlight?
trying to declutter my controller layout
and the dpad movement for ce is annoying
i have to bind them but its getting in the way of the other binds
Halo CE Can use D Pad for movement?
Summaries of all the halo games i played
CE: nostalgia is hitting me like a truck AAA
Halo 2: why everything has scopes for the love of god
Halo 3: Beautiful ending
Halo 4: press E to beat the crap out of this guy
Reach: everyone died womp womp
Halo 3 Odst: epic exploration simulation
Can the new ultimate reward coating go on mk v (b)?
Halo = Marathon... Maybe
Yes
They're not the same universe
oh
oh i just heard what you said in a vid
here's mine:
CE: the start of something amazing and still feels special
2: forgettable level design
3: less forgettable level design
ODST: god tier atmosphere
Reach: oh yeah this game exists
4: hallway combat simulator(its pretty fun tho)
2 can also be summed up with: oops! all sniper jackals!
Killing spree is 5 kills without dying right
here's mine H1: The start of a Big Journey H2: Melee But Halo, H3: The Game that looks like it doesnt need a Remake, Reach: Not All Stories have a Happy ending:The Game Halo 4/Infinitne :Crashlo Cheificoot H5: Barf game 3 ODST: Halo 2.5
"nfinitne :Crashlo Cheificoot "
Say again?
Halo CE: Come for the open areas, stay for the endless hallways. Also to boldly go where you've already gone, but with flood this time.
Halo 2: Everything, everywhere, elevators. Also bad boss fights.
Halo 3: Short & Sweet & Stumped Story
ODST: batman to H3's bruce.
Reach: Wait this isn't how the books went?
Halo 4: STOP TELEPORTING AWAY AND FIGHT ME, oh wait I'm out of ammo
Halo 5: Warden't you know it, its this boss again
Halo Infinite: Remember Halo CE level 2, Halo? DO you!? We'll now there's brutes.
cuz 4 & infinte has hallways
Crash bandicoot
the binds for halo mcc are annoying
Does bungie have nods to Halo in Destiny
The jackal snipers were annoying, but there were MANY egregious difficulty spikes on Legendary that weren't just Snipers. The beginning of Gravemind... several other places in Gravemind. The bossfights were pretty bad IMO. Even just bugger swarms would insta-wreck you. the TTK was so high that you had to spend a lot of time playing hide and noobcombo
does no one know?
Halo 4 and reach combat are not great at all
They’re really boring to play through imo.
hmm idk i was the most bored in 1-3
They weren’t shooting galleries like 4/Reach
the most fun i had was odst/4/5/reach
They just littered the map with cannon fodder enemies
the best ones being odst and 5
And the level design is so trash too
I don't have any problems with Reach. Having one enemy faction to fight the whole game gets a bit stale, but it is broken up by big set pieces like Long Night of Solace.
H4 is... rough. Weapons despawn fast, Prometheans are intentionally annoying to fight
better than 1 tho
Halo 5’s combat is probably the worst of them all
Idk how you can like that( you just have enemies that can hone in projectiles at you because you have Spartan abilities
i swear thats my all time favorite game the combat and story was peak
Not to mention the combat in that game isn’t fun at all, you’re still fighting prometheand which are objectively the most boring and unfun enemies to fight in halo
The story was lame
noble 6 > locke > rookie > chief
Making Cortana evil was the cherry on top
????? that was the cool part
I guess you like what you like
covenant enemies are boring
Are you being trollsome?
Not to say your opinions are invalid, there's a lot Halo 5 did right and I wouldn't mind seeing their takes on Prometheans return.
unless its like odst or reach
no? i really liked the idea of cortana going rogue tbh
they could have executed it better though
maybe im just glad that we didnt have to chief much tbh
darn
Okay, your takes are spicy and I've seen people pretend just to get reactions. I honestly think it's sick that they fulfilled a scrapped concept that Combat Evolved played with, and I really enjoyed the way Infinite worked with it too.
the poster boy of the franchise is like my main issue with halo
,_,
master chief as a character is just a mary sue
Halo 5’s story and setting was really bad though. The writing was superfluous and corny. The gameplay was boring, you had to have enemies get buffer or having honing weapons to account for your Spartan abilities and that made it super unfun, you fight the warden like 7 times, and overall that game was lame.
He’s suppose to be a green husk of armor you move around in.
He’s just a vessel for the player, nothing more. Say a few cool lines and that’s it. All we need.
true but he couldve at least been fleshed out more even locke feels more fleshed out
Does a double kill count for the ultimate challenge
personally i feel like noble 6 and rookie were better written
We need an open world game that's more of a Elder Scrolls type play more then the open world Halo we got instead.
Locke was bland “Roger that” type of guy lol. He had no character. What makes chief work is because he’s suppose to be a ghost in the shell.
Lmao
No way.
You’re trolling.
Even thou i never played Halo 5 I still prefer Locke > Chief not Joking
see thts where you are wrong he actually feels like a soldier
Your own custome Spartan that you can customize like Noble 6. But you can loot the outposts, enemy's, and other mia Spartans.
We need that kind of game by now
Boring.
how? noble 6 was chief but better?
Halo 3’s story and setting was really bad though. The writing was superfluous and corny. The gameplay was boring, you had to have enemies get mulched all the time or having invulnerability to account for your barely conscious micro and that made it super unfun, you fight nearly static scarabs like 7 times, and overall that game was lame.
Even the Spartans in reach had more character development than Osiris
And that game followed charactures.
seriously both were hyperlethal and noble 6 actually felt human
I like these people.
Cope
Cope
I'm so disappointed with Locke's entire team tbh.. I didn't expect Buck to be a Spartan.
Noble 6 literally said fewer lines than chief did. Again he’s the same exact thing chief is, a ghost in the shell.
But Locke's death in infinite did make me sad though. He could've been such a cooler character.
His original game literally said if he was any better he'd be a Spartan.
That's practically foreshadowing.
He's only ever described as defeated, never killed-and 'taught a lesson'. Highly doubtful he's dead.
Ones a beloved sequel and the other is a terrible mess.
chief also had 5 games
Wasn't he the Spartan that died in the tower?
Beloved doesn't mean beloved for good reason.
No, Locke was not like Micheal Jackson.
Ok yeah yeah yeah I get it 343 fanboy.
Sure thing, Bungie fanboy.
well 6 now ig but inifinite is a questionable game
Doesn’t matter, he/she still is a person of few words, only there to self insert yourself into him/her
I'ma bout to go through the entire Tower boss fight all over again just to see the dead Spartan. I could've sworn it was Locke.
At least they made great halo games.
Not Locke
They and like four other companies. Am I supposed to think that makes them special?
Infinite is boring. The open world is boring, the formula for it is boring, the boss fights were bullet sponges.
I believe y'all it's just I gotta refresh my memory apparently. Could've sworn I heard The Weapon say his name and the tortured spartan was black.
Oooooooh
Oh come on you aren’t going to say halo wars was peak next to halo 3 are you?
Hudson Griffin
You're right-I'm gonna say it's better.
I loved the Halo Wars Games
Or Spartan assault or strike lmao.
Honestly have more fun randomly playing them than 3. Not ODST though.
i literally said its a questionable game what makes you think i said it good? learn to read
Good for you
They’re decent but not great.
They're just all sorts of prickly that people aren't agreeing with his favoritism, I wouldn't put too much stock in it.
Yet you are and you continue to be.
I never liked that sort of play style in games.. I forgot what its called.. but I actually enjoyed playing Halo Wars lol. Not the best Halo but I enjoyed them.
Nah, I'm cool as a cucumber.
thats you theyre talking about bud
RTS, it was pretty good. I already knew how to play a console RTS game since I had avp extinction.
I liked it but it’s not my preferred genre.
Yet you try to be a negative to my pros everytime.
RTS games were never my thing lol. But Atleast now I can say I've played every single Halo game.
Yeah.
Including Spartan Runner and Spartan Firefight lol
Just everything from reach onwards just gets a bit iffy for me.
I love Spartan Firefight
No way, really?
That’s when the quality of halo games started to swell down
rts > shooter imo
I couldn't tell that's where the cutoff was for you, crazy!
ODST’s is probably the best but it needed more UNSC weapon variety.
I never liked Halo 5.. but I recently started replaying it again and it was slightly better then I remembered..
Nah, I just find it humorous.
does the OG Halo 3 have Lan Co op
that on you bud the quality of the newer games (except infinite) is straight better ngl
It’s okay. Forge is the best thing about it.
I personally will always have Reach as my #1 Halo game.. especially since I grew up playing it.
Whatever you say
I loved it too but the game’s quality wasn’t comparable to halo 1-3 for me
I do have criticisms for 4/5/Infinite, but man, it's hard to bring them up when people highlight their rose tinted goggles in neon arrows.
Plus I didn’t like the fact bungie tried to make campaign, MP, and firefight maps all at the same time
I know people love it but I never liked Halo 2... Like the cutscenes are amazing and beautiful and I just absolutely loved them.. but the actual gameplay was kinda boring for me..
Really ruined it. That’s why they opted for forge created maps but even then it’s all the same since it’s set on forge world with grey forerunner structures.
Custom games was fire tho.
I get it. I appreciated the game a lot more when I played it again on heroic. It’s kind of fun.
That’s because the newer halo games have more flaws than pros
I played it on every difficulty but I never once enjoyed it honestly...
The only 343 game I’m nostalgic for is halo 4, it had a pretty bad multiplayer but it was still fun.
So sayeth you, oh unbiased party.
And the flood levels were too over the top for me..
Truly, your opinion that you spew unto these divine forums is unbiased and free of taint.
The flood levels in halo 2 are rough
I never really liked Halo 4/5 but I do really enjoy Infinite.
Put me out of my majesty you misery- some uncle
Infinite is an improvement. But there’s still something about it that just really doesn’t sit well with me
The art style is kind of back but the dynamic lighting and all the special effects make the game look atrocious.
The maps all play like competitive killboxes like Halo 5’s
And the weapons absolutely destroy the vehicle sandbox in that game. They’re so weak.
I don't get the point in the clip but the game does look beautiful.
I also didn’t like the fact that you had to pay for armor coatings
Guy says he's bored and leaves
The fact I have to pay 20 dollars for an all white skin is crazy.
I'm sorry if that came out rude I just honestly dont understand the point.
I found him! The one guy who plays Spartan ops!
I enjoyed Spartan ops lol
I enjoy every bit of every Halo game in one way or another it's just some games I don't have a single problem with. With like Reach, ODST, and CE.
I find that very hard to believe.
What part?
The 'don't have a single problem with' part.
Oh
Well I might have like 1 or 2 problems with maybe ODST and maybe 1 with CE but other then that I can't think of any
Im sorry if I sound stupid or incompetent that's just from what I can remember at the moment
Nah, I just prefer people being careful with how they dictate and narrate their opinions.
No harm, no foul.
Yea I'm sorry. I honestly do have no problems with Halo Reach from what I can think of.. and the only one I can think of is about the community and not the game itself.
Except for Jackals.. but I dont count that since I hate Jackals in every Halo game..
I mean, from a longer view perspective, that's my biggest issue with the whole franchise, is the fanbase. Too many recalcitrant recidivistic pearl-clutching gatekeeper types.
It's actively stifled the growth of the franchise more than once.
Yea. And I hate the constant glazing of Noble 6.. just give the man a break.
The growth got the franchise to where it is now
May I join in and say here here?they get annoying
343 tried to experiment and didn’t do well for them
I absolutely hate Jackals especially in Reach Solo Legendary and Halo 2 in general
Exactly
Legendary especially
Yes, I agree, the fanbase being stubbornly resistant to change and completely incapable of expressing an appreciation for even attempting the evolution of the game to fit Halo's original ideals of following, incorporating, and condensing trends into an effective and capable franchise, even at the point of crippling future growth, has truly done a number on the franchise.
I wish that they would be more willing to accept an approach that wasn't so regressive, but unfortunately, the path of the luddite and the nostalgic calls to many as an appealing option.
I enjoy with what 343 is doing with Halo now. I wasn't to happy with 4/5 but I am genuinely happy with the hard turn they took with Infinite
I hope to not interrupt but yes I would agree that some of the ideas have not been the best, the Forerunners (forgot how to spell) haven’t really had a complete story and seem to come out of nowhere. But they are learning experiences so to not repeat again. Once again, sorry to interrupt and not have as much knowledge but I agree.
I don't think you're interrupting anything, it's an open message forum. You could go on and on about how unfair multiplayer is and nobody can stop you.
It's ok you're not interrupting. But yea the Forerunner have not gotten the story they deserve.. also we need the flood back no matter how much I hate them.
Well, not nobody, but it's allowed provided you're like, not going too crazy.
Thank you
Yes I would love to see more flood seeing as they haven’t all been eradicated off of the Halo lore timeline
We didn't even get a flood Easter egg in the campaign.. or not from what I've found.
Yeah, haven’t found any Easter eggs of the flood either.
Hmm either wating to play on terriable american servers or 5 mins wait time, this slow dead is killing me
I just sit and watch memes till the match starts if that helps?
its because its the promoted play lsit
I mean yes because every mode is like ranked you either play your best or lose
Everyone I see is like diamond in my BTB game
omg just give me a game.... waiting in multiple queues and getting nothing
what a joke, after all that game I join a 12 man stack BTB game midway through
Why is this even allowed is so stupid 12 man stack vs 12 single players
are u able to play halo 3 at all online
360? some parts yeah but not all
I love when forge crashes everytime I leave. don't you?
Sad idk what happened but i can't Halo anymore
I can't shoot and aim like i used to on controller or MK, i can only drive good
Then you haven't looked hard enough, because it's there
(We did)
Forget which level specifically but there's a cyclix towards the end of the game with an infection form
End of the mission rather than the end of the game I believe: The cylix itself is in one of the first missions before you fight Tremonious.
In lore? Yes. Though it's just a pod with the design of a flood infection form under high security, so fundamentally similar to the plushie where it's nothing more than a cameo.
Off topic but isn't your pfp the doctor from Banjo and Kazooie?
Ah, my bad. I wasn't sure where I remembered seeing it (it's been a minute since I've replayed the campaign)
AYYYYYYYY yes it is! I have an unhealthy obsession with the character. I'm happy you noticed!
I loved Banjo and Kazooie. I grew up playing that along with Pokemon snap and Kirby for the N64
I'd know... Because every time I play the game with someone I have to show it to them. It's a super refreshing easter egg after the absence of the Flood for, at that point, four Halo shooters straight.
Have you played Perfect Dark? I've been playing its Xbox release lately and have been absolutely in love. I'm tempted to recreate its (and Banjo-Tooie's) multiplayer levels in Forge.
Ayyy! A coworker let me have his Xbox since he had one of the newer models so I've been going through Rare Replay. Perfect Dark was so ahead of its time. Feels amazing.
I only have hateful memories of me and my brothers on the Banjo-Tooie multiplayer 😭
That was worse than Reach Multiplayer with my brothers 😭
Not for me, Tooie's multiplayer is one of the most fun experiences I've ever had just from the variety of what you could do.
A "friend" in middle school (he was the kid who'd make friends so he could play their video games) asked me to bring my Xbox to his house for a birthday to play Halo... Only for him to get yelled at by his Mom for playing a shooter that some kids at the party weren't allowed to play.
Thank goodness I had a Tooie's shooter that everyone can play.
can anyone tell me what the weekly reward is?? I dont have access to my xbox atm
Jerome's coating
Why do people hate Halo Infinite so much? >.<
I assume that because only 5 people picked the halo infinite role it says
I'll list all the things fans complain about regarding Infinite
it is not just halo infinite - matchmaking needs more pop
-Being announced as a live service
-Delaying coop and Forge to post launch
-Announcing that colors would be paywalled
-Releasing with very little content
-Dividing armors into cores, with a lack of cross core at release
-Lackluster campaign
-Lack of campaign DLC
-Overpriced shop items
-SBMM
-Prioritizing customization
-Cancelling the multiplayer story
-Lack of new weapons and vehicles
-Cancelling the seasons
And I think that's about it
Thats the most common ones.
Oh, also the TV show
Ok I'm at 156 MS on this round
5 people have it because the role was temporarily removed and was shadow dropped back in
That was possibly the worst firefight match ever, has like 156-180 ms and most of my shots didn't even do damage to the enemies
this sounds like a good fit for the #1076327824924872755 channel!
I don’t think anyone asked for a free to play game either
The only reason why I'd see you too wanna pay for a game would be too reduce cheaters. But it's not fair imo, because there will still always be cheaters.
Is what happened too the cycle the frontier when they made it free
My life and kingdom to update the hydra so that it doesn't fire mildly concussive nerf darts
"there was a problem with the dedicated server" 4x in a row
I guess I only get one round of new BTB
I legit had the worst ever session of Halo infinite in my life, nonstop lagfests, rattiest lobbies on the planet, AFKs galore on my team and only my team
Damn
halo 5 is the best halo games ever
Definitely a great game - I really enjoyed playing Husky Raid, Castle Wars and Roaming King. RK is probably one of my favorite ever modes
weird way to spell halo 3 odst
It was awesome.
The MP was one of my favourites. I agree they went a bit too far with spartan charge though.
The Campaign was interesting. I was so disappointed the first time I played through. But just before Infinite I played it again to complete it on Legendary. The story was a lot better when taken away from the pre-game hype. Some of the chatter with Blue team was grating. And the Warden - for the 50th time - urgh.
Forge was great.
I loved the tone of the campaign: cold war style guerilla fighting. This isn't the war we once knew, and as soon as we think we're on even footing, we get pushed up against a wall. Halo Infinite is the uNSC on the back foot again, our ships are being taken down but by the Banished! Not the covenant they look nothing like the covenant even though a lot of their enemies look shockingly similar to og covenant enemies. It's a return to form, but you can't deny it feels very samy to the covenant at times.
Plus, if they just darkened the elite's colour, pushed the mandibles back in, I'd have an elite design I'd be proud to call one of my favourites. It'd mix Reach's design with a brute, making them feel like a bull: Agile and deadly, to be respected but to also be defeated.
If the story had a bit of tweaking, to give Fireteam Osiris a better reason to go after Blue Team (instead of BT going "nuh uh" to "come home" maybe they directly interfered with an ONI plot to help the Arbiter or something, forcing the UNSC's hand) and give Cortana a little bit more instability to show "hey, she says she's cured but she kinda broke her mind trying to fix the galaxy". Give her a bit more of that villainy we saw in Infinite. She wants to let John be by her side but she can't let him run rampant, so then the final act plays out similarly. the Infinity runs until they find a way to fight.
If 343 did a little bit of tweaking to the artstyle, the AI, and the extreme performance preservers (I do not need to run at 120 fps only to see a grunt going at 12), we could've had a great 1st entry to a different kind of halo saga.
People asked for a free to play game when they subscribed to gamepass.
Or, they had the strange expectation that a for profit company would not drive profit through a curated, controlled, money printer
What's annoying to me is, the type of war the UNSC would be fighting would've been that if it were the Created or the Banished-the UNSC's effectively the UNSC-in-Exile because of the Created.
still think odst has the best atmosphere, at least in the rookie sections when youre walking around the city
See, I know it's just the 'haha funny thoughts of what could've been', but that's something that could've been legitimately on the table if we were taking the fight to the Created instead.
After that microtransactions fiasco of halo 5 I thought they wouldn’t have delved into that route further
I don't remember any fiasco
And expecting any multiplayer game to launch without microtransactions nowadays is pretty much saying you don't want post-launch support.
why would you think that? The market has shown that they want microtransactions and free to play.
games have had postlaunch monetization for ages
And it utterly flopped in halo 5 and infinite
Yeah and it’s crap
Have any figures to show that?
Look at the player numbers
yeah halo 2 was pretty bad
Look at them cancelling seasons with smaller updates, the focus isn’t halo infinite anymore and Microsoft said that it was a failure too
I don't see any direct cause and effect relationship between that and microtransactions
The live service of the game killed it
Or lack there of
Instead they decided to focus more attention on the store and it backfired on them hard
Again I don’t think anyone asked for a free to play halo game, I know I didn’t.
Hopefully with their next halo game they can actually feature something that’s complete at launch and doesn’t feel like it wants my wallet.
how did you feel about expansion packs back in the day? Blue Shift and Opposing Force for Half Life, the expansions for Quake 1 and 2, etc. technically that'd be considered post launch monetization
Great cause I got what I paid for.
It segregates the community sure, but those had a release schedule and expansions were often quite good.
so not like halo 2
halo map packs were a joke
multiple teams work on multiple things at multiple speeds
they were often good yes. but they are technically post launch monetization if we argue semantics. so really, post launch monetization can be done well.
The problem with live service is that they purposefully drip feed you content to keep the player invested but can’t even do that right with its slow release schedules, some seasons were 6 months apart
That’s why they opted for operations which are smaller.
Not in live service yet.
And they fumbled
Rocket League is a live service handled well
They locked out the player base, but at least it was maps that was made within the content pipeline
maps cut from the base game to sell back
343 just said screw it and decided to just release community made forge maps for their map releases.
Financially-the only metric that matters to companies, which are designed to generate profit-5 was the most profitable Halo due to its system last I checked, barring whatever Infinite's made, which I don't think is actually known publicly.
who made infinite's forge?
But Halo Infinite isn’t
I'm gonna steer you on over to the gamepass subscriber count, and microsoft profit breakdowns from last year, and remind you that Halo Infinite for as bad as it was, was not a "flop" in the financial sense.
True. cause infinite handled live service in a scummy way. took them over a year to add co-op
You're right, let's get rid of Forge.
That’s not really an excuse, it’s lazy to make maps in forge despite how impressive they could be. Dev made maps are actually better for that reason.
It’s suppose to be the backbone of custom games, not matchmaking. This is a halo reach situation all over again.
So... Making the one good decision Reach made, and adding interesting fan-sourced map options is bad.
Lol, ok.
The problem you're going to run into is that if 343 didnt explicitly say "this was a forge community creation" then you might not even be able to tell it was made in forge.
Forge is the backbone of custom games not matchmaking. Create quality dev made maps, but they can’t even do that since they make their maps into competitive killboxes.
You can admit forge and what the community can create with it is impressive while also saying you wish 343 themselves were putting time into map creation rather than leaning on the community to do it. Its a fair criticism, but you sabotage yourself with your approach.
Competitive culture for halo is ruining multiplayer imo.
cOmPeTiTiV
I think that's the one sane thing you've said in the past 24 hours.
Not really, cause forge belongs to custom games.
Otherwise halo reach all over again.
Its a nonsense statement, devoid of meaning.
halo mp shouldn't have been pvp if people didn't want it to be competitive
I mean, why should they stop now?
Halo Reach had to depend on forge created maps because of the lack of map variety and most of the maps sucked.
That was lame, it made all the maps look the same cause of the drawn out grey forerunner structures, and the same setting of being on a halo ring.
Halo infinite is not a serious competitive shooter and the fans don't want it to be.
Mmmmmmmm
"The fans dont want it to be" is an interesting statement. Saying "I would enjoy a competitive environment to exist in Halo" doesnt make me not a fan.
I would agree if the point you're trying to make is that 100% of the game in its entirety shouldnt be focused at "Competitive Halo".
Forge shouldn’t be back backbone of matchmaking though
Because it incentivizes the devs to not create quality dev made maps
How many maps in matchmaking are forge vs 343 "in-house" created?
its a Halo game, Halo has always had a big competitive scene alongside its casual scene
No matter how good a forge map is, it’s still a forge map.
Thats a genuine question, I dont play the game so I'm uneducated
There’s a lot more forge created maps not even made by 343 themselves
yeah but those maps still go through about 6 months of testing from 343 before being put in
Not intentionally
it's not like they just download it off file share and throw it in
i thought the fanbase wanted community creations to be featured?
Halo’s multiplayer was created for a casual audience, with enough leeway for a competitive scene
Bungie never had intentions to make it a competitive shooter first.
halo's pvp is competitive by nature, being pvp
whatever marketing woo woo buzzword nonsense devs might say is irrelevant
that's the whole point of MP. Competing against another team lol
i figured as much, but with MCC and Infinite having separate competitive modes, its clear that 343 does want the competitive scene to be more present alongside the casual modes
BTB is mostly official maps, other playlists are a nearly even split depending on playlist. Forged maps are oftentimes made in the image of older Halo maps, with tweaks and changes to fit Infinite.
if we split hairs, sure. but a game can have a pvp mode and not necessarily birth a hardcore competitive scene. theres a difference between being competitive and having competitive modes.
Oh right, that just happened.
having players doesn't make it serious? I understand what you're saying but the game has built in aimbot so that skill inputs are quasi-normalized. The netcode is awful.
apparently pvp is supposed to mean those godawful social games on cgb where nobody does anything except talk in a private discord
Thats a fair point too, I wasnt including the carbon copies of past maps. Personally I would prefer a playlist of forge maps to be its own thing, but here I am in MCC world where we have a much lower forge-created-maps saturation.
my point is more, the nature of the game is that there are two or more teams, with the objective being to win.
cant you turn off aimbot, though? i know most shooters on console have that
No, you can't.
it's annoying for people like me who play other games the aiming in this game, especially sniping, is wonky
if we're throwing everyone into the matchmaking hopper, you're going to get players who want to win the match
if people don't want that i think poking around cgb or playing a cooperative mode like firefight are good options
yes, and my point is that a game being pvp doesnt necessarily make it competitive. ill use another game as an example. star wars battlefront 2(the classic one, not the EA one). technically yes its "competitive" in the sense that its pvp, but no one online really takes matches THAT seriously, and any time i play its just people casually playing and having fun. winning while it is the objective, isnt the focus. when you FOCUS on winning, thats when a game is truly competitive.
how do you stop players from wanting to win in halo then
play social games i guess. social games dont tend to be super sweaty
in a competitive shooter, a players inputs would be unadulterated, and there would also not be a system to normalize the input precision. This system is like if they let people who had played soccer their entire lives in flip flops play in the MLS with flip flops, but becuase flip flops are worse than soccer cleats there is a new ball which increases their accuracy on shots.
It's deeply unserious.
yeah customs is good too
how do you stop Guy McWantsToWinAPvPGame from joining a "social" game
I get all that
but it's still not a serious competitive shooter, and fans don't want it to be!
We're agreeing
you really cant. regardless of the modes you play youll always get a few people who just sweat really hard and have a strict no fun allowed rule.
aim matters!
I want there to be a competitive aspect 😄
I also want there to be action sack and a silly/fun playlist!
wanna play social later and point our guns up in the air and run in circles so we dont' accidentally try to win? We can play word games and tell jokes
Husky Raid owns
I sweat in any game where I know the enemy team is real people.
But I guess I'm not a real fan
i love the silly modes in MCC
Because winning, or at least tieing, is the best part about fighting other people.
i dont. i just faff around and have fun
I think the best part about playing other people is making insanely fancy plays on them
But yet
We'd be thrown in the same match, and I'd be annoyed if you weren't doing anything.
this is peak gaming. literally mario party but an fps. Nintendo would be proud
Well, more annoyed at myself for not doing more, most likely, because I only ever get annoyed at myself, but still.
same here tbh
Why does the BHM coating look awesome on Yoroi core but ugly on everything else?
But it didn’t, we barely got any content. They only managed to get the game to what should’ve been a shippable state at launch,
PvP doesn’t always equal competitive. Casual multiplayer exists and that’s what halo is about. There can’t be a competitive scene if the multiplayer itself didn’t lend itself to it, again, bungie didn’t have any intentions for it to be a competitive shooter but it just did cause the multiplayer systems were deep enough for it.
casual vs competitive is 99% player mindset
whatever marketing buzzwords doesn't change that pvp is inherently competitive
It looks awesome on everything to me
A small patch for #HaloMCC is now live! This patch addresses issues with video backgrounds resetting, grenade type switching on keyboard, & the Phantom Hunter achievement. More info, including extended Developer Notes for a Halo 2 hit registration fix, at https://t.co/MbLIJkfhFB.
Love to see an update for MCC. Interesting that H2 got the biggest QoL changes, my guess is they are chasing down the Project Cartographer players who left because the hit reg was awful. Onto the next one!
was there an update in infinite just now?
Don't believe so
Yeah there was a second patch.
(I cant embed but there ya go)
aw no fix on the consistent crashes on forge. dang
The new BTB maps are already out right?
So what's making the patch update on Infinite that heavy?????
replacing assets? future content prep?
Forge maps are generally pretty small file sizes. All the assets are already there, you just have a list of object indexes, their positions, scale, rotation, physics settings, coloration, and labels. All of that is small. New forge maps added to matchmaking doesn't even need an update.
The list of files that are larger than 100mB in the update mostly includes files ending with "rtx-new.module_hd1"
Hmmm yeah just what the game needed, graphics fix
along with 3gb of MP4 files
A patch for #HaloInfinite is now live on all platforms. This update contains fixes for the following issues that were affecting various community-made Forge maps:
• Grime no longer shrinks and grows when scaling objects in Forge’s Edit Mode.
• The Terrain Hex Granite A object…
grime revert goooooood
gonna go check high ground next time i get on then
maybe il do some art updates to it with the new decals
I had a dream last night of a mp Halo game reveal
Then I woke up 🥺
hmm, first game on the headlong remake and I wasn't really feeling it.
I got that map too but it was a join in progress so I didn't get to do too much before it ended
breaker is abysmal
People out there really saying that if the flood wasnt violent they would be cute and could be pets like wtf is happening with these people
I've never seen that, but the flood followers are kinda fun.
"Fun"
yes, the ones that resurrect without arms and follow you around.
I guess they could be like pets
Are you blind parchance?
not all pets have to be cute
How can an amalgamation of dead bodies controlled by corrupted gods not make you want to destroy any trace of it?
cause it's a game
Than why should anyone utter any word on this matter?
Lil pipcorn friends<3
idk, you brought it up.
nice, I got Breaker again..
Just gotta do something similar to the debeaking dr kleiners headcrab got
If the halo store had a marketable popcorn plush id grab it
beauty is subjective
Who are we, mortals weak in the flesh, to declare ourselves the arbitrators of beauty in the face of the eternal ebb and flow
Pretty nihilistic
And like a true nihilist i have found my own meaning and drive
Beauty may be subjective but by giving these remarks you have sided with the flood instead of subjectively siding with humanity
some people have pet spiders
the drive for a pet popcorn flood who i will dress in lil knit sweaters
well humanity can be pretty bad
"is that an infection form?!?" - "dont worry Orville is declawed"
Advocating for pet walking corpses is not against the rules but if i were to say some bad words it would be
I think you might be taking things a bit too seriously
I like Infection, being a zombie can be fun. I am not advocating for IRL zombies
Since I was born no one took things seriously. It was allways "taking it easy" and "having some fun" or "not worring too much"
In Halo CE you can shoot the arms off combat forms, and because Halo CE is kinda clunky / was kinda rushed out the door, they cannot attack you but don't die.
They still follow you around. It was funny. We would try and see how many we could get in 343 GS or the Library on replays.
I'm not sure why you are concerned about this. Later games don't do that
The juxtaposition of a horrifying super space zombie that still runs at you, but is unable to hurt you, was funny
Wanna say itd be debarbed with the flood but orville is a great name for one
lol thanks. Some think the debarbing process is inhumane. I counter that infection forms are not human
joined a jip game and everyone is moving in fast forward
was there an update today
yes in mcc
Give me the rich Charblys heir chick from the Meridian books.
"Why, yes, I would like that weird plasma/DMR hybrid weapon that can turn an entire bolan tree into splinters with a single round, why thank you."
Id bet rtas 'vadum knows how to cook
Also in infinite!
ngl halo ce is bad like extremely bad
its just asset and layout reuse the game
idk how you mess up that badly
i think 343 guilty spark and assault on the control room had the worst of it tho
i have never seen a more poorly made level design than what those 2 had
6 month development time on a new console with full send move from your original independant stance to being owned by a large company.
A new fresh console to boot.
343GS kinda turns into a maze if you don't remember the right paths.
So does the Library
floor arrows my beloved
Would it be a good idea to make a halo CE style fangame where you are a marine with no access to guns but magnums and melee attacks and you have to survive the covenant in a open world environment
i think my 6 y/o bro would play Infinite better than that IGN Guy
Who would Win My 6y/o Bro, My 8y/o bro who hasnt played infinte in 2 years or IGN guy
Between Halo 3 and ODST, aside from health bar not regening and not being able to dual-wield, are there any other differences between a spartan and ODST?
hmm, it would be like the difference between a kid and a bodybuilder. not including all the other stuff that's more enhanced.
A Spartan IV (Accidentally, due to the chaos of melee combat) elbows an ODST in the face while fighting an invisible elite.
This ODST was so tall that the Arbiter, had he not known better, mused that he'd think the ODST was the Spartan.
The ODST not only got knocked out cold, but his visor was utterly shattered, as was his cheekbone and most of his face. The Spartan, on the other hand, was completely unfazed and didn't even have a scratch on her armor.
Oh, you did you mean just in the context of gameplay between Halo 3 ODST and Halo 3, and not canon?
I did, yes.
Sorry! The ODST actually paradoxically has more health, due to how damage is calculated in Halo 3.
Also, your stamina system is basically 'meat shields' due to how the game works.
The ODST moves slower, has a smaller jump height, does about 30-40 percent less melee damage (Picking up a Spiker, Mauler, or Brute Shot lets you match melee with a Spartan), but can tank a beam rifle on legendary once.
Originally, this gulf was wider, with the player not being able to melee kill brutes, moving slower, and jumping lower, but due to not generally being well-liked in testing, was reduced to the final game's status.
They can also long arm grenades way more intensely
yeah, and it's a bit odd if I haven't played it in a bit cause I have to aim higher to throw shorter distances.
Bandit default in Ranked is the dumbest decision ive ever seen in my life
esp after the poll where like over 70% of ppl playing prefer the BR
cringe vertical maps
maps bigger than 4v4s maps for Dubz so fun
CTF maps where the flags are literally next to each other and can be taken and capped before you respawn
great stuff devs
no
Sniping is so Nice in this game, I wish I had spartan armor though
That just looks like some generic gameplay. Not sure if that was supposed to impress anyone or not
Movement in GR:B is so awful too. Total step down from Wildlands, but that's not a conversation for this channel.
The Bandit is awesome.
I like the way games play with it. There is more emphasis on moving around and engaging in gun battles as opposed to being mini-sniped across the map.
What was the poll?
probs a twitter poll lol
im sure there's people who found the increased skill gap of the Bandit the final nail in the coffin
but i hear wayyy more people praising it
lot of people who were sceptical now realising that the BR was ruining the game in ways they didn't realise
i dont even think they could go back to the BR now honestly
you can't really give competitive players a zero bloom single shot weapon and then go back to a burst fire weapon that gives you free headshots
multiplayer is so fun
Isn’t the auto-aim stronger on the bandit?
I dont like it the BR is way more forgiving Bandit is literally miss one bullet and die
and the polls on the xbox poll things idk I dont really use this app alot
just shows up under the game
I would literally rather use the sidekick than the bandit
If it was the Halo reach DMR It would be different but it feels so weird idk I do not like it
I kind of liked the bloom it forced you to have some trigger discipline
its ranked. you should be punished for poor aim, not given free headshots by a recoil pattern designed to make it easier to headshot
unless we go back to Halo 2's BR, I really don't think that weapon made any sense in ranked
i had a hunch from season 1 that the BR was far too easy to use and yeah, its a new game post-bandit
what are you talking about you literally slow down shooting
ofcourse if you spam like crazy its gonna shoot everywhere have a minimal amount of Trigger discipline and the Reach DMR was Accurate
Headshots arent free and ppl seem to forget everyone else would have the same weapon
BR has always been the Comp halo weapon only time it hasnt is when it wasnt in the game like Reach
and Reach DMR is way better
and making a weapon has that literally 0 room for error is "really" peak Comp design
and you dont even have a sidekick or anything to back up its trash firing rate
I shouldnt have to scour a massive 8v8 map in Dubs just to find a gun that isnt trash
ya maybe if youre on controller and have bullet mag
so they just curve into the head
aiming doesnt matter?
but you have to aim for that
you have to aim in a specific part for the bloom to hit the headshot
Your aiming doesnt need to be perfect on controller anyways
its not that random tho
its pretty predictable
no but im not sniping people across the map with it and honestly even when I am I do not notice it being that much RNG
as opposed to something like the RNG Aiming of the AR or Sidekick if you shoot it too fast
its pretty accurate idk what ur on about I can out BR the hell out of ppl at range
Put me up against a kid with a bandit at any distance id dunk on him everytime if we were at the same skill level
okay BR is still gonna out perform the bandit
even if its less accurate its so minimal it doesnt matter
I mean its a great gun
The hallmark of the ranked player is a complete inability to adapt.
ya and that
Didnt know we were making halo only for pros now anyways
the 0.01% of the playerbase thats wild
:3
right guess only the pros can play ranked
Im saying the game shouldnt be made for 0.01% of the playerbase
and over 70% of the people on the xbox poll prefer the BR
No, it'd be a crutch.
and like 15% prefer the bandit
Bandits just a trash weapon thats it anyone can use a trash gun and claim skill issue if they get a few kills with it
Plus it literally got randomly tossed into Ranked Halfway into the games lifespan thats the most whack part
everyone get used to the BR and now here dont use that anymore try this garbade
you have clearly been missing the point this entire time
BR is just better doesnt matter how Accurate it is you miss one bullet in bandit you lose every fight
against anyone who knows what theyre doing
who mistakenly did back me up
Bad luck bro you act like this is spamming reach DMR
you are overexagerating the bloom so hard its crazy
Thats so ironic lmao
Became apparent pretty fast
BR bloom is literally fine
I can snipe people with the sidekick dont really get whats so bad about the BR
now THAT sounds like a skill issue
you endured longer then i could
you said nothing
No, I'm saying you are describing a failure to adapt to a different primary weapon. Only mental gymnastics would lead you to believe I even slightly agree with you.
I never said you agreed with me
You said I mistakenly did so.
Ya
Which is false. Nothing I said supports your argument.
two completely different things but my comprehension is bad
I'll say.
BR outperforms the Bandit thats just it
yall literally been crying about how you get free headshots but its not better like what, do you even realize how contradictory that is
what am I saying ofcourse you dont and thats what I mean about mistakenly proving my point

My point is that you(relative) can't adjust to a different primary. I don't care about the performance difference between the two guns, it's irrelevant.
Ya the topic of the convo is Irrelevant.. right
I can adjust just fine its just a trash gun and theres better options
Not my topic. My input is that for people who claim to play the game competitively, Ranked players are incredibly mediocre due to their inability to adjust to a different primary weapon.
And I shouldnt be randomly forced to use it when BR has been comp for literally as long as Comp has even been a thing
esp when its bad
I really don't give a damn about what comp has traditionally had.
I dont even main Ranked dude
and the Bandit makes me really never want to
and these horrid dubs maps that are the size of 8v8 maps
nail in the coffin for me
Halos Comp died in Reach imo
Can we chill with the constant negativity? It really doesn't help and just brings the conversation down, pushing people away from engaging.
You can be negative while still being constructive, expressing displeasure and complaints in ways that are actionable.
Calling things "trash" doesn't help at all
what would you prefer I call it
How much money is MCC normally?
like $40
theres a website called Isthereadeal or something google it, great tool
This is a good place to start
https://vxtwitter.com/Jessabirdy/status/1102295822832529408
Giving feedback is hard:
• You’ve identified a problem
• You know you need to talk about it
• You’re worried they'll get defensive
Relax! It’ll be okay.
Here’s the framework I use to turn every feedback conversation into a win-win:
Also a good read
sure it starts that way but then inputs and opinions clash
The cosmetic prices are too high and should be lowered.
I think im being constructive atleast I mean ive given some inputs more than most have
A feed back
now this I can agree with
Cosmetics shouldnt cost more than an entire BP lmao
i used it as an example. I mean i do think they're too high but also the point is that I identified the issue I have and what I want to see with neutral language and the outcome is measurable
let me try
the Bandit is a bad weapon and should be removed from Default ranked starting loadout
and replace with its obviously superiour "Counterpart" (if you can even call it that) The Glorious BR
Sure
What makes it bad? Is there anything that could be done with the weapon, change it in some way, that would make it more viable?
Turn it into a 1:1 Replica of the Reach DMR
but in all honestly its not more that its a bad weapon but that just the BR destroys it
To clarify - bad is pretty much the same as trash here, you're just replacing one word with another.
Also, please do remember to turn off the ping/tag before replying. Thank you
To disable the ping/tag when replying, please click or tap the "on" button at the right hand side of the chat box in order to turn it off.
For users on PC, if you hold Shift while clicking reply the tag will be automatically turned off.
I don't need to be pinged when I'm here, only if something requires my attention moderation wise
The main thing is the BR is just so less punishing
you get more ammo, seems like it zooms in more but that could just be me
the Burst is obv gonna be better than any single fire weapon for headshots
you can burst low shields into a headshot
I really just dont even comprehend how you can argue the Bandit is a better weapon
it wont happen. the Bandit has been pretty overwhelming well received and even moreso now its zero bloom. It's pretty much the same as the zero bloom DMR used in Reach's competitive so i dont even get your argument from that angle. Infinite's BR is a laser with aim assist quite clearly catering to your average Halo player. It's designed as an enjoyable weapon for the casual audience. It has it's place in the sandbox.
You could make a competitive BR, but it would have to be much closer to Halo 2's BR.
Every weapon is a laser with controller
and I dont think how small of a percentage people realize how praised this weapon is outside of the very small top tier pros
i win 1v1s against controller players all the time, they miss with the Bandit. That's the beauty of it.
well ya its def possible they just have a lower skill threshold than you do
its easier for them to kill you than for you to kill them but you can def do it if youre better
also from what i can tell the ranked population is doing better rn then it has in many moons. Idk if that's cause of the bandit, but it's interesting since the bandit released my matchmaking waiting times have dropped a lot
Id imagine the H3 Playlists and Dubs have def helped
I for one can not stand the verticality of every single base game map
Which is why I prefer Bungie Designs
they're irrelevant to ranked
which is a damn shame honestly
I’d say that’s more to do with the content updates than the change of weapons. The population all around has been a lot better, not just ranked
theyre so much better but I know I wouldnt be playing ranked at all if it wasnt for them adding dubs
and bandit was added literally the next season so
And I will say I do like the Bloom DMR way better it gave you options in close range you could spam and long range fights had more trigger dicsipline to stay accurate
It was a lil RNG for sure but hey alot of Halo weapons are
and also you can spam at any range and get luck with the RNG :D
ya but that was really just it, lucky
if a kid beamed you with grouped shots you were done if RNG gods werent in your favor
that's why the sidekick is the starting weapon in social and also why i hate infinite's social so there you go
different audiences
I think the sidekick is a better gun than the bandit
and if I had the option to start with it over the Bandit I would every single time
You should have one as a secondary in ranked
Sidekick deletes people at close range
i mean i picked up the sidekick in ranked because yeah, it will win you gunfights. its objectively got a faster TTK
it does 100%
that doesn't mean its a good experience having everyone start with it
its gone from ranked completely now iirc
no but you literally get no secondary in ranked so like why not
I think ranked should be needler and bulldog starts
I bet you do
when have you ever had a secondary in ranked
idr
there's pickups on the map you know
but it would be nice
Fusion coil starts
Ya on these 8v8 maps that I have to scour all around just for a decent gun in a Dubs match
why would it be nice? you have to pickup a secondary, that's part of ranked. there's weapons on the map for you to pickup
There's a mode with some chest hair.
Those come down to getting lucky spawns usually
theres like 1 maybe 2 BR spawns and maybe the same with sidekick
control the map and give your team mates better spawns then
I cant I have to use this gun I hate and when I finally do get the BR it has 2 mags in it
and they put it in weird places on some maps
so you hate it because its hard to use so you want them to give you a gun that's easier to use
and then you have to ditch your team mate to go like 1km on the other side of this massive map just to get a gun that doesnt suck
have you considered maybe you're just better suited to the more casual modes
No Im just better suited to the BR which has been the ranked weapon in pretty much every halo game including this one for a pretty long time
like i say ranked has never had secondary starts and in reach the DMR was zero bloom for the same reason
Team Hardcore / MLG were separate playlists back in the day and there are people who dont like either setting. Youre allowed to not like one and play the other.
well if you dont know why you dont like it, i dont know either. seems like you just have some reason you dont like it
Bro PLEASE bring back the MLG playlist with no power weapons omg that was the most fun
I dont know if Infinite has something similar or if they've shoehorned everything into the same "Arena" style.
I can’t agree with that one. Reach dmr didn’t feel great, even with no bloom
there's no sword in ranked
This similar discussion comes up regarding ranked doubles in MCC. Since Radar/Hardcore rotate out every few weeks, people leave and come back when the gametype they like is back.
theres plenty of dumb powerups and weapons tho
i see
Active camo in Dubs is stupid im sorry
you want BR starts and nothing on the map and also maps with less verticality
thats like 4 free kills if you play it right
ya pretty much that sounds great
Not having to do stupid triple Mantel jumps while getting shot just to get to the other side of a map would be pretty sick
I feel reach dmr shot too slow. I think that’s what felt weird
I def think bandit is faster
I think they slightly lowered it to comp for no bloom
does it even have recoil BR has recoil
I try to black out anytime I have to use that gun from my memory
Infinite and Reach comp honestly seem pretty similar to me. Infinite just has actual maps unlike the grey forge stuff we got in Reach
Sure I mean its the same thing but some coats of paint
and we def have some wonky forge maps but ive only seen like 2 in ranked so far
The one thats somehow the god tier comp map for dubs
even tho its just some wayyy too big and vertical map for dubs and you just shoot at each other across the map getting no where cause of all the cover forcing you to push through some H3 Ninja course
I will never understand 343s need to overcomplicate the hell out of everymap
and the few maps that they dont are their very best maps
Like that eliptical map or whatever the forerunner one is with the top mid light bridge, Amazing map probably one of my favorites
The new one with the top mid platform that has overshields or camo is another good example but that one is pretty big too
Can’t quite recall the map with top mid light bridge, but I do enjoy that one with the camo/os spawn
In MCC campaign coop, can you talk to your partner in-game using push-to-talk?
its got like skewers and snipers on the sides, pretty sure it was added in S2
in CTF you go through the mid ramp and the doors, across the bridge to ur side
Ohhh ok , I gotcha. That a nice map too
Ya its a simple map design thats so good
not some over complicating Mantel ledge and corner spam map
You can actually catch people across the map and kill them since theres limited cover in some areas
Voice chat should work
mlg ain't coming back
Catalyst?
probly narrows
I know what narrows is lol
Its like elliptic or something idr
sure but a playlist that mimics it would be cool
oh, it's the only one I can think of with a light bridge
Anyone else have this unfortunate circumstance at the beginning of odst where you're somehow stuck in an endless nav tutorial loop?
Nvm fixed it
Alright; I'm not digging this map with the rings on it on BTB.
It feels like was designed to just be as big as possible rather than to flow or have decent pacing. Like it needs 4 more people or something per team.
I just realized in halo infinite they used a Halo 5 map for multiplayer but turned into ruins
If you mean thunderhead there’s teleports in the middle
I did keep spawning in the exact same location over and over again tho
The lack of huge open line of sights is nice in these maps
i've only played the headlong remake so far
Just me or does the audio feedback when ur getting shot by a hydra in a vehicle seem really poor? Like just sounds like ur being shot by a bandit
I like the weapon but kinda hard to evade something you don’t know is even shooting you
lol healing tanks is a goat strat
Feels like battlefield
how's the new maps
Remind me of halo 2 btb
Which is perhaps a really good thing. 2 had probably the best btb maps overall.
yeah i cant play it cuz im not with my 2nd family (Which is the one that has the Xbox one)
i'll play it closer to the end of the month
I played a few of the new maps and I actually enjoyed them but I couldn't find the banshee spawns on the thunderhead map
Everytime I think that the community is "hard done" by - I get a game just like that one. Clearly an alpha Spartan way better than the the rest of us. But from 30 seconds in it's a tirade of you guys are "f" this and "f" that. "Darwi" etc, you should just quit.
Not once did he try put any effort into protecting and/or co-ordinating the team. And the thing is, after being 0-2 we only just lost 3-2 with about 30 seconds on the clock.
Contrast that to a game a couple of days ago that we won in similar circumstances - except that the alpha Spartan at least worked with what they had. It wasn't much - just a few simple comments - "I've got the hammer, cover me".
i want to get bro Game pass ultimate for Infinite via cloud stream
would it be worth it
The mcc update on steam says it with take 2 years what
i might have to download MCC on Steam again
Omg.....
Ok so.....
I just shot 2 elites in the crotch with a sniper rifle in halo infinite custom campaigns
Why am i feeling regret for this
Cause those elites won't make more elites
I ended 2 sangheili bloodlines
With 4 rounds
First elite took 1 shot to the crotch and a shot to the head
Then the ither one took 3 shots to the crotch and 1 round to the head
Those headshots were from other spartans
sometimes the reticles in this game are insanely difficult to see https://imgur.com/DvHY4np
it's smaller and white with like no outline (or slightly greyish I think)
What order to i play the halo games
i just went 37 & 7 lmao
ugh, just got the msg "there may not be enough players to support this playlist". 😭 ranked arena
so sad
Thunderhead is the massive one with the 2 towers right?
you can play them in any order you like. some people suggest release order as you wouldn't be jumping between different eras of halo so drastically that it turns you around. but others suggest chronological order because then you get the story in order.
Hello guys, I would like to just ask if anyone has like constant Packet Loss in Infinite, even on low ping
Is there any known fix that works? I tried flushing the DNS
As for when it started, pretty sure it started screwing around during last year's Winter Contingency 3
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
Anyone else getting like server packet loss as of this morning?
CAuse it just started out of nowhere. literally impossible to play anything.
so i always play them in release order to see the evolution of the series, but if youre fine with playing reach first and ODST before 3, chronological is a good way to play
honestly, ODST is so close to 3 mechanically it wont be that jarring, but Reach might mess you up once you get to the other games.
also, personal preference, but i suggest running Halo CE with the original graphics if youre fine with old graphics, since the anniversary graphics for CE do mess with the art design and dont have faithful geometry. 2 anniversary is alot better in these regards, but i still recommend playing 2 with original graphics if youre fine with the lower poly stuff.
CE anniversary's graphics are something ill never go back to, 2 anniversary's graphics are something id go back to on repeat playthroughs, since they do look really good and the remastered cutscenes are GORGEOUS
wait turns out I left my VPN on and set to the EU oops.
lol
Don't leave your streaming VPNS on people.
Okay so do I ignore the MCC multiplayer ones and download the games I want
are you Steam?
yes
Okay
i mean unless you dont want the MP lol
I want to play MP
But idk whats the difference between Halo 3 and then Halo 3 MCC multiplayer
Halo 3 is the base game, the MP is the MP maps
easiest way to navigate:
right click the game listed library
go to options
go to DLC section then check mark campaign or multiplayer
ah
wait so Halo 3 for example is the campaign version an Halo 3 MCC multiplayer is the multiplayer version?
if you download Halo 3 it comes with campaign
its the base game, you need "Halo 3" to play the MP too
ohh
basically just the MP maps are optional iirc
So the MCC multiplayer variants arent worth downloading?
if you dont download them you can't play matchmaking/custom games
ah okay
since you'd have no multiplayer maps
I dont have that much space which games do you recommend I download
h3
you can download one game at a time and then uninstall it
I can download like 2-3
honestly I was disappointed with halo 2 anniversary
probably download CE, 2, and 3 then. But dont download 2's MP because it's huge and frankly it's not that easy to find matches anyway.
Do you recommend halo reach
I just want a fun and populated halo to play
your best bet is get infinite and go into h3
Okay
I like Reach but its polarising ig
if you're not interested in playing the campaigns then you can just download 3 and Reach, which is less then 20GB in total
the population on MCC halo 3 multiplayer vs Infinite h3 matchmaking
lower vs higher
Okay
after should I download halo 2 and 4 and the multiplayer for them
they are huge because they are the newest games
but they are not as popular as Reach/3
so if you a space concious then i would probably pass on them for now
I really miss Invasion in Reach, I’m hoping they add some version of it in the upcoming game (playable Elites please)
you cant download the original Halo 2 MP without downloading Halo 2AMP so it's 30GB, frustrating but that's how it is
role of an alien is good
thanks for explaining everything man I wish they didnt make this whole thing confusing IMO it could of been more simpler to understand
you're welcome and yeah i know what you mean
I remember when I first unlocked my Recon armor
so do i
all my achievements got lost from halowaypoint to mcc
lol
all in all I am not an achievement lover
campaign: thats the campaign with the co-op
multiplayer: the actual multiplayer. like pvp.
tbh im more interested in the campaigns as of late. the multiplayer stresses me out
H2 is one of the easiest to find games in right now. Lots of players trying out the new hit registration, its basically all I've been playing the last two days (even before then it was not impossible)
Agree on CE/2/3 being the ones to try
How many warnings can one receive before action is taken?
Have a bad habit with bad language
As long as you're not getting lots within a short space of time, nothing to worry about
nah what is this, every game i get into everyone is moving super fast and none of my shots hit
my internet is fine
Does it say 'packet loss' in the top right
I seen a similar report of this yesterday, definitely submit a bug report on it
nope
i swtg i had this automod
yep new game fixed it
seems to be alot more fragile though
halo CE's multiplayer is so fun
have your friends Bring their Xboxes & Lan cables then it'll be a Blast
does this game have ME servers because I tried both local and expanded region with no luck and bad ping
and I cant even choose EU servers
CE is still one of the most fun at LAN parties IMO
mostly nostalgia I am sure, but stuff like Rockets FFA on Prisoner, or Shotgun FFA on Chilout. Oddball Close Quarters on Wizard. Timeless classics
Word to the wise stop driving the warthog of the cliffs in firefight
Never
Was it a bit like this?: https://youtu.be/ldZtkyzAI_0
yup
I've had other games with that bug where it's like 10x as bad, jumping around all over the place.
Old bug, but seems to be occuring more recently.
I've found on PC that it's more likely to happen if I was tabbed out while a game was loading
wonder if its during some network handshake
get on infinite
queue btb
7 stack of high diamond and onyx players on enemy team
close infinite
just am not allowed to have any fun
Try Squad Battle instead.
The lower player count and more flexible maps makes it less likely to run into stacks.
And, of course, Firefight.
Firefight gets very stale very quick
also Squad battle has the unfortunate trend of not filling player slots whenever people leave, so if you start getting stomped, you'll just be down people
Very dumb question what is community play date that’s live rn? Do they tease stuff or upcoming stuff
They play matchmaking on a livestream and give out emblems to people who match with them
Usually there's no news. Mainly just to have fun with the community
is there a way I can get into the community play so that I can tell the devs to take all the old maps out of BTB because they are 3+ years old and boring
That's better suited for feedback thread in #1039633978841374720
Playdate are just a fun thing about playing games with the community
Halo 4
the first trilogy, halo wars 2 awakening the nightmare
and halo wars 1
never played so i wouldnt know
I'm sad that the Flood were never a playable faction in HW1. It seems like they had pretty much everything fleshed out
so the mcc update partially broke mods right
did anyone like infinite here
yes
tbh i really enjoyed but that not enought
we should be honest even we liked infinite 343 did not complete their job
look what playstation did with god of war
look what they did with uncharted, last of us, spider man
Loving it.
Fair. And I don't think anyone here is glossing over that fact. But they also put a lot of work into getting it back on track.
i agree with you they really put their hearth in the game and tried something different
Infinite launched in a bit of a rough state MP wise, but I enjoyed the weapon balance and gameplay even then. It just got stale. Forge with AI and firefight have renewed my interest though
The SP also launched in a rough state, missing basic replayability features like mission replay and co-op, but many of the complaints about the SP are still valid
I still enjoyed my singular playthrough of the SP, but have no desire to replay it.
