#AI by UnBalancedBlitz

1 messages · Page 1 of 1 (latest)

raw talonBOT
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Welcome @placid cedar! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!

woeful mural
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I agree. I have suggested this as well, I think.

white pivot
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I like the pseudo blizzards 😄 maybe for my specific configuration

placid cedar
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when you have the stupid bot adding everywhere preventing you from taking a bonus all because whoever that is failed to ready up:

white pivot
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It'd maybe make more sense for;
Inactivity type and bot type to be separated out - so that these settings can be used however but are now unique for users that quit vs bots

placid cedar
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my idea prevents scumbag bot out and also prevents pseudo blizzards

white pivot
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fail to ready up is also in a weird kinda middle ground (they're kinda like added bots but they went mia immediately)

Hmm rooThink

Yeah I'm not sure for this one, I think ideal solution is addressing the ready up being in lobby so this in between scenario just can't happen

woeful mural
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Inactivity Autopilot and Bot Behaviour should be different settings.

How the game deals with players that fail to ready up also needs to improved.

white pivot
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Yeah I definitely agree this area of app needs improvement - I'm not sure on the best route for that, separate settings does give more control - but it also makes it a bit more confusing for newer players (so it may be worth having a "this is the best way" to be the "default" selection as well)

worldly wigeon
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I honestly don’t think this area really needs any changing if the ready up system changed. The problem isn’t really the bots, it’s the fact that the game fires with players that aren’t ready

placid cedar
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then the game should kick whoever doesnt ready up and go back to the lobby page with everyone else

woeful mural
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I like my idea. We have "two" types of ai. Bots and Autopilots. One starts out as AI and operates on Bot Behaviour. The other operates on behalf of a player in a defined Inactivity Mode.

What would be cool is once a player has gone MIA an Autopilot would become a Bot and adopt the Bot Behaviour. Even cooler would be a way to specify the Bot Behaviour Personality for each bot in the lobby.

If we maintain different terminology for the two modes I feel like this could be explained to newer players.

worldly wigeon
worldly wigeon