#New Gameplay by karma

1 messages · Page 1 of 1 (latest)

ashen portalBOT
#

Welcome @north lake! Any feedback from the community will show up here.
Please note that this thread discussion may be shared with SMG, but its primary purpose is for the RISK community to discuss ideas and provide constructive feedback.
If you would like to submit feedback to SMG directly, use this link.

pure dagger
#

cool idea

tough parrot
#

I know it's primarily focused on vampires, but the day/night mechanics could be really cool in so many other ways too (like seasonal storms, blizzards, having different dynamic events triggered from them)

north lake
#

vampire matches will require entirely different tactics.

Unlike with zombies or human territories, a large stack doesn’t buy you safety. The larger the stack, the greater the drain each turn.

To avoid the slow drain, you have to either DESTROY or RUN.

But since a vampire territory drains troops from ALL adjacent players simultaneously, it may be better not to destroy, as long as it is hurting other players more than you.

pure dagger
tight goblet
#

I think this is really neat, but I am wondering how the day/night mechanics would work when everyone is in different time zones...

tough parrot
#

Easiest route would be alternate turns (like unstable portals) - it can't really be a timer countdown because you could wait out timers to get there sooner or later