For a while SEAD has had some issues, it works well at times, but players can just click on and off to cheese it. I don't think there should be a timer to turn off the radar, as that would make AA to vulnerable but I do think there should be maybe a 5-10 second one to turning them back on. Otherwise you can just switch it off and wait for the plane to circle and immediately turn it back on.
Also since we added a packup timer to arty, what about heavier AA units, im not proposing this as I think the radar switch issue is priority so if you thumbs up or down ignore this part but id like to know people's thoughts on adding a unpack/packup timer to SAMs, it makes sense as they are heavy support units that need to set up, but I understand it might be to unbalanced.