#Angle Rotation?
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AngleRotationMax should be how far a turret can turn left/right. 6.283185307179586 seems to be equal to 360°.
AngleRotationBasePitch seems to be the default elevation a turret is looking at. It is 0 for most vehicles, but mortars for example have something like 1.221730476396031, since the gun is pitched upwards by default.
Its in radians
Whats angle rotation base?
The same for the other axis
Thanks
How do I determine how much left or right the turret can traverse?
So thats the value for both sides of rotation? And do I start at 0 or does it start at what ever angel the turret starts at?