Version 2026.4.23.3
Mode: Singleplayer
Map: Treasure Island Beta
LoginId:cfe9dd9146e103ee4809109e5d4f5634
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
CepheusProtocol!ABuildingPreview::IsValidPlacement() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Factions\Utility\BuildingPreview.cpp:567]
CepheusProtocol!ABase_PlayerController::SetBuilderPlacementLocation() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Factions\Base_PlayerController.cpp:7350]
CepheusProtocol!ABase_PlayerController::UpdateBuildingPlacement() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Factions\Base_PlayerController.cpp:7038]
CepheusProtocol!ABase_PlayerController::Tick() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Factions\Base_PlayerController.cpp:837]
CepheusProtocol!APlayerController::TickActor()
CepheusProtocol!FActorTickFunction::ExecuteTick()
CepheusProtocol!FTickFunctionTask::DoTask()
CepheusProtocol!TGraphTask<FTickFunctionTask>::ExecuteTask()
CepheusProtocol!FNamedTaskThread::ProcessTasksNamedThread()
CepheusProtocol!FNamedTaskThread::ProcessTasksUntilQuit()
CepheusProtocol!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete()
CepheusProtocol!FTickTaskSequencer::ReleaseTickGroup()
CepheusProtocol!FTickTaskManager::RunTickGroup()
CepheusProtocol!UWorld::RunTickGroup()
CepheusProtocol!UWorld::Tick()
CepheusProtocol!UGameEngine::Tick()
CepheusProtocol!FEngineLoop::Tick()
CepheusProtocol!GuardedMain()
CepheusProtocol!GuardedMainWrapper()
CepheusProtocol!LaunchWindowsStartup()
CepheusProtocol!WinMain()
CepheusProtocol!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll