Do we really want new players to play 100% of their matches against other noobs. I know I played against masters and GMs within the first week I joined Risk GD and my game improved very rapidly due to that (admittedly I had previously played risk and watched some online tutorials). But If I had only played against suiciding noobs I might have quit after just a couple games. Are we more concerned with trying to expand the player base, or tweak the ranking system? Perhaps making a weighted system were your finish versus opponents of similar rank is more impactful on rank is a better system than just compartmentalizing the community and banning ranked play between new and established players, which is basically what is proposed in the first part of ChampionEver#6918 suggestion.
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