We were just playing, and it crashed. Using shawnees, osprey and sparrow.
LoginId:1c9987a0406d3f4aaf788785805996f6
EpicAccountId:5f3998b8fab5476b9f8bbf088608f4e1
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000001ea
CepheusProtocol!UBuildingConstructionComponent::ClearSkycraneAssignment() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:466]
CepheusProtocol!UBuildingConstructionComponent::StopCurrentTask() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:1642]
CepheusProtocol!UBuildingConstructionComponent::TryFindValidLocation() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:733]
CepheusProtocol!UBuildingConstructionComponent::MoveToTask() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:515]
CepheusProtocol!UBuildingConstructionComponent::StartNextTaskInternal() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:240]
CepheusProtocol!UBuildingConstructionComponent::EnqueueTaskInternal() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:136]
CepheusProtocol!UBuildingConstructionComponent::ScanForNearbyStructures() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:406]
CepheusProtocol!UBuildingConstructionComponent::StartNextTaskInternal() [C:\Main-Repo\Unreal Projects\CepheusProtocol\Source\CepheusProtocol\Core\Components\ConstructionComponent\BuildingConstructionComponent.cpp:245]
CepheusProtocol!FTimerUnifiedDelegate::Execute()
CepheusProtocol!FTimerManager::Tick()
CepheusProtocol!UWorld::Tick()
CepheusProtocol!UGameEngine::Tick()
CepheusProtocol!FEngineLoop::Tick()
CepheusProtocol!GuardedMain()
CepheusProtocol!GuardedMainWrapper()
CepheusProtocol!LaunchWindowsStartup()
CepheusProtocol!WinMain()
CepheusProtocol!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll