#Other by πΉ.π. π·ππππ
1 messages Β· Page 1 of 1 (latest)
Welcome @rotund hedge! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!
#risk_ideas message I posted an idea that is close to this one
Yes.Β There are a lot of good ideas that have been suggested in the past that have not been acted on.Β My hope is that if developers continue to see similar ideas with good support, it will improve the chances of something being implemented.
This is just something that should be done no matter of the result. If SMG makes a rule that establishes a standard of how many times players may play each other without being in breach of the rules. If there is a limit, it is up to SMG to create programming that just prevents players from violating the rules.
Agree 100%.
I just like to post a reference to an older idea to show that the problem has been there for a while. And it gives quick access to that too.
Yep, they did the easy fix of putting the βno friendsβ on casual public, but didnβt do the programming work to actually prevent people from breaking the rules. It was/is a good idea that should just get doneβ¦ or remove the ruleβ¦ which most online games donβt even have. They just have rules to avoid abuse of playing someone too much or creating accounts just to boost someoneβs ratings.