#Goldrush Raids

1 messages · Page 1 of 1 (latest)

golden star
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So... on a raid with level 5+ klondike set and a level 4 krag and buffs giving 3200 health, I stood face to face with one guy exchanging fire. I hit him at least 15 times before he died and I had to restore health at least 5, maybe 10 times. Is that normal? I don't see how I could ever win with 2 firing at me at the same time. Are they cheating somehow?

unborn steeple
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It's hell on earth when you try to attack a wealthy alliance

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You must fight defenders one by one , two at once is often death for sure

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Even a single one can make short work of you

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I'm not as advanced as you are , but once i got instakill in a sheriff set

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1615 damage even with armor defense and firearm protection

golden star
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But I restored health over 5 times with one on one. He can't restore health. Why can he basically kill me 5 times before I kill him once?

unborn steeple
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I guess it has to do with the armor he wore , the weapon , and the food he was fed with . Also , if the alliance was advanced enough , defenders had various bonuses

golden star
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This was on the ground. I have killed defenders on the ground with 3 shots.

unborn steeple
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I know for sure there are some spots where defender gets bonuses . Not sure which are the bonuses or where each bonus is

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You can check your own alliance base if developed enough , and see

golden star
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Towers and balconies get bonus

unborn steeple
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I'm confident ground has bonuses too in some fixed places , but i'm not a raider or in a big alliance ... it's a piece of my knowledge which might be wrong . All i know is that raiding a big alliance is like trying to fight several canyon bosses at once

pine spindle
mild kayak
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Defenders are not normal NPCs

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Their armor stats are toe to toe what you can achieve

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This is what the armor does ingame

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They also have increased HP and range depending on what class

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If for example you give them a full T6 epic set, they reduce 92 % of damage

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That's around 14-15 shots with a maxed krag

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Normal t6 npcs go down In 2-3 shots

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That's because player NPCs (defenders) are far different from the normal npcs

unborn steeple
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They mimic the resistence and strenght of a real player using that gear

mild kayak
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yes exactly

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They're not to be compared to normal npcs

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They can and will tank a dozen shots because of what they are

unborn steeple
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Yeah , these are no joke at all

mild kayak
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Made a mistake once, never again

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Went to my first ever raid with a Ranger set

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Got turned to waste in ONE shot

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I didn't even see the guy on my minimap

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Before I got met with the death screen

unborn steeple
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They can shot you from such a long distance that minimap can't show

unborn steeple
dawn summit
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It's not normal but happens. Some players are more advanced and suited up guarding posts.

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And if you attack bases at certain times you'll get hit easier. Best to raid at top of the hour and take out guards at power station as this will keep guards at elevated positions from hitting you easily. Think this shuts off the night lights so they don't see as good.