#Realism Soldiers
1 messages · Page 1 of 1 (latest)
What would any of that do?
in blitzkrieg soldiers would prone when fired upon, reduced damage but slowed them down, rest of the suggestion makes no sense for warno
I think improved infantry animations would certainly be in order, even SDII’s are much more advanced (wading, prone, etc). As for actual gameplay changes based on squads stance, that’s an interesting prospect but in my opinion more questionable
Or at least for snipers to shoot while lying down, maybe in some special mission in targeted executions like in the Cold War, otherwise but it's my personal opinion, I don't see the point of it.
The games scale doesn’t account for these details
Yeah the player is barely ever zoomed into that level, so I don't think it's particularly important. Not that I would mind it
SD2 is bigger in scale and has all of it
there are no small ponds in warno
it was all in the engine with SD2 they took it all out for WARNO