#Accessibility by KafkasHan

1 messages · Page 1 of 1 (latest)

tiny gorgeBOT
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Welcome @feral hull! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!

modest dagger
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I'm not against it in theory but I don't think it'd work well in general, it'd probably work better for a "same time RISK" mode (e.g. everyone picks moves to make them they all happen together, prioritizing time they were made at)

feral hull
modest dagger
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I don't think it'd be good to implement for all modes, just as a specific gamemode

feral hull
modest dagger
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Just my personal opinion on it, it's adding extra buttons/functionality that makes it more difficult to use

feral hull
feral hull
# modest dagger Just my personal opinion on it, it's adding extra buttons/functionality that mak...

What about this: the button for chain-attacks only exists at the dice selection screen when you are about to attack a territory.

The two territories you have selected for the attack, your own territory and the enemy territory, are both automatically the first two in the chain.

In the chain attack screen all territories that neighbor the last territory of the chain are highlighted to select, and if you click the last territory itself, then its removed from the chain.

And a button to execute the attack and one button to cancel the attack, and both buttons cause a pop-up to appear to confirm either button press.

And everyone can see the territories that are selected in the chain, even while editing the chain.

then the attacks are executed rapidly, maybe 3 territories every second.