#Vehicle and unit pathing

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sacred minnow
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@swift gorge Said: There seems to be a formation pathing issue that occurs after they impact an object. Something is forcing "bad" path decisions sometimes...
It is noticeably better but this isnt a path cost issue anymore i think its the formation system now giving them spots that set them up for failure!\

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@sacred minnow says: you know speaking of, pathing i have noticed sometimes my units vehicles take the Long path instead whats up with that?
i will have them go forward a street and instead they go back wards around some skyscrapper and take the long way around to it instead of just straight

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i assumed the devs knew and were fixing this but yea i agree i never thought this was a issue with impacting objects as in my case there are no objects really to hit maybe a street stop sign but..

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besides they most likely just run over it and still go long way if they did

swift gorge
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#📢》daily-update-blog message

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Working on path costs atm

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path finding will be next week

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after save system