This is simply a personal suggestion being shared with the team, not something that was requested by the developers.
In Silverstone, there are already several traders that allow tier-based exchanges for materials such as wood, ingots, leather, cloth, and seeds. This helps keep lower-tier resources relevant and maintains progression consistency.
Following the same logic, it could be considered that the first pharmacy in Silverstone also allows tier-based exchanges for infusions and ointments, using a system similar to the one already applied to other materials.
The intention is not to generate free consumables, but to:
- Give continued value to lower-tier infusions and ointments.
- Reduce unnecessary stockpiling of consumables that lose relevance in mid/endgame.
- Maintain consistency across systems within the city.
This is shared purely as a suggestion for consideration, focused on quality of life and system consistency.