#Gez, y’all mad at this update…
47 messages · Page 1 of 1 (latest)
CT was the main Activity for us (higher lvl players)
We did everything in to westland survival.
It was fun
But anyway..
It's a good update, but game difficulties has gone up little up
But dont u think t5 bandits are little bit overboard
Well, we got dmg buff and food buff to fix it
No no not that
You mean dmg buff, for cultist
Exactly
Due to high density of t5 bandits back in marshes its well
Just bit too much i would say
Since we cannot apply one shot strats on them like tiers before
You are right, for now def stat is needed
To deal with them
T5 bandits deal around 430+ dmg now
Rather another stat
We have Armor piercing
Now we need Armor toughnes
It would work similar to armor piercing
But it will decrease dmg taken by armor by those points
Like
You take 250
Armor takes 100
You take 150
Thanks to that new stat
Well, if you say tough armor currently epic is the one
Hmm
Each part 20 Armor toughnes
100-80
20
Thats what armor would receive
Or maybe it would be better as %
Not as points
U see
Since enemies doesnt have Armor dura
We do
It would be that little stat that would help up and everyday farming
And if something like this will be added
Players might be slightly Happy
I like your suggestion
When i saw someone say Write t6, suddenly rejoice🙂😅
Yea, I know that it got harder, and there are a few bugs, but what made me upset was how absolutely no one was at least a little bit happy about the update, all I saw was complaints left and right, like, the update was not THAT bad.