#Design Discussion
1 messages · Page 1 of 1 (latest)
Wish more maps incorporated unique elements
indeed, more dice count variation on territories, certain special territories giving you troops every turn (after certain amount of turns), things like bridges in this example, and other unique things would be fun to see
also did you post this in #event_design_map_designs by accident or do you want to see the player's reaction to this concept?
Intentionally. I saw Trunk's comment about Spaceport Sigma (and if SMG would ever publish community maps) and I thought it would be interesting for the map enthusiasts to see the original sketch and the bridge concept for that map.
- a mention that we will do another community map pack in 2026. So many great ideas!
Are there any other special elements you guys thought about adding but didn't make the cut?
Thank you Lee, great to hear!
That sounds awesome, is there any maps at the moment that have special territories giving you extra troops? Which maps have the dice count variation?
Qing dynasty has the wall. Of you attack from north to south over the wall the defender gets 1 extra dice
Neat, I remember playing a match and noticed I had an extra dice for a turn or two, thought it was a glitch, didn't catch the maps name but makes sense now
Any mobile app recommendations to design maps?
The rotating corridor/connections is sick, I would LOVE to see that in game