#New Gameplay by KafkasHan
1 messages · Page 1 of 1 (latest)
Welcome @worthy jetty! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!
sounds pretty fun. BUT SOME PEOPLE WILL DEF SELF DESTRUCT SO SOMEONE DOESNT GET IT!
and it will be true prob. So this gamemode will be VERY fun and chaotic. Great idea!
Thank you. I actually find my suggestion with different open missions better, but most people disagree as it seems 🙃
instead of a continent, maybe a few territories could be randomly selected that need to be hold, like only 1 in small maps, and up to 3 on the big maps
and all of those random territories need to be in different continents
This is a really neat idea, but for feedback purposes.... how do we define a round? is it like by actual round # or would it be like, from the end of the conquering player's turn to the next time they start a turn?
because I think it would have to be the latter, because by round # it wouldn't really work, then player 6 could hold it for 1 turn and that'd be enough (tho i guess it's an unusual advantage for the last player)