#Other by lete_videla
1 messages · Page 1 of 1 (latest)
Welcome @kindred jacinth! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!
I don't know, I'm poor, but this is better if they include idea 1, there will be people who will play the competitive game harder, and if they add idea 2, they might also make people like me play a bit more than 2 games.
I think option one is very cool
And the premium reward would ne even cooler because risk isn't doing this subscription shit
And well, either the competition would be no premium only, or premium players would get a different reward. And also if it's a specific event, non premium players should be able to play as much as premium players
Idea 1 is basically just the tournaments that are done already. Some of them already have gem rewards.
I will vote neutral for Idea 2. The idea is you currently have an incentive to purchase premium for infinite games.
Yeah idea 1 exists in #event_announcements (have a look at the rules & info documents posted at the start of each event & you'll see prizes ranging from 10k - 500 gems)
yes but for people who do not have money it is easily impossible to pay the premium for me 11 dollars is very difficult I earn 180 dollars a month and when I pay everything I think I have 2 or 3 dollars left for my expenses that is why I say the first one that give a reward as premium in competitive so that people have reasons of well if I become pro I will not have to pay and so they will play in competitive and they will make an effort 2: this more of the people who do not have premium and in the end the poor have an opportunity like in the first one me for each token that they give me I have to wait 60 minutes and to play a game in ranked it asks me for 10 tokens and maximum I can get 24 per day so imagine I can only play 2 games a day it is not fair that is why I give these ideas, because I think that maybe I am not the only one who is in this situation
oph nais
So we discard idea 1
I downvoted, because from a marketing perspective it's not a good/realistic idea to have people playing the game who are unable to create revenue. Their costs will prob be higher than they will be earning (server costs etc.).
It might be a better idea to have charity funding? I live in the Netherlands and are pretty poor myself, but 10 euros won't kill me as much as it would you, reading your message.
If you play this game a lot and wanna play more and money is your only issue. I would be happy to give you the money/gems.