#Character lvl and skills

83 messages · Page 1 of 1 (latest)

rocky matrix
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I'm lvl 57 but I only have 3 skills unlocked in each category and all 3 skill tracks are 1 or 2 tiers away from being completed. Unlocking those last few won't even give me enough books for another skill unlock.

Is there something I'm missing here?

tardy widget
wispy widget
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Hello, as your level increases and you unlock maps in higher areas, the skill tree mission chain will provide you with more skill books. The books obtained in each mission will not be cleared but will be retained.

opaque oracle
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Thats way to little man. U mast have been t2 when update come out. Among those who where burned,but thay just wont admit it.
Try to level up as fast as u can at t4 u will recive more books for tasks.
If I where u I woud just quit playing. It is a shame how little skills u got.🥲

sick crag
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It's shameful....

oblique nimbus
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They just killed the game with this update I started playing 3 weeks ago and at this point I’m quitting, you just finish the entire track to get 76 points at tier 3 when one talent point require 200 points. I am lvl 80 and the entire still tree of lvl 70 is empty. And can’t do nothing about. Forcing “the pay to play (not even to win) at its finest”

vocal harbor
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Devs have killed the game experience for new players. It's terrible that they play and don't see any change. Devs need to significantly increase the number of books received for tracks.
I look at this problem from an alliance perspective. I believe that we need to make it easier for players to level up from 0 to 110. This will allow us to fill our alliances with new players and have more competition in gold rush.

wispy widget
# vocal harbor Devs have killed the game experience for new players. It's terrible that they pl...

Hello!❤️
Thanks so much for being open about how you’re feeling—this kind of honest feedback is super valuable for helping the team understand what’s not working right now.

I totally get the frustration: grinding through the track only to get too few talent points, struggling to level up skills as a new/ mid-tier player, and feeling like the update is pushing a pay-to-play vibe instead of letting you enjoy the game. It’s also a great point from Valerius about how harder early leveling hurts alliance growth and Gold Rush competition— that’s a key angle I’ll make sure to highlight.
I’ve taken down all your points in detail:
The huge gap between track rewards (76 points at Tier 3) and the 200 points needed for a single talent point
The struggle to level up from 0 to 110 and fill skill trees even at Lvl 80
The need to boost skill book drops from tracks to make progression feel fairer for everyone
I’ll pass this entire thread along to the dev team directly. If any of you have more specifics (like exact tiers/ quests where you hit the biggest roadblocks), feel free to drop them here—I’ll add those too.
Thanks again for speaking up. I know it’s tough when an update doesn’t land the way you hoped, and I’m here to make sure your voices get heard.

serene onyx
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My 2nd account is at lvl 38 and only two skills each. There are often delays in reaching the specific criteria for the tasks. Ie waiting for CT to reset. Needing a quest to kill a bandit boss or a certain lvl. Too high difficulty of killing the required number of mature animals in an area I lack equipment for because benches are upgrading. Wrangler track is most behind because of repeated CT task.

neon verge
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This tree makes players play more just to have enough weapons and armor for the task... Constant playing.

safe cedar
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It would be enough if they put level 6 weapons in the tree, so you can use the one you have and not waste unnecessary resources.

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and maybe they should implement it with some books, for the level advancement in general so that even on the low levels you do levels faster you have the possibility to grow

ebon pumice
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With the new tracks reset, it giving me tier 4 already but I’m still in tier 3. Now most of the tracks are impossible for me to do. I’m only lvl 77. Doesnt even have old road unlocked yet. I’m barely starting tier 3. Not sure how to finish the tracks. How are they basing which tier one should be?

neon verge
opaque oracle
neon verge
echo shadow
opaque oracle
neon verge
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With that I think a lvl 119 T6 player might not have T7 quests

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Of which I doubt there's a lvl 117+ player who is still T6 after the update

opaque oracle
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It seams that game is no longer posibal for casual gamplay.
You know. Its for comited players only. That worries me.
I played beford in such way,that I coud play a little just quests,when I dont have time. And comit more when I do have time.
But if I take that brake now,than I just end up chasing to finish the tasks. That makes it no fun,just results orented gameplay all the time.
I gues some guys like that.
But those are fully comited players. Its like u can comit to game 100% or just quit playing.
Thats how I feel.

opaque oracle
neon verge
opaque oracle
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Yes. When u finsh that task with special ore game register u as t7 and just makes your tasks t7 first next 14days track.
So u have to open Rio at least 6-7 days before 14days period expires as t6 tasks. To have benches upgraded before next 14days begin,becouse tasks will be t7 tasks

neon verge
opaque oracle
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Well books are much more. Like doble than whst u get as t6. So u wont it.
But have to time it with the tasks.
And make a rush to benches upgrades before next 14days starts. Or u not gona be abile to coplete the tasks,u have to miss out on one 14days period or end up paying a lots of coins for skiping tasks,like producing new firerms,upgrading bluprints etc.

neon verge
rocky matrix
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Thanks for the input and feedback. Since posting this, I still haven't gained a new skill yet and I am over level 60 now. It's pretty ridiculous

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I still only have 3 skills unlocked in each category

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According to the bar showing the level underneath the skill tree, I should have at least 12 or so in a category

serene onyx
# rocky matrix According to the bar showing the level underneath the skill tree, I should have ...

Are you completing the tracks or are you getting hung up on specific tasks and unable to advance?

My 2nd acct only has 3 skills in craftsman and 2 in the others. Wrangler is most behind because it keeps getting hung up on CT then kill ghosts the CT again. And if it doesn't want you to kill ghosts it wants you to kill 20 or 30 mature animals at very high cost. Something that is easy in my main acct because I have speed, good weapons, defense and spirit. The low acct has nothing.

rocky matrix
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I complete the ones I can. Some of them I can't afford to do all the time like ghosts. Some are beyond what I'm capable of doing

serene onyx
safe cedar
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You should do one week with quests and one week without, or with longer-term quests.
Otherwise, it really becomes a chore!

serene onyx
# safe cedar You should do one week with quests and one week without, or with longer-term que...

Problem is in 2 weeks I leveled the second account to 45. By the end of this track that account will be getting t3 track even if t3 isn't open. I have zero skills in the lvl 35 section currently. If I took a break off the tracks and quests then I would miss out on what skills I could earn before I get locked out.

Its better at higher levels. Starting at the transition from t4 to t5 where leveling up slows down enough you can breath again. Plus better more useful skills.

Up to t4 it seems like it is a race you are destined to lose no matter how much you push.

sick crag
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I really like the Tree Skills system. It’s a cool idea and adds more depth to the game. But there are some serious balance issues, especially in Tier 1–4 tasks and missions. These tasks don’t give enough books to unlock skills, so progress feels blocked instead of smooth and fun.
Another big problem is the blueprint upgrade system. For many players, leveling up blueprints has become too hard. The old blueprint upgrade system should be kept or combined with the new one. Right now, a lot of blueprints are just sitting in storage and doing nothing, which feels pointless.
After level 5, the upgrade system feels very unfair. The cost keeps increasing like 50, 100, 200, 500, 1000, 1000, 1000+, but the result only increases +1 damage or +1 defense. Paying so much for such a small upgrade does not feel worth it at all. It turns progression into boring grinding instead of meaningful growth.
If these systems were better balanced, the game would be much more enjoyable, especially for early- and mid-game players. Progression should feel fair, rewarding, and motivating, not frustrating or restrictive.

tardy widget
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And the excess tubes can just be discarded

serene onyx
# sick crag I really like the Tree Skills system. It’s a cool idea and adds more depth to th...

The old system lvl 5 was the same way too. Except now you can choose of you want to go a little further. The old system you spent like 200 or 240 coins for a rare and got a random rare that could be any tier. Even of that blueprint was already lvl 5. You just spent all that coin on that +1.

I think the new blueprints system is much better. People all of a sudden started having coins to play an ore wheel or the horse one or start their own alliance. You don't need to spend any coins on common or uncommon blueprints just save for the rare ones if you choose.

But i agree about the tree for lower lvls. Lvl progression is too fast to be in a place to complete the ones for the tier because you don't have time to complete benches and get gear to survive long enough before the task are in the next tier up.

tardy widget
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It took me like 9 months to max gunslinger set with the old system ... after such an experience , i would never want the old system back

wanton wadi
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I think it would be reasonable when you reach the appropriate level to be given 3 free skills to pick up from each category.
For example, when I reach level 110 and unlock the next sector of the tree, it should give me 3 free skills for that sector only. And if for example these 3 free skills cost 450,475 and 500 books, then the next one that needs to be purchased should be 525 books.

P.S. A separate issue is that in my opinion, the idea of the tree is not to be able to unlock all the skills, but to choose a certain path of development, which will give a lot of variety. Whether to do a lot of damage to bandits or animals, not both.
(As an example of a tree I will give path of exile)

tardy widget
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@wanton wadi also , the tree allows you to get all the skills if you are willing to buy premium/elite for more books

wanton wadi
tardy widget
rocky matrix
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What is it, $14 for both, every two weeks?

serene onyx
# rocky matrix What is it, $14 for both, every two weeks?

If you go in hub, then buy the all tracks you get the premium and elite from all 3 tracks AND the seasonal one, AND an extra 2 k points for each track for $79.99 (i like to watch out for that elusive 10% discount) and then if you spend enough on hub to get 150 loyalty points (you will have to buy something else) to get the half off coupon, time it so that you can buy the all tracks again. For half off with your coupon.

That's pretty much enough to unlock a bunch of really nice skills. I think im set for a really long time. I don't think ill bother again unless they change the rewards in the loyalty program. I don't need another alligator, the rings don't stack and I can't use the cakes since I don't have a computer.

rocky matrix
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That's a bit too involved for me ngl

cunning wigeon
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I have lost 45 spirit points with the 10.7 thanksgiving season, I told the help center but nothing happend. 🤷‍♂️

serene onyx
# cunning wigeon I have lost 45 spirit points with the 10.7 thanksgiving season, I told the help ...

All stat points are tied up in skills now. Spirit specifically is on the wrangler tree. The avaliable spirit points are across the top. If any of your points are on bears or puma baits you likely won't have enough spirit for the area you are in and everone enters new areas without enough spirit now. You have to make up the spirit with jewelry and packs and food etc. Or adapt without it. You should have points in other attributes like damage, defense and speed.

cunning wigeon
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@serene onyx So if I understand correctly, the developers intentionally removed them so we have to “buy” them again through the skill tree.

serene onyx
teal marsh
oblique nimbus
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Im lvl 95 and still stuck to unlock first talent point IV baits for lvl 70

teal marsh
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Its literally the biggest improvement made

cunning wigeon
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And also, is it true that the more bait you make, the stronger the animal becomes? Does it work if, for example, I craft a lot of boar bait without adopting them (or maybe by adopting them) in order to get an epic version?

cunning wigeon
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(Maybe not epic but stronger)

teal marsh
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You get stronger variety by breeding

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The reason you want to make baits is to try to get a specific perk

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So when you breed that perk is passed down to offsprings

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And with some luck, in a better rarity

cunning wigeon
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So does that mean I could have adopted lots of wolves in the past to “improve” the species, and then eventually breed two wolves together so they produce even stronger offspring?

teal marsh
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Yes, when breeding you have like 10-15% chance of upgrade

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Or somewhere around there

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You can either increase the rarity

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Or if rarity is maxed, jump tier

cunning wigeon
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Ok nice! Thank you

teal marsh
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This only applies when breeding same tier and rarity

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If you have differences, chance of upgrade is 0

teal marsh
serene onyx
# cunning wigeon Okay, that’s much clearer now. It has some good advantages, but also a few downs...

The bigger downside is early game lower levels you progress and level up really really fast. You don't have much time to unlock skills before you level lock and end up being pushed to the next tier to continue earning points for skills.

Many lower level players report being a full section or more behind in the skills tree.

Also all the tracks havd "permanent" skills mixed it. These skills are ones you won't get the books back from if you reset. Wrangler track has the most permanent skills. All baits are permanent.

That's why i said also that if you put points on bear baits or puma bait you won't have the points to put on spirit especially not at lower levels.

Also re baits/pets if you want to breed for skills you need to start at t2/t3 and breed your way up. T4 and up have basically no fertility in lured animals. Only pets from breeding have fertility after t3.

cunning wigeon
flint zealot
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Old system much easier to start via spirit points. If you survival to level 90+ you happy we don't have to deal with daily grind of farming tubes for equipment level up. Or capturing pets to trade for points... It's suck if you sees yourself at end game. This is much better

flint zealot
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Just wanted to update. You mind as well focused on making a small wall that's T2 on your base. I'm T3 at level 69. They are attacking me with T4 gear now (But drop T3 bandit map 😭😭). It's takes lots of stone, copper, and 2x the wood (plank and coal). Farming the copper mine would give you even brown coal, large fangs, and copper parts. Apache level 3 bow would destroy any bandit before they can turn around. This mean you can take them out from a distance.

serene onyx
# flint zealot Just wanted to update. You mind as well focused on making a small wall that's T2...

Tip if you want wimpy bandits. Make sure you have fast looting on. Then pick a guy with melee or a gun is fine too. Kill them til you see the map. Then either get the melee guy to chase you til time is up or get a shooter guy to shoot you when you run behind a wall. As long as you shoot at him he shoots at you. But the wall protects.

Timer up he runs away. Next group is weaker.

If last guy alive has the map you have to decide which you want more weaker bandits or the map.

You have to let one or more guys go each time to keep them weak. If you kill all they will progress back up each time to the max again.

flint zealot
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Ooo didn't know that. Lucky I can handle them for now. I'll keep them high to get T4 clothes, strings, and dynamite ( ya they brought dynamite to my straw base)

serene onyx