#Changes to Damage?

67 messages · Page 1 of 1 (latest)

woeful igloo
#

I had a tribal sledgehammer with 698 damage that now does a measly 378, did they change some weapons damages in the update?

severe prawn
#

Are you sure it’s the same one with the same bp level?

woeful igloo
#

Yea I only had one and kept it in a chest with my other rare weapons

soft hill
#

Some native American weapons got nerfed mate

brave locust
#

Native American armor and weapons have been rebalanced. Some were improved, others nerfed.

hushed raptor
#

Seems everything besides makyas' shoes was nerfed. People with tribal bow doing 1k dmg are probably upset

brave locust
#

It should look like this.

faint star
#

Indians use the bows effectively and may outpowered guns with the right hand

brave locust
faint star
brave locust
#

Maxed LeMat Revolver deals a little bit more then 800 damage. This is rare tier 4 revolver!

#

Only tier 5 rare guns deal more then 1000 damage and epic weapons of course. Do you REALLY think a bow that deals 1000 damage and makes a critical x2 hits from the stealth is a realistic and well balanced one? Come on, partner! 😆

faint star
#

We have different notion of balance i guess...your comparison is noy accurate...my previous point is that a bow can be as powerful.as.guns if use by the right hand. 2k crit hit can be compensated by its slow animation, compared to guns, just a click it then it fires. Do you think the rare indian bow is at par of rare t5 wenchester at their minimum and max level? You tell...if they are the same

#

Make the indian bow/weapons repairable in bench, then maybe meaning of balance when it comes to the value of an item is realistic. a subpower items and hard to get (now every 6days) and hard to repair (indian items only using fish) compared to guns when you have the tube it yours forever,

faint star
#

If the game intends to make indian item a "special item" or qualified as rare, then its logical to increase its damge and usuability thus its value compared to the craftable guns...while the update is fine to sync the stat on its enchantment, but i guess not enough to consider its value. Personally, my indian items in my ranch are in the box for so long since i dont see its "use value" purely aesthetics

hushed raptor
# brave locust A bow making 1k damage seems a little bit OP. Don't you think?

Its bow making plus a strong enchantment on top. How strong is an "enchantment"? Thats a made up metric and I have no standard of comparison.
What i know is that i dont have any use for 1k bows since they require fried fish to repair. Thus, for me the bows didnt represent any sort of unbalance to the gameplay.

frosty willow
#

Tribal bow is t2 uncommon, enchantment 18 490 damage, enchantment 19 515 damage, enchantment 20 540 damage, durability 300, range 5, as far as I'm aware the biggest range is 6, it takes 5 fish to repair

#

I think this is better balanced than having around 1k damage

#

Not sure if this applies to every enchanted weapon, but it looks like 1 enchantmend level for the tribal bow is 25 damage

clever galleon
frosty willow
#

yes

clever galleon
#

ty

#

and my take on the balance of these indian items..
im just going to say they were balanced for how hard it was to get them,
not only in resources but also on time

for the new ones we will need to wait for the new spirit cave to see

soft hill
frosty willow
#

Yes, but they are quest rewards, you would usually go higher than the required wave for them anyway for other rewards, they were like a bonus

coarse sigil
#

Aw

#

All my cave gear is useless

#

Hope i can get better ones when the caves return

#

I kinda regret fighitng spirit cave level 20 for basically a level 4 tier five bow now though

coarse sigil
#

yeah

#

I could go past that point

#

But as it was, the gear was already not worth it

#

and now the gear is useless

soft hill
coarse sigil
#

So many materials spent fighting a boss with over 50000 hp

#

who also had like 75% armor

soft hill
#

and many heals

faint star
# coarse sigil All my cave gear is useless

Still thw highest enchanrment is 30 as seen the highest reward in canyon leaderboard..i dont know if its worth it..but so far, all that my previous indian items were become useless, thats what THEY called balance 🙂

soft hill
#

this is my POV

faint star
faint star
#

I dont, cz t5 sheriff is most OP and all around armor, beside its easy to repair. I use those indian armors when i go to party 😀😀😀😀

#

I seldom see players in town wearing indian armors, much more in deepwater

#

My POV is, if they are OP, most players will prefer to use it

soft hill
soft hill
frosty willow
#

OP is not enough if it's extremely hard to get and expensive to repair

faint star
#

Whats the use of Power if seldom use?

#

But i agree, that having makya full enchamtment of lvl30 full set may have a difference in playstyle, imagine 120points of speed attack

molten otterBOT
#

Well done, partner!👍

faint star
#

But once worn out, u need 4 days to repair all of them

faint star
#

Anyway, the point of this thread is about indian weapons which was reduced in damage, and the reduction is huge

#

Regardless...i still play but remove indian items as.my pefered weapons.simce.they are only good in central map

soft hill
#

But you guys gonna see the new stuff in new spirit and it will be a worth of grind