#Existing Gameplay Changes by regenac
1 messages · Page 1 of 1 (latest)
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There is nothing more frustrating than a staller. I played a 6 hour game today and it was for a vast majority of it, we both were taking a card off of the bot, and fortifying 2 troops back. 1 attack, 1 fortify. The game was about 250 rounds. He used all 90 seconds in the mid game for about 60 straight rounds. Attacking the same territory, and bringing the 2 troops that remained back to cap. 60 rounds x 1.5 minutes… he dragged that game out over 90 minutes. There should be a way for SMG to track that and for that person to be warned during the game. I don’t mind long games (obviously I just played a 6+ hour game) but his strategy (because he was being outplayed) was to stall. Hoping I would quit. My turns took 10 seconds for most of the time that he was taking 90. Pathetic. There should be a better way to prevent stallers.
Stalling only matters at all because we can't see people when we press surrender. It would be way easier to just show players when you surrender too, and be done with it. Ingame reports already get looked at by staff.
Your raise a valid point Hokaras. If people surrender, it would be a great update to see the player rankings. However for people who employ the stalling strategy as in the game I had today, there has to be a better way. Yes, I reported. I also was stuck battling a player who was using every second of a 90 second clock for essentially 1 move. Yes, beating him was sweet. I’ll never willingly play him again. But there should be a better way.
That means turn timers and not the punishment are the problem right? So tackle the problem where it's a problem.
I have no problem with people using every second of their clock. I don't really consider that stalling. Is it annoying when they weaponize their clock to try and make me quit - sure; but the way I see it it is their clock to use however they want. What I consider stalling is when someone has clearly won and won't end the game for 100 rounds. A sportsman would end the game by taking the last cap and ending the game, the staller will surround your cap with 100 stacks, then proceed to stack 55's on every other territory by draft/stack/reinforce/pass in the game for an extra hour. I don't quit games out of respect for the game and my opponents, but these people are trying to make their opponent bot out even though they have already won the game.
There is no reason to respect someone who is stalling when they have won the game, and its definitely not worth trying to wait through it just to see peoples ranks. I get smg should fix it, but until they do, PLEASE, just leave the dang game.
Both examples are stalling. If someone used all of the timer and it is needed, fine, no worries. In the situation I described above my opponent wasn’t “thinking” over their strategy. This was take a card and pass time, IMO, it’s just as bad to use an 90 minutes making the same attack over and over, making the one fortify over and over and using the entire clock to do it. Hey, if you disagree with me, that’s fine. I respect that.
You are right. After this game I may modify my gaming code of ethics. It just feels so slimy to bot out intentionally. I see it so often that players rage quit after the slightest hiccup and give the game away to someone else. I just hate being that guy, but in this case, it has to be warranted I think.
Oh, I wasn't meaning to disagree with your example. I completely understand where you are coming from, and I agree it is unsportsmanlike conduct in in my opinion when it is done to affect a meta-game win (i.e. not skill winning, forcing your opponent to quit over time), I just meant its harder to fix as "stalling" from a SMG point of view. They would have to invest a lot of resources to determine whether the individual was in fact stalling to cheat or thought it was a legitimate strategy to bide their time and win. All I meant is that in my case it would be very obvious to discipline my villain from just the screenshot and stop them from running new players (customers in SMG language) away from the game.
Agree! 100%.
Hi Im fairly new to the Risk app game. Been playing the board games for years. I enjoy Risk Europe a lot. Anyway, reading through the comments Im lucky I haven’t played a staller yet. Only played 59 games so far. Why would someone want to force someone to surrender instead of just beating them? Whats the point?
There is no point, some (rare) people just like prolonging wins.
In that case I don’t know what’s more (rare), people stalling or people actually waiting there instead of surrendering.
People sometimes wait, because they want to see what the other players’ rank was. If they surrender, they don’t see that screen.