#Existing Gameplay Changes by lucibot

1 messages · Page 1 of 1 (latest)

green craterBOT
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Welcome @cerulean timber! Any feedback from the community will show up here.
Please note that this thread discussion is not shared with SMG.
It is solely for the RISK Community to discuss ideas & provide constructive feedback!

visual sandal
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Love this! I’ve been wanting this for a long time

shrewd crest
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That would be really cool
Just how you can put everything together as you want it in civilization

cerulean timber
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I just realised that Speed Blitz could be modified to support a different range too 😅
e.g.
5 turns (minimum)
25 turns
100 turns
250 turns
Off (default)

It would mean it acts as a fixed 'turn limit' for games like a few others have suggested adding to prevent games from lasting too long

steady turtle
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Just the thought of zombies infecting your capital...zombie_popcorn

visual sandal
shrewd crest
granite apex
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Would be awesome tbh. I bet stuff like caps 70% could be really interesting

visual sandal
# shrewd crest What did speed blitz do again?

Speed Blitz is the game mode where whoever holds the most territories after 5 rounds wins. Obviously this gives a huge advantage to whoever goes last because they know exactly how many territories they have to get and there’s nothing anyone can do about it

zenith sail
visual sandal
zenith sail
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Would the post by Luci suggest that zombies would no longer be premium exclusive? I’m not upset by it. On the contrary, I would like it restored to all users. I’m just curious