Hello! I was wondering if there is a variable that sets a missile's launch angle? I noticed missiles will always fire forward and horizontal. I want to make vertically launched missiles (or even at a 45 degree angle) but when try to restrict the weapon firing angles in WeaponDescriptor.ndf the missile just never fires, trying to reach that horizontal launch. Is this a hard coded behavior? Or perhaps something based on the bones in the 3d models? Or can this be changed?
#Missile Launch Angle / Behavior
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Indeed, this behavior appears to be hard-coded: for a guided missile, the unit tries to orient the turret directly toward the target.
Okay thank you! Is the TOR just a special case with it's vertical launch or is it just an animated cosmetic thing?
I tried changing this for other units and their turret would start upward, but then move down to fire. Then when I set pitch limits it got stuck in "aligning" while trying to aim down. Perhaps I'm doing something wrong though?
What do you mean by this?