#v178307 - NDF Parsing Error on Opening a map project done for an earlier version of the game

3 messages · Page 1 of 1 (latest)

willow wren
#

When I am opening a level in the map editor, I get the following popup.

Revision : 178307 | SHA1 : f4683a5cfc1742b5b3a690a2134c1ed80f698370 - warno.player.release
@file:LevelBuildData:/Saukkola/GraphicSettings.ndf@(3:23) object not found : '$/M3D/GraphicSettings/Grass/GrassParameters_Fulda'.
@file:LevelBuildData:/Saukkola/GraphicSettings.ndf@(2:1)
@file:LevelBuildData:/Saukkola/GraphicSettings.ndf@(1:24)

tidal kite
#

Welcome to the club, mate 🙂
Looks like the same issue than the 2 bugs mentioned in : https://discord.com/channels/471232139661410305/1460307900592423103
This one is the bug when you don't have any custom DecorsSet. If you had, you wouldn't have been able to launch the editor anyway.

The good news is the devs are aware, and are doing more tests to fix those 2 bugs.
But NGL, I'm champing at the bit waiting for the hotfix.