#FEEDBACK TIME 7.1
300 messages Ā· Page 1 of 1 (latest)
Unable to use bodies in rocky pass anymore. Bug or intended feature?
When saving the guy that got caugh by a trap it takes 20 seconds to actually start removing the trap
This in denaly mountains
please explain how this change make our trips shorter
every average intelligent player used outpost as temporary storage
Does anyone farm maple in maple forest?
Make Amount needed point for baits lower 50k will take 500 days to unlock 1 t6 bait this is really bruh
Now switch between farming locations in winter zone is shorter
they said important locations
this change was for low level players so its good for them man
500 days its very optimistic
And why not return resources for destroying fields
not even for them
but I don't need your explanation, I asked creators
yeah
Low lvls dont need iron?
wait for their answer then š
Its even worse for low lvls
They dont have steady income of sugar
And multiple horses always well fed
They will sufer the most with the change if they were playing efficiently
For me thats fine because ill have extra horses to offset the extra energy ill need
if they use the camp for putting loots yeah thats right but well there is also natives and that rocky place
they can walk to there
Rocky place was nerfed tok
Too
Thats even worse for low lvls lol
Im fine with the change tbh
tbh its good for me now lol not for irons but now i can farm both t3 woods and stones for upgrading my chests so im ok with it
Chances to get t6 rare is more then rare.
Make t5 trade for t6.
Locations to far out.
Otherwise good job.
Can not enter game
Where as my game is fully updated, this issue started after update 7.1 is released all was ok before it
Can not play since then please solve this issue
please send a bug report. To do this, tap 10 times on the top left corner of the screen whilst loading. This will trigger the game to send a bug report.
you are playing on more devices and you already have 7.1 on one of them right?
Yes very right i am playing on two devices, but still facing the same issue on both playstore update is only for 7.0 while game asking to download update while loading
Means no update in playstore but game require me to update it if wanna play further
Thnx i ll do just that
The change was intentional; body bags were not meant for storage.
Thank you
Traveling from a ranch to a snowy maple forest demanded a lot of energy, so the developers intentionally made this adjustment. And Both T3 and T6 regions have their hub locations that can be used as a temporary storage. More over you can park your wagon in T6 zone for extra storage.
Is that official answer from those we give our money or just your opinion? Well, no average intelligent player travel from ranch to maple forest and back anyway. But ok, I give up, I see only reason for this change and it's to force us to spend more energy.
yeah, also body bags dont work the same as chests or other storages
if a location gets reset, the bodies do too
so theres potential for people to lose their items if an update happens
so rather than let that be a possibility, devs just removed the ability to use bodies for storage
New tubes only for real money or?
Nice cheater lynx
Crouching lynx, hidden attacker
I never really relied on body bags except for very tight short term solutions.
Maybe as a gamer of many years and playing games, bodies just arenāt good storage containers? Haha
Dead bodies never gave me a sense of permanent storage
T6 hub (if you mean the pantry) still not available to some due to the bug
the snowy maple forest is like the new outpost @sudden skiff can use it to go back & forth from iron mine and get maple logs and other resources from the forest as well, the outpost was not useful in this way before
Is this a joke ???? U need 2 make it possible to get t4 pets with fertility with baits
Wil take like 2 years to unlock 1 t6 I don't mind the grind but that's a joke
So low key sarcastic
@uneven umbra post here
@cobalt bronze @timber rose this is a bit rough. 7.5k points tier 5, and 50k for tier 6? Maybe 20k makes a little more sense.
Or as @tame cipher said, give wild caught t4/5 some fertility so at least breeding can be a viable option to t6. With the time to make high level bait, t6 pets is like a multi year project now
Wil look like this by the time we get t6 pet š¤£
I agree! 50k is so overexaggerrated and t7 might come before end of next year
Do you guys still can put items in chests, I mean at the looting locations?
Yea
I put stuff I donāt mind losing but is useful if I need them
Usually stuff like spare pickaxes I find along the way etc. because if I donāt want them anyways I can just toss them without guilt but junk need them to mine stuff, itās super useful
Oh. Why can't I then?
Yea u can, just do
You can store items only in chests, not in bags š
If you mean when you go to other maps and kill people. You definitely cannot store stuff in them. ONLY CHESTS (non body)
Yeah, I know, I can't store them in chest neither.
Yes u cannot store in bodies anymore
People, I said chests.
Ok when u say this did you mean you cannot store at those locations only?
OMG. When I said people I meant all of you, people.
Yea ok then you canāt store in US people
I tried storing crap in people it doesnāt work for me
Only āchestsā
Look for their pockets.
Heeeeeeh
Guys don't spam, stay on topic.
A little help here, please.
I can't store items in chests anymore.
Is it just me?
You can store Items in some chests not all, not in body bags or forest sacks.
Thanks!
Did you update the game?
Finally an answer.
Not sure where I wasnāt clear haha but I said same thing. Well anyways glad you got an answer
Thanks for your feedback
Why were the temperatures removed from locations? It was a very nice addition.
It will return in future versions
Yep. We will return it later in a better way. Stay tuned.
I've forwarded this concern to the game design team. I will return with the reply later.
Thank you. It seems like there is a reasonable number somewhere in there that hits the right balance, but I donāt feel 50k is it
Bandit camps were never intended to be temporary Storages. It's a once-a-week adventure. Locations were swapped to make the Maple forest closer to the home location. At the same time, the Mountain tribe is still in the middle of the region. So you can use it as a temporary hub.
An issue like this appears when you play on more than one device, and one of them got the update, but the rest have not yet. Anyway, the update will come to all devices soon.
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Thanks for allowing us to delete the fields now, it was something I requested quite some time ago as they prevent me from changing the layout on my ranch. But not returning their rss cancels the good of this move. Who would want to delete a T5 field without getting 8 fertilizers back?
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I didn't like Mountain Outpost swapping with Snowy Maple Forest, I'd rather have it swap with Mountain Tribe for example, if there was such a need to move.
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I don't understand why we can't store stuff in sacks anymore and I don't like this change too, because it was something that was making farming a lot faster for me.
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My game graphics are very problematic since update 6.6.
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I like all the other changes and am excited about the T6 in general.
Thanks for your feedback,
- Can you give us more details, pls? Or did you meant the visual bug.
I guess you call it visual bug. We have talked again about that. Happens at specific locations, mainly at south..
#1204123396770762792 message
Thanks
Hows is it working now? Its the same temperature protection requirements but the figures are hidden? Or its the same value everywhere?
It's the same temperature requirement, and the feature is removed.
Nope. It's the same as it was in 7.0. Just not showing. š
That's what I meantš
Well you pissed many players with this unnecesary change and helped nobody (except of your wallets probably cause people will burn more sugar, but more likely spend more time on travels and less time playing). No matter what was original intention of outpost. That's my feedback.
Thank you. That is clear.
This is awful. So now we can pay real money to fix items while doing the canyon trials? Bug or feature?
New thing.
fine let items be repairable with real money but not when competing for a leaderboard position š¦
If u go in storage i could do officer sabres but not uncommon or common stuff
Hm strange indeed.
its only if they are damaged "red"
Yeah i saw that in storage not in ct tho.Must be new thing or bug.Its 40mbit uodate in store tho.
indeed you are right. its only for rares
Weird š
anyone noted down the temperature requiremens before the update? i only remember 7 for denali montain
i have old version
i can send them if you want
but lets move to #š¤ cowboy-chat
Yes, please
Iām on iOS
Put a quest board in teklanika ....
Yeah
Yeah, that's a good idea
Thanks for the suggestions jaka
That's a no brainer lol iv got mission up there and gota run all the way there from ranch
Yeah, I know
but how is that going to save us sugar?
U can walk to pass then ride to town and wait til ur energy is up like in deep water
Being able to start mission over there wil of course save u energy over the long run cus then u don't have to rush over there u can travel to and from town when u want then
Good point
Can we no longer trade for vaccine in Deepwater? Just went there and itās not an option from One Eyed Jack.
Limited
Thanks for the option to trade fabric rolls! I hope to get temperatures back to the map soon
A bug in iOS (since 7.0): Sometimes the background (soil) loses its colors and turns quite dark. Checking inventory etc. returns the colors back
I have to unlock all baits including T6 to unlock alligators baits ?
Yes. Are you going for it?
even if you unlock all of t5 baits you need atleast 6 years till you unlock it lol unless if devs make their amount lower
Must be done before release of T7
Wondering who crunched those requirements
Maybe an AI
For AI the sense of time is different maybe
10years or 10minutes its all the same
Is that real life run thru chromite mine and got 6 ore, 6!!! No black coal no iron⦠wtf
Just did salt mine bandit questā¦. And the difficulty scale of the bandit map is way higherā¦. Do not like š¦
Not being able to store items in chest bags or bandit camps is total BS
The experience point values for T6 rare items when opening blueprint tubes are still far lower than what they should be, sometimes zero.
Is that at Silverton?
Oh come on! Can't I even use this box?!
People who approve this stupid changes must hate players.
Please add a 4th workbench gear slot. No need to wait for T6 gears to be implemented in game, that could be a while.
Mate chill, I've taken note of the player's Feedback on this matter.
?
I don't care about your notes dude, we are customers who pay for product and we can be unhappy with the product, you understand that right? So you chill.
Got it, man. I hear you.
is it just me or you guys faced this bug after upgrading barn too?
Not sure if a bug or feature - on all the hard hunt quests so far, the first time tracking down the beast, it attacks me as normal and runs at a certain health level, but tracking down the second time in the same map, the beast always runs away rather than attacking, even if I am in stealth, so I have to track the beast 4-5 times in the same map until I do enough damage to it to trigger the second map.
Waya the gator took 5 times tracking in the same map since I was using a T5 rare saber as the melee.
Yes, it happens to me too.
Since you want to take away storage and make us purchase sugar, let be honest thatās why you did it⦠can you at least make the wagon a viable option to actually use
+1 happened to me too, although for lower tier, it was a black puma thing but it literally dashed all the way while my pets chasing it with no clue
Yeah! Why is the wagon filled with just a safe? Why can't we take the safe and the rest of what we have collected?
I had the same. Thought they just changed it with the update. Maybe it is a glitch.
Yes, this is bug, thanks for reporting, will report it to devs.
Hmm, I see
Will there be a trader, which we can trade t5 resources for t6 resources?
well this is new and only happened for this boss(it wasnt in past so could be a bug)
also player's range is like 8 or 9 there i could see any enemy which spawns b4 it gets in my mini map(couldnt shoot them)
I thought it was a feature.
Danali mountain is worth. I get only 2 t6 metal š„š®āšØ
Agree with SM, this is normal to me but maybe my game is different.
Suggestion - if hard bounty daily quests like Hand of Justice to Salt Mine has T4 and T5 trees at the hideout, why does hard level bounty quests like Frost Trail to Denali have T3 and T6 trees? Hard bounty quests to the Yukon should have T5 and T6, not T3.
should be more than +10 chickens, not worth to upgrade
Ofc its worth it. 15 years and its paid off
@balmy notch lmao sounds like solar
Alright, how do you expect?
well it's 48 -> 72 in cowshed, similar cost for upgrade
and quality of meat X2.5
at least 60 chicken could be acceptable
check again
chickens go up 10 every level
cows go up 16 every level
Ok, my bad, but it doesn't matter that much, 10 chickens a day is not worth upgrade cost 90 T6 ingots. Feel free to build it tho.
Okay, thanks
Final stage of the Cultist camp, my Louisiana black bear and tamed alligator stopped attacking the boss after he moved up and threw all the dynamite. Worst time to lose out on that firepower.
Do you have a video? You sure that, your bear didn't ran out HP?
I wish, I was in the middle of the fight, didnāt take a video. Iām positive it had HP, I had pet treats in my pocket to keep it alive. Alligator still had HP too.
Oh you mean after he moved up, well, Once he went higher, the pet couldn't reach him because pets usually have a short range, like melee weapon range.
I meant that when he came back down, my bear was sitting and not doing anything. Didnāt move until the fight was over, then they both came right over. The alligator also did not move.
When he is in the upper deck my pets were never able to attack him.
But normally i kill him before he goes up so something might have changed
Try switching to att speed instead of spirit
Right, that makes sense. I mean that they were useless once he came back down and could be attacked.
I see. When he is back down indeed they do attack him
Then it's bug, pet should have attacked him, when he comes down, pls report it in game, next time if you face this pls make a video, and post it here.
I think this happens when pet or tamed animal is hit by dynamite explosion, it's somehow paralyzed, happened to me in mine as well while using dynamite and I had to leave location to make it move again.
I see
So the loss of the occasional tool trade up will be a drop painful, but moving the rope trades to leather makes sense, and trading rolls will be amazing have had to have 2 chests dedicated to cloth/rope/leather trades.
Further-more is there any chance the tools will now be a possible trade up item for the smugglers?
Losing temp storage on bodies isn't ideal, but sensible.
To scathe the ice berg.
If you mean losing storage at rocky pass its not in bodies. Its actual storage bags like you see in many locations and where you are able to store items. Bodies have a different icon.
See same icon as a chest
Lootable preplaced corpses that I have identified thus far. In mines I would use as temp storage before auto farming and then pick through, now I have to go to the closest chest, loot pile, or pickaxe rack
This is a bug. We're gonna fix it and come back to the previously known rule:
- dead bodies - no
- chests, sacks, etc - ok.
This is a known bug. We're gonna fix it. Thx for the report anyway.
No sure what do you mean, partner. More details would be helpful.
they didn't take away the storage, its bug you know, it will be fixed soon.
This sounds normal. You don't need to run away from the current location. Look around for the footprints and seek it again without leaving the location.
I think you misunderstood. I didnāt run away. The hunted beast does.
Donāt skim what I wrote, itās pretty clear.
On another note, another bug. Since updating, the hunger and thirst timer is less than 25 hours. For me itās closer to 12 hours, need to test it. My character last ate food maybe 14 hour ago and logged in just now, hungry again.
ghost rider is now a real ghost
tbh this new feature for Sc is not good at all, it made it harder than eave 35 in CT lol
atleast buff archer's range in endless wave only not in the whole Sc, it gonna be worthless than past tbh. bc of armor and heal cost
If you are saying this is the new normal, for the beast to run away over and over, thatās fine, but it wasnāt like this before.
thanks for your feedback
Same happened to me yesterday with the same mission, I complete it by attacking it in stealth with saber
Sometimes they sound as they did not test new stuff. š
I see
I try to kill it on the first time
but alligators are really annoying
armor
Thanks for the video. No, this doesn't look normal.
As far as I know they were buffed only in the final wave.
Thx. We will check.
Thank you
But they have the same range, in normal rooms
Then its a bug, bc they are buffed in normal waves tooš
also bosses in there are bugged lol
its a visual bug dont think its really 50 hp, when you hit them for first time, the hp bar will become normal
and the only good part of this new feature for archers is, that we wouldnt have same scores anymore
There's a level 120?
Good morning š
I noticed there were some changes in canyon, wave 15 only one buffalo now (2 before), wave 23 two buffalos (there were 3 earlier). Buffalos are giving pts as well so in case it's same for everyone I have no problem with that, in case it's just me I would rather have it fixed š
Please come back to the previous Spirit Cave.
Was the same for me. I forgot to report because it seemed to not have affected the score
it's around 200 pts difference in final score, no big deal in case it's same for everyone
idk wdym but if the make the archer change for last wave only, it gonna be good
same here, i thought the buffalo dead when it spawned lol, thanks for info
Yes, with last update
Need to make vip more affordable to the average player. I was ok to spend £8.99 on it but now its jumped to £17.99 witch is ridiculous. I would of brought it monthly where now I would never purchase again. Witch I'm guessing is the same for alot of others.
Yeah itās been this way since close to the start of the game. Only twice has it temporarily dropped to the cheaper price, during past events. But yeah the price doubles after the first purchase
Agree 20euros here that is to much for a month.
Better drop the price of vip so more can afford to buy, than too expensive yet few can avail. Change marketing strategy for better revenue
Probably they have more experience and insights than us the players to know how to maximize revenue.
But who doesnt want a lower price of vip?
And 5years in this game, only the first purchase of vip is discounted
Agreed!
Every alpha wolf and bear have next tier leather.. Likewise t5 bear and panther need t6 hide.. And in ash Grove and flooded plateau we get low amount of t5 logs and nickel & marble also... Same should happed in t5 area also.. So t5 area will be a ladder to t6...
.
I have one question... t5 to t6 trade in Silverton only unlock if we unlock sledge?
bcoz.. I didn't unlock sledge. & I didn't see the addition of t6 material in Silverton... But i hot t6 old road.. I can't finish that event even with Winchester 1700 damage they easily destroy the cart..
Certainly! Unlike T5, there are no herbivores dropping T5 hides. So that's why, T5 mature beast drop T5 hides. And there is no current T5 to T6 trade available.
The new Silvertown is awesome and I love the game soundtrack.
On a random note, I know it's still a while from now, but what if for Easter, we can tame the rabbits? Or maybe have pet rabbits? The ones in my ranch keeping dying on the spikes hahaha!
Anyways awesome updates overall! Got me playing again.
Travel time has been speed up except the steamboat. Pls speed that one up too.
Yes, this is also a problem. Tier 6 also has its own Herbivores but Tier 5 doesn't. After the release of Tier 6, this should have been added!
Agreed
Idk, if devs add it in you know.
Travel cost is insane
3rd time this week cypress swale had zero mini-encounters, chests, bots. Just trees and enemies. Common thread was during beast hunt quests.
yeah i had this pain too, several times it didnt have any chests or loots, so i brought my wagon from there to salt mine.
The game has been crashing some times, v. 7.1 in iOS. Also, chat has been unavailable almost the whole weekend, and some times only the general chat works, not alliance or Gold rush chat
Revenge quest - T6 rewards, T6 difficulty but no T6 loot in hideout, Hand of Justice quest - T6 rewards, T6 difficulty, T6 loot in hideouts (same dynamite requirements to break door for both quests), is it supposed to be like that?
I also never got canned food from hand of justice in the south. Its the same for everyone or im just being unlucky?
Only found canned food in Yukon, here.
I think ill stop blowing walls in deepwater missions
actually no, all T6 quest hideout will have T6 and T5 loots
Right, but there was never any T6 loot in Revenge quests hideouts in my case and I also asked other people. I think it should be clear for everyone so we don't waste 3 dynamites per door for T5 sh.t.
alright, will ask about it, thanks for bringing it to our attention.
thanks š
@viral wadi happend b4 the fair
And 2nd 1 happend 2day it only seems 2 happen in bayou
run through walls? it climbed over and across, not a bug